mirror of
https://github.com/vale981/tdesktop
synced 2025-03-06 18:21:42 -05:00
529 lines
13 KiB
C++
529 lines
13 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "core/basic_types.h"
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#include "core/lambda_wrap.h"
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#include <QtCore/QTimer>
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#include <QtGui/QColor>
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namespace Media {
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namespace Clip {
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class Reader;
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class ReaderPointer {
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public:
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ReaderPointer(std_::nullptr_t = nullptr) {
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}
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explicit ReaderPointer(Reader *pointer) : _pointer(pointer) {
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}
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ReaderPointer(const ReaderPointer &other) = delete;
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ReaderPointer &operator=(const ReaderPointer &other) = delete;
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ReaderPointer(ReaderPointer &&other) : _pointer(createAndSwap(other._pointer)) {
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}
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ReaderPointer &operator=(ReaderPointer &&other) {
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swap(other);
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return *this;
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}
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void swap(ReaderPointer &other) {
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qSwap(_pointer, other._pointer);
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}
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Reader *get() const {
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return valid() ? _pointer : nullptr;
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}
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Reader *operator->() const {
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return get();
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}
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void setBad() {
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reset();
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_pointer = BadPointer;
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}
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void reset() {
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ReaderPointer temp;
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swap(temp);
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}
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bool isBad() const {
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return (_pointer == BadPointer);
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}
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bool valid() const {
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return _pointer && !isBad();
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}
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explicit operator bool() const {
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return valid();
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}
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~ReaderPointer();
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private:
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Reader *_pointer = nullptr;
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static Reader *const BadPointer;
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};
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class Manager;
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enum Notification {
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NotificationReinit,
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NotificationRepaint,
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};
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} // namespace Clip
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} // namespace Media
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namespace anim {
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typedef float64 (*transition)(const float64 &delta, const float64 &dt);
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float64 linear(const float64 &delta, const float64 &dt);
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float64 sineInOut(const float64 &delta, const float64 &dt);
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float64 halfSine(const float64 &delta, const float64 &dt);
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float64 easeOutBack(const float64 &delta, const float64 &dt);
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float64 easeInCirc(const float64 &delta, const float64 &dt);
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float64 easeOutCirc(const float64 &delta, const float64 &dt);
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float64 easeInCubic(const float64 &delta, const float64 &dt);
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float64 easeOutCubic(const float64 &delta, const float64 &dt);
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float64 easeInQuint(const float64 &delta, const float64 &dt);
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float64 easeOutQuint(const float64 &delta, const float64 &dt);
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class fvalue { // float animated value
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public:
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using ValueType = float64;
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fvalue() {
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}
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fvalue(const float64 &from) : _cur(from), _from(from), _delta(0) {
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}
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fvalue(const float64 &from, const float64 &to) : _cur(from), _from(from), _delta(to - from) {
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}
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void start(const float64 &to) {
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_from = _cur;
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_delta = to - _from;
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}
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void restart() {
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_delta = _from + _delta - _cur;
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_from = _cur;
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}
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const float64 ¤t() const {
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return _cur;
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}
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float64 to() const {
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return _from + _delta;
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}
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fvalue &update(const float64 &dt, transition func) {
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_cur = _from + (*func)(_delta, dt);
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return *this;
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}
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void finish() {
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_cur = _from + _delta;
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_from = _cur;
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_delta = 0;
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}
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private:
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float64 _cur, _from, _delta;
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};
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class ivalue { // int animated value
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public:
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using ValueType = int32;
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ivalue() {
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}
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ivalue(int32 from) : _cur(from), _from(float64(from)), _delta(0) {
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}
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ivalue(int32 from, int32 to) : _cur(from), _from(float64(from)), _delta(float64(to - from)) {
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}
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void start(int32 to) {
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_from = float64(_cur);
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_delta = float64(to) - _from;
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}
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void restart() {
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_delta = _from + _delta - float64(_cur);
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_from = float64(_cur);
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}
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int32 current() const {
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return _cur;
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}
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int32 to() const {
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return _from + _delta;
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}
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ivalue &update(const float64 &dt, transition func) {
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_cur = qRound(_from + (*func)(_delta, dt));
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return *this;
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}
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void finish() {
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_cur = qRound(_from + _delta);
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_from = _cur;
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_delta = 0;
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}
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private:
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int32 _cur;
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float64 _from, _delta;
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};
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class cvalue { // QColor animated value
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public:
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using ValueType = QColor;
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cvalue() {
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}
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cvalue(const QColor &from) : _cur(from), _from_r(from.redF()), _from_g(from.greenF()), _from_b(from.blueF()), _from_a(from.alphaF()), _delta_r(0), _delta_g(0), _delta_b(0), _delta_a(0) {
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}
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cvalue(const QColor &from, const QColor &to)
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: _cur(from)
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, _from_r(from.redF()), _from_g(from.greenF()), _from_b(from.blueF()), _from_a(from.alphaF())
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, _delta_r(to.redF() - from.redF()), _delta_g(to.greenF() - from.greenF()), _delta_b(to.blueF() - from.blueF()), _delta_a(to.alphaF() - from.alphaF())
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{
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}
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void start(const QColor &to) {
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_from_r = _cur.redF();
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_from_g = _cur.greenF();
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_from_b = _cur.blueF();
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_from_a = _cur.alphaF();
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_delta_r = to.redF() - _from_r;
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_delta_g = to.greenF() - _from_g;
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_delta_b = to.blueF() - _from_b;
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_delta_a = to.alphaF() - _from_a;
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}
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void restart() {
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_delta_r = _from_r + _delta_r - _cur.redF();
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_delta_g = _from_g + _delta_g - _cur.greenF();
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_delta_b = _from_b + _delta_b - _cur.blueF();
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_delta_a = _from_a + _delta_a - _cur.alphaF();
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_from_r = _cur.redF();
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_from_g = _cur.greenF();
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_from_b = _cur.blueF();
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_from_a = _cur.alphaF();
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}
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const QColor ¤t() const {
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return _cur;
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}
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QColor to() const {
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QColor result;
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result.setRedF(_from_r + _delta_r);
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result.setGreenF(_from_g + _delta_g);
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result.setBlueF(_from_b + _delta_b);
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result.setAlphaF(_from_a + _delta_a);
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return result;
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}
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cvalue &update(const float64 &dt, transition func) {
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_cur.setRedF(_from_r + (*func)(_delta_r, dt));
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_cur.setGreenF(_from_g + (*func)(_delta_g, dt));
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_cur.setBlueF(_from_b + (*func)(_delta_b, dt));
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_cur.setAlphaF(_from_a + (*func)(_delta_a, dt));
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return *this;
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}
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void finish() {
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_cur.setRedF(_from_r + _delta_r);
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_cur.setGreenF(_from_g + _delta_g);
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_cur.setBlueF(_from_b + _delta_b);
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_cur.setAlphaF(_from_a + _delta_a);
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_from_r = _cur.redF();
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_from_g = _cur.greenF();
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_from_b = _cur.blueF();
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_from_a = _cur.alphaF();
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_delta_r = _delta_g = _delta_b = _delta_a = 0;
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}
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private:
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QColor _cur;
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float64 _from_r, _from_g, _from_b, _from_a, _delta_r, _delta_g, _delta_b, _delta_a;
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};
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void startManager();
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void stopManager();
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void registerClipManager(Media::Clip::Manager *manager);
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};
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class Animation;
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class AnimationImplementation {
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public:
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virtual void start() {}
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virtual void step(Animation *a, uint64 ms, bool timer) = 0;
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virtual ~AnimationImplementation() {}
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};
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class AnimationCallbacks {
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public:
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AnimationCallbacks(AnimationImplementation *implementation) : _implementation(implementation) {}
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AnimationCallbacks(const AnimationCallbacks &other) = delete;
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AnimationCallbacks &operator=(const AnimationCallbacks &other) = delete;
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AnimationCallbacks(AnimationCallbacks &&other) : _implementation(other._implementation) {
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other._implementation = nullptr;
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}
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AnimationCallbacks &operator=(AnimationCallbacks &&other) {
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std::swap(_implementation, other._implementation);
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return *this;
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}
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void start() { _implementation->start(); }
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void step(Animation *a, uint64 ms, bool timer) { _implementation->step(a, ms, timer); }
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~AnimationCallbacks() { deleteAndMark(_implementation); }
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private:
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AnimationImplementation *_implementation;
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};
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class Animation {
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public:
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Animation(AnimationCallbacks &&callbacks)
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: _callbacks(std_::move(callbacks))
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, _animating(false) {
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}
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void start();
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void stop();
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void step(uint64 ms, bool timer = false) {
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_callbacks.step(this, ms, timer);
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}
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void step() {
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step(getms(), false);
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}
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bool animating() const {
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return _animating;
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}
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~Animation() {
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if (_animating) stop();
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}
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private:
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AnimationCallbacks _callbacks;
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bool _animating;
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};
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template <typename Type>
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class AnimationCallbacksRelative : public AnimationImplementation {
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public:
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typedef void (Type::*Method)(float64, bool);
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AnimationCallbacksRelative(Type *obj, Method method) : _started(0), _obj(obj), _method(method) {
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}
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void start() {
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_started = float64(getms());
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}
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void step(Animation *a, uint64 ms, bool timer) {
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(_obj->*_method)(ms - _started, timer);
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}
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private:
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float64 _started;
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Type *_obj;
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Method _method;
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};
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template <typename Type>
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AnimationCallbacks animation(Type *obj, typename AnimationCallbacksRelative<Type>::Method method) {
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return AnimationCallbacks(new AnimationCallbacksRelative<Type>(obj, method));
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}
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template <typename Type>
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class AnimationCallbacksAbsolute : public AnimationImplementation {
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public:
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typedef void (Type::*Method)(uint64, bool);
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AnimationCallbacksAbsolute(Type *obj, Method method) : _obj(obj), _method(method) {
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}
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void step(Animation *a, uint64 ms, bool timer) {
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(_obj->*_method)(ms, timer);
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}
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private:
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Type *_obj;
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Method _method;
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};
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template <typename Type>
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AnimationCallbacks animation(Type *obj, typename AnimationCallbacksAbsolute<Type>::Method method) {
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return AnimationCallbacks(new AnimationCallbacksAbsolute<Type>(obj, method));
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}
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template <typename Type, typename Param>
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class AnimationCallbacksRelativeWithParam : public AnimationImplementation {
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public:
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typedef void (Type::*Method)(Param, float64, bool);
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AnimationCallbacksRelativeWithParam(Param param, Type *obj, Method method) : _started(0), _param(param), _obj(obj), _method(method) {
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}
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void start() {
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_started = float64(getms());
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}
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void step(Animation *a, uint64 ms, bool timer) {
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(_obj->*_method)(_param, ms - _started, timer);
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}
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private:
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float64 _started;
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Param _param;
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Type *_obj;
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Method _method;
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};
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template <typename Type, typename Param>
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AnimationCallbacks animation(Param param, Type *obj, typename AnimationCallbacksRelativeWithParam<Type, Param>::Method method) {
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return AnimationCallbacks(new AnimationCallbacksRelativeWithParam<Type, Param>(param, obj, method));
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}
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template <typename Type, typename Param>
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class AnimationCallbacksAbsoluteWithParam : public AnimationImplementation {
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public:
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typedef void (Type::*Method)(Param, uint64, bool);
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AnimationCallbacksAbsoluteWithParam(Param param, Type *obj, Method method) : _param(param), _obj(obj), _method(method) {
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}
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void step(Animation *a, uint64 ms, bool timer) {
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(_obj->*_method)(_param, ms, timer);
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}
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private:
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Param _param;
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Type *_obj;
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Method _method;
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};
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template <typename Type, typename Param>
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AnimationCallbacks animation(Param param, Type *obj, typename AnimationCallbacksAbsoluteWithParam<Type, Param>::Method method) {
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return AnimationCallbacks(new AnimationCallbacksAbsoluteWithParam<Type, Param>(param, obj, method));
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}
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template <typename AnimType>
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class SimpleAnimation {
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public:
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using ValueType = typename AnimType::ValueType;
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using Callback = base::lambda_unique<void()>;
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bool animating() const {
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if (_data) {
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if (_data->a_animation.animating()) {
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return true;
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}
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_data.reset();
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}
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return false;
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}
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bool animating(uint64 ms) {
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if (animating()) {
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_data->a_animation.step(ms);
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return animating();
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}
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return false;
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}
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ValueType current() const {
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t_assert(_data != nullptr);
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return _data->value.current();
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}
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ValueType current(const ValueType &def) const {
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return _data ? current() : def;
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}
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ValueType current(uint64 ms, const ValueType &def) {
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return animating(ms) ? current() : def;
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}
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template <typename Lambda>
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void start(Lambda &&updateCallback, const ValueType &from, const ValueType &to, float64 duration, anim::transition transition = anim::linear) {
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if (!_data) {
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_data = std_::make_unique<Data>(from, std_::move(updateCallback));
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}
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_data->value.start(to);
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_data->duration = duration;
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_data->transition = transition;
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_data->a_animation.start();
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}
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void finish() {
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if (_data) {
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_data->value.finish();
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_data->a_animation.stop();
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_data.reset();
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}
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}
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private:
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struct Data {
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Data(const ValueType &from, Callback &&updateCallback)
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: value(from, from)
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, a_animation(animation(this, &Data::step))
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, updateCallback(std_::move(updateCallback)) {
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}
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void step(float64 ms, bool timer) {
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auto dt = (ms >= duration) ? 1. : (ms / duration);
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if (dt >= 1) {
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value.finish();
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a_animation.stop();
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} else {
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value.update(dt, transition);
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}
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updateCallback();
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}
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AnimType value;
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Animation a_animation;
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Callback updateCallback;
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float64 duration = 0.;
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anim::transition transition = anim::linear;
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};
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mutable std_::unique_ptr<Data> _data;
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};
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using FloatAnimation = SimpleAnimation<anim::fvalue>;
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using IntAnimation = SimpleAnimation<anim::ivalue>;
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using ColorAnimation = SimpleAnimation<anim::cvalue>;
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class AnimationManager : public QObject {
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Q_OBJECT
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public:
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AnimationManager();
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void start(Animation *obj);
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void stop(Animation *obj);
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public slots:
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void timeout();
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void clipCallback(Media::Clip::Reader *reader, qint32 threadIndex, qint32 notification);
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private:
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using AnimatingObjects = OrderedSet<Animation*>;
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AnimatingObjects _objects, _starting, _stopping;
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QTimer _timer;
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bool _iterating;
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};
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