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![]() * use flatbuffer messages for local scheduler * make sure constructor gets called for C++ object ObjectInfoT * fix typo * fix Robert's comments * Small change to actor test. * fix valgrind error * linting * free notification * fix * valgrind * fix valgrind * fix other bugs * valgrind fix * fixes * more fixes * Small changes to comments. |
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.travis | ||
cmake/Modules | ||
doc | ||
docker | ||
examples | ||
python | ||
scripts | ||
src | ||
test | ||
vsprojects | ||
webui | ||
.clang-format | ||
.editorconfig | ||
.gitignore | ||
.travis.yml | ||
build-docker.sh | ||
build.sh | ||
CMakeLists.txt | ||
LICENSE | ||
pylintrc | ||
Ray.sln | ||
README.md |
Ray
Ray is an experimental distributed execution engine. It is under development and not ready to be used.
The goal of Ray is to make it easy to write machine learning applications that run on a cluster while providing the development and debugging experience of working on a single machine.
View the documentation.