mirror of
https://github.com/vale981/ray
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* Remove all __future__ imports from RLlib. * Remove (object) again from tf_run_builder.py::TFRunBuilder. * Fix 2xLINT warnings. * Fix broken appo_policy import (must be appo_tf_policy) * Remove future imports from all other ray files (not just RLlib). * Remove future imports from all other ray files (not just RLlib). * Remove future import blocks that contain `unicode_literals` as well. Revert appo_tf_policy.py to appo_policy.py (belongs to another PR). * Add two empty lines before Schedule class. * Put back __future__ imports into determine_tests_to_run.py. Fails otherwise on a py2/print related error.
218 lines
9.3 KiB
Python
218 lines
9.3 KiB
Python
from ray.rllib.agents.trainer import with_common_config
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from ray.rllib.agents.dqn.dqn import GenericOffPolicyTrainer, \
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update_worker_explorations
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from ray.rllib.agents.ddpg.ddpg_policy import DDPGTFPolicy
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from ray.rllib.utils.schedules import ConstantSchedule, LinearSchedule
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# yapf: disable
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# __sphinx_doc_begin__
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DEFAULT_CONFIG = with_common_config({
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# === Twin Delayed DDPG (TD3) and Soft Actor-Critic (SAC) tricks ===
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# TD3: https://spinningup.openai.com/en/latest/algorithms/td3.html
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# In addition to settings below, you can use "exploration_noise_type" and
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# "exploration_gauss_act_noise" to get IID Gaussian exploration noise
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# instead of OU exploration noise.
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# twin Q-net
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"twin_q": False,
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# delayed policy update
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"policy_delay": 1,
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# target policy smoothing
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# (this also replaces OU exploration noise with IID Gaussian exploration
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# noise, for now)
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"smooth_target_policy": False,
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# gaussian stddev of target action noise for smoothing
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"target_noise": 0.2,
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# target noise limit (bound)
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"target_noise_clip": 0.5,
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# === Evaluation ===
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# Evaluate with epsilon=0 every `evaluation_interval` training iterations.
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# The evaluation stats will be reported under the "evaluation" metric key.
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# Note that evaluation is currently not parallelized, and that for Ape-X
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# metrics are already only reported for the lowest epsilon workers.
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"evaluation_interval": None,
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# Number of episodes to run per evaluation period.
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"evaluation_num_episodes": 10,
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# === Model ===
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# Apply a state preprocessor with spec given by the "model" config option
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# (like other RL algorithms). This is mostly useful if you have a weird
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# observation shape, like an image. Disabled by default.
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"use_state_preprocessor": False,
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# Postprocess the policy network model output with these hidden layers. If
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# use_state_preprocessor is False, then these will be the *only* hidden
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# layers in the network.
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"actor_hiddens": [400, 300],
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# Hidden layers activation of the postprocessing stage of the policy
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# network
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"actor_hidden_activation": "relu",
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# Postprocess the critic network model output with these hidden layers;
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# again, if use_state_preprocessor is True, then the state will be
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# preprocessed by the model specified with the "model" config option first.
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"critic_hiddens": [400, 300],
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# Hidden layers activation of the postprocessing state of the critic.
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"critic_hidden_activation": "relu",
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# N-step Q learning
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"n_step": 1,
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# === Exploration ===
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# Turns on annealing schedule for exploration noise. Exploration is
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# annealed from 1.0 to exploration_final_eps over schedule_max_timesteps
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# scaled by exploration_fraction. Original DDPG and TD3 papers do not
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# anneal noise, so this is False by default.
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"exploration_should_anneal": False,
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# Max num timesteps for annealing schedules.
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"schedule_max_timesteps": 100000,
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# Number of env steps to optimize for before returning
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"timesteps_per_iteration": 1000,
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# Fraction of entire training period over which the exploration rate is
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# annealed
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"exploration_fraction": 0.1,
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# Final scaling multiplier for action noise (initial is 1.0)
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"exploration_final_scale": 0.02,
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# valid values: "ou" (time-correlated, like original DDPG paper),
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# "gaussian" (IID, like TD3 paper)
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"exploration_noise_type": "ou",
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# OU-noise scale; this can be used to scale down magnitude of OU noise
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# before adding to actions (requires "exploration_noise_type" to be "ou")
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"exploration_ou_noise_scale": 0.1,
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# theta for OU
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"exploration_ou_theta": 0.15,
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# sigma for OU
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"exploration_ou_sigma": 0.2,
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# gaussian stddev of act noise for exploration (requires
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# "exploration_noise_type" to be "gaussian")
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"exploration_gaussian_sigma": 0.1,
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# If True parameter space noise will be used for exploration
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# See https://blog.openai.com/better-exploration-with-parameter-noise/
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"parameter_noise": False,
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# Until this many timesteps have elapsed, the agent's policy will be
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# ignored & it will instead take uniform random actions. Can be used in
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# conjunction with learning_starts (which controls when the first
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# optimization step happens) to decrease dependence of exploration &
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# optimization on initial policy parameters. Note that this will be
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# disabled when the action noise scale is set to 0 (e.g during evaluation).
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"pure_exploration_steps": 1000,
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# Extra configuration that disables exploration.
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"evaluation_config": {
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"exploration_fraction": 0,
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"exploration_final_eps": 0,
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},
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# === Replay buffer ===
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# Size of the replay buffer. Note that if async_updates is set, then
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# each worker will have a replay buffer of this size.
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"buffer_size": 50000,
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# If True prioritized replay buffer will be used.
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"prioritized_replay": True,
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# Alpha parameter for prioritized replay buffer.
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"prioritized_replay_alpha": 0.6,
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# Beta parameter for sampling from prioritized replay buffer.
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"prioritized_replay_beta": 0.4,
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# Fraction of entire training period over which the beta parameter is
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# annealed
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"beta_annealing_fraction": 0.2,
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# Final value of beta
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"final_prioritized_replay_beta": 0.4,
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# Epsilon to add to the TD errors when updating priorities.
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"prioritized_replay_eps": 1e-6,
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# Whether to LZ4 compress observations
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"compress_observations": False,
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# === Optimization ===
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# Learning rate for the critic (Q-function) optimizer.
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"critic_lr": 1e-3,
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# Learning rate for the actor (policy) optimizer.
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"actor_lr": 1e-3,
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# Update the target network every `target_network_update_freq` steps.
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"target_network_update_freq": 0,
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# Update the target by \tau * policy + (1-\tau) * target_policy
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"tau": 0.002,
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# If True, use huber loss instead of squared loss for critic network
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# Conventionally, no need to clip gradients if using a huber loss
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"use_huber": False,
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# Threshold of a huber loss
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"huber_threshold": 1.0,
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# Weights for L2 regularization
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"l2_reg": 1e-6,
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# If not None, clip gradients during optimization at this value
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"grad_norm_clipping": None,
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# How many steps of the model to sample before learning starts.
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"learning_starts": 1500,
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# Update the replay buffer with this many samples at once. Note that this
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# setting applies per-worker if num_workers > 1.
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"sample_batch_size": 1,
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# Size of a batched sampled from replay buffer for training. Note that
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# if async_updates is set, then each worker returns gradients for a
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# batch of this size.
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"train_batch_size": 256,
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# === Parallelism ===
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# Number of workers for collecting samples with. This only makes sense
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# to increase if your environment is particularly slow to sample, or if
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# you're using the Async or Ape-X optimizers.
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"num_workers": 0,
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# Whether to use a distribution of epsilons across workers for exploration.
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"per_worker_exploration": False,
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# Whether to compute priorities on workers.
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"worker_side_prioritization": False,
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# Prevent iterations from going lower than this time span
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"min_iter_time_s": 1,
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})
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# __sphinx_doc_end__
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# yapf: enable
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def make_exploration_schedule(config, worker_index):
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# Modification of DQN's schedule to take into account
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# `exploration_ou_noise_scale`
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if config["per_worker_exploration"]:
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assert config["num_workers"] > 1, "This requires multiple workers"
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if worker_index >= 0:
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# FIXME: what do magic constants mean? (0.4, 7)
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max_index = float(config["num_workers"] - 1)
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exponent = 1 + worker_index / max_index * 7
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return ConstantSchedule(0.4**exponent)
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else:
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# local ev should have zero exploration so that eval rollouts
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# run properly
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return ConstantSchedule(0.0)
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elif config["exploration_should_anneal"]:
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return LinearSchedule(
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schedule_timesteps=int(config["exploration_fraction"] *
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config["schedule_max_timesteps"]),
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initial_p=1.0,
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final_p=config["exploration_final_scale"])
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else:
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# *always* add exploration noise
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return ConstantSchedule(1.0)
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def setup_ddpg_exploration(trainer):
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trainer.exploration0 = make_exploration_schedule(trainer.config, -1)
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trainer.explorations = [
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make_exploration_schedule(trainer.config, i)
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for i in range(trainer.config["num_workers"])
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]
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def add_pure_exploration_phase(trainer):
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global_timestep = trainer.optimizer.num_steps_sampled
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pure_expl_steps = trainer.config["pure_exploration_steps"]
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if pure_expl_steps:
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# tell workers whether they should do pure exploration
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only_explore = global_timestep < pure_expl_steps
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trainer.workers.local_worker().foreach_trainable_policy(
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lambda p, _: p.set_pure_exploration_phase(only_explore))
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for e in trainer.workers.remote_workers():
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e.foreach_trainable_policy.remote(
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lambda p, _: p.set_pure_exploration_phase(only_explore))
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update_worker_explorations(trainer)
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DDPGTrainer = GenericOffPolicyTrainer.with_updates(
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name="DDPG",
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default_config=DEFAULT_CONFIG,
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default_policy=DDPGTFPolicy,
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before_init=setup_ddpg_exploration,
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before_train_step=add_pure_exploration_phase)
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