mirror of
https://github.com/vale981/tdesktop
synced 2025-03-05 09:41:41 -05:00
Add lib_[r]lottie as submodules.
This commit is contained in:
parent
dad73c0e7b
commit
250b7240f6
22 changed files with 13 additions and 2951 deletions
8
.gitmodules
vendored
8
.gitmodules
vendored
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@ -15,7 +15,7 @@
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url = https://github.com/Cyan4973/xxHash.git
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[submodule "Telegram/ThirdParty/rlottie"]
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path = Telegram/ThirdParty/rlottie
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url = https://github.com/john-preston/rlottie
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url = https://github.com/desktop-app/rlottie.git
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[submodule "Telegram/ThirdParty/lz4"]
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path = Telegram/ThirdParty/lz4
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url = https://github.com/lz4/lz4.git
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@ -37,3 +37,9 @@
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[submodule "Telegram/lib_ui"]
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path = Telegram/lib_ui
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url = https://github.com/desktop-app/lib_ui.git
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[submodule "Telegram/lib_rlottie"]
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path = Telegram/lib_rlottie
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url = https://github.com/desktop-app/lib_rlottie.git
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[submodule "Telegram/lib_lottie"]
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path = Telegram/lib_lottie
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url = https://github.com/desktop-app/lib_lottie.git
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@ -1,264 +0,0 @@
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/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "lottie/lottie_animation.h"
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#include "lottie/lottie_frame_renderer.h"
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#include "lottie/lottie_cache.h"
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#include "lottie/lottie_player.h"
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#include "base/algorithm.h"
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#include "zlib.h"
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#include "logs.h"
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#include <QFile>
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#include <rlottie.h>
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#include <crl/crl_async.h>
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#include <crl/crl_on_main.h>
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namespace Lottie {
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namespace {
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const auto kIdealSize = QSize(512, 512);
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std::string UnpackGzip(const QByteArray &bytes) {
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const auto original = [&] {
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return std::string(bytes.constData(), bytes.size());
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};
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z_stream stream;
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stream.zalloc = nullptr;
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stream.zfree = nullptr;
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stream.opaque = nullptr;
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stream.avail_in = 0;
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stream.next_in = nullptr;
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int res = inflateInit2(&stream, 16 + MAX_WBITS);
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if (res != Z_OK) {
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return original();
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}
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const auto guard = gsl::finally([&] { inflateEnd(&stream); });
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auto result = std::string(kMaxFileSize + 1, char(0));
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stream.avail_in = bytes.size();
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stream.next_in = reinterpret_cast<Bytef*>(const_cast<char*>(bytes.data()));
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stream.avail_out = 0;
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while (!stream.avail_out) {
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stream.avail_out = result.size();
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stream.next_out = reinterpret_cast<Bytef*>(result.data());
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int res = inflate(&stream, Z_NO_FLUSH);
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if (res != Z_OK && res != Z_STREAM_END) {
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return original();
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} else if (!stream.avail_out) {
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return original();
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}
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}
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result.resize(result.size() - stream.avail_out);
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return result;
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}
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std::optional<Error> ContentError(const QByteArray &content) {
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if (content.size() > kMaxFileSize) {
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LOG(("Lottie Error: Too large file: %1").arg(content.size()));
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return Error::ParseFailed;
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}
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return std::nullopt;
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}
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details::InitData CheckSharedState(std::unique_ptr<SharedState> state) {
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Expects(state != nullptr);
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auto information = state->information();
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if (!information.frameRate
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|| information.framesCount <= 0
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|| information.size.isEmpty()) {
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return Error::NotSupported;
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}
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return state;
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}
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details::InitData Init(
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const QByteArray &content,
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const FrameRequest &request,
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Quality quality,
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const ColorReplacements *replacements) {
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if (const auto error = ContentError(content)) {
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return *error;
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}
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auto animation = details::CreateFromContent(content, replacements);
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return animation
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? CheckSharedState(std::make_unique<SharedState>(
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std::move(animation),
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request.empty() ? FrameRequest{ kIdealSize } : request,
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quality))
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: Error::ParseFailed;
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}
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details::InitData Init(
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const QByteArray &content,
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FnMut<void(QByteArray &&cached)> put,
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const QByteArray &cached,
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const FrameRequest &request,
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Quality quality,
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const ColorReplacements *replacements) {
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Expects(!request.empty());
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if (const auto error = ContentError(content)) {
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return *error;
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}
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auto cache = std::make_unique<Cache>(cached, request, std::move(put));
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const auto prepare = !cache->framesCount()
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|| (cache->framesReady() < cache->framesCount());
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auto animation = prepare
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? details::CreateFromContent(content, replacements)
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: nullptr;
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return (!prepare || animation)
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? CheckSharedState(std::make_unique<SharedState>(
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content,
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replacements,
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std::move(animation),
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std::move(cache),
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request,
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quality))
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: Error::ParseFailed;
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}
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} // namespace
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namespace details {
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std::unique_ptr<rlottie::Animation> CreateFromContent(
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const QByteArray &content,
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const ColorReplacements *replacements) {
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const auto string = UnpackGzip(content);
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Assert(string.size() <= kMaxFileSize);
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auto result = rlottie::Animation::loadFromData(
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string,
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std::string(),
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std::string(),
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false,
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(replacements
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? replacements->replacements
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: std::vector<std::pair<std::uint32_t, std::uint32_t>>()));
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if (!result) {
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LOG(("Lottie Error: Parse failed."));
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}
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return result;
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}
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} // namespace details
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std::shared_ptr<FrameRenderer> MakeFrameRenderer() {
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return FrameRenderer::CreateIndependent();
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}
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QImage ReadThumbnail(const QByteArray &content) {
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return Init(content, FrameRequest(), Quality::High, nullptr).match([](
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const std::unique_ptr<SharedState> &state) {
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return state->frameForPaint()->original;
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}, [](Error) {
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return QImage();
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});
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}
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Animation::Animation(
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not_null<Player*> player,
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const QByteArray &content,
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const FrameRequest &request,
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Quality quality,
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const ColorReplacements *replacements)
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: _player(player) {
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const auto weak = base::make_weak(this);
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crl::async([=] {
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auto result = Init(content, request, quality, replacements);
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crl::on_main(weak, [=, data = std::move(result)]() mutable {
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initDone(std::move(data));
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});
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});
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}
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Animation::Animation(
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not_null<Player*> player,
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FnMut<void(FnMut<void(QByteArray &&cached)>)> get, // Main thread.
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FnMut<void(QByteArray &&cached)> put, // Unknown thread.
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const QByteArray &content,
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const FrameRequest &request,
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Quality quality,
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const ColorReplacements *replacements)
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: _player(player) {
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const auto weak = base::make_weak(this);
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get([=, put = std::move(put)](QByteArray &&cached) mutable {
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crl::async([=, put = std::move(put)]() mutable {
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auto result = Init(
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content,
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std::move(put),
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cached,
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request,
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quality,
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replacements);
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crl::on_main(weak, [=, data = std::move(result)]() mutable {
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initDone(std::move(data));
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});
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});
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});
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}
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bool Animation::ready() const {
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return (_state != nullptr);
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}
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void Animation::initDone(details::InitData &&data) {
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data.match([&](std::unique_ptr<SharedState> &state) {
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parseDone(std::move(state));
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}, [&](Error error) {
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parseFailed(error);
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});
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}
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void Animation::parseDone(std::unique_ptr<SharedState> state) {
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Expects(state != nullptr);
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_state = state.get();
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_player->start(this, std::move(state));
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}
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void Animation::parseFailed(Error error) {
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_player->failed(this, error);
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}
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QImage Animation::frame() const {
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Expects(_state != nullptr);
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return PrepareFrameByRequest(_state->frameForPaint(), true);
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}
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QImage Animation::frame(const FrameRequest &request) const {
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Expects(_state != nullptr);
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const auto frame = _state->frameForPaint();
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const auto changed = (frame->request != request);
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if (changed) {
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frame->request = request;
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_player->updateFrameRequest(this, request);
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}
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return PrepareFrameByRequest(frame, !changed);
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}
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auto Animation::frameInfo(const FrameRequest &request) const -> FrameInfo {
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Expects(_state != nullptr);
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const auto frame = _state->frameForPaint();
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const auto changed = (frame->request != request);
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if (changed) {
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frame->request = request;
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_player->updateFrameRequest(this, request);
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}
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return {
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PrepareFrameByRequest(frame, !changed),
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frame->index % _state->framesCount()
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};
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}
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} // namespace Lottie
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@ -1,79 +0,0 @@
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/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "lottie/lottie_common.h"
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#include "base/weak_ptr.h"
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#include <QtGui/QImage>
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class QString;
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class QByteArray;
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namespace rlottie {
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class Animation;
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} // namespace rlottie
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namespace Lottie {
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class Player;
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class SharedState;
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class FrameRenderer;
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std::shared_ptr<FrameRenderer> MakeFrameRenderer();
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QImage ReadThumbnail(const QByteArray &content);
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namespace details {
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using InitData = base::variant<std::unique_ptr<SharedState>, Error>;
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std::unique_ptr<rlottie::Animation> CreateFromContent(
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const QByteArray &content,
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const ColorReplacements *replacements);
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} // namespace details
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class Animation final : public base::has_weak_ptr {
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public:
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struct FrameInfo {
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QImage image;
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int index = 0;
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};
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Animation(
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not_null<Player*> player,
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const QByteArray &content,
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const FrameRequest &request,
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Quality quality,
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const ColorReplacements *replacements = nullptr);
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Animation(
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not_null<Player*> player,
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FnMut<void(FnMut<void(QByteArray &&cached)>)> get, // Main thread.
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FnMut<void(QByteArray &&cached)> put, // Unknown thread.
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const QByteArray &content,
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const FrameRequest &request,
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Quality quality,
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const ColorReplacements *replacements = nullptr);
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[[nodiscard]] bool ready() const;
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[[nodiscard]] QImage frame() const;
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[[nodiscard]] QImage frame(const FrameRequest &request) const;
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[[nodiscard]] FrameInfo frameInfo(const FrameRequest &request) const;
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private:
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void initDone(details::InitData &&data);
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void parseDone(std::unique_ptr<SharedState> state);
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void parseFailed(Error error);
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not_null<Player*> _player;
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SharedState *_state = nullptr;
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};
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} // namespace Lottie
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@ -1,626 +0,0 @@
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/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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|
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For license and copyright information please follow this link:
|
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "lottie/lottie_cache.h"
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#include "lottie/lottie_frame_renderer.h"
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#include "ffmpeg/ffmpeg_utility.h"
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#include "base/bytes.h"
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#include <QDataStream>
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#include <lz4.h>
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#include <lz4hc.h>
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#include <range/v3/numeric/accumulate.hpp>
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namespace Lottie {
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namespace {
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constexpr auto kAlignStorage = 16;
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// Must not exceed max database allowed entry size.
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constexpr auto kMaxCacheSize = 10 * 1024 * 1024;
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void Xor(EncodedStorage &to, const EncodedStorage &from) {
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Expects(to.size() == from.size());
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using Block = std::conditional_t<
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sizeof(void*) == sizeof(uint64),
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uint64,
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uint32>;
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constexpr auto kBlockSize = sizeof(Block);
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const auto amount = from.size();
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const auto fromBytes = reinterpret_cast<const uchar*>(from.data());
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const auto toBytes = reinterpret_cast<uchar*>(to.data());
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const auto blocks = amount / kBlockSize;
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const auto fromBlocks = reinterpret_cast<const Block*>(fromBytes);
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const auto toBlocks = reinterpret_cast<Block*>(toBytes);
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for (auto i = 0; i != blocks; ++i) {
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toBlocks[i] ^= fromBlocks[i];
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}
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const auto left = amount - (blocks * kBlockSize);
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for (auto i = amount - left; i != amount; ++i) {
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toBytes[i] ^= fromBytes[i];
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}
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}
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bool UncompressToRaw(EncodedStorage &to, bytes::const_span from) {
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if (from.empty() || from.size() > to.size()) {
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return false;
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} else if (from.size() == to.size()) {
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memcpy(to.data(), from.data(), from.size());
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return true;
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}
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const auto result = LZ4_decompress_safe(
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reinterpret_cast<const char*>(from.data()),
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to.data(),
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from.size(),
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to.size());
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return (result == to.size());
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}
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void CompressFromRaw(QByteArray &to, const EncodedStorage &from) {
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const auto size = from.size();
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const auto max = sizeof(qint32) + LZ4_compressBound(size);
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to.reserve(max);
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to.resize(max);
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const auto compressed = LZ4_compress_default(
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from.data(),
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to.data() + sizeof(qint32),
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size,
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to.size() - sizeof(qint32));
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Assert(compressed > 0);
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if (compressed >= size + sizeof(qint32)) {
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to.resize(size + sizeof(qint32));
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memcpy(to.data() + sizeof(qint32), from.data(), size);
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} else {
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to.resize(compressed + sizeof(qint32));
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}
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const auto length = qint32(to.size() - sizeof(qint32));
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bytes::copy(
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bytes::make_detached_span(to),
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bytes::object_as_span(&length));
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}
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void CompressAndSwapFrame(
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QByteArray &to,
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QByteArray *additional,
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EncodedStorage &frame,
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EncodedStorage &previous) {
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CompressFromRaw(to, frame);
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std::swap(frame, previous);
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if (!additional) {
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return;
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}
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// Check if XOR-d delta compresses better.
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Xor(frame, previous);
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CompressFromRaw(*additional, frame);
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if (additional->size() >= to.size()) {
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return;
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}
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std::swap(to, *additional);
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|
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// Negative length means we XOR-d with the previous frame.
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const auto negativeLength = -qint32(to.size() - sizeof(qint32));
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bytes::copy(
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bytes::make_detached_span(to),
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bytes::object_as_span(&negativeLength));
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}
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|
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void DecodeYUV2RGB(
|
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QImage &to,
|
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const EncodedStorage &from,
|
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FFmpeg::SwscalePointer &context) {
|
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context = FFmpeg::MakeSwscalePointer(
|
||||
to.size(),
|
||||
AV_PIX_FMT_YUV420P,
|
||||
to.size(),
|
||||
AV_PIX_FMT_BGRA,
|
||||
&context);
|
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Assert(context != nullptr);
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|
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// AV_NUM_DATA_POINTERS defined in AVFrame struct
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const uint8_t *src[AV_NUM_DATA_POINTERS] = {
|
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from.yData(),
|
||||
from.uData(),
|
||||
from.vData(),
|
||||
nullptr
|
||||
};
|
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int srcLineSize[AV_NUM_DATA_POINTERS] = {
|
||||
from.yBytesPerLine(),
|
||||
from.uBytesPerLine(),
|
||||
from.vBytesPerLine(),
|
||||
0
|
||||
};
|
||||
uint8_t *dst[AV_NUM_DATA_POINTERS] = { to.bits(), nullptr };
|
||||
int dstLineSize[AV_NUM_DATA_POINTERS] = { to.bytesPerLine(), 0 };
|
||||
|
||||
const auto lines = sws_scale(
|
||||
context.get(),
|
||||
src,
|
||||
srcLineSize,
|
||||
0,
|
||||
to.height(),
|
||||
dst,
|
||||
dstLineSize);
|
||||
|
||||
Ensures(lines == to.height());
|
||||
}
|
||||
|
||||
void DecodeAlpha(QImage &to, const EncodedStorage &from) {
|
||||
auto bytes = to.bits();
|
||||
auto alpha = from.aData();
|
||||
const auto perLine = to.bytesPerLine();
|
||||
const auto width = to.width();
|
||||
const auto height = to.height();
|
||||
for (auto i = 0; i != height; ++i) {
|
||||
auto ints = reinterpret_cast<uint32*>(bytes);
|
||||
const auto till = ints + width;
|
||||
while (ints != till) {
|
||||
const auto value = uint32(*alpha++);
|
||||
*ints = (*ints & 0x00FFFFFFU)
|
||||
| ((value & 0xF0U) << 24)
|
||||
| ((value & 0xF0U) << 20);
|
||||
++ints;
|
||||
*ints = (*ints & 0x00FFFFFFU)
|
||||
| (value << 28)
|
||||
| ((value & 0x0FU) << 24);
|
||||
++ints;
|
||||
}
|
||||
bytes += perLine;
|
||||
}
|
||||
}
|
||||
|
||||
void Decode(
|
||||
QImage &to,
|
||||
const EncodedStorage &from,
|
||||
const QSize &fromSize,
|
||||
FFmpeg::SwscalePointer &context) {
|
||||
if (!FFmpeg::GoodStorageForFrame(to, fromSize)) {
|
||||
to = FFmpeg::CreateFrameStorage(fromSize);
|
||||
}
|
||||
DecodeYUV2RGB(to, from, context);
|
||||
DecodeAlpha(to, from);
|
||||
FFmpeg::PremultiplyInplace(to);
|
||||
}
|
||||
|
||||
void EncodeRGB2YUV(
|
||||
EncodedStorage &to,
|
||||
const QImage &from,
|
||||
FFmpeg::SwscalePointer &context) {
|
||||
context = FFmpeg::MakeSwscalePointer(
|
||||
from.size(),
|
||||
AV_PIX_FMT_BGRA,
|
||||
from.size(),
|
||||
AV_PIX_FMT_YUV420P,
|
||||
&context);
|
||||
Assert(context != nullptr);
|
||||
|
||||
// AV_NUM_DATA_POINTERS defined in AVFrame struct
|
||||
const uint8_t *src[AV_NUM_DATA_POINTERS] = { from.bits(), nullptr };
|
||||
int srcLineSize[AV_NUM_DATA_POINTERS] = { from.bytesPerLine(), 0 };
|
||||
uint8_t *dst[AV_NUM_DATA_POINTERS] = {
|
||||
to.yData(),
|
||||
to.uData(),
|
||||
to.vData(),
|
||||
nullptr
|
||||
};
|
||||
int dstLineSize[AV_NUM_DATA_POINTERS] = {
|
||||
to.yBytesPerLine(),
|
||||
to.uBytesPerLine(),
|
||||
to.vBytesPerLine(),
|
||||
0
|
||||
};
|
||||
|
||||
const auto lines = sws_scale(
|
||||
context.get(),
|
||||
src,
|
||||
srcLineSize,
|
||||
0,
|
||||
from.height(),
|
||||
dst,
|
||||
dstLineSize);
|
||||
|
||||
Ensures(lines == from.height());
|
||||
}
|
||||
|
||||
void EncodeAlpha(EncodedStorage &to, const QImage &from) {
|
||||
auto bytes = from.bits();
|
||||
auto alpha = to.aData();
|
||||
const auto perLine = from.bytesPerLine();
|
||||
const auto width = from.width();
|
||||
const auto height = from.height();
|
||||
for (auto i = 0; i != height; ++i) {
|
||||
auto ints = reinterpret_cast<const uint32*>(bytes);
|
||||
const auto till = ints + width;
|
||||
for (; ints != till; ints += 2) {
|
||||
*alpha++ = (((*ints) >> 24) & 0xF0U) | ((*(ints + 1)) >> 28);
|
||||
}
|
||||
bytes += perLine;
|
||||
}
|
||||
}
|
||||
|
||||
void Encode(
|
||||
EncodedStorage &to,
|
||||
const QImage &from,
|
||||
QImage &cache,
|
||||
FFmpeg::SwscalePointer &context) {
|
||||
FFmpeg::UnPremultiply(cache, from);
|
||||
EncodeRGB2YUV(to, cache, context);
|
||||
EncodeAlpha(to, cache);
|
||||
}
|
||||
|
||||
int YLineSize(int width) {
|
||||
return ((width + kAlignStorage - 1) / kAlignStorage) * kAlignStorage;
|
||||
}
|
||||
|
||||
int UVLineSize(int width) {
|
||||
return (((width / 2) + kAlignStorage - 1) / kAlignStorage) * kAlignStorage;
|
||||
}
|
||||
|
||||
int YSize(int width, int height) {
|
||||
return YLineSize(width) * height;
|
||||
}
|
||||
|
||||
int UVSize(int width, int height) {
|
||||
return UVLineSize(width) * (height / 2);
|
||||
}
|
||||
|
||||
int ASize(int width, int height) {
|
||||
return (width * height) / 2;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void EncodedStorage::allocate(int width, int height) {
|
||||
Expects((width % 2) == 0 && (height % 2) == 0);
|
||||
|
||||
if (YSize(width, height) != YSize(_width, _height)
|
||||
|| UVSize(width, height) != UVSize(_width, _height)
|
||||
|| ASize(width, height) != ASize(_width, _height)) {
|
||||
_width = width;
|
||||
_height = height;
|
||||
reallocate();
|
||||
}
|
||||
}
|
||||
|
||||
void EncodedStorage::reallocate() {
|
||||
const auto total = YSize(_width, _height)
|
||||
+ 2 * UVSize(_width, _height)
|
||||
+ ASize(_width, _height);
|
||||
_data = QByteArray(total + kAlignStorage - 1, 0);
|
||||
}
|
||||
|
||||
int EncodedStorage::width() const {
|
||||
return _width;
|
||||
}
|
||||
|
||||
int EncodedStorage::height() const {
|
||||
return _height;
|
||||
}
|
||||
|
||||
int EncodedStorage::size() const {
|
||||
return YSize(_width, _height)
|
||||
+ 2 * UVSize(_width, _height)
|
||||
+ ASize(_width, _height);
|
||||
}
|
||||
|
||||
char *EncodedStorage::data() {
|
||||
const auto result = reinterpret_cast<quintptr>(_data.data());
|
||||
return reinterpret_cast<char*>(kAlignStorage
|
||||
* ((result + kAlignStorage - 1) / kAlignStorage));
|
||||
}
|
||||
|
||||
const char *EncodedStorage::data() const {
|
||||
const auto result = reinterpret_cast<quintptr>(_data.data());
|
||||
return reinterpret_cast<const char*>(kAlignStorage
|
||||
* ((result + kAlignStorage - 1) / kAlignStorage));
|
||||
}
|
||||
|
||||
uint8_t *EncodedStorage::yData() {
|
||||
return reinterpret_cast<uint8_t*>(data());
|
||||
}
|
||||
|
||||
const uint8_t *EncodedStorage::yData() const {
|
||||
return reinterpret_cast<const uint8_t*>(data());
|
||||
}
|
||||
|
||||
int EncodedStorage::yBytesPerLine() const {
|
||||
return YLineSize(_width);
|
||||
}
|
||||
|
||||
uint8_t *EncodedStorage::uData() {
|
||||
return yData() + YSize(_width, _height);
|
||||
}
|
||||
|
||||
const uint8_t *EncodedStorage::uData() const {
|
||||
return yData() + YSize(_width, _height);
|
||||
}
|
||||
|
||||
int EncodedStorage::uBytesPerLine() const {
|
||||
return UVLineSize(_width);
|
||||
}
|
||||
|
||||
uint8_t *EncodedStorage::vData() {
|
||||
return uData() + UVSize(_width, _height);
|
||||
}
|
||||
|
||||
const uint8_t *EncodedStorage::vData() const {
|
||||
return uData() + UVSize(_width, _height);
|
||||
}
|
||||
|
||||
int EncodedStorage::vBytesPerLine() const {
|
||||
return UVLineSize(_width);
|
||||
}
|
||||
|
||||
uint8_t *EncodedStorage::aData() {
|
||||
return uData() + 2 * UVSize(_width, _height);
|
||||
}
|
||||
|
||||
const uint8_t *EncodedStorage::aData() const {
|
||||
return uData() + 2 * UVSize(_width, _height);
|
||||
}
|
||||
|
||||
int EncodedStorage::aBytesPerLine() const {
|
||||
return _width / 2;
|
||||
}
|
||||
|
||||
Cache::Cache(
|
||||
const QByteArray &data,
|
||||
const FrameRequest &request,
|
||||
FnMut<void(QByteArray &&cached)> put)
|
||||
: _data(data)
|
||||
, _put(std::move(put)) {
|
||||
if (!readHeader(request)) {
|
||||
_framesReady = 0;
|
||||
_data = QByteArray();
|
||||
}
|
||||
}
|
||||
|
||||
void Cache::init(
|
||||
QSize original,
|
||||
int frameRate,
|
||||
int framesCount,
|
||||
const FrameRequest &request) {
|
||||
_size = request.size(original);
|
||||
_original = original;
|
||||
_frameRate = frameRate;
|
||||
_framesCount = framesCount;
|
||||
_framesReady = 0;
|
||||
prepareBuffers();
|
||||
}
|
||||
|
||||
int Cache::frameRate() const {
|
||||
return _frameRate;
|
||||
}
|
||||
|
||||
int Cache::framesReady() const {
|
||||
return _framesReady;
|
||||
}
|
||||
|
||||
int Cache::framesCount() const {
|
||||
return _framesCount;
|
||||
}
|
||||
|
||||
QSize Cache::originalSize() const {
|
||||
return _original;
|
||||
}
|
||||
|
||||
bool Cache::readHeader(const FrameRequest &request) {
|
||||
if (_data.isEmpty()) {
|
||||
return false;
|
||||
|
||||
}
|
||||
QDataStream stream(&_data, QIODevice::ReadOnly);
|
||||
|
||||
auto encoder = qint32(0);
|
||||
stream >> encoder;
|
||||
if (static_cast<Encoder>(encoder) != Encoder::YUV420A4_LZ4) {
|
||||
return false;
|
||||
}
|
||||
auto size = QSize();
|
||||
auto original = QSize();
|
||||
auto frameRate = qint32(0);
|
||||
auto framesCount = qint32(0);
|
||||
auto framesReady = qint32(0);
|
||||
stream
|
||||
>> size
|
||||
>> original
|
||||
>> frameRate
|
||||
>> framesCount
|
||||
>> framesReady;
|
||||
if (stream.status() != QDataStream::Ok
|
||||
|| original.isEmpty()
|
||||
|| (original.width() > kMaxSize)
|
||||
|| (original.height() > kMaxSize)
|
||||
|| (frameRate <= 0)
|
||||
|| (frameRate > kNormalFrameRate && frameRate != kMaxFrameRate)
|
||||
|| (framesCount <= 0)
|
||||
|| (framesCount > kMaxFramesCount)
|
||||
|| (framesReady <= 0)
|
||||
|| (framesReady > framesCount)
|
||||
|| request.size(original) != size) {
|
||||
return false;
|
||||
}
|
||||
_encoder = static_cast<Encoder>(encoder);
|
||||
_size = size;
|
||||
_original = original;
|
||||
_frameRate = frameRate;
|
||||
_framesCount = framesCount;
|
||||
_framesReady = framesReady;
|
||||
prepareBuffers();
|
||||
return renderFrame(_firstFrame, request, 0);
|
||||
}
|
||||
|
||||
QImage Cache::takeFirstFrame() {
|
||||
return std::move(_firstFrame);
|
||||
}
|
||||
|
||||
bool Cache::renderFrame(
|
||||
QImage &to,
|
||||
const FrameRequest &request,
|
||||
int index) {
|
||||
Expects(index >= _framesReady
|
||||
|| index == _offsetFrameIndex
|
||||
|| index == 0);
|
||||
|
||||
if (index >= _framesReady) {
|
||||
return false;
|
||||
} else if (request.size(_original) != _size) {
|
||||
return false;
|
||||
} else if (index == 0) {
|
||||
_offset = headerSize();
|
||||
_offsetFrameIndex = 0;
|
||||
}
|
||||
const auto [ok, xored] = readCompressedFrame();
|
||||
if (!ok || (xored && index == 0)) {
|
||||
_framesReady = 0;
|
||||
_data = QByteArray();
|
||||
return false;
|
||||
} else if (index + 1 == _framesReady && _data.size() > _offset) {
|
||||
_data.resize(_offset);
|
||||
}
|
||||
if (xored) {
|
||||
Xor(_previous, _uncompressed);
|
||||
} else {
|
||||
std::swap(_uncompressed, _previous);
|
||||
}
|
||||
Decode(to, _previous, _size, _decodeContext);
|
||||
return true;
|
||||
}
|
||||
|
||||
void Cache::appendFrame(
|
||||
const QImage &frame,
|
||||
const FrameRequest &request,
|
||||
int index) {
|
||||
if (request.size(_original) != _size) {
|
||||
_framesReady = 0;
|
||||
_data = QByteArray();
|
||||
}
|
||||
if (index != _framesReady) {
|
||||
return;
|
||||
}
|
||||
if (index == 0) {
|
||||
_size = request.size(_original);
|
||||
_encode = EncodeFields();
|
||||
_encode.compressedFrames.reserve(_framesCount);
|
||||
prepareBuffers();
|
||||
}
|
||||
Assert(frame.size() == _size);
|
||||
Encode(_uncompressed, frame, _encode.cache, _encode.context);
|
||||
CompressAndSwapFrame(
|
||||
_encode.compressBuffer,
|
||||
(index != 0) ? &_encode.xorCompressBuffer : nullptr,
|
||||
_uncompressed,
|
||||
_previous);
|
||||
const auto compressed = _encode.compressBuffer;
|
||||
const auto nowSize = (_data.isEmpty() ? headerSize() : _data.size())
|
||||
+ _encode.totalSize;
|
||||
const auto totalSize = nowSize + compressed.size();
|
||||
if (nowSize <= kMaxCacheSize && totalSize > kMaxCacheSize) {
|
||||
// Write to cache while we still can.
|
||||
finalizeEncoding();
|
||||
}
|
||||
_encode.totalSize += compressed.size();
|
||||
_encode.compressedFrames.push_back(compressed);
|
||||
_encode.compressedFrames.back().detach();
|
||||
if (++_framesReady == _framesCount) {
|
||||
finalizeEncoding();
|
||||
}
|
||||
}
|
||||
|
||||
void Cache::finalizeEncoding() {
|
||||
if (_encode.compressedFrames.empty()) {
|
||||
return;
|
||||
}
|
||||
const auto size = (_data.isEmpty() ? headerSize() : _data.size())
|
||||
+ _encode.totalSize;
|
||||
if (_data.isEmpty()) {
|
||||
_data.reserve(size);
|
||||
writeHeader();
|
||||
} else {
|
||||
updateFramesReadyCount();
|
||||
}
|
||||
const auto offset = _data.size();
|
||||
_data.resize(size);
|
||||
auto to = _data.data() + offset;
|
||||
for (const auto &block : _encode.compressedFrames) {
|
||||
const auto amount = qint32(block.size());
|
||||
memcpy(to, block.data(), amount);
|
||||
to += amount;
|
||||
}
|
||||
if (_data.size() <= kMaxCacheSize) {
|
||||
_put(QByteArray(_data));
|
||||
}
|
||||
_encode = EncodeFields();
|
||||
}
|
||||
|
||||
int Cache::headerSize() const {
|
||||
return 8 * sizeof(qint32);
|
||||
}
|
||||
|
||||
void Cache::writeHeader() {
|
||||
Expects(_data.isEmpty());
|
||||
|
||||
QDataStream stream(&_data, QIODevice::WriteOnly);
|
||||
|
||||
stream
|
||||
<< static_cast<qint32>(_encoder)
|
||||
<< _size
|
||||
<< _original
|
||||
<< qint32(_frameRate)
|
||||
<< qint32(_framesCount)
|
||||
<< qint32(_framesReady);
|
||||
}
|
||||
|
||||
void Cache::updateFramesReadyCount() {
|
||||
Expects(_data.size() >= headerSize());
|
||||
|
||||
QDataStream stream(&_data, QIODevice::ReadWrite);
|
||||
stream.device()->seek(headerSize() - sizeof(qint32));
|
||||
stream << qint32(_framesReady);
|
||||
}
|
||||
|
||||
void Cache::prepareBuffers() {
|
||||
// 12 bit per pixel in YUV420P.
|
||||
const auto bytesPerLine = _size.width();
|
||||
|
||||
_uncompressed.allocate(bytesPerLine, _size.height());
|
||||
_previous.allocate(bytesPerLine, _size.height());
|
||||
}
|
||||
|
||||
Cache::ReadResult Cache::readCompressedFrame() {
|
||||
if (_data.size() < _offset) {
|
||||
return { false };
|
||||
}
|
||||
auto length = qint32(0);
|
||||
const auto part = bytes::make_span(_data).subspan(_offset);
|
||||
if (part.size() < sizeof(length)) {
|
||||
return { false };
|
||||
}
|
||||
bytes::copy(
|
||||
bytes::object_as_span(&length),
|
||||
part.subspan(0, sizeof(length)));
|
||||
const auto bytes = part.subspan(sizeof(length));
|
||||
|
||||
const auto xored = (length < 0);
|
||||
if (xored) {
|
||||
length = -length;
|
||||
}
|
||||
_offset += sizeof(length) + length;
|
||||
++_offsetFrameIndex;
|
||||
const auto ok = (length <= bytes.size())
|
||||
? UncompressToRaw(_uncompressed, bytes.subspan(0, length))
|
||||
: false;
|
||||
return { ok, xored };
|
||||
}
|
||||
|
||||
Cache::~Cache() {
|
||||
finalizeEncoding();
|
||||
}
|
||||
|
||||
} // namespace Lottie
|
|
@ -1,126 +0,0 @@
|
|||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "ffmpeg/ffmpeg_utility.h"
|
||||
|
||||
#include <QImage>
|
||||
#include <QSize>
|
||||
#include <QByteArray>
|
||||
|
||||
namespace Lottie {
|
||||
|
||||
struct FrameRequest;
|
||||
|
||||
class EncodedStorage {
|
||||
public:
|
||||
void allocate(int width, int height);
|
||||
|
||||
int width() const;
|
||||
int height() const;
|
||||
|
||||
char *data();
|
||||
const char *data() const;
|
||||
int size() const;
|
||||
|
||||
uint8_t *yData();
|
||||
const uint8_t *yData() const;
|
||||
int yBytesPerLine() const;
|
||||
uint8_t *uData();
|
||||
const uint8_t *uData() const;
|
||||
int uBytesPerLine() const;
|
||||
uint8_t *vData();
|
||||
const uint8_t *vData() const;
|
||||
int vBytesPerLine() const;
|
||||
uint8_t *aData();
|
||||
const uint8_t *aData() const;
|
||||
int aBytesPerLine() const;
|
||||
|
||||
private:
|
||||
void reallocate();
|
||||
|
||||
int _width = 0;
|
||||
int _height = 0;
|
||||
QByteArray _data;
|
||||
|
||||
};
|
||||
|
||||
class Cache {
|
||||
public:
|
||||
enum class Encoder : qint8 {
|
||||
YUV420A4_LZ4,
|
||||
};
|
||||
|
||||
Cache(
|
||||
const QByteArray &data,
|
||||
const FrameRequest &request,
|
||||
FnMut<void(QByteArray &&cached)> put);
|
||||
|
||||
void init(
|
||||
QSize original,
|
||||
int frameRate,
|
||||
int framesCount,
|
||||
const FrameRequest &request);
|
||||
[[nodiscard]] int frameRate() const;
|
||||
[[nodiscard]] int framesReady() const;
|
||||
[[nodiscard]] int framesCount() const;
|
||||
[[nodiscard]] QSize originalSize() const;
|
||||
[[nodiscard]] QImage takeFirstFrame();
|
||||
|
||||
[[nodiscard]] bool renderFrame(
|
||||
QImage &to,
|
||||
const FrameRequest &request,
|
||||
int index);
|
||||
void appendFrame(
|
||||
const QImage &frame,
|
||||
const FrameRequest &request,
|
||||
int index);
|
||||
|
||||
~Cache();
|
||||
|
||||
private:
|
||||
struct ReadResult {
|
||||
bool ok = false;
|
||||
bool xored = false;
|
||||
};
|
||||
struct EncodeFields {
|
||||
std::vector<QByteArray> compressedFrames;
|
||||
QByteArray compressBuffer;
|
||||
QByteArray xorCompressBuffer;
|
||||
QImage cache;
|
||||
FFmpeg::SwscalePointer context;
|
||||
int totalSize = 0;
|
||||
};
|
||||
int headerSize() const;
|
||||
void prepareBuffers();
|
||||
void finalizeEncoding();
|
||||
|
||||
void writeHeader();
|
||||
void updateFramesReadyCount();
|
||||
[[nodiscard]] bool readHeader(const FrameRequest &request);
|
||||
[[nodiscard]] ReadResult readCompressedFrame();
|
||||
|
||||
QByteArray _data;
|
||||
EncodeFields _encode;
|
||||
QSize _size;
|
||||
QSize _original;
|
||||
EncodedStorage _uncompressed;
|
||||
EncodedStorage _previous;
|
||||
FFmpeg::SwscalePointer _decodeContext;
|
||||
QImage _firstFrame;
|
||||
int _frameRate = 0;
|
||||
int _framesCount = 0;
|
||||
int _framesReady = 0;
|
||||
int _offset = 0;
|
||||
int _offsetFrameIndex = 0;
|
||||
Encoder _encoder = Encoder::YUV420A4_LZ4;
|
||||
FnMut<void(QByteArray &&cached)> _put;
|
||||
|
||||
};
|
||||
|
||||
} // namespace Lottie
|
|
@ -1,41 +0,0 @@
|
|||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#include "lottie/lottie_common.h"
|
||||
|
||||
#include "base/algorithm.h"
|
||||
|
||||
#include <QFile>
|
||||
|
||||
namespace Lottie {
|
||||
namespace {
|
||||
|
||||
QByteArray ReadFile(const QString &filepath) {
|
||||
auto f = QFile(filepath);
|
||||
return (f.size() <= kMaxFileSize && f.open(QIODevice::ReadOnly))
|
||||
? f.readAll()
|
||||
: QByteArray();
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
QSize FrameRequest::size(const QSize &original) const {
|
||||
Expects(!empty());
|
||||
|
||||
const auto result = original.scaled(box, Qt::KeepAspectRatio);
|
||||
const auto skipw = result.width() % 8;
|
||||
const auto skiph = result.height() % 8;
|
||||
return QSize(
|
||||
std::max(result.width() - skipw, 8),
|
||||
std::max(result.height() - skiph, 8));
|
||||
}
|
||||
|
||||
QByteArray ReadContent(const QByteArray &data, const QString &filepath) {
|
||||
return data.isEmpty() ? ReadFile(filepath) : base::duplicate(data);
|
||||
}
|
||||
|
||||
} // namespace Lottie
|
|
@ -1,66 +0,0 @@
|
|||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base/basic_types.h"
|
||||
#include "base/variant.h"
|
||||
|
||||
#include <QSize>
|
||||
#include <QColor>
|
||||
#include <crl/crl_time.h>
|
||||
#include <vector>
|
||||
|
||||
namespace Lottie {
|
||||
|
||||
inline constexpr auto kTimeUnknown = std::numeric_limits<crl::time>::min();
|
||||
inline constexpr auto kMaxFileSize = 2 * 1024 * 1024;
|
||||
|
||||
class Animation;
|
||||
|
||||
struct Information {
|
||||
int frameRate = 0;
|
||||
int framesCount = 0;
|
||||
QSize size;
|
||||
};
|
||||
|
||||
enum class Error {
|
||||
ParseFailed,
|
||||
NotSupported,
|
||||
};
|
||||
|
||||
struct FrameRequest {
|
||||
QSize box;
|
||||
std::optional<QColor> colored;
|
||||
|
||||
[[nodiscard]] bool empty() const {
|
||||
return box.isEmpty();
|
||||
}
|
||||
[[nodiscard]] QSize size(const QSize &original) const;
|
||||
|
||||
[[nodiscard]] bool operator==(const FrameRequest &other) const {
|
||||
return (box == other.box)
|
||||
&& (colored == other.colored);
|
||||
}
|
||||
[[nodiscard]] bool operator!=(const FrameRequest &other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
};
|
||||
|
||||
enum class Quality : char {
|
||||
Default,
|
||||
High,
|
||||
};
|
||||
|
||||
struct ColorReplacements {
|
||||
std::vector<std::pair<std::uint32_t, std::uint32_t>> replacements;
|
||||
uint8 tag = 0;
|
||||
};
|
||||
|
||||
QByteArray ReadContent(const QByteArray &data, const QString &filepath);
|
||||
|
||||
} // namespace Lottie
|
|
@ -1,612 +0,0 @@
|
|||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#include "lottie/lottie_frame_renderer.h"
|
||||
|
||||
#include "lottie/lottie_player.h"
|
||||
#include "lottie/lottie_animation.h"
|
||||
#include "lottie/lottie_cache.h"
|
||||
#include "base/flat_map.h"
|
||||
#include "logs.h"
|
||||
|
||||
#include <QPainter>
|
||||
#include <rlottie.h>
|
||||
#include <range/v3/algorithm/find.hpp>
|
||||
#include <range/v3/algorithm/count_if.hpp>
|
||||
|
||||
namespace Images {
|
||||
QImage prepareColored(QColor add, QImage image);
|
||||
} // namespace Images
|
||||
|
||||
namespace Lottie {
|
||||
namespace {
|
||||
|
||||
std::weak_ptr<FrameRenderer> GlobalInstance;
|
||||
|
||||
constexpr auto kImageFormat = QImage::Format_ARGB32_Premultiplied;
|
||||
|
||||
bool GoodStorageForFrame(const QImage &storage, QSize size) {
|
||||
return !storage.isNull()
|
||||
&& (storage.format() == kImageFormat)
|
||||
&& (storage.size() == size)
|
||||
&& storage.isDetached();
|
||||
}
|
||||
|
||||
QImage CreateFrameStorage(QSize size) {
|
||||
return QImage(size, kImageFormat);
|
||||
}
|
||||
|
||||
int GetLottieFrameRate(not_null<rlottie::Animation*> animation, Quality quality) {
|
||||
const auto rate = int(qRound(animation->frameRate()));
|
||||
return (quality == Quality::Default && rate == 60) ? (rate / 2) : rate;
|
||||
}
|
||||
|
||||
int GetLottieFramesCount(not_null<rlottie::Animation*> animation, Quality quality) {
|
||||
const auto rate = int(qRound(animation->frameRate()));
|
||||
const auto count = int(animation->totalFrame());
|
||||
return (quality == Quality::Default && rate == 60) ? (count / 2) : count;
|
||||
}
|
||||
|
||||
int GetLottieFrameIndex(not_null<rlottie::Animation*> animation, Quality quality, int index) {
|
||||
const auto rate = int(qRound(animation->frameRate()));
|
||||
return (quality == Quality::Default && rate == 60) ? (index * 2) : index;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
class FrameRendererObject final {
|
||||
public:
|
||||
explicit FrameRendererObject(
|
||||
crl::weak_on_queue<FrameRendererObject> weak);
|
||||
|
||||
void append(
|
||||
std::unique_ptr<SharedState> entry,
|
||||
const FrameRequest &request);
|
||||
void frameShown();
|
||||
void updateFrameRequest(
|
||||
not_null<SharedState*> entry,
|
||||
const FrameRequest &request);
|
||||
void remove(not_null<SharedState*> entry);
|
||||
|
||||
private:
|
||||
struct Entry {
|
||||
std::unique_ptr<SharedState> state;
|
||||
FrameRequest request;
|
||||
};
|
||||
|
||||
static not_null<SharedState*> StateFromEntry(const Entry &entry) {
|
||||
return entry.state.get();
|
||||
}
|
||||
|
||||
void queueGenerateFrames();
|
||||
void generateFrames();
|
||||
|
||||
crl::weak_on_queue<FrameRendererObject> _weak;
|
||||
std::vector<Entry> _entries;
|
||||
bool _queued = false;
|
||||
|
||||
};
|
||||
|
||||
[[nodiscard]] bool GoodForRequest(
|
||||
const QImage &image,
|
||||
const FrameRequest &request) {
|
||||
if (request.box.isEmpty()) {
|
||||
return true;
|
||||
} else if (request.colored.has_value()) {
|
||||
return false;
|
||||
}
|
||||
const auto size = image.size();
|
||||
return (request.box.width() == size.width())
|
||||
|| (request.box.height() == size.height());
|
||||
}
|
||||
|
||||
[[nodiscard]] QImage PrepareByRequest(
|
||||
const QImage &original,
|
||||
const FrameRequest &request,
|
||||
QImage storage) {
|
||||
Expects(!request.box.isEmpty());
|
||||
|
||||
const auto size = request.size(original.size());
|
||||
if (!GoodStorageForFrame(storage, size)) {
|
||||
storage = CreateFrameStorage(size);
|
||||
}
|
||||
storage.fill(Qt::transparent);
|
||||
|
||||
{
|
||||
QPainter p(&storage);
|
||||
p.setRenderHint(QPainter::Antialiasing);
|
||||
p.setRenderHint(QPainter::SmoothPixmapTransform);
|
||||
p.setRenderHint(QPainter::HighQualityAntialiasing);
|
||||
p.drawImage(QRect(QPoint(), size), original);
|
||||
}
|
||||
if (request.colored.has_value()) {
|
||||
storage = Images::prepareColored(*request.colored, std::move(storage));
|
||||
}
|
||||
return storage;
|
||||
}
|
||||
|
||||
QImage PrepareFrameByRequest(
|
||||
not_null<Frame*> frame,
|
||||
bool useExistingPrepared = false) {
|
||||
Expects(!frame->original.isNull());
|
||||
|
||||
if (GoodForRequest(frame->original, frame->request)) {
|
||||
return frame->original;
|
||||
} else if (frame->prepared.isNull() || !useExistingPrepared) {
|
||||
frame->prepared = PrepareByRequest(
|
||||
frame->original,
|
||||
frame->request,
|
||||
std::move(frame->prepared));
|
||||
}
|
||||
return frame->prepared;
|
||||
}
|
||||
|
||||
FrameRendererObject::FrameRendererObject(
|
||||
crl::weak_on_queue<FrameRendererObject> weak)
|
||||
: _weak(std::move(weak)) {
|
||||
}
|
||||
|
||||
void FrameRendererObject::append(
|
||||
std::unique_ptr<SharedState> state,
|
||||
const FrameRequest &request) {
|
||||
_entries.push_back({ std::move(state), request });
|
||||
queueGenerateFrames();
|
||||
}
|
||||
|
||||
void FrameRendererObject::frameShown() {
|
||||
queueGenerateFrames();
|
||||
}
|
||||
|
||||
void FrameRendererObject::updateFrameRequest(
|
||||
not_null<SharedState*> entry,
|
||||
const FrameRequest &request) {
|
||||
const auto i = ranges::find(_entries, entry, &StateFromEntry);
|
||||
Assert(i != end(_entries));
|
||||
i->request = request;
|
||||
}
|
||||
|
||||
void FrameRendererObject::remove(not_null<SharedState*> entry) {
|
||||
const auto i = ranges::find(_entries, entry, &StateFromEntry);
|
||||
Assert(i != end(_entries));
|
||||
_entries.erase(i);
|
||||
}
|
||||
|
||||
void FrameRendererObject::generateFrames() {
|
||||
auto players = base::flat_map<Player*, base::weak_ptr<Player>>();
|
||||
const auto renderOne = [&](const Entry &entry) {
|
||||
const auto result = entry.state->renderNextFrame(entry.request);
|
||||
if (const auto player = result.notify.get()) {
|
||||
players.emplace(player, result.notify);
|
||||
}
|
||||
return result.rendered;
|
||||
};
|
||||
const auto rendered = ranges::count_if(_entries, renderOne);
|
||||
if (rendered) {
|
||||
if (!players.empty()) {
|
||||
crl::on_main([players = std::move(players)] {
|
||||
for (const auto &[player, weak] : players) {
|
||||
if (weak) {
|
||||
weak->checkStep();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
queueGenerateFrames();
|
||||
}
|
||||
}
|
||||
|
||||
void FrameRendererObject::queueGenerateFrames() {
|
||||
if (_queued) {
|
||||
return;
|
||||
}
|
||||
_queued = true;
|
||||
_weak.with([](FrameRendererObject &that) {
|
||||
that._queued = false;
|
||||
that.generateFrames();
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
Information SharedState::CalculateInformation(
|
||||
Quality quality,
|
||||
rlottie::Animation *animation,
|
||||
Cache *cache) {
|
||||
Expects(animation != nullptr || cache != nullptr);
|
||||
|
||||
auto width = size_t(0);
|
||||
auto height = size_t(0);
|
||||
if (animation) {
|
||||
animation->size(width, height);
|
||||
} else {
|
||||
width = cache->originalSize().width();
|
||||
height = cache->originalSize().height();
|
||||
}
|
||||
const auto rate = animation
|
||||
? GetLottieFrameRate(animation, quality)
|
||||
: cache->frameRate();
|
||||
const auto count = animation
|
||||
? GetLottieFramesCount(animation, quality)
|
||||
: cache->framesCount();
|
||||
|
||||
auto result = Information();
|
||||
result.size = QSize(
|
||||
(width > 0 && width <= kMaxSize) ? int(width) : 0,
|
||||
(height > 0 && height <= kMaxSize) ? int(height) : 0);
|
||||
result.frameRate = (rate > 0 && rate <= kMaxFrameRate) ? int(rate) : 0;
|
||||
result.framesCount = (count > 0 && count <= kMaxFramesCount)
|
||||
? int(count)
|
||||
: 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
SharedState::SharedState(
|
||||
std::unique_ptr<rlottie::Animation> animation,
|
||||
const FrameRequest &request,
|
||||
Quality quality)
|
||||
: _info(CalculateInformation(quality, animation.get(), nullptr))
|
||||
, _quality(quality)
|
||||
, _animation(std::move(animation)) {
|
||||
construct(request);
|
||||
}
|
||||
|
||||
SharedState::SharedState(
|
||||
const QByteArray &content,
|
||||
const ColorReplacements *replacements,
|
||||
std::unique_ptr<rlottie::Animation> animation,
|
||||
std::unique_ptr<Cache> cache,
|
||||
const FrameRequest &request,
|
||||
Quality quality)
|
||||
: _info(CalculateInformation(quality, animation.get(), cache.get()))
|
||||
, _quality(quality)
|
||||
, _cache(std::move(cache))
|
||||
, _animation(std::move(animation))
|
||||
, _content(content)
|
||||
, _replacements(replacements) {
|
||||
construct(request);
|
||||
}
|
||||
|
||||
void SharedState::construct(const FrameRequest &request) {
|
||||
if (!isValid()) {
|
||||
return;
|
||||
}
|
||||
auto cover = _cache ? _cache->takeFirstFrame() : QImage();
|
||||
if (!cover.isNull()) {
|
||||
init(std::move(cover), request);
|
||||
return;
|
||||
}
|
||||
if (_cache) {
|
||||
_cache->init(
|
||||
_info.size,
|
||||
_info.frameRate,
|
||||
_info.framesCount,
|
||||
request);
|
||||
}
|
||||
renderFrame(cover, request, 0);
|
||||
init(std::move(cover), request);
|
||||
}
|
||||
|
||||
bool SharedState::isValid() const {
|
||||
return (_info.framesCount > 0)
|
||||
&& (_info.frameRate > 0)
|
||||
&& !_info.size.isEmpty();
|
||||
}
|
||||
|
||||
void SharedState::renderFrame(
|
||||
QImage &image,
|
||||
const FrameRequest &request,
|
||||
int index) {
|
||||
if (!isValid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto size = request.box.isEmpty()
|
||||
? _info.size
|
||||
: request.size(_info.size);
|
||||
if (!GoodStorageForFrame(image, size)) {
|
||||
image = CreateFrameStorage(size);
|
||||
}
|
||||
if (_cache && _cache->renderFrame(image, request, index)) {
|
||||
return;
|
||||
} else if (!_animation) {
|
||||
_animation = details::CreateFromContent(_content, _replacements);
|
||||
}
|
||||
|
||||
image.fill(Qt::transparent);
|
||||
auto surface = rlottie::Surface(
|
||||
reinterpret_cast<uint32_t*>(image.bits()),
|
||||
image.width(),
|
||||
image.height(),
|
||||
image.bytesPerLine());
|
||||
_animation->renderSync(
|
||||
GetLottieFrameIndex(_animation.get(), _quality, index),
|
||||
surface);
|
||||
if (_cache) {
|
||||
_cache->appendFrame(image, request, index);
|
||||
if (_cache->framesReady() == _cache->framesCount()) {
|
||||
_animation = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SharedState::init(QImage cover, const FrameRequest &request) {
|
||||
Expects(!initialized());
|
||||
|
||||
_frames[0].request = request;
|
||||
_frames[0].original = std::move(cover);
|
||||
}
|
||||
|
||||
void SharedState::start(
|
||||
not_null<Player*> owner,
|
||||
crl::time started,
|
||||
crl::time delay,
|
||||
int skippedFrames) {
|
||||
_owner = owner;
|
||||
_started = started;
|
||||
_delay = delay;
|
||||
_skippedFrames = skippedFrames;
|
||||
_counter.store(0, std::memory_order_release);
|
||||
}
|
||||
|
||||
bool IsRendered(not_null<const Frame*> frame) {
|
||||
return (frame->displayed == kTimeUnknown);
|
||||
}
|
||||
|
||||
void SharedState::renderNextFrame(
|
||||
not_null<Frame*> frame,
|
||||
const FrameRequest &request) {
|
||||
Expects(_info.framesCount > 0);
|
||||
|
||||
renderFrame(
|
||||
frame->original,
|
||||
request,
|
||||
(++_frameIndex) % _info.framesCount);
|
||||
frame->request = request;
|
||||
PrepareFrameByRequest(frame);
|
||||
frame->index = _frameIndex;
|
||||
frame->displayed = kTimeUnknown;
|
||||
}
|
||||
|
||||
auto SharedState::renderNextFrame(const FrameRequest &request)
|
||||
-> RenderResult {
|
||||
const auto prerender = [&](int index) -> RenderResult {
|
||||
const auto frame = getFrame(index);
|
||||
const auto next = getFrame((index + 1) % kFramesCount);
|
||||
if (!IsRendered(frame)) {
|
||||
renderNextFrame(frame, request);
|
||||
return { true };
|
||||
} else if (!IsRendered(next)) {
|
||||
renderNextFrame(next, request);
|
||||
return { true };
|
||||
}
|
||||
return { false };
|
||||
};
|
||||
const auto present = [&](int counter, int index) -> RenderResult {
|
||||
const auto frame = getFrame(index);
|
||||
if (!IsRendered(frame)) {
|
||||
renderNextFrame(frame, request);
|
||||
}
|
||||
frame->display = countFrameDisplayTime(frame->index);
|
||||
|
||||
// Release this frame to the main thread for rendering.
|
||||
_counter.store(
|
||||
(counter + 1) % (2 * kFramesCount),
|
||||
std::memory_order_release);
|
||||
return { true, _owner };
|
||||
};
|
||||
|
||||
switch (counter()) {
|
||||
case 0: return present(0, 1);
|
||||
case 1: return prerender(2);
|
||||
case 2: return present(2, 2);
|
||||
case 3: return prerender(3);
|
||||
case 4: return present(4, 3);
|
||||
case 5: return prerender(0);
|
||||
case 6: return present(6, 0);
|
||||
case 7: return prerender(1);
|
||||
}
|
||||
Unexpected("Counter value in Lottie::SharedState::renderNextFrame.");
|
||||
}
|
||||
|
||||
crl::time SharedState::countFrameDisplayTime(int index) const {
|
||||
return _started
|
||||
+ _delay
|
||||
+ crl::time(1000) * (_skippedFrames + index) / _info.frameRate;
|
||||
}
|
||||
|
||||
int SharedState::counter() const {
|
||||
return _counter.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
bool SharedState::initialized() const {
|
||||
return (counter() != kCounterUninitialized);
|
||||
}
|
||||
|
||||
not_null<Frame*> SharedState::getFrame(int index) {
|
||||
Expects(index >= 0 && index < kFramesCount);
|
||||
|
||||
return &_frames[index];
|
||||
}
|
||||
|
||||
not_null<const Frame*> SharedState::getFrame(int index) const {
|
||||
Expects(index >= 0 && index < kFramesCount);
|
||||
|
||||
return &_frames[index];
|
||||
}
|
||||
|
||||
Information SharedState::information() const {
|
||||
return isValid() ? _info : Information();
|
||||
}
|
||||
|
||||
not_null<Frame*> SharedState::frameForPaint() {
|
||||
const auto result = getFrame(counter() / 2);
|
||||
Assert(!result->original.isNull());
|
||||
Assert(result->displayed != kTimeUnknown);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
int SharedState::framesCount() const {
|
||||
return _info.framesCount;
|
||||
}
|
||||
|
||||
crl::time SharedState::nextFrameDisplayTime() const {
|
||||
const auto frameDisplayTime = [&](int counter) {
|
||||
const auto next = (counter + 1) % (2 * kFramesCount);
|
||||
const auto index = next / 2;
|
||||
const auto frame = getFrame(index);
|
||||
if (frame->displayed != kTimeUnknown) {
|
||||
// Frame already displayed, but not yet shown.
|
||||
return kFrameDisplayTimeAlreadyDone;
|
||||
}
|
||||
Assert(IsRendered(frame));
|
||||
Assert(frame->display != kTimeUnknown);
|
||||
|
||||
return frame->display;
|
||||
};
|
||||
|
||||
switch (counter()) {
|
||||
case 0: return kTimeUnknown;
|
||||
case 1: return frameDisplayTime(1);
|
||||
case 2: return kTimeUnknown;
|
||||
case 3: return frameDisplayTime(3);
|
||||
case 4: return kTimeUnknown;
|
||||
case 5: return frameDisplayTime(5);
|
||||
case 6: return kTimeUnknown;
|
||||
case 7: return frameDisplayTime(7);
|
||||
}
|
||||
Unexpected("Counter value in VideoTrack::Shared::nextFrameDisplayTime.");
|
||||
}
|
||||
|
||||
void SharedState::addTimelineDelay(crl::time delayed, int skippedFrames) {
|
||||
if (!delayed && !skippedFrames) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto recountCurrentFrame = [&](int counter) {
|
||||
_delay += delayed;
|
||||
_skippedFrames += skippedFrames;
|
||||
|
||||
const auto next = (counter + 1) % (2 * kFramesCount);
|
||||
const auto index = next / 2;
|
||||
const auto frame = getFrame(index);
|
||||
if (frame->displayed != kTimeUnknown) {
|
||||
// Frame already displayed.
|
||||
return;
|
||||
}
|
||||
Assert(IsRendered(frame));
|
||||
Assert(frame->display != kTimeUnknown);
|
||||
frame->display = countFrameDisplayTime(frame->index);
|
||||
};
|
||||
|
||||
switch (counter()) {
|
||||
case 0: Unexpected("Value 0 in SharedState::addTimelineDelay.");
|
||||
case 1: return recountCurrentFrame(1);
|
||||
case 2: Unexpected("Value 2 in SharedState::addTimelineDelay.");
|
||||
case 3: return recountCurrentFrame(3);
|
||||
case 4: Unexpected("Value 4 in SharedState::addTimelineDelay.");
|
||||
case 5: return recountCurrentFrame(5);
|
||||
case 6: Unexpected("Value 6 in SharedState::addTimelineDelay.");
|
||||
case 7: return recountCurrentFrame(7);
|
||||
}
|
||||
Unexpected("Counter value in VideoTrack::Shared::nextFrameDisplayTime.");
|
||||
}
|
||||
|
||||
void SharedState::markFrameDisplayed(crl::time now) {
|
||||
const auto mark = [&](int counter) {
|
||||
const auto next = (counter + 1) % (2 * kFramesCount);
|
||||
const auto index = next / 2;
|
||||
const auto frame = getFrame(index);
|
||||
if (frame->displayed == kTimeUnknown) {
|
||||
frame->displayed = now;
|
||||
}
|
||||
};
|
||||
|
||||
switch (counter()) {
|
||||
case 0: Unexpected("Value 0 in SharedState::markFrameDisplayed.");
|
||||
case 1: return mark(1);
|
||||
case 2: Unexpected("Value 2 in SharedState::markFrameDisplayed.");
|
||||
case 3: return mark(3);
|
||||
case 4: Unexpected("Value 4 in SharedState::markFrameDisplayed.");
|
||||
case 5: return mark(5);
|
||||
case 6: Unexpected("Value 6 in SharedState::markFrameDisplayed.");
|
||||
case 7: return mark(7);
|
||||
}
|
||||
Unexpected("Counter value in Lottie::SharedState::markFrameDisplayed.");
|
||||
}
|
||||
|
||||
bool SharedState::markFrameShown() {
|
||||
const auto jump = [&](int counter) {
|
||||
const auto next = (counter + 1) % (2 * kFramesCount);
|
||||
const auto index = next / 2;
|
||||
const auto frame = getFrame(index);
|
||||
if (frame->displayed == kTimeUnknown) {
|
||||
return false;
|
||||
}
|
||||
_counter.store(
|
||||
next,
|
||||
std::memory_order_release);
|
||||
return true;
|
||||
};
|
||||
|
||||
switch (counter()) {
|
||||
case 0: return false;
|
||||
case 1: return jump(1);
|
||||
case 2: return false;
|
||||
case 3: return jump(3);
|
||||
case 4: return false;
|
||||
case 5: return jump(5);
|
||||
case 6: return false;
|
||||
case 7: return jump(7);
|
||||
}
|
||||
Unexpected("Counter value in Lottie::SharedState::markFrameShown.");
|
||||
}
|
||||
|
||||
SharedState::~SharedState() = default;
|
||||
|
||||
std::shared_ptr<FrameRenderer> FrameRenderer::CreateIndependent() {
|
||||
return std::make_shared<FrameRenderer>();
|
||||
}
|
||||
|
||||
std::shared_ptr<FrameRenderer> FrameRenderer::Instance() {
|
||||
if (auto result = GlobalInstance.lock()) {
|
||||
return result;
|
||||
}
|
||||
auto result = CreateIndependent();
|
||||
GlobalInstance = result;
|
||||
return result;
|
||||
}
|
||||
|
||||
void FrameRenderer::append(
|
||||
std::unique_ptr<SharedState> entry,
|
||||
const FrameRequest &request) {
|
||||
_wrapped.with([=, entry = std::move(entry)](
|
||||
FrameRendererObject &unwrapped) mutable {
|
||||
unwrapped.append(std::move(entry), request);
|
||||
});
|
||||
}
|
||||
|
||||
void FrameRenderer::frameShown() {
|
||||
_wrapped.with([=](FrameRendererObject &unwrapped) {
|
||||
unwrapped.frameShown();
|
||||
});
|
||||
}
|
||||
|
||||
void FrameRenderer::updateFrameRequest(
|
||||
not_null<SharedState*> entry,
|
||||
const FrameRequest &request) {
|
||||
_wrapped.with([=](FrameRendererObject &unwrapped) {
|
||||
unwrapped.updateFrameRequest(entry, request);
|
||||
});
|
||||
}
|
||||
|
||||
void FrameRenderer::remove(not_null<SharedState*> entry) {
|
||||
_wrapped.with([=](FrameRendererObject &unwrapped) {
|
||||
unwrapped.remove(entry);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Lottie
|
|
@ -1,160 +0,0 @@
|
|||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base/basic_types.h"
|
||||
#include "base/weak_ptr.h"
|
||||
#include "lottie/lottie_common.h"
|
||||
|
||||
#include <QImage>
|
||||
#include <QSize>
|
||||
#include <crl/crl_time.h>
|
||||
#include <crl/crl_object_on_queue.h>
|
||||
#include <limits>
|
||||
|
||||
namespace rlottie {
|
||||
class Animation;
|
||||
} // namespace rlottie
|
||||
|
||||
namespace Lottie {
|
||||
|
||||
// Frame rate can be 1, 2, ... , 29, 30 or 60.
|
||||
inline constexpr auto kNormalFrameRate = 30;
|
||||
inline constexpr auto kMaxFrameRate = 60;
|
||||
inline constexpr auto kMaxSize = 4096;
|
||||
inline constexpr auto kMaxFramesCount = 210;
|
||||
inline constexpr auto kFrameDisplayTimeAlreadyDone
|
||||
= std::numeric_limits<crl::time>::max();
|
||||
inline constexpr auto kDisplayedInitial = crl::time(-1);
|
||||
|
||||
class Player;
|
||||
class Cache;
|
||||
|
||||
struct Frame {
|
||||
QImage original;
|
||||
crl::time displayed = kDisplayedInitial;
|
||||
crl::time display = kTimeUnknown;
|
||||
int index = 0;
|
||||
|
||||
FrameRequest request;
|
||||
QImage prepared;
|
||||
};
|
||||
|
||||
QImage PrepareFrameByRequest(
|
||||
not_null<Frame*> frame,
|
||||
bool useExistingPrepared);
|
||||
|
||||
class SharedState {
|
||||
public:
|
||||
SharedState(
|
||||
std::unique_ptr<rlottie::Animation> animation,
|
||||
const FrameRequest &request,
|
||||
Quality quality);
|
||||
SharedState(
|
||||
const QByteArray &content,
|
||||
const ColorReplacements *replacements,
|
||||
std::unique_ptr<rlottie::Animation> animation,
|
||||
std::unique_ptr<Cache> cache,
|
||||
const FrameRequest &request,
|
||||
Quality quality);
|
||||
|
||||
void start(
|
||||
not_null<Player*> owner,
|
||||
crl::time now,
|
||||
crl::time delay = 0,
|
||||
int skippedFrames = 0);
|
||||
|
||||
[[nodiscard]] Information information() const;
|
||||
[[nodiscard]] bool initialized() const;
|
||||
|
||||
[[nodiscard]] not_null<Frame*> frameForPaint();
|
||||
[[nodiscard]] int framesCount() const;
|
||||
[[nodiscard]] crl::time nextFrameDisplayTime() const;
|
||||
void addTimelineDelay(crl::time delayed, int skippedFrames = 0);
|
||||
void markFrameDisplayed(crl::time now);
|
||||
bool markFrameShown();
|
||||
|
||||
void renderFrame(QImage &image, const FrameRequest &request, int index);
|
||||
|
||||
struct RenderResult {
|
||||
bool rendered = false;
|
||||
base::weak_ptr<Player> notify;
|
||||
};
|
||||
[[nodiscard]] RenderResult renderNextFrame(const FrameRequest &request);
|
||||
|
||||
~SharedState();
|
||||
|
||||
private:
|
||||
static Information CalculateInformation(
|
||||
Quality quality,
|
||||
rlottie::Animation *animation,
|
||||
Cache *cache);
|
||||
|
||||
void construct(const FrameRequest &request);
|
||||
bool isValid() const;
|
||||
void init(QImage cover, const FrameRequest &request);
|
||||
void renderNextFrame(
|
||||
not_null<Frame*> frame,
|
||||
const FrameRequest &request);
|
||||
[[nodiscard]] crl::time countFrameDisplayTime(int index) const;
|
||||
[[nodiscard]] not_null<Frame*> getFrame(int index);
|
||||
[[nodiscard]] not_null<const Frame*> getFrame(int index) const;
|
||||
[[nodiscard]] int counter() const;
|
||||
|
||||
// crl::queue changes 0,2,4,6 to 1,3,5,7.
|
||||
// main thread changes 1,3,5,7 to 2,4,6,0.
|
||||
static constexpr auto kCounterUninitialized = -1;
|
||||
std::atomic<int> _counter = kCounterUninitialized;
|
||||
|
||||
static constexpr auto kFramesCount = 4;
|
||||
std::array<Frame, kFramesCount> _frames;
|
||||
|
||||
base::weak_ptr<Player> _owner;
|
||||
crl::time _started = kTimeUnknown;
|
||||
|
||||
// (_counter % 2) == 1 main thread can write _delay.
|
||||
// (_counter % 2) == 0 crl::queue can read _delay.
|
||||
crl::time _delay = kTimeUnknown;
|
||||
|
||||
int _frameIndex = 0;
|
||||
int _skippedFrames = 0;
|
||||
const Information _info;
|
||||
const Quality _quality = Quality::Default;
|
||||
|
||||
const std::unique_ptr<Cache> _cache;
|
||||
|
||||
std::unique_ptr<rlottie::Animation> _animation;
|
||||
const QByteArray _content;
|
||||
const ColorReplacements *_replacements = nullptr;
|
||||
|
||||
};
|
||||
|
||||
class FrameRendererObject;
|
||||
|
||||
class FrameRenderer final {
|
||||
public:
|
||||
static std::shared_ptr<FrameRenderer> CreateIndependent();
|
||||
static std::shared_ptr<FrameRenderer> Instance();
|
||||
|
||||
void append(
|
||||
std::unique_ptr<SharedState> entry,
|
||||
const FrameRequest &request);
|
||||
|
||||
void updateFrameRequest(
|
||||
not_null<SharedState*> entry,
|
||||
const FrameRequest &request);
|
||||
void frameShown();
|
||||
void remove(not_null<SharedState*> state);
|
||||
|
||||
private:
|
||||
using Implementation = FrameRendererObject;
|
||||
crl::object_on_queue<Implementation> _wrapped;
|
||||
|
||||
};
|
||||
|
||||
} // namespace Lottie
|
|
@ -1,389 +0,0 @@
|
|||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#include "lottie/lottie_multi_player.h"
|
||||
|
||||
#include "lottie/lottie_frame_renderer.h"
|
||||
#include "lottie/lottie_animation.h"
|
||||
#include "logs.h"
|
||||
|
||||
#include <range/v3/algorithm/remove.hpp>
|
||||
|
||||
namespace Lottie {
|
||||
|
||||
MultiPlayer::MultiPlayer(
|
||||
Quality quality,
|
||||
std::shared_ptr<FrameRenderer> renderer)
|
||||
: _quality(quality)
|
||||
, _timer([=] { checkNextFrameRender(); })
|
||||
, _renderer(renderer ? std::move(renderer) : FrameRenderer::Instance()) {
|
||||
crl::on_main_update_requests(
|
||||
) | rpl::start_with_next([=] {
|
||||
checkStep();
|
||||
}, _lifetime);
|
||||
}
|
||||
|
||||
MultiPlayer::~MultiPlayer() {
|
||||
for (const auto &[animation, state] : _active) {
|
||||
_renderer->remove(state);
|
||||
}
|
||||
for (const auto &[animation, info] : _paused) {
|
||||
_renderer->remove(info.state);
|
||||
}
|
||||
}
|
||||
|
||||
not_null<Animation*> MultiPlayer::append(
|
||||
FnMut<void(FnMut<void(QByteArray &&cached)>)> get, // Main thread.
|
||||
FnMut<void(QByteArray &&cached)> put, // Unknown thread.
|
||||
const QByteArray &content,
|
||||
const FrameRequest &request) {
|
||||
_animations.push_back(std::make_unique<Animation>(
|
||||
this,
|
||||
std::move(get),
|
||||
std::move(put),
|
||||
content,
|
||||
request,
|
||||
_quality));
|
||||
return _animations.back().get();
|
||||
}
|
||||
|
||||
not_null<Animation*> MultiPlayer::append(
|
||||
const QByteArray &content,
|
||||
const FrameRequest &request) {
|
||||
_animations.push_back(std::make_unique<Animation>(
|
||||
this,
|
||||
content,
|
||||
request,
|
||||
_quality));
|
||||
return _animations.back().get();
|
||||
}
|
||||
|
||||
void MultiPlayer::startAtRightTime(std::unique_ptr<SharedState> state) {
|
||||
if (_started == kTimeUnknown) {
|
||||
_started = crl::now();
|
||||
_lastSyncTime = kTimeUnknown;
|
||||
_delay = 0;
|
||||
}
|
||||
const auto lastSyncTime = (_lastSyncTime != kTimeUnknown)
|
||||
? _lastSyncTime
|
||||
: _started;
|
||||
const auto frameIndex = countFrameIndex(
|
||||
state.get(),
|
||||
lastSyncTime,
|
||||
_delay);
|
||||
state->start(this, _started, _delay, frameIndex);
|
||||
const auto request = state->frameForPaint()->request;
|
||||
_renderer->append(std::move(state), request);
|
||||
}
|
||||
|
||||
int MultiPlayer::countFrameIndex(
|
||||
not_null<SharedState*> state,
|
||||
crl::time time,
|
||||
crl::time delay) const {
|
||||
Expects(time != kTimeUnknown);
|
||||
|
||||
const auto rate = state->information().frameRate;
|
||||
Assert(rate != 0);
|
||||
|
||||
const auto framesTime = time - _started - delay;
|
||||
return ((framesTime + 1) * rate - 1) / 1000;
|
||||
}
|
||||
|
||||
void MultiPlayer::start(
|
||||
not_null<Animation*> animation,
|
||||
std::unique_ptr<SharedState> state) {
|
||||
Expects(state != nullptr);
|
||||
|
||||
const auto paused = _pausedBeforeStart.remove(animation);
|
||||
auto info = StartingInfo{ std::move(state), paused };
|
||||
if (_active.empty()
|
||||
|| (_lastSyncTime == kTimeUnknown
|
||||
&& _nextFrameTime == kTimeUnknown)) {
|
||||
addNewToActive(animation, std::move(info));
|
||||
} else {
|
||||
// We always try to mark as shown at the same time, so we start a new
|
||||
// animation at the same time we mark all existing as shown.
|
||||
_pendingToStart.emplace(animation, std::move(info));
|
||||
}
|
||||
_updates.fire({});
|
||||
}
|
||||
|
||||
void MultiPlayer::addNewToActive(
|
||||
not_null<Animation*> animation,
|
||||
StartingInfo &&info) {
|
||||
_active.emplace(animation, info.state.get());
|
||||
startAtRightTime(std::move(info.state));
|
||||
if (info.paused) {
|
||||
_pendingPause.emplace(animation);
|
||||
}
|
||||
}
|
||||
|
||||
void MultiPlayer::processPending() {
|
||||
Expects(_lastSyncTime != kTimeUnknown);
|
||||
|
||||
for (const auto &animation : base::take(_pendingPause)) {
|
||||
pauseAndSaveState(animation);
|
||||
}
|
||||
for (const auto &animation : base::take(_pendingUnpause)) {
|
||||
unpauseAndKeepUp(animation);
|
||||
}
|
||||
for (auto &[animation, info] : base::take(_pendingToStart)) {
|
||||
addNewToActive(animation, std::move(info));
|
||||
}
|
||||
for (const auto &animation : base::take(_pendingRemove)) {
|
||||
removeNow(animation);
|
||||
}
|
||||
}
|
||||
|
||||
void MultiPlayer::remove(not_null<Animation*> animation) {
|
||||
if (!_active.empty()) {
|
||||
_pendingRemove.emplace(animation);
|
||||
} else {
|
||||
removeNow(animation);
|
||||
}
|
||||
}
|
||||
|
||||
void MultiPlayer::removeNow(not_null<Animation*> animation) {
|
||||
const auto i = _active.find(animation);
|
||||
if (i != end(_active)) {
|
||||
_renderer->remove(i->second);
|
||||
_active.erase(i);
|
||||
}
|
||||
const auto j = _paused.find(animation);
|
||||
if (j != end(_paused)) {
|
||||
_renderer->remove(j->second.state);
|
||||
_paused.erase(j);
|
||||
}
|
||||
|
||||
_pendingRemove.remove(animation);
|
||||
_pendingToStart.remove(animation);
|
||||
_pendingPause.remove(animation);
|
||||
_pendingUnpause.remove(animation);
|
||||
_pausedBeforeStart.remove(animation);
|
||||
_animations.erase(
|
||||
ranges::remove(
|
||||
_animations,
|
||||
animation.get(),
|
||||
&std::unique_ptr<Animation>::get),
|
||||
end(_animations));
|
||||
|
||||
if (_active.empty()) {
|
||||
_nextFrameTime = kTimeUnknown;
|
||||
_timer.cancel();
|
||||
if (_paused.empty()) {
|
||||
_started = kTimeUnknown;
|
||||
_lastSyncTime = kTimeUnknown;
|
||||
_delay = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MultiPlayer::pause(not_null<Animation*> animation) {
|
||||
if (_active.contains(animation)) {
|
||||
_pendingPause.emplace(animation);
|
||||
} else if (_paused.contains(animation)) {
|
||||
_pendingUnpause.remove(animation);
|
||||
} else if (const auto i = _pendingToStart.find(animation); i != end(_pendingToStart)) {
|
||||
i->second.paused = true;
|
||||
} else {
|
||||
_pausedBeforeStart.emplace(animation);
|
||||
}
|
||||
}
|
||||
|
||||
void MultiPlayer::unpause(not_null<Animation*> animation) {
|
||||
if (const auto i = _paused.find(animation); i != end(_paused)) {
|
||||
if (_active.empty()) {
|
||||
unpauseFirst(animation, i->second.state);
|
||||
_paused.erase(i);
|
||||
} else {
|
||||
_pendingUnpause.emplace(animation);
|
||||
}
|
||||
} else if (_pendingPause.contains(animation)) {
|
||||
_pendingPause.remove(animation);
|
||||
} else {
|
||||
const auto i = _pendingToStart.find(animation);
|
||||
if (i != end(_pendingToStart)) {
|
||||
i->second.paused = false;
|
||||
} else {
|
||||
_pausedBeforeStart.remove(animation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MultiPlayer::unpauseFirst(
|
||||
not_null<Animation*> animation,
|
||||
not_null<SharedState*> state) {
|
||||
Expects(_lastSyncTime != kTimeUnknown);
|
||||
|
||||
_active.emplace(animation, state);
|
||||
|
||||
const auto now = crl::now();
|
||||
addTimelineDelay(now - _lastSyncTime);
|
||||
_lastSyncTime = now;
|
||||
|
||||
markFrameShown();
|
||||
}
|
||||
|
||||
void MultiPlayer::pauseAndSaveState(not_null<Animation*> animation) {
|
||||
Expects(_lastSyncTime != kTimeUnknown);
|
||||
|
||||
const auto i = _active.find(animation);
|
||||
Assert(i != end(_active));
|
||||
_paused.emplace(
|
||||
animation,
|
||||
PausedInfo{ i->second, _lastSyncTime, _delay });
|
||||
_active.erase(i);
|
||||
}
|
||||
|
||||
void MultiPlayer::unpauseAndKeepUp(not_null<Animation*> animation) {
|
||||
Expects(_lastSyncTime != kTimeUnknown);
|
||||
|
||||
const auto i = _paused.find(animation);
|
||||
Assert(i != end(_paused));
|
||||
const auto state = i->second.state;
|
||||
const auto frameIndexAtPaused = countFrameIndex(
|
||||
state,
|
||||
i->second.pauseTime,
|
||||
i->second.pauseDelay);
|
||||
const auto frameIndexNow = countFrameIndex(
|
||||
state,
|
||||
_lastSyncTime,
|
||||
_delay);
|
||||
state->addTimelineDelay(
|
||||
(_delay - i->second.pauseDelay),
|
||||
frameIndexNow - frameIndexAtPaused);
|
||||
_active.emplace(animation, state);
|
||||
_paused.erase(i);
|
||||
}
|
||||
|
||||
void MultiPlayer::failed(not_null<Animation*> animation, Error error) {
|
||||
//_updates.fire({ animation, error });
|
||||
}
|
||||
|
||||
rpl::producer<MultiUpdate> MultiPlayer::updates() const {
|
||||
return _updates.events();
|
||||
}
|
||||
|
||||
void MultiPlayer::checkStep() {
|
||||
if (_active.empty() || _nextFrameTime == kFrameDisplayTimeAlreadyDone) {
|
||||
return;
|
||||
} else if (_nextFrameTime != kTimeUnknown) {
|
||||
checkNextFrameRender();
|
||||
} else {
|
||||
checkNextFrameAvailability();
|
||||
}
|
||||
}
|
||||
|
||||
void MultiPlayer::checkNextFrameAvailability() {
|
||||
Expects(_nextFrameTime == kTimeUnknown);
|
||||
|
||||
auto next = kTimeUnknown;
|
||||
for (const auto &[animation, state] : _active) {
|
||||
const auto time = state->nextFrameDisplayTime();
|
||||
if (time == kTimeUnknown) {
|
||||
for (const auto &[animation, state] : _active) {
|
||||
if (state->nextFrameDisplayTime() != kTimeUnknown) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return;
|
||||
} else if (time == kFrameDisplayTimeAlreadyDone) {
|
||||
continue;
|
||||
}
|
||||
if (next == kTimeUnknown || next > time) {
|
||||
next = time;
|
||||
}
|
||||
}
|
||||
if (next == kTimeUnknown) {
|
||||
return;
|
||||
}
|
||||
_nextFrameTime = next;
|
||||
checkNextFrameRender();
|
||||
}
|
||||
|
||||
void MultiPlayer::checkNextFrameRender() {
|
||||
Expects(_nextFrameTime != kTimeUnknown);
|
||||
|
||||
const auto now = crl::now();
|
||||
if (now < _nextFrameTime) {
|
||||
if (!_timer.isActive()) {
|
||||
_timer.callOnce(_nextFrameTime - now);
|
||||
}
|
||||
} else {
|
||||
_timer.cancel();
|
||||
|
||||
markFrameDisplayed(now);
|
||||
addTimelineDelay(now - _nextFrameTime);
|
||||
_lastSyncTime = now;
|
||||
_nextFrameTime = kFrameDisplayTimeAlreadyDone;
|
||||
processPending();
|
||||
_updates.fire({});
|
||||
}
|
||||
}
|
||||
|
||||
void MultiPlayer::updateFrameRequest(
|
||||
not_null<const Animation*> animation,
|
||||
const FrameRequest &request) {
|
||||
const auto state = [&]() -> Lottie::SharedState* {
|
||||
const auto key = animation;
|
||||
if (const auto i = _active.find(animation); i != end(_active)) {
|
||||
return i->second;
|
||||
} else if (const auto j = _paused.find(animation);
|
||||
j != end(_paused)) {
|
||||
return j->second.state;
|
||||
} else if (const auto k = _pendingToStart.find(animation);
|
||||
k != end(_pendingToStart)) {
|
||||
return nullptr;
|
||||
}
|
||||
Unexpected("Animation in MultiPlayer::updateFrameRequest.");
|
||||
}();
|
||||
if (state) {
|
||||
_renderer->updateFrameRequest(state, request);
|
||||
}
|
||||
}
|
||||
|
||||
void MultiPlayer::markFrameDisplayed(crl::time now) {
|
||||
Expects(!_active.empty());
|
||||
|
||||
for (const auto &[animation, state] : _active) {
|
||||
const auto time = state->nextFrameDisplayTime();
|
||||
Assert(time != kTimeUnknown);
|
||||
if (time == kFrameDisplayTimeAlreadyDone) {
|
||||
continue;
|
||||
} else if (now >= time) {
|
||||
state->markFrameDisplayed(now);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MultiPlayer::addTimelineDelay(crl::time delayed) {
|
||||
Expects(!_active.empty());
|
||||
|
||||
for (const auto &[animation, state] : _active) {
|
||||
state->addTimelineDelay(delayed);
|
||||
}
|
||||
_delay += delayed;
|
||||
}
|
||||
|
||||
bool MultiPlayer::markFrameShown() {
|
||||
if (_nextFrameTime == kFrameDisplayTimeAlreadyDone) {
|
||||
_nextFrameTime = kTimeUnknown;
|
||||
}
|
||||
auto count = 0;
|
||||
for (const auto &[animation, state] : _active) {
|
||||
if (state->markFrameShown()) {
|
||||
++count;
|
||||
}
|
||||
}
|
||||
if (count) {
|
||||
_renderer->frameShown();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Lottie
|
|
@ -1,114 +0,0 @@
|
|||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "lottie/lottie_player.h"
|
||||
#include "base/timer.h"
|
||||
#include "base/algorithm.h"
|
||||
#include "base/flat_set.h"
|
||||
#include "base/flat_map.h"
|
||||
|
||||
#include <rpl/event_stream.h>
|
||||
|
||||
namespace Lottie {
|
||||
|
||||
class Animation;
|
||||
class FrameRenderer;
|
||||
|
||||
struct MultiUpdate {
|
||||
//base::variant<
|
||||
// std::pair<Animation*, Information>,
|
||||
// DisplayMultiFrameRequest,
|
||||
// std::pair<Animation*, Error>> data;
|
||||
};
|
||||
|
||||
class MultiPlayer final : public Player {
|
||||
public:
|
||||
MultiPlayer(
|
||||
Quality quality = Quality::Default,
|
||||
std::shared_ptr<FrameRenderer> renderer = nullptr);
|
||||
~MultiPlayer();
|
||||
|
||||
void start(
|
||||
not_null<Animation*> animation,
|
||||
std::unique_ptr<SharedState> state) override;
|
||||
void failed(not_null<Animation*> animation, Error error) override;
|
||||
void updateFrameRequest(
|
||||
not_null<const Animation*> animation,
|
||||
const FrameRequest &request) override;
|
||||
bool markFrameShown() override;
|
||||
void checkStep() override;
|
||||
|
||||
not_null<Animation*> append(
|
||||
FnMut<void(FnMut<void(QByteArray &&cached)>)> get, // Main thread.
|
||||
FnMut<void(QByteArray &&cached)> put, // Unknown thread.
|
||||
const QByteArray &content,
|
||||
const FrameRequest &request);
|
||||
not_null<Animation*> append(
|
||||
const QByteArray &content,
|
||||
const FrameRequest &request);
|
||||
|
||||
rpl::producer<MultiUpdate> updates() const;
|
||||
|
||||
void remove(not_null<Animation*> animation);
|
||||
|
||||
void pause(not_null<Animation*> animation);
|
||||
void unpause(not_null<Animation*> animation);
|
||||
|
||||
private:
|
||||
struct PausedInfo {
|
||||
not_null<SharedState*> state;
|
||||
crl::time pauseTime = kTimeUnknown;
|
||||
crl::time pauseDelay = kTimeUnknown;
|
||||
};
|
||||
struct StartingInfo {
|
||||
std::unique_ptr<SharedState> state;
|
||||
bool paused = false;
|
||||
};
|
||||
|
||||
void addNewToActive(
|
||||
not_null<Animation*> animation,
|
||||
StartingInfo &&info);
|
||||
[[nodiscard]] int countFrameIndex(
|
||||
not_null<SharedState*> state,
|
||||
crl::time time,
|
||||
crl::time delay) const;
|
||||
void startAtRightTime(std::unique_ptr<SharedState> state);
|
||||
void processPending();
|
||||
void markFrameDisplayed(crl::time now);
|
||||
void addTimelineDelay(crl::time delayed);
|
||||
void checkNextFrameAvailability();
|
||||
void checkNextFrameRender();
|
||||
void unpauseFirst(
|
||||
not_null<Animation*> animation,
|
||||
not_null<SharedState*> state);
|
||||
void pauseAndSaveState(not_null<Animation*> animation);
|
||||
void unpauseAndKeepUp(not_null<Animation*> animation);
|
||||
void removeNow(not_null<Animation*> animation);
|
||||
|
||||
Quality _quality = Quality::Default;
|
||||
base::Timer _timer;
|
||||
const std::shared_ptr<FrameRenderer> _renderer;
|
||||
std::vector<std::unique_ptr<Animation>> _animations;
|
||||
base::flat_map<not_null<Animation*>, not_null<SharedState*>> _active;
|
||||
base::flat_map<not_null<Animation*>, PausedInfo> _paused;
|
||||
base::flat_set<not_null<Animation*>> _pendingPause;
|
||||
base::flat_set<not_null<Animation*>> _pendingUnpause;
|
||||
base::flat_set<not_null<Animation*>> _pausedBeforeStart;
|
||||
base::flat_set<not_null<Animation*>> _pendingRemove;
|
||||
base::flat_map<not_null<Animation*>, StartingInfo> _pendingToStart;
|
||||
crl::time _started = kTimeUnknown;
|
||||
crl::time _lastSyncTime = kTimeUnknown;
|
||||
crl::time _delay = 0;
|
||||
crl::time _nextFrameTime = kTimeUnknown;
|
||||
rpl::event_stream<MultiUpdate> _updates;
|
||||
rpl::lifetime _lifetime;
|
||||
|
||||
};
|
||||
|
||||
} // namespace Lottie
|
|
@ -1,35 +0,0 @@
|
|||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "lottie/lottie_common.h"
|
||||
#include "base/weak_ptr.h"
|
||||
|
||||
#include <rpl/producer.h>
|
||||
|
||||
namespace Lottie {
|
||||
|
||||
class SharedState;
|
||||
|
||||
class Player : public base::has_weak_ptr {
|
||||
public:
|
||||
virtual void start(
|
||||
not_null<Animation*> animation,
|
||||
std::unique_ptr<SharedState> state) = 0;
|
||||
virtual void failed(not_null<Animation*> animation, Error error) = 0;
|
||||
virtual void updateFrameRequest(
|
||||
not_null<const Animation*> animation,
|
||||
const FrameRequest &request) = 0;
|
||||
virtual bool markFrameShown() = 0;
|
||||
virtual void checkStep() = 0;
|
||||
|
||||
virtual ~Player() = default;
|
||||
|
||||
};
|
||||
|
||||
} // namespace Lottie
|
|
@ -1,158 +0,0 @@
|
|||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#include "lottie/lottie_single_player.h"
|
||||
|
||||
#include "lottie/lottie_frame_renderer.h"
|
||||
|
||||
namespace Lottie {
|
||||
|
||||
SinglePlayer::SinglePlayer(
|
||||
const QByteArray &content,
|
||||
const FrameRequest &request,
|
||||
Quality quality,
|
||||
const ColorReplacements *replacements,
|
||||
std::shared_ptr<FrameRenderer> renderer)
|
||||
: _animation(this, content, request, quality, replacements)
|
||||
, _timer([=] { checkNextFrameRender(); })
|
||||
, _renderer(renderer ? renderer : FrameRenderer::Instance()) {
|
||||
}
|
||||
|
||||
SinglePlayer::SinglePlayer(
|
||||
FnMut<void(FnMut<void(QByteArray &&cached)>)> get, // Main thread.
|
||||
FnMut<void(QByteArray &&cached)> put, // Unknown thread.
|
||||
const QByteArray &content,
|
||||
const FrameRequest &request,
|
||||
Quality quality,
|
||||
const ColorReplacements *replacements,
|
||||
std::shared_ptr<FrameRenderer> renderer)
|
||||
: _animation(
|
||||
this,
|
||||
std::move(get),
|
||||
std::move(put),
|
||||
content,
|
||||
request,
|
||||
quality,
|
||||
replacements)
|
||||
, _timer([=] { checkNextFrameRender(); })
|
||||
, _renderer(renderer ? renderer : FrameRenderer::Instance()) {
|
||||
}
|
||||
|
||||
SinglePlayer::~SinglePlayer() {
|
||||
if (_state) {
|
||||
_renderer->remove(_state);
|
||||
}
|
||||
}
|
||||
|
||||
void SinglePlayer::start(
|
||||
not_null<Animation*> animation,
|
||||
std::unique_ptr<SharedState> state) {
|
||||
Expects(animation == &_animation);
|
||||
|
||||
_state = state.get();
|
||||
auto information = state->information();
|
||||
state->start(this, crl::now());
|
||||
const auto request = state->frameForPaint()->request;
|
||||
_renderer->append(std::move(state), request);
|
||||
_updates.fire({ std::move(information) });
|
||||
|
||||
crl::on_main_update_requests(
|
||||
) | rpl::start_with_next([=] {
|
||||
checkStep();
|
||||
}, _lifetime);
|
||||
}
|
||||
|
||||
void SinglePlayer::failed(not_null<Animation*> animation, Error error) {
|
||||
Expects(animation == &_animation);
|
||||
|
||||
_updates.fire_error(std::move(error));
|
||||
}
|
||||
|
||||
rpl::producer<Update, Error> SinglePlayer::updates() const {
|
||||
return _updates.events();
|
||||
}
|
||||
|
||||
bool SinglePlayer::ready() const {
|
||||
return _animation.ready();
|
||||
}
|
||||
|
||||
QImage SinglePlayer::frame() const {
|
||||
return _animation.frame();
|
||||
}
|
||||
|
||||
QImage SinglePlayer::frame(const FrameRequest &request) const {
|
||||
return _animation.frame(request);
|
||||
}
|
||||
|
||||
Animation::FrameInfo SinglePlayer::frameInfo(
|
||||
const FrameRequest &request) const {
|
||||
return _animation.frameInfo(request);
|
||||
}
|
||||
|
||||
void SinglePlayer::checkStep() {
|
||||
if (_nextFrameTime == kFrameDisplayTimeAlreadyDone) {
|
||||
return;
|
||||
} else if (_nextFrameTime != kTimeUnknown) {
|
||||
checkNextFrameRender();
|
||||
} else {
|
||||
checkNextFrameAvailability();
|
||||
}
|
||||
}
|
||||
|
||||
void SinglePlayer::checkNextFrameAvailability() {
|
||||
Expects(_state != nullptr);
|
||||
Expects(_nextFrameTime == kTimeUnknown);
|
||||
|
||||
_nextFrameTime = _state->nextFrameDisplayTime();
|
||||
Assert(_nextFrameTime != kFrameDisplayTimeAlreadyDone);
|
||||
if (_nextFrameTime != kTimeUnknown) {
|
||||
checkNextFrameRender();
|
||||
}
|
||||
}
|
||||
|
||||
void SinglePlayer::checkNextFrameRender() {
|
||||
Expects(_nextFrameTime != kTimeUnknown);
|
||||
|
||||
const auto now = crl::now();
|
||||
if (now < _nextFrameTime) {
|
||||
if (!_timer.isActive()) {
|
||||
_timer.callOnce(_nextFrameTime - now);
|
||||
}
|
||||
} else {
|
||||
_timer.cancel();
|
||||
|
||||
_state->markFrameDisplayed(now);
|
||||
_state->addTimelineDelay(now - _nextFrameTime);
|
||||
|
||||
_nextFrameTime = kFrameDisplayTimeAlreadyDone;
|
||||
_updates.fire({ DisplayFrameRequest() });
|
||||
}
|
||||
}
|
||||
|
||||
void SinglePlayer::updateFrameRequest(
|
||||
not_null<const Animation*> animation,
|
||||
const FrameRequest &request) {
|
||||
Expects(animation == &_animation);
|
||||
Expects(_state != nullptr);
|
||||
|
||||
_renderer->updateFrameRequest(_state, request);
|
||||
}
|
||||
|
||||
bool SinglePlayer::markFrameShown() {
|
||||
Expects(_state != nullptr);
|
||||
|
||||
if (_nextFrameTime == kFrameDisplayTimeAlreadyDone) {
|
||||
_nextFrameTime = kTimeUnknown;
|
||||
}
|
||||
if (_state->markFrameShown()) {
|
||||
_renderer->frameShown();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Lottie
|
|
@ -1,79 +0,0 @@
|
|||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "lottie/lottie_player.h"
|
||||
#include "lottie/lottie_animation.h"
|
||||
#include "base/timer.h"
|
||||
|
||||
#include <rpl/event_stream.h>
|
||||
|
||||
namespace Lottie {
|
||||
|
||||
class FrameRenderer;
|
||||
|
||||
struct DisplayFrameRequest {
|
||||
};
|
||||
|
||||
struct Update {
|
||||
base::variant<
|
||||
Information,
|
||||
DisplayFrameRequest> data;
|
||||
};
|
||||
|
||||
class SinglePlayer final : public Player {
|
||||
public:
|
||||
SinglePlayer(
|
||||
const QByteArray &content,
|
||||
const FrameRequest &request,
|
||||
Quality quality = Quality::Default,
|
||||
const ColorReplacements *replacements = nullptr,
|
||||
std::shared_ptr<FrameRenderer> renderer = nullptr);
|
||||
SinglePlayer(
|
||||
FnMut<void(FnMut<void(QByteArray &&cached)>)> get, // Main thread.
|
||||
FnMut<void(QByteArray &&cached)> put, // Unknown thread.
|
||||
const QByteArray &content,
|
||||
const FrameRequest &request,
|
||||
Quality quality = Quality::Default,
|
||||
const ColorReplacements *replacements = nullptr,
|
||||
std::shared_ptr<FrameRenderer> renderer = nullptr);
|
||||
~SinglePlayer();
|
||||
|
||||
void start(
|
||||
not_null<Animation*> animation,
|
||||
std::unique_ptr<SharedState> state) override;
|
||||
void failed(not_null<Animation*> animation, Error error) override;
|
||||
void updateFrameRequest(
|
||||
not_null<const Animation*> animation,
|
||||
const FrameRequest &request) override;
|
||||
bool markFrameShown() override;
|
||||
void checkStep() override;
|
||||
|
||||
rpl::producer<Update, Error> updates() const;
|
||||
|
||||
[[nodiscard]] bool ready() const;
|
||||
[[nodiscard]] QImage frame() const;
|
||||
[[nodiscard]] QImage frame(const FrameRequest &request) const;
|
||||
[[nodiscard]] Animation::FrameInfo frameInfo(
|
||||
const FrameRequest &request) const;
|
||||
|
||||
private:
|
||||
void checkNextFrameAvailability();
|
||||
void checkNextFrameRender();
|
||||
|
||||
Animation _animation;
|
||||
base::Timer _timer;
|
||||
const std::shared_ptr<FrameRenderer> _renderer;
|
||||
SharedState *_state = nullptr;
|
||||
crl::time _nextFrameTime = kTimeUnknown;
|
||||
rpl::event_stream<Update, Error> _updates;
|
||||
rpl::lifetime _lifetime;
|
||||
|
||||
};
|
||||
|
||||
} // namespace Lottie
|
2
Telegram/ThirdParty/rlottie
vendored
2
Telegram/ThirdParty/rlottie
vendored
|
@ -1 +1 @@
|
|||
Subproject commit 589db026ec211bc4979e3bffe074f6e48ce7cedc
|
||||
Subproject commit fceedfb5e1a226934771d146839518c6dc4780c0
|
|
@ -77,11 +77,11 @@
|
|||
'<(submodules_loc)/lib_base/lib_base.gyp:lib_base',
|
||||
'<(submodules_loc)/lib_ui/lib_ui.gyp:lib_ui',
|
||||
'<(third_party_loc)/libtgvoip/libtgvoip.gyp:libtgvoip',
|
||||
'<(submodules_loc)/lib_lottie/lib_lottie.gyp:lib_lottie',
|
||||
'tests/tests.gyp:tests',
|
||||
'utils.gyp:Updater',
|
||||
'lib_export.gyp:lib_export',
|
||||
'lib_storage.gyp:lib_storage',
|
||||
'lib_lottie.gyp:lib_lottie',
|
||||
'lib_ffmpeg.gyp:lib_ffmpeg',
|
||||
'lib_mtproto.gyp:lib_mtproto',
|
||||
],
|
||||
|
|
|
@ -84,6 +84,7 @@ gypArguments.append('--generator-output=..')
|
|||
gypArguments.append('-Goutput_dir=../out')
|
||||
gypArguments.append('-Dapi_id=' + apiId)
|
||||
gypArguments.append('-Dapi_hash=' + apiHash)
|
||||
gypArguments.append('-Dlottie_use_cache=1')
|
||||
gypArguments.append('-Dofficial_build_target=' + officialTarget)
|
||||
if 'TDESKTOP_BUILD_DEFINES' in os.environ:
|
||||
buildDefines = os.environ['TDESKTOP_BUILD_DEFINES']
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
],
|
||||
'direct_dependent_settings': {
|
||||
'include_dirs': [
|
||||
'<(src_loc)',
|
||||
'<(libs_loc)/ffmpeg',
|
||||
],
|
||||
},
|
||||
|
|
|
@ -1,65 +0,0 @@
|
|||
# This file is part of Telegram Desktop,
|
||||
# the official desktop application for the Telegram messaging service.
|
||||
#
|
||||
# For license and copyright information please follow this link:
|
||||
# https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
|
||||
{
|
||||
'includes': [
|
||||
'helpers/common/common.gypi',
|
||||
],
|
||||
'targets': [{
|
||||
'target_name': 'lib_lottie',
|
||||
'includes': [
|
||||
'helpers/common/library.gypi',
|
||||
'helpers/modules/openssl.gypi',
|
||||
'helpers/modules/qt.gypi',
|
||||
],
|
||||
'variables': {
|
||||
'src_loc': '../SourceFiles',
|
||||
'res_loc': '../Resources',
|
||||
},
|
||||
'dependencies': [
|
||||
'<(submodules_loc)/lib_base/lib_base.gyp:lib_base',
|
||||
'lib_rlottie.gyp:lib_rlottie',
|
||||
'lib_ffmpeg.gyp:lib_ffmpeg',
|
||||
'lib_lz4.gyp:lib_lz4',
|
||||
],
|
||||
'export_dependent_settings': [
|
||||
'<(submodules_loc)/lib_base/lib_base.gyp:lib_base',
|
||||
'lib_rlottie.gyp:lib_rlottie',
|
||||
'lib_ffmpeg.gyp:lib_ffmpeg',
|
||||
'lib_lz4.gyp:lib_lz4',
|
||||
],
|
||||
'defines': [
|
||||
'LOT_BUILD',
|
||||
],
|
||||
'include_dirs': [
|
||||
'<(src_loc)',
|
||||
'<(libs_loc)/zlib',
|
||||
],
|
||||
'sources': [
|
||||
'<(src_loc)/lottie/lottie_animation.cpp',
|
||||
'<(src_loc)/lottie/lottie_animation.h',
|
||||
'<(src_loc)/lottie/lottie_cache.cpp',
|
||||
'<(src_loc)/lottie/lottie_cache.h',
|
||||
'<(src_loc)/lottie/lottie_common.cpp',
|
||||
'<(src_loc)/lottie/lottie_common.h',
|
||||
'<(src_loc)/lottie/lottie_frame_renderer.cpp',
|
||||
'<(src_loc)/lottie/lottie_frame_renderer.h',
|
||||
'<(src_loc)/lottie/lottie_multi_player.cpp',
|
||||
'<(src_loc)/lottie/lottie_multi_player.h',
|
||||
'<(src_loc)/lottie/lottie_player.h',
|
||||
'<(src_loc)/lottie/lottie_single_player.cpp',
|
||||
'<(src_loc)/lottie/lottie_single_player.h',
|
||||
],
|
||||
'conditions': [[ 'build_macold', {
|
||||
'xcode_settings': {
|
||||
'OTHER_CPLUSPLUSFLAGS': [ '-nostdinc++' ],
|
||||
},
|
||||
'include_dirs': [
|
||||
'/usr/local/macold/include/c++/v1',
|
||||
],
|
||||
}]],
|
||||
}],
|
||||
}
|
|
@ -1,134 +0,0 @@
|
|||
# This file is part of Telegram Desktop,
|
||||
# the official desktop application for the Telegram messaging service.
|
||||
#
|
||||
# For license and copyright information please follow this link:
|
||||
# https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
|
||||
{
|
||||
'includes': [
|
||||
'helpers/common/common.gypi',
|
||||
],
|
||||
'variables': {
|
||||
'build_standard_win': 'c++14',
|
||||
},
|
||||
'targets': [{
|
||||
'target_name': 'lib_rlottie',
|
||||
'includes': [
|
||||
'helpers/common/library.gypi',
|
||||
],
|
||||
'variables': {
|
||||
'build_standard_win': 'c++14',
|
||||
'rlottie_loc': '<(third_party_loc)/rlottie',
|
||||
'rlottie_src': '<(rlottie_loc)/src',
|
||||
},
|
||||
'defines': [
|
||||
'_USE_MATH_DEFINES',
|
||||
'RAPIDJSON_ASSERT=(void)',
|
||||
'LOT_BUILD',
|
||||
],
|
||||
'include_dirs': [
|
||||
'<(rlottie_loc)/inc',
|
||||
'<(rlottie_src)/lottie',
|
||||
'<(rlottie_src)/vector',
|
||||
'<(rlottie_src)/vector/pixman',
|
||||
'<(rlottie_src)/vector/freetype',
|
||||
],
|
||||
'direct_dependent_settings': {
|
||||
'include_dirs': [
|
||||
'<(rlottie_loc)/inc',
|
||||
],
|
||||
},
|
||||
'sources': [
|
||||
'<(rlottie_loc)/inc/rlottie.h',
|
||||
'<(rlottie_loc)/inc/rlottie_capi.h',
|
||||
'<(rlottie_loc)/inc/rlottiecommon.h',
|
||||
|
||||
'<(rlottie_src)/lottie/lottieanimation.cpp',
|
||||
'<(rlottie_src)/lottie/lottieitem.cpp',
|
||||
'<(rlottie_src)/lottie/lottieitem.h',
|
||||
'<(rlottie_src)/lottie/lottiekeypath.cpp',
|
||||
'<(rlottie_src)/lottie/lottiekeypath.h',
|
||||
'<(rlottie_src)/lottie/lottieloader.cpp',
|
||||
'<(rlottie_src)/lottie/lottieloader.h',
|
||||
'<(rlottie_src)/lottie/lottiemodel.cpp',
|
||||
'<(rlottie_src)/lottie/lottiemodel.h',
|
||||
'<(rlottie_src)/lottie/lottieparser.cpp',
|
||||
'<(rlottie_src)/lottie/lottieparser.h',
|
||||
'<(rlottie_src)/lottie/lottieproxymodel.cpp',
|
||||
'<(rlottie_src)/lottie/lottieproxymodel.h',
|
||||
|
||||
'<(rlottie_src)/vector/freetype/v_ft_math.cpp',
|
||||
'<(rlottie_src)/vector/freetype/v_ft_math.h',
|
||||
'<(rlottie_src)/vector/freetype/v_ft_raster.cpp',
|
||||
'<(rlottie_src)/vector/freetype/v_ft_raster.h',
|
||||
'<(rlottie_src)/vector/freetype/v_ft_stroker.cpp',
|
||||
'<(rlottie_src)/vector/freetype/v_ft_stroker.h',
|
||||
'<(rlottie_src)/vector/freetype/v_ft_types.h',
|
||||
|
||||
#'<(rlottie_src)/vector/pixman/pixman-arm-neon-asm.h',
|
||||
#'<(rlottie_src)/vector/pixman/pixman-arm-neon-asm.S',
|
||||
'<(rlottie_src)/vector/pixman/vregion.cpp',
|
||||
'<(rlottie_src)/vector/pixman/vregion.h',
|
||||
|
||||
'<(rlottie_src)/vector/config.h',
|
||||
'<(rlottie_src)/vector/vbezier.cpp',
|
||||
'<(rlottie_src)/vector/vbezier.h',
|
||||
'<(rlottie_src)/vector/vbitmap.cpp',
|
||||
'<(rlottie_src)/vector/vbitmap.h',
|
||||
'<(rlottie_src)/vector/vbrush.cpp',
|
||||
'<(rlottie_src)/vector/vbrush.h',
|
||||
'<(rlottie_src)/vector/vcompositionfunctions.cpp',
|
||||
'<(rlottie_src)/vector/vcowptr.h',
|
||||
'<(rlottie_src)/vector/vdasher.cpp',
|
||||
'<(rlottie_src)/vector/vdasher.h',
|
||||
'<(rlottie_src)/vector/vdebug.cpp',
|
||||
'<(rlottie_src)/vector/vdebug.h',
|
||||
'<(rlottie_src)/vector/vdrawable.cpp',
|
||||
'<(rlottie_src)/vector/vdrawable.h',
|
||||
'<(rlottie_src)/vector/vdrawhelper.cpp',
|
||||
'<(rlottie_src)/vector/vdrawhelper.h',
|
||||
'<(rlottie_src)/vector/vdrawhelper_neon.cpp',
|
||||
'<(rlottie_src)/vector/vdrawhelper_sse2.cpp',
|
||||
'<(rlottie_src)/vector/velapsedtimer.cpp',
|
||||
'<(rlottie_src)/vector/velapsedtimer.h',
|
||||
'<(rlottie_src)/vector/vglobal.h',
|
||||
'<(rlottie_src)/vector/vimageloader.cpp',
|
||||
'<(rlottie_src)/vector/vimageloader.h',
|
||||
'<(rlottie_src)/vector/vinterpolator.cpp',
|
||||
'<(rlottie_src)/vector/vinterpolator.h',
|
||||
'<(rlottie_src)/vector/vline.h',
|
||||
'<(rlottie_src)/vector/vmatrix.cpp',
|
||||
'<(rlottie_src)/vector/vmatrix.h',
|
||||
'<(rlottie_src)/vector/vpainter.cpp',
|
||||
'<(rlottie_src)/vector/vpainter.h',
|
||||
'<(rlottie_src)/vector/vpath.cpp',
|
||||
'<(rlottie_src)/vector/vpath.h',
|
||||
'<(rlottie_src)/vector/vpathmesure.cpp',
|
||||
'<(rlottie_src)/vector/vpathmesure.h',
|
||||
'<(rlottie_src)/vector/vpoint.h',
|
||||
'<(rlottie_src)/vector/vraster.cpp',
|
||||
'<(rlottie_src)/vector/vraster.h',
|
||||
'<(rlottie_src)/vector/vrect.cpp',
|
||||
'<(rlottie_src)/vector/vrect.h',
|
||||
'<(rlottie_src)/vector/vrle.cpp',
|
||||
'<(rlottie_src)/vector/vrle.h',
|
||||
'<(rlottie_src)/vector/vstackallocator.h',
|
||||
'<(rlottie_src)/vector/vtaskqueue.h',
|
||||
],
|
||||
'conditions': [[ 'build_macold', {
|
||||
'xcode_settings': {
|
||||
'OTHER_CPLUSPLUSFLAGS': [ '-nostdinc++' ],
|
||||
},
|
||||
'include_dirs': [
|
||||
'/usr/local/macold/include/c++/v1',
|
||||
],
|
||||
}]],
|
||||
'msvs_settings': {
|
||||
'VCCLCompilerTool': {
|
||||
'AdditionalOptions': [
|
||||
'/w44244', # 'initializing': conversion from 'double' to 'float'
|
||||
],
|
||||
},
|
||||
},
|
||||
}],
|
||||
}
|
1
Telegram/lib_lottie
Submodule
1
Telegram/lib_lottie
Submodule
|
@ -0,0 +1 @@
|
|||
Subproject commit 5c820ee0a0902e2511f7c1c040801c133900496d
|
1
Telegram/lib_rlottie
Submodule
1
Telegram/lib_rlottie
Submodule
|
@ -0,0 +1 @@
|
|||
Subproject commit b52e0c2cc1daa8cba6a0cec278ee9914020aabe1
|
Loading…
Add table
Reference in a new issue