mirror of
https://github.com/vale981/tridactyl
synced 2025-03-10 12:46:38 -04:00

Presumably untrusted MouseEvents can't focus elements. Anyway, this fixes focussing input elements.
245 lines
6.4 KiB
TypeScript
245 lines
6.4 KiB
TypeScript
/** Hint links.
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TODO:
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important
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Connect to input system
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Gluing into tridactyl
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unimportant
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Frames
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Redraw on reflow
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*/
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import {elementsByXPath, isVisible, mouseEvent} from './dom'
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import {log} from './math'
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import {permutationsWithReplacement, islice, izip, map} from './itertools'
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import {hasModifiers} from './keyseq'
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import state from './state'
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/** Simple container for the state of a single frame's hints. */
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class HintState {
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public focusedHint: Hint
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readonly hintHost = document.createElement('div')
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readonly hints: Hint[] = []
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public filter = ''
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public hintchars = ''
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destructor() {
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// Undo any alterations of the hinted elements
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for (const hint of this.hints) {
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hint.hidden = true
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}
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// Remove all hints from the DOM.
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this.hintHost.remove()
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}
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}
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let modeState: HintState = undefined
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/** For each hintable element, add a hint */
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export function hintPage(hintableElements: Element[], onSelect: HintSelectedCallback) {
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modeState = new HintState()
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for (let [el, name] of izip(hintableElements, hintnames())) {
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modeState.hintchars += name
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modeState.hints.push(new Hint(el, name, onSelect))
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}
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console.log("HINTS", modeState.hints)
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modeState.focusedHint = modeState.hints[0]
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modeState.focusedHint.focused = true
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document.body.appendChild(modeState.hintHost)
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}
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/** vimperator-style minimal hint names */
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function* hintnames(hintchars = HINTCHARS) {
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let taglen = 1
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while (true) {
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yield* map(permutationsWithReplacement(hintchars, taglen), e=>e.join(''))
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taglen++
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}
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}
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type HintSelectedCallback = (Hint) => any
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/** Place a flag by each hintworthy element */
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class Hint {
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private readonly flag = document.createElement('span')
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constructor(
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private readonly target: Element,
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public readonly name: string,
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private readonly onSelect: HintSelectedCallback
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) {
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const rect = target.getClientRects()[0]
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this.flag.textContent = name
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this.flag.className = 'TridactylHint'
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/* this.flag.style.cssText = ` */
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/* top: ${rect.top}px; */
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/* left: ${rect.left}px; */
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/* ` */
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this.flag.style.cssText = `
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top: ${window.scrollY + rect.top}px;
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left: ${window.scrollX + rect.left}px;
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`
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modeState.hintHost.appendChild(this.flag)
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target.classList.add('TridactylHintElem')
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}
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// These styles would be better with pseudo selectors. Can we do custom ones?
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// If not, do a state machine.
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set hidden(hide: boolean) {
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this.flag.hidden = hide
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if (hide) {
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this.focused = false
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this.target.classList.remove('TridactylHintElem')
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} else
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this.target.classList.add('TridactylHintElem')
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}
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set focused(focus: boolean) {
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if (focus) {
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this.target.classList.add('TridactylHintActive')
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this.target.classList.remove('TridactylHintElem')
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} else {
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this.target.classList.add('TridactylHintElem')
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this.target.classList.remove('TridactylHintActive')
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}
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}
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select() {
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this.onSelect(this)
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}
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}
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/** Uniform length hintnames */
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function* hintnames_uniform(n: number, hintchars = HINTCHARS) {
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if (n <= hintchars.length)
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yield* islice(hintchars[Symbol.iterator](), n)
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else {
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// else calculate required length of each tag
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const taglen = Math.ceil(log(n, hintchars.length))
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// And return first n permutations
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yield* islice(permutationsWithReplacement(hintchars, taglen), n)
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}
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}
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const HINTCHARS = 'hjklasdfgyuiopqwertnmzxcvb'
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/* const HINTCHARS = 'asdf' */
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/** Show only hints prefixed by fstr. Focus first match */
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function filter(fstr) {
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console.log(fstr)
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const active: Hint[] = []
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let foundMatch
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for (let h of modeState.hints) {
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if (!h.name.startsWith(fstr)) h.hidden = true
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else {
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if (! foundMatch) {
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h.focused = true
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modeState.focusedHint = h
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foundMatch = true
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}
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h.hidden = false
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active.push(h)
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}
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}
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if (active.length == 1) {
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selectFocusedHint()
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}
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}
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/** Remove all hints, reset STATE. */
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function reset() {
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modeState.destructor()
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modeState = undefined
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}
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/** If key is in hintchars, add it to filtstr and filter */
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function pushKey(ke) {
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if (hasModifiers(ke)) {
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return
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} else if (ke.key === 'Backspace') {
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modeState.filter = modeState.filter.slice(0,-1)
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filter(modeState.filter)
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} else if (ke.key.length > 1) {
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return
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} else if (modeState.hintchars.includes(ke.key)) {
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modeState.filter += ke.key
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filter(modeState.filter)
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}
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}
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/** Array of hintable elements in viewport
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Elements are hintable if
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1. they can be meaningfully selected, clicked, etc
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2. they're visible
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1. Within viewport
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2. Not hidden by another element
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*/
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function hintables() {
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return [...elementsByXPath(HINTTAGS)].filter(isVisible) as any as Element[]
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}
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// XPath.
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const HINTTAGS = `
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//input[not(@type='hidden' or @disabled)] |
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//a |
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//area |
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//iframe |
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//textarea |
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//button |
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//select |
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//*[
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@onclick or
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@onmouseover or
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@onmousedown or
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@onmouseup or
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@oncommand or
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@role='link'or
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@role='button' or
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@role='checkbox' or
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@role='combobox' or
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@role='listbox' or
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@role='listitem' or
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@role='menuitem' or
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@role='menuitemcheckbox' or
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@role='menuitemradio' or
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@role='option' or
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@role='radio' or
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@role='scrollbar' or
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@role='slider' or
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@role='spinbutton' or
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@role='tab' or
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@role='textbox' or
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@role='treeitem' or
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@tabindex
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]`
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// DEBUGGING
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/* hintPage(hintables(), hint=>mouseEvent(hint.target, 'click')) */
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/* addEventListener('keydown', pushKey) */
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function hintPageSimple() {
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console.log("Hinting!")
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hintPage(hintables(), hint=>{
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hint.target.focus()
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mouseEvent(hint.target, 'click')
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})
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}
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function selectFocusedHint() {
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console.log("Selecting hint.", state.mode)
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state.mode = 'normal'
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modeState.focusedHint.select()
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reset()
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}
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import {addListener, attributeCaller} from './messaging'
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addListener('hinting_content', attributeCaller({
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pushKey,
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selectFocusedHint,
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reset,
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hintPageSimple,
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}))
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