from ray.rllib.env.dm_control_wrapper import DMCEnv """ 8 Environments from Deepmind Control Suite """ def acrobot_swingup(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "acrobot", "swingup", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first) def walker_walk(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "walker", "walk", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first) def hopper_hop(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "hopper", "hop", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first) def hopper_stand(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "hopper", "stand", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first) def cheetah_run(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "cheetah", "run", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first) def walker_run(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "walker", "run", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first) def pendulum_swingup(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "pendulum", "swingup", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first) def cartpole_swingup(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "cartpole", "swingup", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first) def humanoid_walk(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "humanoid", "walk", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first)