/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the lottie-qt module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef BMLAYER_P_H #define BMLAYER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_BEGIN_NAMESPACE class LottieRenderer; class BODYMOVIN_EXPORT BMLayer : public BMBase { public: enum MatteClipMode {NoClip, Alpha, InvertedAlpha, Luminence, InvertedLuminence}; BMLayer() = default; explicit BMLayer (const BMLayer &other); ~BMLayer() override; BMBase *clone() const override; static BMLayer *construct(QJsonObject definition); bool active(int frame) const override; void parse(const QJsonObject &definition) override; void updateProperties(int frame) override; void render(LottieRenderer &renderer) const override; BMBase *findChild(const QString &childName) override; bool isClippedLayer() const; bool isMaskLayer() const; MatteClipMode clipMode() const; int layerId() const; BMBasicTransform *transform() const; protected: void renderEffects(LottieRenderer &renderer) const; virtual BMLayer *resolveLinkedLayer(); virtual BMLayer *linkedLayer() const; int m_layerIndex = 0; int m_startFrame; int m_endFrame; qreal m_startTime; int m_blendMode; bool m_3dLayer = false; BMBase *m_effects = nullptr; qreal m_stretch; BMBasicTransform *m_layerTransform = nullptr; int m_parentLayer = 0; int m_td = 0; MatteClipMode m_clipMode = NoClip; private: void parseEffects(const QJsonArray &definition, BMBase *effectRoot = nullptr); BMLayer *m_linkedLayer = nullptr; }; QT_END_NAMESPACE #endif // BMLAYER_P_H