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https://github.com/vale981/tdesktop
synced 2025-03-06 02:01:40 -05:00
Save floating player position in localstorage.
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parent
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commit
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4 changed files with 73 additions and 14 deletions
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@ -28,6 +28,7 @@ Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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#include "window/notifications_manager.h"
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#include "platform/platform_specific.h"
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#include "calls/calls_instance.h"
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#include "window/section_widget.h"
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namespace {
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@ -35,6 +36,11 @@ constexpr auto kAutoLockTimeoutLateMs = TimeMs(3000);
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} // namespace
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AuthSessionData::Variables::Variables()
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: floatPlayerColumn(Window::Column::Second)
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, floatPlayerCorner(Window::Corner::TopRight) {
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}
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QByteArray AuthSessionData::serialize() const {
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auto size = sizeof(qint32) * 4;
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for (auto i = _variables.soundOverrides.cbegin(), e = _variables.soundOverrides.cend(); i != e; ++i) {
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@ -59,6 +65,8 @@ QByteArray AuthSessionData::serialize() const {
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stream << i.key() << i.value();
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}
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stream << qint32(_variables.tabbedSelectorSectionTooltipShown);
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stream << qint32(_variables.floatPlayerColumn);
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stream << qint32(_variables.floatPlayerCorner);
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}
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return result;
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}
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@ -79,6 +87,8 @@ void AuthSessionData::constructFromSerialized(const QByteArray &serialized) {
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qint32 lastSeenWarningSeen = 0;
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qint32 tabbedSelectorSectionEnabled = 1;
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qint32 tabbedSelectorSectionTooltipShown = 0;
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qint32 floatPlayerColumn = static_cast<qint32>(Window::Column::Second);
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qint32 floatPlayerCorner = static_cast<qint32>(Window::Corner::TopRight);
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QMap<QString, QString> soundOverrides;
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stream >> emojiPanTab;
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stream >> lastSeenWarningSeen;
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@ -99,6 +109,9 @@ void AuthSessionData::constructFromSerialized(const QByteArray &serialized) {
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if (!stream.atEnd()) {
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stream >> tabbedSelectorSectionTooltipShown;
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}
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if (!stream.atEnd()) {
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stream >> floatPlayerColumn >> floatPlayerCorner;
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}
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if (stream.status() != QDataStream::Ok) {
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LOG(("App Error: Bad data for AuthSessionData::constructFromSerialized()"));
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return;
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@ -114,6 +127,19 @@ void AuthSessionData::constructFromSerialized(const QByteArray &serialized) {
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_variables.tabbedSelectorSectionEnabled = (tabbedSelectorSectionEnabled == 1);
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_variables.soundOverrides = std::move(soundOverrides);
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_variables.tabbedSelectorSectionTooltipShown = tabbedSelectorSectionTooltipShown;
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auto uncheckedColumn = static_cast<Window::Column>(floatPlayerColumn);
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switch (uncheckedColumn) {
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case Window::Column::First:
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case Window::Column::Second:
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case Window::Column::Third: _variables.floatPlayerColumn = uncheckedColumn; break;
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}
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auto uncheckedCorner = static_cast<Window::Corner>(floatPlayerCorner);
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switch (uncheckedCorner) {
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case Window::Corner::TopLeft:
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case Window::Corner::TopRight:
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case Window::Corner::BottomLeft:
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case Window::Corner::BottomRight: _variables.floatPlayerCorner = uncheckedCorner; break;
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}
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}
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QString AuthSessionData::getSoundPath(const QString &key) const {
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@ -30,6 +30,8 @@ namespace Window {
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namespace Notifications {
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class System;
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} // namespace Notifications
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enum class Column;
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enum class Corner;
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} // namespace Window
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namespace Calls {
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@ -102,14 +104,30 @@ public:
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int tabbedSelectorSectionTooltipShown() const {
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return _variables.tabbedSelectorSectionTooltipShown;
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}
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void setFloatPlayerColumn(Window::Column column) {
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_variables.floatPlayerColumn = column;
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}
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Window::Column floatPlayerColumn() const {
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return _variables.floatPlayerColumn;
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}
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void setFloatPlayerCorner(Window::Corner corner) {
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_variables.floatPlayerCorner = corner;
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}
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Window::Corner floatPlayerCorner() const {
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return _variables.floatPlayerCorner;
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}
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private:
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struct Variables {
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Variables();
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bool lastSeenWarningSeen = false;
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EmojiPanelTab emojiPanelTab = EmojiPanelTab::Emoji;
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bool tabbedSelectorSectionEnabled = true;
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int tabbedSelectorSectionTooltipShown = 0;
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QMap<QString, QString> soundOverrides;
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Window::Column floatPlayerColumn;
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Window::Corner floatPlayerCorner;
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};
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base::Variable<bool> _contactsLoaded = { false };
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@ -74,6 +74,8 @@ Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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namespace {
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constexpr auto kSaveFloatPlayerPositionTimeoutMs = TimeMs(1000);
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MTPMessagesFilter typeToMediaFilter(MediaOverviewType &type) {
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switch (type) {
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case OverviewPhotos: return MTP_inputMessagesFilterPhotos();
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@ -99,7 +101,10 @@ StackItemSection::~StackItemSection() {
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}
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template <typename ToggleCallback, typename DraggedCallback>
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MainWidget::Float::Float(QWidget *parent, HistoryItem *item, ToggleCallback toggle, DraggedCallback dragged) : widget(parent, item, [this, toggle = std::move(toggle)](bool visible) {
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MainWidget::Float::Float(QWidget *parent, HistoryItem *item, ToggleCallback toggle, DraggedCallback dragged)
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: column(Window::Column::Second)
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, corner(Window::Corner::TopRight)
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, widget(parent, item, [this, toggle = std::move(toggle)](bool visible) {
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toggle(this, visible);
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}, [this, dragged = std::move(dragged)](bool closed) {
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dragged(this, closed);
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@ -253,8 +258,8 @@ void MainWidget::checkCurrentFloatPlayer() {
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}, [this](Float *instance, bool closed) {
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finishFloatPlayerDrag(instance, closed);
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}));
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currentFloatPlayer()->corner = _playerFloatCorner;
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currentFloatPlayer()->column = _playerFloatColumn;
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currentFloatPlayer()->column = AuthSession::Current().data().floatPlayerColumn();
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currentFloatPlayer()->corner = AuthSession::Current().data().floatPlayerCorner();
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checkFloatPlayerVisibility();
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}
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}
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@ -375,17 +380,19 @@ void MainWidget::updateFloatPlayerColumnCorner(QPoint center) {
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Expects(!_playerFloats.empty());
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auto size = _playerFloats.back()->widget->size();
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auto min = INT_MAX;
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auto checkSection = [this, center, size, &min](Window::AbstractSectionWidget *widget, Window::Column myColumn, Window::Column playerColumn) {
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auto column = AuthSession::Current().data().floatPlayerColumn();
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auto corner = AuthSession::Current().data().floatPlayerCorner();
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auto checkSection = [this, center, size, &min, &column, &corner](Window::AbstractSectionWidget *widget, Window::Column myColumn, Window::Column playerColumn) {
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auto rect = mapFromGlobal(widget->rectForFloatPlayer(myColumn, playerColumn));
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auto left = rect.x() + (size.width() / 2);
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auto right = rect.x() + rect.width() - (size.width() / 2);
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auto top = rect.y() + (size.height() / 2);
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auto bottom = rect.y() + rect.height() - (size.height() / 2);
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auto checkCorner = [this, playerColumn, &min](int distance, Window::Corner corner) {
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auto checkCorner = [this, playerColumn, &min, &column, &corner](int distance, Window::Corner checked) {
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if (min > distance) {
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min = distance;
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_playerFloatColumn = playerColumn;
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_playerFloatCorner = corner;
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column = playerColumn;
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corner = checked;
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}
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};
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checkCorner((QPoint(left, top) - center).manhattanLength(), Window::Corner::TopLeft);
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@ -418,14 +425,22 @@ void MainWidget::updateFloatPlayerColumnCorner(QPoint center) {
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checkSection(_history, Window::Column::Second, Window::Column::Third);
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}
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}
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if (AuthSession::Current().data().floatPlayerColumn() != column) {
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AuthSession::Current().data().setFloatPlayerColumn(column);
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AuthSession::Current().saveDataDelayed(kSaveFloatPlayerPositionTimeoutMs);
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}
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if (AuthSession::Current().data().floatPlayerCorner() != corner) {
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AuthSession::Current().data().setFloatPlayerCorner(corner);
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AuthSession::Current().saveDataDelayed(kSaveFloatPlayerPositionTimeoutMs);
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}
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}
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void MainWidget::finishFloatPlayerDrag(Float *instance, bool closed) {
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instance->dragFrom = instance->widget->pos();
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updateFloatPlayerColumnCorner(instance->widget->geometry().center());
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instance->column = _playerFloatColumn;
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instance->corner = _playerFloatCorner;
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instance->column = AuthSession::Current().data().floatPlayerColumn();
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instance->corner = AuthSession::Current().data().floatPlayerCorner();
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instance->draggedAnimation.finish();
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instance->draggedAnimation.start([this, instance] { updateFloatPlayerPosition(instance); }, 0., 1., st::slideDuration, anim::sineInOut);
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@ -24,7 +24,6 @@ Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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#include "history/history_common.h"
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#include "core/single_timer.h"
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#include "base/weak_unique_ptr.h"
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#include "window/section_widget.h"
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namespace Notify {
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struct PeerUpdate;
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@ -56,7 +55,10 @@ class PlayerWrapWidget;
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class TopBarWidget;
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class SectionMemento;
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class SectionWidget;
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class AbstractSectionWidget;
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struct SectionSlideParams;
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enum class Column;
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enum class Corner;
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} // namespace Window
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namespace Calls {
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@ -470,8 +472,8 @@ private:
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bool hiddenByHistory = false;
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bool visible = false;
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Animation visibleAnimation;
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Window::Corner corner = Window::Corner::TopRight;
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Window::Column column = Window::Column::Second;
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Window::Column column;
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Window::Corner corner;
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QPoint dragFrom;
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Animation draggedAnimation;
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object_ptr<Media::Player::Float> widget;
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object_ptr<Media::Player::Panel> _playerPanel;
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bool _playerUsingPanel = false;
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std::vector<std::unique_ptr<Float>> _playerFloats;
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Window::Corner _playerFloatCorner = Window::Corner::TopRight;
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Window::Column _playerFloatColumn = Window::Column::Second;
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QPointer<ConfirmBox> _forwardConfirm; // for single column layout
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object_ptr<HistoryHider> _hider = { nullptr };
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