/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org */ #include "stdafx.h" #include "ui/buttons/round_button.h" namespace Ui { RoundButton::RoundButton(QWidget *parent, const QString &text, const style::RoundButton &st) : Button(parent) , _text(text) , _fullText(text) , _textWidth(st.font->width(_text)) , _st(st) { resizeToText(); setCursor(style::cur_pointer); } void RoundButton::setTextTransform(TextTransform transform) { _transform = transform; updateText(); } void RoundButton::setText(const QString &text) { _fullText = text; updateText(); } void RoundButton::setSecondaryText(const QString &secondaryText) { _fullSecondaryText = secondaryText; updateText(); } void RoundButton::setFullWidth(int newFullWidth) { _fullWidthOverride = newFullWidth; resizeToText(); } void RoundButton::updateText() { if (_transform == TextTransform::ToUpper) { _text = _fullText.toUpper(); _secondaryText = _fullSecondaryText.toUpper(); } else { _text = _fullText; _secondaryText = _fullSecondaryText; } _textWidth = _text.isEmpty() ? 0 : _st.font->width(_text); _secondaryTextWidth = _secondaryText.isEmpty() ? 0 : _st.font->width(_secondaryText); resizeToText(); } void RoundButton::resizeToText() { int innerWidth = contentWidth(); if (_fullWidthOverride < 0) { resize(innerWidth - _fullWidthOverride, _st.height + _st.padding.top() + _st.padding.bottom()); } else if (_st.width <= 0) { resize(innerWidth - _st.width + _st.padding.left() + _st.padding.right(), _st.height + _st.padding.top() + _st.padding.bottom()); } else { if (_st.width < innerWidth + (_st.height - _st.font->height)) { _text = _st.font->elided(_fullText, qMax(_st.width - (_st.height - _st.font->height), 1)); innerWidth = _st.font->width(_text); } resize(_st.width + _st.padding.left() + _st.padding.right(), _st.height + _st.padding.top() + _st.padding.bottom()); } } int RoundButton::contentWidth() const { int result = _textWidth + _secondaryTextWidth; if (_textWidth > 0 && _secondaryTextWidth > 0) { result += _st.secondarySkip; } return result; } void RoundButton::paintEvent(QPaintEvent *e) { Painter p(this); int innerWidth = contentWidth(); auto rounded = rtlrect(rect().marginsRemoved(_st.padding), width()); if (_fullWidthOverride < 0) { rounded = QRect(0, rounded.top(), innerWidth - _fullWidthOverride, rounded.height()); } App::roundRect(p, rounded, _st.textBg, ImageRoundRadius::Small); auto over = (_state & StateOver); if (over) { App::roundRect(p, rounded, _st.textBgOver, ImageRoundRadius::Small); } p.setFont(_st.font); int textLeft = _st.padding.left() + ((width() - innerWidth - _st.padding.left() - _st.padding.right()) / 2); if (_fullWidthOverride < 0) { textLeft = -_fullWidthOverride / 2; } int textTopDelta = (_state & StateDown) ? (_st.downTextTop - _st.textTop) : 0; int textTop = _st.padding.top() + _st.textTop + textTopDelta; if (!_text.isEmpty()) { p.setPen(over ? _st.textFgOver : _st.textFg); p.drawTextLeft(textLeft, textTop, width(), _text); } if (!_secondaryText.isEmpty()) { textLeft += _textWidth + (_textWidth ? _st.secondarySkip : 0); p.setPen(over ? _st.secondaryTextFgOver : _st.secondaryTextFg); p.drawTextLeft(textLeft, textTop, width(), _secondaryText); } _st.icon.paint(p, QPoint(_st.padding.left(), _st.padding.right() + textTopDelta), width()); } void RoundButton::onStateChanged(int oldState, ButtonStateChangeSource source) { update(); } } // namespace Ui