ray/doc/source/ray-core/tasks/patterns/index.rst
Eric Liang c8f207f746
[docs] Core docs refactor (#23216)
This PR makes a number of major overhauls to the Ray core docs:

Add a key-concepts section for {Tasks, Actors, Objects, Placement Groups, Env Deps}.
Re-org the user guide to align with key concepts.
Rewrite the walkthrough to link to mini-walkthroughs in the key concept sections.
Minor tweaks and additional transition material.
2022-03-17 11:26:17 -07:00

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.. _task-patterns:
Task Design Patterns
====================
This section is a collection of common design patterns (and anti-patterns) for Ray tasks. It is meant as a handbook for both:
- New users trying to understand how to get started with Ray, and
- Advanced users trying to optimize their use of Ray tasks
You may also be interested in visiting the design patterns section for :ref:`actors <actor-patterns>`.
.. toctree::
:maxdepth: -1
tree-of-tasks
map-reduce
limit-tasks
closure-capture
fine-grained-tasks
global-variables
ray-get-loop
submission-order
too-many-results
redefine-task-actor-loop
unnecessary-ray-get