tdesktop/Telegram/SourceFiles/dialogs/dialogs_layout.h
John Preston 376941dd5e Mixed channel access hash to the game score encrypted data.
Added new lang strings for playing game send actions (not done yet).
Also moved alot of icons from sprite to separate b&w files.
2016-09-30 15:52:03 +03:00

61 lines
1.8 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
*/
#pragma once
namespace Dialogs {
class Row;
class FakeRow;
namespace Layout {
const style::icon *ChatTypeIcon(PeerData *peer, bool active);
class RowPainter {
public:
static void paint(Painter &p, const Row *row, int w, bool active, bool selected, bool onlyBackground);
static void paint(Painter &p, const FakeRow *row, int w, bool active, bool selected, bool onlyBackground);
};
void paintImportantSwitch(Painter &p, Mode current, int w, bool selected, bool onlyBackground);
enum UnreadBadgeSize {
UnreadBadgeInDialogs = 0,
UnreadBadgeInHistoryToDown,
UnreadBadgeInStickersPanel,
UnreadBadgeInStickersBox,
UnreadBadgeSizesCount
};
struct UnreadBadgeStyle {
UnreadBadgeStyle();
style::align align;
bool active;
bool muted;
int size;
UnreadBadgeSize sizeId;
style::font font;
};
void paintUnreadCount(Painter &p, const QString &text, int x, int y, const UnreadBadgeStyle &st, int *outUnreadWidth = nullptr);
} // namespace Layout
} // namespace Dialogs