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https://github.com/vale981/openAV-Luppp
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Fixes #133 JackSendReturn defualt volume = 1.0f
DSP and GUI level defaults for JackSend are now 1, so when you click the FX button, by default the audio will be routed to the send, returned, and audible again. This is better UX. Fixed 2 build warnings to do with string termination
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parent
f8d5ccf34d
commit
6440e19c57
2 changed files with 4 additions and 3 deletions
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@ -79,6 +79,7 @@ GTrack::GTrack(int x, int y, int w, int h, const char* l ) :
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jackSendActivate.callback(gtrack_jacksendactivate_cb,this);
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jackSendDial.align(FL_ALIGN_INSIDE);
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jackSendDial.callback(gtrack_jacksend_cb,this);
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jackSendDial.value(1.0);
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//volBox.color( fl_rgb_color( 0,0,0 ) );
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end(); // close the group
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@ -4,12 +4,12 @@
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#include <assert.h>
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extern Jack* jack;
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JackSendReturn::JackSendReturn(int trackid, AudioProcessor *prev, jack_client_t *client)
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:m_trackid(trackid), m_previousProcessor(prev)
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:m_trackid(trackid), m_previousProcessor(prev), m_sendvol(1.0f)
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{
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char name[50];
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sprintf(name, "Send_track_%d\0",trackid);
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sprintf(name, "Send_track_%d\n",trackid);
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m_sendport=jack_port_register(client,name,JACK_DEFAULT_AUDIO_TYPE,JackPortIsOutput,0);
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sprintf(name, "Return_track_%d\0",trackid);
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sprintf(name, "Return_track_%d\n",trackid);
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m_returnport=jack_port_register(client,name,JACK_DEFAULT_AUDIO_TYPE,JackPortIsInput,0);
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m_active=false;
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m_counter=0;
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