Extract float player controller.

This commit is contained in:
John Preston 2018-11-05 15:16:09 +04:00
parent b420f5b41b
commit 466444e17d
4 changed files with 460 additions and 355 deletions

View file

@ -214,28 +214,6 @@ StackItemSection::StackItemSection(
, _memento(std::move(memento)) {
}
template <typename ToggleCallback, typename DraggedCallback>
MainWidget::Float::Float(
QWidget *parent,
not_null<Window::Controller*> controller,
not_null<HistoryItem*> item,
ToggleCallback toggle,
DraggedCallback dragged)
: animationSide(RectPart::Right)
, column(Window::Column::Second)
, corner(RectPart::TopRight)
, widget(
parent,
controller,
item,
[this, toggle = std::move(toggle)](bool visible) {
toggle(this, visible);
},
[this, dragged = std::move(dragged)](bool closed) {
dragged(this, closed);
}) {
}
MainWidget::MainWidget(
QWidget *parent,
not_null<Window::Controller*> controller)
@ -250,7 +228,8 @@ MainWidget::MainWidget(
this,
_controller,
Media::Player::Panel::Layout::OnlyPlaylist)
, _playerPanel(this, _controller, Media::Player::Panel::Layout::Full) {
, _playerPanel(this, _controller, Media::Player::Panel::Layout::Full)
, _playerFloats(floatPlayerDelegate()) {
Messenger::Instance().mtp()->setUpdatesHandler(rpcDone(&MainWidget::updateReceived));
Messenger::Instance().mtp()->setGlobalFailHandler(rpcFail(&MainWidget::updateFail));
@ -294,9 +273,6 @@ MainWidget::MainWidget(
) | rpl::start_with_next(
[this] { updateControlsGeometry(); },
lifetime());
subscribe(_controller->floatPlayerAreaUpdated(), [this] {
checkFloatPlayerVisibility();
});
// MSVC BUG + REGRESSION rpl::mappers::tuple :(
using namespace rpl::mappers;
@ -358,11 +334,6 @@ MainWidget::MainWidget(
}
}
});
subscribe(Media::Player::instance()->trackChangedNotifier(), [this](AudioMsgId::Type type) {
if (type == AudioMsgId::Type::Voice) {
checkCurrentFloatPlayer();
}
});
subscribe(Adaptive::Changed(), [this]() { handleAdaptiveLayoutUpdate(); });
@ -388,170 +359,20 @@ void MainWidget::setupConnectingWidget() {
Window::AdaptiveIsOneColumn() | rpl::map(!_1));
}
void MainWidget::checkCurrentFloatPlayer() {
const auto state = Media::Player::instance()->current(AudioMsgId::Type::Voice);
const auto fullId = state.contextId();
const auto last = currentFloatPlayer();
if (last
&& !last->widget->detached()
&& last->widget->item()->fullId() == fullId) {
return;
}
if (last) {
last->widget->detach();
}
if (const auto item = App::histItemById(fullId)) {
if (const auto media = item->media()) {
if (const auto document = media->document()) {
if (document->isVideoMessage()) {
createFloatPlayer(item);
}
}
}
}
not_null<Media::Player::FloatDelegate*> MainWidget::floatPlayerDelegate() {
return static_cast<Media::Player::FloatDelegate*>(this);
}
void MainWidget::createFloatPlayer(not_null<HistoryItem*> item) {
_playerFloats.push_back(std::make_unique<Float>(
this,
_controller,
item,
[this](not_null<Float*> instance, bool visible) {
instance->hiddenByWidget = !visible;
toggleFloatPlayer(instance);
},
[this](not_null<Float*> instance, bool closed) {
finishFloatPlayerDrag(instance, closed);
}));
currentFloatPlayer()->column = Auth().settings().floatPlayerColumn();
currentFloatPlayer()->corner = Auth().settings().floatPlayerCorner();
checkFloatPlayerVisibility();
not_null<Ui::RpWidget*> MainWidget::floatPlayerWidget() {
return this;
}
void MainWidget::toggleFloatPlayer(not_null<Float*> instance) {
auto visible = !instance->hiddenByHistory && !instance->hiddenByWidget && instance->widget->isReady();
if (instance->visible != visible) {
instance->widget->resetMouseState();
instance->visible = visible;
if (!instance->visibleAnimation.animating() && !instance->hiddenByDrag) {
auto finalRect = QRect(getFloatPlayerPosition(instance), instance->widget->size());
instance->animationSide = getFloatPlayerSide(finalRect.center());
}
instance->visibleAnimation.start([this, instance] {
updateFloatPlayerPosition(instance);
}, visible ? 0. : 1., visible ? 1. : 0., st::slideDuration, visible ? anim::easeOutCirc : anim::linear);
updateFloatPlayerPosition(instance);
}
not_null<Window::Controller*> MainWidget::floatPlayerController() {
return _controller;
}
void MainWidget::checkFloatPlayerVisibility() {
auto instance = currentFloatPlayer();
if (!instance) {
return;
}
auto amVisible = false;
if (auto item = instance->widget->item()) {
Auth().data().queryItemVisibility().notify({ item, &amVisible }, true);
}
instance->hiddenByHistory = amVisible;
toggleFloatPlayer(instance);
updateFloatPlayerPosition(instance);
}
void MainWidget::updateFloatPlayerPosition(not_null<Float*> instance) {
auto visible = instance->visibleAnimation.current(instance->visible ? 1. : 0.);
if (visible == 0. && !instance->visible) {
instance->widget->hide();
if (instance->widget->detached()) {
InvokeQueued(instance->widget, [this, instance] {
removeFloatPlayer(instance);
});
}
return;
}
if (!instance->widget->dragged()) {
if (instance->widget->isHidden()) {
instance->widget->show();
}
auto dragged = instance->draggedAnimation.current(1.);
auto position = QPoint();
if (instance->hiddenByDrag) {
instance->widget->setOpacity(instance->widget->countOpacityByParent());
position = getFloatPlayerHiddenPosition(instance->dragFrom, instance->widget->size(), instance->animationSide);
} else {
instance->widget->setOpacity(visible * visible);
position = getFloatPlayerPosition(instance);
if (visible < 1.) {
auto hiddenPosition = getFloatPlayerHiddenPosition(position, instance->widget->size(), instance->animationSide);
position.setX(anim::interpolate(hiddenPosition.x(), position.x(), visible));
position.setY(anim::interpolate(hiddenPosition.y(), position.y(), visible));
}
}
if (dragged < 1.) {
position.setX(anim::interpolate(instance->dragFrom.x(), position.x(), dragged));
position.setY(anim::interpolate(instance->dragFrom.y(), position.y(), dragged));
}
instance->widget->move(position);
}
}
QPoint MainWidget::getFloatPlayerHiddenPosition(QPoint position, QSize size, RectPart side) const {
switch (side) {
case RectPart::Left: return QPoint(-size.width(), position.y());
case RectPart::Top: return QPoint(position.x(), -size.height());
case RectPart::Right: return QPoint(width(), position.y());
case RectPart::Bottom: return QPoint(position.x(), height());
}
Unexpected("Bad side in MainWidget::getFloatPlayerHiddenPosition().");
}
QPoint MainWidget::getFloatPlayerPosition(not_null<Float*> instance) const {
auto section = getFloatPlayerSection(instance->column);
auto rect = section->rectForFloatPlayer();
auto position = rect.topLeft();
if (IsBottomCorner(instance->corner)) {
position.setY(position.y() + rect.height() - instance->widget->height());
}
if (IsRightCorner(instance->corner)) {
position.setX(position.x() + rect.width() - instance->widget->width());
}
return mapFromGlobal(position);
}
RectPart MainWidget::getFloatPlayerSide(QPoint center) const {
auto left = qAbs(center.x());
auto right = qAbs(width() - center.x());
auto top = qAbs(center.y());
auto bottom = qAbs(height() - center.y());
if (left < right && left < top && left < bottom) {
return RectPart::Left;
} else if (right < top && right < bottom) {
return RectPart::Right;
} else if (top < bottom) {
return RectPart::Top;
}
return RectPart::Bottom;
}
void MainWidget::removeFloatPlayer(not_null<Float*> instance) {
auto widget = std::move(instance->widget);
auto i = std::find_if(_playerFloats.begin(), _playerFloats.end(), [instance](auto &item) {
return (item.get() == instance);
});
Assert(i != _playerFloats.end());
_playerFloats.erase(i);
// ~QWidget() can call HistoryInner::enterEvent() which can
// lead to repaintHistoryItem() and we'll have an instance
// in _playerFloats with destroyed widget. So we destroy the
// instance first and only after that destroy the widget.
widget.destroy();
}
Window::AbstractSectionWidget *MainWidget::getFloatPlayerSection(Window::Column column) const {
not_null<Window::AbstractSectionWidget*> MainWidget::floatPlayerGetSection(
Window::Column column) {
if (Adaptive::ThreeColumn()) {
if (column == Window::Column::First) {
return _dialogs;
@ -581,100 +402,52 @@ Window::AbstractSectionWidget *MainWidget::getFloatPlayerSection(Window::Column
return _dialogs;
}
void MainWidget::updateFloatPlayerColumnCorner(QPoint center) {
Expects(!_playerFloats.empty());
auto size = _playerFloats.back()->widget->size();
auto min = INT_MAX;
auto column = Auth().settings().floatPlayerColumn();
auto corner = Auth().settings().floatPlayerCorner();
auto checkSection = [this, center, size, &min, &column, &corner](
Window::AbstractSectionWidget *widget,
Window::Column widgetColumn) {
auto rect = mapFromGlobal(widget->rectForFloatPlayer());
auto left = rect.x() + (size.width() / 2);
auto right = rect.x() + rect.width() - (size.width() / 2);
auto top = rect.y() + (size.height() / 2);
auto bottom = rect.y() + rect.height() - (size.height() / 2);
auto checkCorner = [&](QPoint point, RectPart checked) {
auto distance = (point - center).manhattanLength();
if (min > distance) {
min = distance;
column = widgetColumn;
corner = checked;
}
};
checkCorner({ left, top }, RectPart::TopLeft);
checkCorner({ right, top }, RectPart::TopRight);
checkCorner({ left, bottom }, RectPart::BottomLeft);
checkCorner({ right, bottom }, RectPart::BottomRight);
};
void MainWidget::floatPlayerEnumerateSections(Fn<void(
not_null<Window::AbstractSectionWidget*> widget,
Window::Column widgetColumn)> callback) {
if (Adaptive::ThreeColumn()) {
checkSection(_dialogs, Window::Column::First);
callback(_dialogs, Window::Column::First);
if (_mainSection) {
checkSection(_mainSection, Window::Column::Second);
callback(_mainSection, Window::Column::Second);
} else {
checkSection(_history, Window::Column::Second);
callback(_history, Window::Column::Second);
}
if (_thirdSection) {
checkSection(_thirdSection, Window::Column::Third);
callback(_thirdSection, Window::Column::Third);
}
} else if (Adaptive::Normal()) {
checkSection(_dialogs, Window::Column::First);
callback(_dialogs, Window::Column::First);
if (_mainSection) {
checkSection(_mainSection, Window::Column::Second);
callback(_mainSection, Window::Column::Second);
} else {
checkSection(_history, Window::Column::Second);
callback(_history, Window::Column::Second);
}
} else {
if (Adaptive::OneColumn() && selectingPeer()) {
checkSection(_dialogs, Window::Column::First);
callback(_dialogs, Window::Column::First);
} else if (_mainSection) {
checkSection(_mainSection, Window::Column::Second);
callback(_mainSection, Window::Column::Second);
} else if (!Adaptive::OneColumn() || _history->peer()) {
checkSection(_history, Window::Column::Second);
callback(_history, Window::Column::Second);
} else {
checkSection(_dialogs, Window::Column::First);
callback(_dialogs, Window::Column::First);
}
}
if (Auth().settings().floatPlayerColumn() != column) {
Auth().settings().setFloatPlayerColumn(column);
Auth().saveSettingsDelayed();
}
if (Auth().settings().floatPlayerCorner() != corner) {
Auth().settings().setFloatPlayerCorner(corner);
Auth().saveSettingsDelayed();
}
}
void MainWidget::finishFloatPlayerDrag(not_null<Float*> instance, bool closed) {
instance->dragFrom = instance->widget->pos();
auto center = instance->widget->geometry().center();
if (closed) {
instance->hiddenByDrag = true;
instance->animationSide = getFloatPlayerSide(center);
}
updateFloatPlayerColumnCorner(center);
instance->column = Auth().settings().floatPlayerColumn();
instance->corner = Auth().settings().floatPlayerCorner();
instance->draggedAnimation.finish();
instance->draggedAnimation.start([this, instance] { updateFloatPlayerPosition(instance); }, 0., 1., st::slideDuration, anim::sineInOut);
updateFloatPlayerPosition(instance);
if (closed) {
if (auto item = instance->widget->item()) {
auto voiceData = Media::Player::instance()->current(AudioMsgId::Type::Voice);
if (_player && voiceData.contextId() == item->fullId()) {
void MainWidget::floatPlayerCloseHook(FullMsgId itemId) {
if (_player) {
const auto voiceData = Media::Player::instance()->current(
AudioMsgId::Type::Voice);
if (voiceData.contextId() == itemId) {
_player->entity()->stopAndClose();
}
}
instance->widget->detach();
}
}
bool MainWidget::setForwardDraft(PeerId peerId, MessageIdsList &&items) {
Expects(peerId != 0);
const auto peer = App::peer(peerId);
const auto error = GetErrorTextForForward(
peer,
@ -876,7 +649,7 @@ void MainWidget::noHider(HistoryHider *destroyed) {
} else {
_history->showAnimated(Window::SlideDirection::FromRight, animationParams);
}
checkFloatPlayerVisibility();
_playerFloats.checkVisibility();
}
} else {
if (_forwardConfirm) {
@ -915,7 +688,7 @@ void MainWidget::hiderLayer(object_ptr<HistoryHider> h) {
updateControlsGeometry();
_dialogs->activate();
}
checkFloatPlayerVisibility();
_playerFloats.checkVisibility();
}
void MainWidget::showForwardLayer(MessageIdsList &&items) {
@ -2047,7 +1820,7 @@ void MainWidget::ui_showPeerHistory(
_dialogs->update();
}
checkFloatPlayerVisibility();
_playerFloats.checkVisibility();
}
PeerData *MainWidget::ui_getPeerForMouseAction() {
@ -2132,16 +1905,10 @@ Window::SectionSlideParams MainWidget::prepareThirdSectionAnimation(Window::Sect
if (!_thirdSection->hasTopBarShadow()) {
result.withTopBarShadow = false;
}
for (auto &instance : _playerFloats) {
instance->widget->hide();
}
_playerFloats.hideAll();
auto sectionTop = getThirdSectionTop();
result.oldContentCache = _thirdSection->grabForShowAnimation(result);
for (auto &instance : _playerFloats) {
if (instance->visible) {
instance->widget->show();
}
}
_playerFloats.showVisible();
return result;
}
@ -2159,9 +1926,7 @@ Window::SectionSlideParams MainWidget::prepareShowAnimation(
result.withTopBarShadow = false;
}
for (auto &instance : _playerFloats) {
instance->widget->hide();
}
_playerFloats.hideAll();
if (_player) {
_player->hideShadow();
}
@ -2209,11 +1974,7 @@ Window::SectionSlideParams MainWidget::prepareShowAnimation(
if (_player) {
_player->showShadow();
}
for (auto &instance : _playerFloats) {
if (instance->visible) {
instance->widget->show();
}
}
_playerFloats.showVisible();
return result;
}
@ -2355,7 +2116,7 @@ void MainWidget::showNewSection(
}
}
checkFloatPlayerVisibility();
_playerFloats.checkVisibility();
orderWidgets();
}
@ -2462,9 +2223,7 @@ void MainWidget::orderWidgets() {
_connecting->raise();
_playerPlaylist->raise();
_playerPanel->raise();
for (auto &instance : _playerFloats) {
instance->widget->raise();
}
_playerFloats.raiseAll();
if (_hider) _hider->raise();
}
@ -2477,9 +2236,7 @@ QRect MainWidget::historyRect() const {
QPixmap MainWidget::grabForShowAnimation(const Window::SectionSlideParams &params) {
QPixmap result;
for (auto &instance : _playerFloats) {
instance->widget->hide();
}
_playerFloats.hideAll();
if (_player) {
_player->hideShadow();
}
@ -2530,11 +2287,7 @@ QPixmap MainWidget::grabForShowAnimation(const Window::SectionSlideParams &param
if (_player) {
_player->showShadow();
}
for (auto &instance : _playerFloats) {
if (instance->visible) {
instance->widget->show();
}
}
_playerFloats.showVisible();
return result;
}
@ -2671,9 +2424,7 @@ void MainWidget::hideAll() {
_player->setVisible(false);
_playerHeight = 0;
}
for (auto &instance : _playerFloats) {
instance->widget->hide();
}
_playerFloats.hideAll();
}
void MainWidget::showAll() {
@ -2746,12 +2497,8 @@ void MainWidget::showAll() {
_playerHeight = _player->contentHeight();
}
updateControlsGeometry();
if (auto instance = currentFloatPlayer()) {
checkFloatPlayerVisibility();
if (instance->visible) {
instance->widget->show();
}
}
_playerFloats.checkVisibility();
_playerFloats.showVisible();
App::wnd()->checkHistoryActivation();
}
@ -2861,9 +2608,8 @@ void MainWidget::updateControlsGeometry() {
updateMediaPlayerPosition();
updateMediaPlaylistPosition(_playerPlaylist->x());
_contentScrollAddToY = 0;
for (auto &instance : _playerFloats) {
updateFloatPlayerPosition(instance.get());
}
_playerFloats.updatePositions();
}
void MainWidget::refreshResizeAreas() {
@ -3105,16 +2851,12 @@ bool MainWidget::eventFilter(QObject *o, QEvent *e) {
_controller->showBackFromStack();
return true;
}
} else if (e->type() == QEvent::Wheel && !_playerFloats.empty()) {
for (auto &instance : _playerFloats) {
if (instance->widget == o) {
auto section = getFloatPlayerSection(
instance->column);
return section->wheelEventFromFloatPlayer(e);
} else if (e->type() == QEvent::Wheel) {
if (const auto result = _playerFloats.filterWheelEvent(o, e)) {
return *result;
}
}
}
return TWidget::eventFilter(o, e);
return RpWidget::eventFilter(o, e);
}
void MainWidget::handleAdaptiveLayoutUpdate() {

View file

@ -10,6 +10,7 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
#include "core/single_timer.h"
#include "base/weak_ptr.h"
#include "ui/rp_widget.h"
#include "media/player/media_player_float.h"
struct HistoryMessageMarkupButton;
class MainWindow;
@ -36,7 +37,6 @@ namespace Player {
class Widget;
class VolumeWidget;
class Panel;
class Float;
} // namespace Player
} // namespace Media
@ -80,7 +80,11 @@ class ItemBase;
} // namespace Layout
} // namespace InlineBots
class MainWidget : public Ui::RpWidget, public RPCSender, private base::Subscriber {
class MainWidget
: public Ui::RpWidget
, public RPCSender
, private base::Subscriber
, private Media::Player::FloatDelegate {
Q_OBJECT
public:
@ -349,28 +353,6 @@ protected:
bool eventFilter(QObject *o, QEvent *e) override;
private:
struct Float {
template <typename ToggleCallback, typename DraggedCallback>
Float(
QWidget *parent,
not_null<Window::Controller*> controller,
not_null<HistoryItem*> item,
ToggleCallback toggle,
DraggedCallback dragged);
bool hiddenByWidget = false;
bool hiddenByHistory = false;
bool visible = false;
RectPart animationSide;
Animation visibleAnimation;
Window::Column column;
RectPart corner;
QPoint dragFrom;
Animation draggedAnimation;
bool hiddenByDrag = false;
object_ptr<Media::Player::Float> widget;
};
using ChannelGetDifferenceTime = QMap<ChannelData*, TimeMs>;
enum class ChannelDifferenceRequest {
Unknown,
@ -479,27 +461,16 @@ private:
void showAll();
void clearCachedBackground();
void checkCurrentFloatPlayer();
void createFloatPlayer(not_null<HistoryItem*> item);
void toggleFloatPlayer(not_null<Float*> instance);
void checkFloatPlayerVisibility();
void updateFloatPlayerPosition(not_null<Float*> instance);
void removeFloatPlayer(not_null<Float*> instance);
Float *currentFloatPlayer() const {
return _playerFloats.empty() ? nullptr : _playerFloats.back().get();
}
Window::AbstractSectionWidget *getFloatPlayerSection(
Window::Column column) const;
void finishFloatPlayerDrag(
not_null<Float*> instance,
bool closed);
void updateFloatPlayerColumnCorner(QPoint center);
QPoint getFloatPlayerPosition(not_null<Float*> instance) const;
QPoint getFloatPlayerHiddenPosition(
QPoint position,
QSize size,
RectPart side) const;
RectPart getFloatPlayerSide(QPoint center) const;
not_null<Media::Player::FloatDelegate*> floatPlayerDelegate();
not_null<Ui::RpWidget*> floatPlayerWidget() override;
not_null<Window::Controller*> floatPlayerController() override;
not_null<Window::AbstractSectionWidget*> floatPlayerGetSection(
Window::Column column) override;
void floatPlayerEnumerateSections(Fn<void(
not_null<Window::AbstractSectionWidget*> widget,
Window::Column widgetColumn)> callback) override;
void floatPlayerCloseHook(FullMsgId itemId) override;
bool getDifferenceTimeChanged(ChannelData *channel, int32 ms, ChannelGetDifferenceTime &channelCurTime, TimeMs &curTime);
@ -552,7 +523,7 @@ private:
object_ptr<Media::Player::Panel> _playerPlaylist;
object_ptr<Media::Player::Panel> _playerPanel;
bool _playerUsingPanel = false;
std::vector<std::unique_ptr<Float>> _playerFloats;
Media::Player::FloatController _playerFloats;
QPointer<ConfirmBox> _forwardConfirm; // for single column layout
object_ptr<HistoryHider> _hider = { nullptr };

View file

@ -17,8 +17,10 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
#include "media/media_clip_reader.h"
#include "media/media_audio.h"
#include "media/view/media_clip_playback.h"
#include "media/player/media_player_instance.h"
#include "media/player/media_player_round_controller.h"
#include "window/window_controller.h"
#include "window/section_widget.h"
#include "auth_session.h"
#include "styles/style_media_player.h"
#include "styles/style_history.h"
@ -266,5 +268,318 @@ void Float::repaintItem() {
}
}
template <typename ToggleCallback, typename DraggedCallback>
FloatController::Item::Item(
not_null<QWidget*> parent,
not_null<Window::Controller*> controller,
not_null<HistoryItem*> item,
ToggleCallback toggle,
DraggedCallback dragged)
: animationSide(RectPart::Right)
, column(Window::Column::Second)
, corner(RectPart::TopRight)
, widget(
parent,
controller,
item,
[=, toggle = std::move(toggle)](bool visible) {
toggle(this, visible);
},
[=, dragged = std::move(dragged)](bool closed) {
dragged(this, closed);
}) {
}
FloatController::FloatController(not_null<FloatDelegate*> delegate)
: _delegate(delegate)
, _parent(_delegate->floatPlayerWidget())
, _controller(_delegate->floatPlayerController()) {
subscribe(_controller->floatPlayerAreaUpdated(), [=] {
checkVisibility();
});
subscribe(Media::Player::instance()->trackChangedNotifier(), [=](
AudioMsgId::Type type) {
if (type == AudioMsgId::Type::Voice) {
checkCurrent();
}
});
}
void FloatController::checkCurrent() {
const auto state = Media::Player::instance()->current(AudioMsgId::Type::Voice);
const auto fullId = state.contextId();
const auto last = current();
if (last
&& !last->widget->detached()
&& last->widget->item()->fullId() == fullId) {
return;
}
if (last) {
last->widget->detach();
}
if (const auto item = App::histItemById(fullId)) {
if (const auto media = item->media()) {
if (const auto document = media->document()) {
if (document->isVideoMessage()) {
create(item);
}
}
}
}
}
void FloatController::create(not_null<HistoryItem*> item) {
_items.push_back(std::make_unique<Item>(
_parent,
_controller,
item,
[=](not_null<Item*> instance, bool visible) {
instance->hiddenByWidget = !visible;
toggle(instance);
},
[=](not_null<Item*> instance, bool closed) {
finishDrag(instance, closed);
}));
current()->column = Auth().settings().floatPlayerColumn();
current()->corner = Auth().settings().floatPlayerCorner();
checkVisibility();
}
void FloatController::toggle(not_null<Item*> instance) {
auto visible = !instance->hiddenByHistory && !instance->hiddenByWidget && instance->widget->isReady();
if (instance->visible != visible) {
instance->widget->resetMouseState();
instance->visible = visible;
if (!instance->visibleAnimation.animating() && !instance->hiddenByDrag) {
auto finalRect = QRect(getPosition(instance), instance->widget->size());
instance->animationSide = getSide(finalRect.center());
}
instance->visibleAnimation.start([=] {
updatePosition(instance);
}, visible ? 0. : 1., visible ? 1. : 0., st::slideDuration, visible ? anim::easeOutCirc : anim::linear);
updatePosition(instance);
}
}
void FloatController::checkVisibility() {
auto instance = current();
if (!instance) {
return;
}
auto amVisible = false;
if (auto item = instance->widget->item()) {
Auth().data().queryItemVisibility().notify({ item, &amVisible }, true);
}
instance->hiddenByHistory = amVisible;
toggle(instance);
updatePosition(instance);
}
void FloatController::hideAll() {
for (const auto &instance : _items) {
instance->widget->hide();
}
}
void FloatController::showVisible() {
for (const auto &instance : _items) {
if (instance->visible) {
instance->widget->show();
}
}
}
void FloatController::raiseAll() {
for (const auto &instance : _items) {
instance->widget->raise();
}
}
void FloatController::updatePositions() {
for (const auto &instance : _items) {
updatePosition(instance.get());
}
}
std::optional<bool> FloatController::filterWheelEvent(
QObject *object,
QEvent *event) {
for (const auto &instance : _items) {
if (instance->widget == object) {
const auto section = _delegate->floatPlayerGetSection(
instance->column);
return section->wheelEventFromFloatPlayer(event);
}
}
return std::nullopt;
}
void FloatController::updatePosition(not_null<Item*> instance) {
auto visible = instance->visibleAnimation.current(instance->visible ? 1. : 0.);
if (visible == 0. && !instance->visible) {
instance->widget->hide();
if (instance->widget->detached()) {
InvokeQueued(instance->widget, [=] {
remove(instance);
});
}
return;
}
if (!instance->widget->dragged()) {
if (instance->widget->isHidden()) {
instance->widget->show();
}
auto dragged = instance->draggedAnimation.current(1.);
auto position = QPoint();
if (instance->hiddenByDrag) {
instance->widget->setOpacity(instance->widget->countOpacityByParent());
position = getHiddenPosition(instance->dragFrom, instance->widget->size(), instance->animationSide);
} else {
instance->widget->setOpacity(visible * visible);
position = getPosition(instance);
if (visible < 1.) {
auto hiddenPosition = getHiddenPosition(position, instance->widget->size(), instance->animationSide);
position.setX(anim::interpolate(hiddenPosition.x(), position.x(), visible));
position.setY(anim::interpolate(hiddenPosition.y(), position.y(), visible));
}
}
if (dragged < 1.) {
position.setX(anim::interpolate(instance->dragFrom.x(), position.x(), dragged));
position.setY(anim::interpolate(instance->dragFrom.y(), position.y(), dragged));
}
instance->widget->move(position);
}
}
QPoint FloatController::getHiddenPosition(
QPoint position,
QSize size,
RectPart side) const {
switch (side) {
case RectPart::Left: return { -size.width(), position.y() };
case RectPart::Top: return { position.x(), -size.height() };
case RectPart::Right: return { _parent->width(), position.y() };
case RectPart::Bottom: return { position.x(), _parent->height() };
}
Unexpected("Bad side in MainWidget::getFloatPlayerHiddenPosition().");
}
QPoint FloatController::getPosition(not_null<Item*> instance) const {
const auto section = _delegate->floatPlayerGetSection(instance->column);
const auto rect = section->rectForFloatPlayer();
auto position = rect.topLeft();
if (IsBottomCorner(instance->corner)) {
position.setY(position.y() + rect.height() - instance->widget->height());
}
if (IsRightCorner(instance->corner)) {
position.setX(position.x() + rect.width() - instance->widget->width());
}
return _parent->mapFromGlobal(position);
}
RectPart FloatController::getSide(QPoint center) const {
const auto left = std::abs(center.x());
const auto right = std::abs(_parent->width() - center.x());
const auto top = std::abs(center.y());
const auto bottom = std::abs(_parent->height() - center.y());
if (left < right && left < top && left < bottom) {
return RectPart::Left;
} else if (right < top && right < bottom) {
return RectPart::Right;
} else if (top < bottom) {
return RectPart::Top;
}
return RectPart::Bottom;
}
void FloatController::remove(not_null<Item*> instance) {
auto widget = std::move(instance->widget);
auto i = ranges::find_if(_items, [&](auto &item) {
return (item.get() == instance);
});
Assert(i != _items.end());
_items.erase(i);
// ~QWidget() can call HistoryInner::enterEvent() which can
// lead to repaintHistoryItem() and we'll have an instance
// in _items with destroyed widget. So we destroy the
// instance first and only after that destroy the widget.
widget.destroy();
}
void FloatController::updateColumnCorner(QPoint center) {
Expects(!_items.empty());
auto size = _items.back()->widget->size();
auto min = INT_MAX;
auto column = Auth().settings().floatPlayerColumn();
auto corner = Auth().settings().floatPlayerCorner();
auto checkSection = [&](
not_null<Window::AbstractSectionWidget*> widget,
Window::Column widgetColumn) {
auto rect = _parent->mapFromGlobal(widget->rectForFloatPlayer());
auto left = rect.x() + (size.width() / 2);
auto right = rect.x() + rect.width() - (size.width() / 2);
auto top = rect.y() + (size.height() / 2);
auto bottom = rect.y() + rect.height() - (size.height() / 2);
auto checkCorner = [&](QPoint point, RectPart checked) {
auto distance = (point - center).manhattanLength();
if (min > distance) {
min = distance;
column = widgetColumn;
corner = checked;
}
};
checkCorner({ left, top }, RectPart::TopLeft);
checkCorner({ right, top }, RectPart::TopRight);
checkCorner({ left, bottom }, RectPart::BottomLeft);
checkCorner({ right, bottom }, RectPart::BottomRight);
};
_delegate->floatPlayerEnumerateSections(checkSection);
if (Auth().settings().floatPlayerColumn() != column) {
Auth().settings().setFloatPlayerColumn(column);
Auth().saveSettingsDelayed();
}
if (Auth().settings().floatPlayerCorner() != corner) {
Auth().settings().setFloatPlayerCorner(corner);
Auth().saveSettingsDelayed();
}
}
void FloatController::finishDrag(not_null<Item*> instance, bool closed) {
instance->dragFrom = instance->widget->pos();
const auto center = instance->widget->geometry().center();
if (closed) {
instance->hiddenByDrag = true;
instance->animationSide = getSide(center);
}
updateColumnCorner(center);
instance->column = Auth().settings().floatPlayerColumn();
instance->corner = Auth().settings().floatPlayerCorner();
instance->draggedAnimation.finish();
instance->draggedAnimation.start(
[=] { updatePosition(instance); },
0.,
1.,
st::slideDuration,
anim::sineInOut);
updatePosition(instance);
if (closed) {
if (const auto item = instance->widget->item()) {
_delegate->floatPlayerCloseHook(item->fullId());
}
instance->widget->detach();
}
}
} // namespace Player
} // namespace Media

View file

@ -11,6 +11,8 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
namespace Window {
class Controller;
class AbstractSectionWidget;
enum class Column;
} // namespace Window
namespace Media {
@ -93,5 +95,80 @@ private:
};
class FloatDelegate {
public:
virtual not_null<Ui::RpWidget*> floatPlayerWidget() = 0;
virtual not_null<Window::Controller*> floatPlayerController() = 0;
virtual not_null<Window::AbstractSectionWidget*> floatPlayerGetSection(
Window::Column column) = 0;
virtual void floatPlayerEnumerateSections(Fn<void(
not_null<Window::AbstractSectionWidget*> widget,
Window::Column widgetColumn)> callback) = 0;
virtual void floatPlayerCloseHook(FullMsgId itemId) = 0;
};
class FloatController : private base::Subscriber {
public:
explicit FloatController(not_null<FloatDelegate*> delegate);
void checkVisibility();
void hideAll();
void showVisible();
void raiseAll();
void updatePositions();
std::optional<bool> filterWheelEvent(
QObject *object,
QEvent *event);
private:
struct Item {
template <typename ToggleCallback, typename DraggedCallback>
Item(
not_null<QWidget*> parent,
not_null<Window::Controller*> controller,
not_null<HistoryItem*> item,
ToggleCallback toggle,
DraggedCallback dragged);
bool hiddenByWidget = false;
bool hiddenByHistory = false;
bool visible = false;
RectPart animationSide;
Animation visibleAnimation;
Window::Column column;
RectPart corner;
QPoint dragFrom;
Animation draggedAnimation;
bool hiddenByDrag = false;
object_ptr<Float> widget;
};
void checkCurrent();
void create(not_null<HistoryItem*> item);
void toggle(not_null<Item*> instance);
void updatePosition(not_null<Item*> instance);
void remove(not_null<Item*> instance);
Item *current() const {
return _items.empty() ? nullptr : _items.back().get();
}
void finishDrag(
not_null<Item*> instance,
bool closed);
void updateColumnCorner(QPoint center);
QPoint getPosition(not_null<Item*> instance) const;
QPoint getHiddenPosition(
QPoint position,
QSize size,
RectPart side) const;
RectPart getSide(QPoint center) const;
not_null<FloatDelegate*> _delegate;
not_null<Ui::RpWidget*> _parent;
not_null<Window::Controller*> _controller;
std::vector<std::unique_ptr<Item>> _items;
};
} // namespace Player
} // namespace Media