mirror of
https://github.com/vale981/ray
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260 lines
9.9 KiB
Protocol Buffer
260 lines
9.9 KiB
Protocol Buffer
// This file defines the GRPC interface between scheduler, object stores and
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// workers. These are used for communication over the network.
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// Terminology:
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// Worker: A cluster consists of multiple worker processes (typically one
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// per core) which execute tasks that can access objects from object stores.
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// Object store: Typically there is one object store per node which holds the
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// objects locally stored on that node.
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// Scheduler: The scheduler process keeps track of a mapping from object
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// references to object stores, orchestrates data transfer between object
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// stores and assigns tasks to workers.
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syntax = "proto3";
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import "graph.proto";
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import "types.proto";
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// Scheduler
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service Scheduler {
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// Register a new worker with the scheduler
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rpc RegisterWorker(RegisterWorkerRequest) returns (RegisterWorkerReply);
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// Register an object store with the scheduler
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rpc RegisterObjStore(RegisterObjStoreRequest) returns (RegisterObjStoreReply);
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// Tell the scheduler that a worker can execute a certain function
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rpc RegisterFunction(RegisterFunctionRequest) returns (AckReply);
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// Asks the scheduler to execute a task, immediately returns an object reference to the result
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rpc SubmitTask(SubmitTaskRequest) returns (SubmitTaskReply);
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// Increment the count of the object reference
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rpc IncrementCount(ChangeCountRequest) returns (AckReply);
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// Decrement the count of the object reference
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rpc DecrementCount(ChangeCountRequest) returns (AckReply);
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// Request an object reference for an object that will be put in an object store
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rpc PutObj(PutObjRequest) returns (PutObjReply);
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// Request delivery of an object from an object store that holds the object to the local object store
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rpc RequestObj(RequestObjRequest) returns (AckReply);
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// Used by the worker to tell the scheduler that two objrefs should refer to the same object
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rpc AliasObjRefs(AliasObjRefsRequest) returns (AckReply);
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// Used by an object store to tell the scheduler that an object is ready (i.e. has been finalized and can be shared)
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rpc ObjReady(ObjReadyRequest) returns (AckReply);
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// Increments the reference count of a particular object reference
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rpc IncrementRefCount(IncrementRefCountRequest) returns (AckReply);
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// Decrements the reference count of a particular object reference
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rpc DecrementRefCount(DecrementRefCountRequest) returns (AckReply);
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// Used by the worker to notify the scheduler about which objrefs a particular object contains
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rpc AddContainedObjRefs(AddContainedObjRefsRequest) returns (AckReply);
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// Used by the worker to ask for work, this also returns the status of the previous task if there was one
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rpc ReadyForNewTask(ReadyForNewTaskRequest) returns (AckReply);
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// Get information about the scheduler state
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rpc SchedulerInfo(SchedulerInfoRequest) returns (SchedulerInfoReply);
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// Get information about tasks
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rpc TaskInfo(TaskInfoRequest) returns (TaskInfoReply);
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// Kills the workers
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rpc KillWorkers(KillWorkersRequest) returns (KillWorkersReply);
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}
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message AckReply {
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}
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message RegisterWorkerRequest {
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string worker_address = 1; // IP address of the worker being registered
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string objstore_address = 2; // IP address of the object store the worker is connected to
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bool is_driver = 3; // True if the worker is a driver, and false otherwise
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}
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message RegisterWorkerReply {
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uint64 workerid = 1; // Worker ID assigned by the scheduler
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uint64 objstoreid = 2; // The Object store ID of the worker's local object store
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}
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message RegisterObjStoreRequest {
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string objstore_address = 1; // IP address of the object store being registered
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}
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message RegisterObjStoreReply {
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uint64 objstoreid = 1; // Object store ID assigned by the scheduler
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}
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message RegisterFunctionRequest {
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uint64 workerid = 1; // Worker that can execute the function
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string fnname = 2; // Name of the function that is registered
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uint64 num_return_vals = 3; // Number of return values of the function
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}
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message SubmitTaskRequest {
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uint64 workerid = 1; // The ID of the worker submitting the task
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Task task = 2; // Contains name of the function to be executed and arguments
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}
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message SubmitTaskReply {
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repeated uint64 result = 1; // Object references of the function return values
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bool function_registered = 2; // True if the function was registered; false otherwise
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}
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message RequestObjRequest {
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uint64 workerid = 1; // Worker that tries to request the object
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uint64 objref = 2; // Object reference of the object being requested
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}
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message PutObjRequest {
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uint64 workerid = 1; // Worker that tries to put an object
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}
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message PutObjReply {
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uint64 objref = 1; // Object reference assigned by the scheduler to the object
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}
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message AliasObjRefsRequest {
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uint64 alias_objref = 1; // ObjRef which will be aliased
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uint64 target_objref = 2; // The target ObjRef
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}
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message ObjReadyRequest {
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uint64 objref = 1; // Object reference of the object that has been finalized
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uint64 objstoreid = 2; // ID of the object store the object lives on
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}
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message IncrementRefCountRequest {
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repeated uint64 objref = 1; // Object references whose reference count should be incremented. Duplicates will be incremented multiple times.
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}
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message AddContainedObjRefsRequest {
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uint64 objref = 1; // The objref of the object in question
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repeated uint64 contained_objref = 2; // Object references contained in the object
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}
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message DecrementRefCountRequest {
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repeated uint64 objref = 1; // Object references whose reference count should be decremented. Duplicates will be decremented multiple times.
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}
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message ReadyForNewTaskRequest {
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uint64 workerid = 1; // ID of the worker which executed the task
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message PreviousTaskInfo {
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bool task_succeeded = 1; // True if the task succeeded, false if it threw an exception
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string error_message = 2; // The contents of the exception, if the task threw an exception
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}
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PreviousTaskInfo previous_task_info = 2; // Information about the previous task, this is only present if there was a previous task
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}
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message ChangeCountRequest {
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uint64 objref = 1; // Object reference of the object whose reference count is increased or decreased
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}
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// The following messages are used to get information about the scheduler state
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message SchedulerInfoRequest {
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}
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message FnTableEntry {
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repeated uint64 workerid = 1; // ID of the worker that can execute the function
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uint64 num_return_vals = 2; // Number of return values of the function
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}
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message SchedulerInfoReply {
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repeated uint64 operationid = 1; // OperationIds of the tasks on the task queue
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repeated uint64 avail_worker = 3; // List of workers waiting to get a task assigned
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map<string, FnTableEntry> function_table = 2; // Table of all available remote function
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repeated uint64 target_objref = 4; // The target_objrefs_ data structure
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repeated uint64 reference_count = 5; // The reference_counts_ data structure
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CompGraph computation_graph = 6; // The computation graph constructed so far
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}
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// Object stores
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service ObjStore {
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// Tell the object store to begin getting an object from another object store (called by the scheduler)
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rpc StartDelivery(StartDeliveryRequest) returns (AckReply);
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// Accept incoming data from another object store, as a stream of object chunks
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rpc StreamObjTo(StreamObjToRequest) returns (stream ObjChunk);
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// Notify the object store about objref aliasing. This is called by the scheduler
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rpc NotifyAlias(NotifyAliasRequest) returns (AckReply);
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// Tell the object store to deallocate an object held by the object store. This is called by the scheduler.
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rpc DeallocateObject(DeallocateObjectRequest) returns (AckReply);
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// Get info about the object store state
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rpc ObjStoreInfo(ObjStoreInfoRequest) returns (ObjStoreInfoReply);
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}
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message StartDeliveryRequest {
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string objstore_address = 1; // Object store to get the object from
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uint64 objref = 2; // Reference of object that gets delivered
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}
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message RegisterObjRequest {
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uint64 objref = 1; // Reference of object that gets registered
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}
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message RegisterObjReply {
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uint64 handle = 1; // Handle to memory segment where object is stored
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}
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message StreamObjToRequest {
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uint64 objref = 1; // Object reference of the object being streamed
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}
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message ObjChunk {
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uint64 total_size = 1; // Total size of the object
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uint64 metadata_offset = 2; // Offset of the arrow metadata
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bytes data = 3; // Data for this chunk of the object
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}
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message NotifyAliasRequest {
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uint64 alias_objref = 1; // The objref being aliased
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uint64 canonical_objref = 2; // The canonical objref that points to the actual object
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}
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message DeallocateObjectRequest {
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uint64 canonical_objref = 1; // The canonical objref of the object to deallocate
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}
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message GetObjRequest {
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uint64 objref = 1; // Object reference of the object being requested by the worker
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}
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message TaskInfoRequest {
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}
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message TaskInfoReply {
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repeated TaskStatus failed_task = 1;
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repeated TaskStatus running_task = 2;
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uint64 num_succeeded = 3;
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// TODO(mehrdadn): We'll want to return information from computation_graph since it's important for visualizing tasks that have been completed etc.
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}
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message KillWorkersRequest {
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}
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message KillWorkersReply {
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bool success = 1; // Currently, the only reason to fail is if there are workers still executing tasks
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}
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// These messages are for getting information about the object store state
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message ObjStoreInfoRequest {
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repeated uint64 objref = 1; // Object references we want to retrieve from the store for inspection
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}
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message ObjStoreInfoReply {
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repeated uint64 objref = 1; // List of object references in the store
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repeated Obj obj = 2; // Protocol buffer objects that were requested
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}
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// Workers
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service WorkerService {
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rpc ExecuteTask(ExecuteTaskRequest) returns (ExecuteTaskReply); // Scheduler calls a function from the worker
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rpc Die(DieRequest) returns (DieReply); // Kills this worker
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}
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message ExecuteTaskRequest {
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Task task = 1; // Contains name of the function to be executed and arguments
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}
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message ExecuteTaskReply {
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}
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message DieRequest {
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}
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message DieReply {
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}
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