tdesktop/Telegram/SourceFiles/history/media/history_media_poll.h

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/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "history/media/history_media.h"
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struct PollAnswer;
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class HistoryPoll : public HistoryMedia {
public:
HistoryPoll(
not_null<Element*> parent,
not_null<PollData*> poll);
void draw(Painter &p, const QRect &r, TextSelection selection, TimeMs ms) const override;
TextState textState(QPoint point, StateRequest request) const override;
bool toggleSelectionByHandlerClick(const ClickHandlerPtr &p) const override {
return true;
}
bool dragItemByHandler(const ClickHandlerPtr &p) const override {
return true;
}
bool needsBubble() const override {
return true;
}
bool customInfoLayout() const override {
return false;
}
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~HistoryPoll();
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private:
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struct AnswerAnimation;
struct AnswersAnimation;
struct SendingAnimation;
struct Answer;
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QSize countOptimalSize() override;
QSize countCurrentSize(int newWidth) override;
bool canVote() const;
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int countAnswerHeight(const Answer &answer, int innerWidth) const;
[[nodiscard]] ClickHandlerPtr createAnswerClickHandler(
const Answer &answer) const;
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void updateTexts();
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void updateAnswers();
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void updateVotes() const;
void updateTotalVotes() const;
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void updateAnswerVotes() const;
void updateAnswerVotesFromOriginal(
const Answer &answer,
const PollAnswer &original,
int totalVotes,
int maxVotes) const;
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void updateVotesCheckAnimations() const;
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int paintAnswer(
Painter &p,
const Answer &answer,
const AnswerAnimation *animation,
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int left,
int top,
int width,
int outerWidth,
TextSelection selection,
TimeMs ms) const;
void paintRadio(
Painter &p,
const Answer &answer,
int left,
int top,
TextSelection selection) const;
void paintPercent(
Painter &p,
const QString &percent,
int percentWidth,
int left,
int top,
int outerWidth,
TextSelection selection) const;
void paintFilling(
Painter &p,
float64 filling,
int left,
int top,
int width,
int height,
TextSelection selection) const;
bool checkAnimationStart() const;
bool answerVotesChanged() const;
void saveStateInAnimation() const;
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void startAnswersAnimation() const;
void resetAnswersAnimation() const;
void step_radial(TimeMs ms, bool timer);
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not_null<PollData*> _poll;
int _pollVersion = 0;
mutable int _totalVotes = 0;
mutable bool _voted = false;
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bool _closed = false;
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Text _question;
Text _subtitle;
std::vector<Answer> _answers;
mutable Text _totalVotesLabel;
mutable std::unique_ptr<AnswersAnimation> _answersAnimation;
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mutable std::unique_ptr<SendingAnimation> _sendingAnimation;
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};