ray/rllib/agents/ddpg/td3.py
Sven Mika d0fab84e4d
[RLlib] DDPG PyTorch version. (#7953)
The DDPG/TD3 algorithms currently do not have a PyTorch implementation. This PR adds PyTorch support for DDPG/TD3 to RLlib.
This PR:
- Depends on the re-factor PR for DDPG (Functional Algorithm API).
- Adds learning regression tests for the PyTorch version of DDPG and a DDPG (torch)
- Updates the documentation to reflect that DDPG and TD3 now support PyTorch.

* Learning Pendulum-v0 on torch version (same config as tf). Wall time a little slower (~20% than tf).
* Fix GPU target model problem.
2020-04-16 10:20:01 +02:00

63 lines
2.2 KiB
Python

"""A more stable successor to TD3.
By default, this uses a near-identical configuration to that reported in the
TD3 paper.
"""
from ray.rllib.agents.ddpg.ddpg import DDPGTrainer, \
DEFAULT_CONFIG as DDPG_CONFIG
TD3_DEFAULT_CONFIG = DDPGTrainer.merge_trainer_configs(
DDPG_CONFIG,
{
# largest changes: twin Q functions, delayed policy updates, and target
# smoothing
"twin_q": True,
"policy_delay": 2,
"smooth_target_policy": True,
"target_noise": 0.2,
"target_noise_clip": 0.5,
"exploration_config": {
# TD3 uses simple Gaussian noise on top of deterministic NN-output
# actions (after a possible pure random phase of n timesteps).
"type": "GaussianNoise",
# For how many timesteps should we return completely random
# actions, before we start adding (scaled) noise?
"random_timesteps": 10000,
# Gaussian stddev of action noise for exploration.
"stddev": 0.1,
# Scaling settings by which the Gaussian noise is scaled before
# being added to the actions. NOTE: The scale timesteps start only
# after(!) any random steps have been finished.
# By default, do not anneal over time (fixed 1.0).
"initial_scale": 1.0,
"final_scale": 1.0,
"scale_timesteps": 1
},
# other changes & things we want to keep fixed:
# larger actor learning rate, no l2 regularisation, no Huber loss, etc.
"learning_starts": 10000,
"actor_hiddens": [400, 300],
"critic_hiddens": [400, 300],
"n_step": 1,
"gamma": 0.99,
"actor_lr": 1e-3,
"critic_lr": 1e-3,
"l2_reg": 0.0,
"tau": 5e-3,
"train_batch_size": 100,
"use_huber": False,
"target_network_update_freq": 0,
"num_workers": 0,
"num_gpus_per_worker": 0,
"worker_side_prioritization": False,
"buffer_size": 1000000,
"prioritized_replay": False,
"clip_rewards": False,
"use_state_preprocessor": False,
})
TD3Trainer = DDPGTrainer.with_updates(
name="TD3",
default_config=TD3_DEFAULT_CONFIG,
)