mirror of
https://github.com/vale981/ray
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* wip. * Test: Make a change in tune to trigger tune tests, which are not run otherwise, but seem to fail nevertheless with this PR's changes. * remove bare_metal_policy_with_custom_view_reqs from tests
217 lines
7.5 KiB
Python
217 lines
7.5 KiB
Python
import logging
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import gym
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import numpy as np
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from typing import Callable, List, Optional, Tuple
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from ray.rllib.utils.annotations import Deprecated, override, PublicAPI
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from ray.rllib.utils.typing import EnvActionType, EnvInfoDict, \
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EnvObsType, EnvType
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logger = logging.getLogger(__name__)
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@PublicAPI
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class VectorEnv:
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"""An environment that supports batch evaluation using clones of sub-envs.
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"""
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def __init__(self, observation_space: gym.Space, action_space: gym.Space,
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num_envs: int):
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"""Initializes a VectorEnv instance.
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Args:
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observation_space: The observation Space of a single
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sub-env.
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action_space: The action Space of a single sub-env.
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num_envs: The number of clones to make of the given sub-env.
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"""
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self.observation_space = observation_space
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self.action_space = action_space
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self.num_envs = num_envs
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@staticmethod
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def vectorize_gym_envs(
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make_env: Optional[Callable[[int], EnvType]] = None,
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existing_envs: Optional[List[gym.Env]] = None,
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num_envs: int = 1,
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action_space: Optional[gym.Space] = None,
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observation_space: Optional[gym.Space] = None,
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# Deprecated. These seem to have never been used.
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env_config=None,
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policy_config=None) -> "_VectorizedGymEnv":
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"""Translates any given gym.Env(s) into a VectorizedEnv object.
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Args:
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make_env: Factory that produces a new gym.Env taking the sub-env's
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vector index as only arg. Must be defined if the
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number of `existing_envs` is less than `num_envs`.
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existing_envs: Optional list of already instantiated sub
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environments.
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num_envs: Total number of sub environments in this VectorEnv.
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action_space: The action space. If None, use existing_envs[0]'s
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action space.
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observation_space: The observation space. If None, use
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existing_envs[0]'s action space.
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Returns:
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The resulting _VectorizedGymEnv object (subclass of VectorEnv).
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"""
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return _VectorizedGymEnv(
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make_env=make_env,
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existing_envs=existing_envs or [],
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num_envs=num_envs,
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observation_space=observation_space,
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action_space=action_space,
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)
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@PublicAPI
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def vector_reset(self) -> List[EnvObsType]:
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"""Resets all sub-environments.
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Returns:
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List of observations from each environment.
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"""
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raise NotImplementedError
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@PublicAPI
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def reset_at(self, index: Optional[int] = None) -> EnvObsType:
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"""Resets a single environment.
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Args:
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index: An optional sub-env index to reset.
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Returns:
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Observations from the reset sub environment.
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"""
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raise NotImplementedError
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@PublicAPI
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def vector_step(
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self, actions: List[EnvActionType]
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) -> Tuple[List[EnvObsType], List[float], List[bool], List[EnvInfoDict]]:
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"""Performs a vectorized step on all sub environments using `actions`.
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Args:
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actions: List of actions (one for each sub-env).
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Returns:
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A tuple consisting of
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1) New observations for each sub-env.
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2) Reward values for each sub-env.
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3) Done values for each sub-env.
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4) Info values for each sub-env.
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"""
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raise NotImplementedError
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@PublicAPI
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def get_sub_environments(self) -> List[EnvType]:
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"""Returns the underlying sub environments.
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Returns:
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List of all underlying sub environments.
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"""
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return []
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# TODO: (sven) Experimental method. Make @PublicAPI at some point.
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def try_render_at(self, index: Optional[int] = None) -> \
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Optional[np.ndarray]:
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"""Renders a single environment.
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Args:
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index: An optional sub-env index to render.
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Returns:
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Either a numpy RGB image (shape=(w x h x 3) dtype=uint8) or
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None in case rendering is handled directly by this method.
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"""
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pass
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@Deprecated(new="vectorize_gym_envs", error=False)
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def wrap(self, *args, **kwargs) -> "_VectorizedGymEnv":
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return self.vectorize_gym_envs(*args, **kwargs)
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@Deprecated(new="get_sub_environments", error=False)
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def get_unwrapped(self) -> List[EnvType]:
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return self.get_sub_environments()
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class _VectorizedGymEnv(VectorEnv):
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"""Internal wrapper to translate any gym.Envs into a VectorEnv object.
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"""
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def __init__(
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self,
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make_env: Optional[Callable[[int], EnvType]] = None,
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existing_envs: Optional[List[gym.Env]] = None,
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num_envs: int = 1,
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*,
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observation_space: Optional[gym.Space] = None,
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action_space: Optional[gym.Space] = None,
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# Deprecated. These seem to have never been used.
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env_config=None,
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policy_config=None,
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):
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"""Initializes a _VectorizedGymEnv object.
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Args:
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make_env: Factory that produces a new gym.Env taking the sub-env's
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vector index as only arg. Must be defined if the
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number of `existing_envs` is less than `num_envs`.
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existing_envs: Optional list of already instantiated sub
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environments.
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num_envs: Total number of sub environments in this VectorEnv.
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action_space: The action space. If None, use existing_envs[0]'s
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action space.
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observation_space: The observation space. If None, use
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existing_envs[0]'s action space.
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"""
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self.envs = existing_envs
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# Fill up missing envs (so we have exactly num_envs sub-envs in this
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# VectorEnv.
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while len(self.envs) < num_envs:
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self.envs.append(make_env(len(self.envs)))
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super().__init__(
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observation_space=observation_space
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or self.envs[0].observation_space,
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action_space=action_space or self.envs[0].action_space,
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num_envs=num_envs)
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@override(VectorEnv)
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def vector_reset(self):
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return [e.reset() for e in self.envs]
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@override(VectorEnv)
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def reset_at(self, index: Optional[int] = None) -> EnvObsType:
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if index is None:
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index = 0
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return self.envs[index].reset()
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@override(VectorEnv)
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def vector_step(self, actions):
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obs_batch, rew_batch, done_batch, info_batch = [], [], [], []
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for i in range(self.num_envs):
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obs, r, done, info = self.envs[i].step(actions[i])
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if not np.isscalar(r) or not np.isreal(r) or not np.isfinite(r):
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raise ValueError(
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"Reward should be finite scalar, got {} ({}). "
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"Actions={}.".format(r, type(r), actions[i]))
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if not isinstance(info, dict):
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raise ValueError("Info should be a dict, got {} ({})".format(
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info, type(info)))
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obs_batch.append(obs)
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rew_batch.append(r)
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done_batch.append(done)
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info_batch.append(info)
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return obs_batch, rew_batch, done_batch, info_batch
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@override(VectorEnv)
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def get_sub_environments(self):
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return self.envs
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@override(VectorEnv)
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def try_render_at(self, index: Optional[int] = None):
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if index is None:
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index = 0
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return self.envs[index].render()
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