tdesktop/Telegram/SourceFiles/ui/widgets/buttons.h
John Preston 3186e1e495 Ripple animations done for IconButton, FlatButton and RoundButton.
Also moved input field classes to ui/widgets/input_fields module.
2016-12-30 17:52:08 +04:00

163 lines
3.8 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
*/
#pragma once
#include "ui/abstract_button.h"
#include "styles/style_widgets.h"
namespace Ui {
class RippleAnimation;
class FlatButton : public AbstractButton {
public:
FlatButton(QWidget *parent, const QString &text, const style::FlatButton &st);
void step_appearance(float64 ms, bool timer);
void setOpacity(float64 o);
float64 opacity() const;
void setText(const QString &text);
void setWidth(int32 w);
int32 textWidth() const;
~FlatButton();
protected:
void paintEvent(QPaintEvent *e) override;
void onStateChanged(int oldState, StateChangeSource source) override;
private:
QImage prepareRippleMask() const;
void handleRipples(bool wasDown, bool wasPress);
QString _text, _textForAutoSize;
int _width;
const style::FlatButton &_st;
anim::fvalue a_over;
Animation _a_appearance;
float64 _opacity = 1.;
std_::unique_ptr<RippleAnimation> _ripple;
};
class LinkButton : public AbstractButton {
public:
LinkButton(QWidget *parent, const QString &text, const style::LinkButton &st = st::defaultLinkButton);
int naturalWidth() const override;
void setText(const QString &text);
protected:
void paintEvent(QPaintEvent *e) override;
void onStateChanged(int oldState, StateChangeSource source) override;
private:
QString _text;
int _textWidth = 0;
const style::LinkButton &_st;
};
class RoundButton : public AbstractButton {
public:
RoundButton(QWidget *parent, const QString &text, const style::RoundButton &st);
void setText(const QString &text);
void setSecondaryText(const QString &secondaryText);
int contentWidth() const;
void setFullWidth(int newFullWidth);
enum class TextTransform {
NoTransform,
ToUpper,
};
void setTextTransform(TextTransform transform);
~RoundButton();
protected:
void paintEvent(QPaintEvent *e) override;
void onStateChanged(int oldState, StateChangeSource source) override;
private:
QImage prepareRippleMask() const;
void handleRipples(bool wasDown, bool wasPress);
void updateText();
void resizeToText();
QString _text, _fullText;
int _textWidth;
QString _secondaryText, _fullSecondaryText;
int _secondaryTextWidth = 0;
int _fullWidthOverride = 0;
const style::RoundButton &_st;
TextTransform _transform = TextTransform::ToUpper;
std_::unique_ptr<RippleAnimation> _ripple;
};
class IconButton : public AbstractButton {
public:
IconButton(QWidget *parent, const style::IconButton &st);
// Pass nullptr to restore the default icon.
void setIcon(const style::icon *icon, const style::icon *iconOver = nullptr);
~IconButton();
protected:
void paintEvent(QPaintEvent *e) override;
void onStateChanged(int oldState, StateChangeSource source) override;
private:
QImage prepareRippleMask() const;
void handleRipples(bool wasDown, bool wasPress);
const style::IconButton &_st;
const style::icon *_iconOverride = nullptr;
const style::icon *_iconOverrideOver = nullptr;
FloatAnimation _a_over;
std_::unique_ptr<RippleAnimation> _ripple;
};
} // namespace Ui