The last desktop and monitor are now deduced from the history.
The stacking order is now independent from the history of the focused
nodes: this prevents hacks on both sides.
All windows are now considered in the stacking algorithm: it prevents
tiled windows from one monitor to appear above the floating windows of
another monitor.
Transfered windows are stacked below the windows of the same kind.
Allows selecting windows based on their mode (manual/automatic). This
is useful for duplicating the old shift-can-be-transplant behavior.
# Usage: squish DIR
squish() {
dir=$1
bspc window -w ${dir}.manual || bspc window -s ${dir}
}
The new message syntax:
- Provides 10 commands instead of 60.
- Allows multiple actions to be applied in one call.
The client now returns an non zero exit code when a message fails.
The `is_adjacent` function now handles vacant nodes.
The `birth_mode` was not sufficient for properly unrotate the brother of
a removed node. The `birth_rotation` stores the rotation applied to the
brother subtree when the node was inserted.
This should help to enforce that (L + n) - n = L in every possible
cases. Which means that adding a node and removing it should leave the
layout unchanged.
The following 'grab_pointer' arguments are removed: 'move_tiled',
'resize_tiled'. The regular 'move' and 'resize_*' arguments shall be
used instead. The 'fence_grip' parameter is no longer meaningful and
has been removed. Moving and resizing now behaves the same for tiled and
floating windows.
'send_to' was broken, '--next' and '--prev' can't be options, and I
don't want to restrain the name of the desktops with 'send_to
DESKTOP_NAME|next|prev [--follow]' or handle multiple options: 'send_to
(DESKTOP_NAME|(next|prev --relative)) [--follow]' so I just created new
messages.