/* FLING: Exchanging file descriptors over sockets * * This is a little library for sending file descriptors over a socket * between processes. The reason for doing that (as opposed to using * filenames to share the files) is so (a) no files remain in the * filesystem after all the processes terminate, (b) to make sure that * there are no name collisions and (c) to be able to control who has * access to the data. * * Most of the code is from https://github.com/sharvil/flingfd */ #include #include #include #include #include /* This is neccessary for Mac OS X, see http://www.apuebook.com/faqs2e.html * (10). */ #if !defined(CMSG_SPACE) && !defined(CMSG_LEN) #define CMSG_SPACE(len) \ (__DARWIN_ALIGN32(sizeof(struct cmsghdr)) + __DARWIN_ALIGN32(len)) #define CMSG_LEN(len) (__DARWIN_ALIGN32(sizeof(struct cmsghdr)) + (len)) #endif void init_msg(struct msghdr *msg, struct iovec *iov, char *buf, size_t buf_len); /* Send a file descriptor "fd" and a payload "payload" of size "size" * over the socket "conn". Return 0 on success. */ int send_fd(int conn, int fd, const char *payload, int size); /* Receive a file descriptor and a payload of size up to "size" from a * socket "conn". The payload will be written to "payload" and the file * descriptor will be returned. Returns -1 on failure. */ int recv_fd(int conn, char *payload, int size);