tdesktop/Telegram/SourceFiles/ui/flatbutton.cpp
John Preston 5c199e63ea Main window position and size saving fixed in Windows.
Dock and top bar hiding after photo view fixed in OS X.
Some design improvements. Alpha version 0.9.55.
2016-06-24 19:58:41 +03:00

411 lines
12 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
*/
#include "stdafx.h"
#include "ui/flatbutton.h"
FlatButton::FlatButton(QWidget *parent, const QString &text, const style::flatButton &st) : Button(parent)
, _text(text)
, _st(st)
, a_bg(st.bgColor->c)
, a_text(st.color->c)
, _a_appearance(animation(this, &FlatButton::step_appearance))
, _opacity(1) {
if (_st.width < 0) {
_st.width = textWidth() - _st.width;
} else if (!_st.width) {
_st.width = textWidth() + _st.height - _st.font->height;
}
connect(this, SIGNAL(stateChanged(int, ButtonStateChangeSource)), this, SLOT(onStateChange(int, ButtonStateChangeSource)));
resize(_st.width, _st.height);
setCursor(_st.cursor);
}
void FlatButton::setOpacity(float64 o) {
_opacity = o;
update();
}
float64 FlatButton::opacity() const {
return _opacity;
}
void FlatButton::setText(const QString &text) {
_text = text;
update();
}
void FlatButton::setWidth(int32 w) {
_st.width = w;
if (_st.width < 0) {
_st.width = textWidth() - _st.width;
} else if (!_st.width) {
_st.width = textWidth() + _st.height - _st.font->height;
}
resize(_st.width, height());
}
int32 FlatButton::textWidth() const {
return _st.font->width(_text);
}
void FlatButton::step_appearance(float64 ms, bool timer) {
float64 dt = ms / _st.duration;
if (dt >= 1) {
_a_appearance.stop();
a_bg.finish();
a_text.finish();
} else {
a_bg.update(dt, anim::linear);
a_text.update(dt, anim::linear);
}
if (timer) update();
}
void FlatButton::onStateChange(int oldState, ButtonStateChangeSource source) {
style::color bgColorTo = (_state & StateOver) ? ((_state & StateDown) ? _st.downBgColor : _st.overBgColor) : _st.bgColor;
style::color colorTo = (_state & StateOver) ? ((_state & StateDown) ? _st.downColor : _st.overColor) : _st.color;
a_bg.start(bgColorTo->c);
a_text.start(colorTo->c);
if (source == ButtonByUser || source == ButtonByPress) {
_a_appearance.stop();
a_bg.finish();
a_text.finish();
update();
} else {
_a_appearance.start();
}
}
void FlatButton::paintEvent(QPaintEvent *e) {
QPainter p(this);
QRect r(0, height() - _st.height, width(), _st.height);
p.setOpacity(_opacity);
if (_st.radius > 0) {
p.setRenderHint(QPainter::HighQualityAntialiasing);
p.setPen(Qt::NoPen);
p.setBrush(QBrush(a_bg.current()));
p.drawRoundedRect(r, _st.radius, _st.radius);
p.setRenderHint(QPainter::HighQualityAntialiasing, false);
} else {
p.fillRect(r, a_bg.current());
}
p.setFont((_state & StateOver) ? _st.overFont : _st.font);
p.setRenderHint(QPainter::TextAntialiasing);
p.setPen(a_text.current());
int32 top = (_state & StateOver) ? ((_state & StateDown) ? _st.downTextTop : _st.overTextTop) : _st.textTop;
r.setTop(top);
p.drawText(r, _text, style::al_top);
}
LinkButton::LinkButton(QWidget *parent, const QString &text, const style::linkButton &st) : Button(parent), _text(text), _st(st) {
connect(this, SIGNAL(stateChanged(int, ButtonStateChangeSource)), this, SLOT(onStateChange(int, ButtonStateChangeSource)));
resize(_st.font->width(_text), _st.font->height);
setCursor(style::cur_pointer);
}
void LinkButton::paintEvent(QPaintEvent *e) {
QPainter p(this);
p.setFont(((_state & StateOver) ? _st.overFont : _st.font)->f);
p.setPen(((_state & StateDown) ? _st.downColor : ((_state & StateOver) ? _st.overColor : _st.color))->p);
p.drawText(0, ((_state & StateOver) ? _st.overFont : _st.font)->ascent, _text);
}
void LinkButton::setText(const QString &text) {
_text = text;
resize(_st.font->width(_text), _st.font->height);
update();
}
void LinkButton::onStateChange(int oldState, ButtonStateChangeSource source) {
update();
}
LinkButton::~LinkButton() {
}
IconedButton::IconedButton(QWidget *parent, const style::iconedButton &st, const QString &text) : Button(parent)
, _text(text)
, _st(st)
, _width(_st.width)
, a_opacity(_st.opacity)
, a_bg(_st.bgColor->c)
, _a_appearance(animation(this, &IconedButton::step_appearance))
, _opacity(1) {
if (_width < 0) {
_width = _st.font->width(text) - _width;
} else if (!_width) {
_width = _st.font->width(text) + _st.height - _st.font->height;
}
connect(this, SIGNAL(stateChanged(int, ButtonStateChangeSource)), this, SLOT(onStateChange(int, ButtonStateChangeSource)));
resize(_width, _st.height);
setCursor(_st.cursor);
}
void IconedButton::setOpacity(float64 opacity) {
_opacity = opacity;
update();
}
void IconedButton::setText(const QString &text) {
if (_text != text) {
_text = text;
if (_st.width < 0) {
_width = _st.font->width(text) - _st.width;
} else if (!_st.width) {
_width = _st.font->width(text) + _st.height - _st.font->height;
}
resize(_width, _st.height);
update();
}
}
QString IconedButton::getText() const {
return _text;
}
void IconedButton::step_appearance(float64 ms, bool timer) {
if (_st.duration <= 1) {
_a_appearance.stop();
a_opacity.finish();
a_bg.finish();
} else {
float64 dt = ms / _st.duration;
if (dt >= 1) {
_a_appearance.stop();
a_opacity.finish();
a_bg.finish();
} else {
a_opacity.update(dt, anim::linear);
a_bg.update(dt, anim::linear);
}
}
if (timer) update();
}
void IconedButton::onStateChange(int oldState, ButtonStateChangeSource source) {
a_opacity.start((_state & (StateOver | StateDown)) ? _st.overOpacity : _st.opacity);
a_bg.start(((_state & (StateOver | StateDown)) ? _st.overBgColor : _st.bgColor)->c);
if (source == ButtonByUser || source == ButtonByPress) {
_a_appearance.stop();
a_opacity.finish();
a_bg.finish();
update();
} else {
_a_appearance.start();
}
}
void IconedButton::paintEvent(QPaintEvent *e) {
Painter p(this);
p.setOpacity(_opacity);
p.fillRect(e->rect(), a_bg.current());
p.setOpacity(a_opacity.current() * _opacity);
if (!_text.isEmpty()) {
p.setFont(_st.font->f);
p.setRenderHint(QPainter::TextAntialiasing);
p.setPen(_st.color->p);
const QPoint &t((_state & StateDown) ? _st.downTextPos : _st.textPos);
p.drawText(t.x(), t.y() + _st.font->ascent, _text);
}
const style::sprite &i((_state & StateDown) ? _st.downIcon : _st.icon);
if (i.pxWidth()) {
QPoint t((_state & StateDown) ? _st.downIconPos : _st.iconPos);
if (t.x() < 0) {
t.setX((width() - i.pxWidth()) / 2);
}
if (t.y() < 0) {
t.setY((height() - i.pxHeight()) / 2);
}
p.drawSprite(t, i);
}
}
MaskedButton::MaskedButton(QWidget *parent, const style::iconedButton &st, const QString &text) : IconedButton(parent, st, text) {
}
void MaskedButton::paintEvent(QPaintEvent *e) {
Painter p(this);
p.setOpacity(_opacity);
p.setOpacity(a_opacity.current() * _opacity);
if (!_text.isEmpty()) {
p.setFont(_st.font->f);
p.setRenderHint(QPainter::TextAntialiasing);
p.setPen(a_bg.current());
const QPoint &t((_state & StateDown) ? _st.downTextPos : _st.textPos);
p.drawText(t.x(), t.y() + _st.font->ascent, _text);
}
const style::sprite &i((_state & StateDown) ? _st.downIcon : _st.icon);
if (i.pxWidth()) {
const QPoint &t((_state & StateDown) ? _st.downIconPos : _st.iconPos);
p.fillRect(QRect(t, QSize(i.pxWidth(), i.pxHeight())), a_bg.current());
p.drawSprite(t, i);
}
}
EmojiButton::EmojiButton(QWidget *parent, const style::iconedButton &st) : IconedButton(parent, st)
, _loading(false)
, _a_loading(animation(this, &EmojiButton::step_loading)) {
}
void EmojiButton::paintEvent(QPaintEvent *e) {
Painter p(this);
uint64 ms = getms();
float64 loading = a_loading.current(ms, _loading ? 1 : 0);
p.setOpacity(_opacity * (1 - loading));
p.fillRect(e->rect(), a_bg.current());
p.setOpacity(a_opacity.current() * _opacity * (1 - loading));
const style::sprite &i((_state & StateDown) ? _st.downIcon : _st.icon);
if (!i.isEmpty()) {
const QPoint &t((_state & StateDown) ? _st.downIconPos : _st.iconPos);
p.drawSprite(t, i);
}
p.setOpacity(a_opacity.current() * _opacity);
p.setPen(QPen(st::emojiCircleFg, st::emojiCircleLine));
p.setBrush(Qt::NoBrush);
p.setRenderHint(QPainter::HighQualityAntialiasing);
QRect inner(QPoint((width() - st::emojiCircle.width()) / 2, st::emojiCircleTop), st::emojiCircle);
if (loading > 0) {
int32 full = 5760;
int32 start = qRound(full * float64(ms % uint64(st::emojiCirclePeriod)) / st::emojiCirclePeriod), part = qRound(loading * full / st::emojiCirclePart);
p.drawArc(inner, start, full - part);
} else {
p.drawEllipse(inner);
}
p.setRenderHint(QPainter::HighQualityAntialiasing, false);
}
void EmojiButton::setLoading(bool loading) {
if (_loading != loading) {
_loading = loading;
auto from = loading ? 0. : 1., to = loading ? 1. : 0.;
START_ANIMATION(a_loading, func(this, &EmojiButton::updateCallback), from, to, st::emojiCircleDuration, anim::linear);
if (loading) {
_a_loading.start();
} else {
_a_loading.stop();
}
}
}
BoxButton::BoxButton(QWidget *parent, const QString &text, const style::RoundButton &st) : Button(parent)
, _text(text.toUpper())
, _fullText(text.toUpper())
, _textWidth(st.font->width(_text))
, _st(st)
, a_textBgOverOpacity(0)
, a_textFg(st.textFg->c)
, _a_over(animation(this, &BoxButton::step_over)) {
resizeToText();
connect(this, SIGNAL(stateChanged(int, ButtonStateChangeSource)), this, SLOT(onStateChange(int, ButtonStateChangeSource)));
setCursor(style::cur_pointer);
setAttribute(Qt::WA_OpaquePaintEvent);
}
void BoxButton::setText(const QString &text) {
_text = text;
_fullText = text;
_textWidth = _st.font->width(_text);
resizeToText();
}
void BoxButton::resizeToText() {
if (_st.width <= 0) {
resize(_textWidth - _st.width, _st.height);
} else {
if (_st.width < _textWidth + (_st.height - _st.font->height)) {
_text = _st.font->elided(_fullText, qMax(_st.width - (_st.height - _st.font->height), 1));
_textWidth = _st.font->width(_text);
}
resize(_st.width, _st.height);
}
}
void BoxButton::paintEvent(QPaintEvent *e) {
Painter p(this);
p.fillRect(rect(), _st.textBg->b);
float64 o = a_textBgOverOpacity.current();
if (o > 0) {
p.setOpacity(o);
App::roundRect(p, rect(), _st.textBgOver);
p.setOpacity(1);
p.setPen(a_textFg.current());
} else {
p.setPen(_st.textFg);
}
p.setFont(_st.font);
p.drawText((width() - _textWidth) / 2, _st.textTop + _st.font->ascent, _text);
}
void BoxButton::step_over(float64 ms, bool timer) {
float64 dt = ms / _st.duration;
if (dt >= 1) {
_a_over.stop();
a_textFg.finish();
a_textBgOverOpacity.finish();
} else {
a_textFg.update(dt, anim::linear);
a_textBgOverOpacity.update(dt, anim::linear);
}
if (timer) update();
}
void BoxButton::onStateChange(int oldState, ButtonStateChangeSource source) {
float64 textBgOverOpacity = (_state & StateOver) ? 1 : 0;
style::color textFg = (_state & StateOver) ? (_st.textFgOver) : _st.textFg;
a_textBgOverOpacity.start(textBgOverOpacity);
a_textFg.start(textFg->c);
if (source == ButtonByUser || source == ButtonByPress || true) {
_a_over.stop();
a_textBgOverOpacity.finish();
a_textFg.finish();
update();
} else {
_a_over.start();
}
}