mirror of
https://github.com/vale981/ray
synced 2025-03-06 10:31:39 -05:00

* directory for raylet * some initial class scaffolding -- in progress * node_manager build code and test stub files. * class scaffolding for resources, workers, and the worker pool * Node manager server loop * raylet policy and queue - wip checkpoint * fix dependencies * add gen_nm_fbs as target. * object manager build, stub, and test code. * Start integrating WorkerPool into node manager * fix build on mac * tmp * adding LsResources boilerplate * add/build Task spec boilerplate * checkpoint ActorInformation and LsQueue * Worker pool maintains started and removed workers * todos for e2e task assignment * fix build on mac * build/add lsqueue interface * channel resource config through from NodeServer to LsResources; prep LsResources to replace/provide worker_pool * progress on LsResources class: resource availability check implementation * Read task submission messages from a client * Submit tasks from the client to the local scheduler * Assign a task to a worker from the WorkerPool * change the way node_manager is built to prevent build issues for object_manager. * add namespaces. fix build. * Move ClientConnection message handling into server, remove reference to WorkerPool * Add raw constructors for TaskSpecification * Define TaskArgument by reference and by value * Flatbuffer serialization for TaskSpec * expand resource implementation * Start integrating TaskExecutionSpecification into Task * Separate WorkerPool from LsResources, give ownership to NodeServer * checkpoint queue and resource code * resoving merge conflicts * lspolicy::schedule ; adding lsqueue and lspolicy to the nodeserver * Implement LsQueue RemoveTasks and QueueReadyTasks * Fill in some LsQueue code for assigning a task * added suport for test_asio * Implement LsQueue queue tasks methods, queue running tasks * calling into policy from nodeserver; adding cluster resource map * Feedback and Testing. Incorporate Alexey's feedback. Actually test some code. Clean up callback imp. * end to end task assignment * Decouple local scheduler from node server * move TODO * Move local scheduler to separate file * Add scaffolding for reconstruction policy, task dependency manager, and object manager * fix * asio for store client notifications. added asio for plasma store connection. added tests for store notifications. encapsulate store interaction under store_messenger. * Move Worker inside of ClientConnection * Set the assigned task ID in the worker * Several changes toward object manager implementation. Store client integration with asio. Complete OM/OD scaffolding. * simple simulator to estimate number of retry timeouts * changing dbclientid --> clientid * fix build (include sandbox after it's fixed). * changes to object manager, adding lambdas to the interface * changing void * callbacks to std::function typed callbacks * remove use namespace std from .h files. use ray:: for Status everywhere. * minor * lineage cache interfaces * TODO for object IDs * Interface for the GCS client table * Revert "Set the assigned task ID in the worker" This reverts commit a770dd31048a289ef431c56d64e491fa7f9b2737. * Revert "Move Worker inside of ClientConnection" This reverts commit dfaa0d662a76976c05be6d76b214b45d88482818. * OD/OM: ray::Status * mock gcs integration. * gcs mock clientinfo assignment * Allow lookup of a Worker in the WorkerPool * Split out Worker and ClientConnection source files * Allow assignment of a task ID to a worker, skeleton for finishing a task * integrate mock gcs with om tests. * added tcp connection acceptor * integrated OM with NM. integrated GcsClient with NM. Added multi-node integration tests. * OM to receive incoming tcp connections. * implemented object manager connection protocol. * Added todos. * slight adjustment to add/remove handler invocation on object store client. * Simplify Task interface for getting dependencies * Remove unused object manager file * TaskDependencyManager tracks missing task dependencies and processes object add notifications * Local scheduler queues tasks according to argument availability * Fill in TaskSpecification methods to get arguments * Implemented push. * Queue tasks that have been scheduled but that are waiting for a worker * Pull + mock gcs cleanup. * OD/OM/GCS mock code review, fixing unused-result issues, eliminating copy ctor * Remove unique_ptr from object_store_client * Fix object manager Push memory error * Pull task arguments in task dependency manager * Add a demo script for remote task dependencies * Some comments for the TaskDependencyManager * code cleanup; builds on mac * Make ClientConnection a templated type based on the connection protocol * Add gmock to build * Add WorkerPool unit tests * clean up. * clean up connection code. * instantiate a template instance in the module * Virtual destructors * Document public api. * Separate read and write buffers in ClientConnection; documentation * Remove ObjectDirectory from NodeServer constructor, make directory InitGcs call a separate constructor * Convert NodeServer Terminate to a destructor * NodeServer documentation * WorkerPool documentation * TaskDependencyManager doc * unifying naming conventions * unifying naming conventions * Task cleanup and documentation * unifying naming conventions * unifying naming conventions * code cleanup and naming conventions * code cleanup * Rename om --> object_manager * Merge with master * SchedulingQueue doc * Docs and implementation skeleton for ClientTable * Node manager documentation * ReconstructionPolicy doc * Replace std::bind with lambda in TaskDependencyManager * lineage cache doc * Use \param style for doc * documentation for scheduling policy and resources * minor code cleanup * SchedulingResources class documentation + code cleanup * referencing ray/raylet directory; doxygen documentation * updating trivial policy * Fix bug where event loop stops after task submission * Define entry point for ClientManager for handling new connections * Node manager to node manager protocol, heartbeat protocol * Fix flatbuffer * Fix GCS flatbuffer naming conflict * client connection moved to common dir. * rename based on feedback. * Added google style and 90 char lines clang-format file under src/ray. * const ref ClientID. * Incorporated feedback from PR. * raylet: includes and namespaces * raylet/om/gcs logging/using * doxygen style * camel casing, comments, other style; DBClientID -> ClientID * object_manager : naming, defines, style * consistent caps and naming; misc style * cleaning up client connection + other stylistic fixes * cmath, std::nan * more style polish: OM, Raylet, gcs tables * removing sandbox (moved to ray-project/sandbox) * raylet linting * object manager linting * gcs linting * all other linting Co-authored-by: Melih <elibol@gmail.com> Co-authored-by: Stephanie <swang@cs.berkeley.edu>
92 lines
3.8 KiB
CMake
92 lines
3.8 KiB
CMake
set(GFLAGS_VERSION "2.2.0")
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set(GTEST_VERSION "1.8.0")
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set(GBENCHMARK_VERSION "1.1.0")
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if(RAY_BUILD_TESTS OR RAY_BUILD_BENCHMARKS)
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add_custom_target(unittest ctest -L unittest)
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if(APPLE)
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set(GTEST_CMAKE_CXX_FLAGS "-fPIC -DGTEST_USE_OWN_TR1_TUPLE=1 -Wno-unused-value -Wno-ignored-attributes")
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elseif(NOT MSVC)
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set(GTEST_CMAKE_CXX_FLAGS "-fPIC")
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endif()
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string(TOUPPER ${CMAKE_BUILD_TYPE} UPPERCASE_BUILD_TYPE)
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set(GTEST_CMAKE_CXX_FLAGS "${EP_CXX_FLAGS} ${CMAKE_CXX_FLAGS_${UPPERCASE_BUILD_TYPE}} ${GTEST_CMAKE_CXX_FLAGS}")
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set(GTEST_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/googletest_ep-prefix/src/googletest_ep")
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set(GTEST_INCLUDE_DIR "${GTEST_PREFIX}/include")
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set(GTEST_STATIC_LIB
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"${GTEST_PREFIX}/lib/${CMAKE_STATIC_LIBRARY_PREFIX}gtest${CMAKE_STATIC_LIBRARY_SUFFIX}")
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set(GTEST_MAIN_STATIC_LIB
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"${GTEST_PREFIX}/lib/${CMAKE_STATIC_LIBRARY_PREFIX}gtest_main${CMAKE_STATIC_LIBRARY_SUFFIX}")
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set(GMOCK_MAIN_STATIC_LIB
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"${GTEST_PREFIX}/lib/${CMAKE_STATIC_LIBRARY_PREFIX}gmock_main${CMAKE_STATIC_LIBRARY_SUFFIX}")
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set(GTEST_CMAKE_ARGS -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
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-DCMAKE_INSTALL_PREFIX=${GTEST_PREFIX}
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-DCMAKE_CXX_FLAGS=${GTEST_CMAKE_CXX_FLAGS})
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if (MSVC AND NOT ARROW_USE_STATIC_CRT)
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set(GTEST_CMAKE_ARGS ${GTEST_CMAKE_ARGS} -Dgtest_force_shared_crt=ON)
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endif()
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ExternalProject_Add(googletest_ep
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URL "https://github.com/google/googletest/archive/release-${GTEST_VERSION}.tar.gz"
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BUILD_BYPRODUCTS ${GTEST_STATIC_LIB} ${GTEST_MAIN_STATIC_LIB} ${GMOCK_MAIN_STATIC_LIB}
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CMAKE_ARGS ${GTEST_CMAKE_ARGS}
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${EP_LOG_OPTIONS})
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message(STATUS "GTest include dir: ${GTEST_INCLUDE_DIR}")
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message(STATUS "GTest static library: ${GTEST_STATIC_LIB}")
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include_directories(SYSTEM ${GTEST_INCLUDE_DIR})
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ADD_THIRDPARTY_LIB(gtest
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STATIC_LIB ${GTEST_STATIC_LIB})
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ADD_THIRDPARTY_LIB(gtest_main
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STATIC_LIB ${GTEST_MAIN_STATIC_LIB})
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ADD_THIRDPARTY_LIB(gmock_main
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STATIC_LIB ${GMOCK_MAIN_STATIC_LIB})
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add_dependencies(gtest googletest_ep)
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add_dependencies(gtest_main googletest_ep)
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add_dependencies(gmock_main googletest_ep)
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set(GFLAGS_CMAKE_CXX_FLAGS ${EP_CXX_FLAGS})
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set(GFLAGS_URL "https://github.com/gflags/gflags/archive/v${GFLAGS_VERSION}.tar.gz")
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set(GFLAGS_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/gflags_ep-prefix/src/gflags_ep")
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set(GFLAGS_HOME "${GFLAGS_PREFIX}")
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set(GFLAGS_INCLUDE_DIR "${GFLAGS_PREFIX}/include")
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if(MSVC)
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set(GFLAGS_STATIC_LIB "${GFLAGS_PREFIX}/lib/gflags_static.lib")
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else()
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set(GFLAGS_STATIC_LIB "${GFLAGS_PREFIX}/lib/libgflags.a")
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endif()
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set(GFLAGS_CMAKE_ARGS -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
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-DCMAKE_INSTALL_PREFIX=${GFLAGS_PREFIX}
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-DBUILD_SHARED_LIBS=OFF
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-DBUILD_STATIC_LIBS=ON
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-DBUILD_PACKAGING=OFF
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-DBUILD_TESTING=OFF
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-BUILD_CONFIG_TESTS=OFF
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-DINSTALL_HEADERS=ON
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-DCMAKE_CXX_FLAGS_${UPPERCASE_BUILD_TYPE}=${EP_CXX_FLAGS}
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-DCMAKE_C_FLAGS_${UPPERCASE_BUILD_TYPE}=${EP_C_FLAGS}
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-DCMAKE_CXX_FLAGS=${GFLAGS_CMAKE_CXX_FLAGS})
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ExternalProject_Add(gflags_ep
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URL ${GFLAGS_URL}
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${EP_LOG_OPTIONS}
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BUILD_IN_SOURCE 1
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BUILD_BYPRODUCTS "${GFLAGS_STATIC_LIB}"
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CMAKE_ARGS ${GFLAGS_CMAKE_ARGS})
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message(STATUS "GFlags include dir: ${GFLAGS_INCLUDE_DIR}")
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message(STATUS "GFlags static library: ${GFLAGS_STATIC_LIB}")
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include_directories(SYSTEM ${GFLAGS_INCLUDE_DIR})
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ADD_THIRDPARTY_LIB(gflags
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STATIC_LIB ${GFLAGS_STATIC_LIB})
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add_dependencies(gflags gflags_ep)
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endif()
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set(Boost_USE_STATIC_LIBS ON)
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find_package(Boost COMPONENTS system filesystem REQUIRED)
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include_directories(${Boost_INCLUDE_DIR})
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