from ray.rllib.env.wrappers.dm_control_wrapper import DMCEnv """ 8 Environments from Deepmind Control Suite """ def acrobot_swingup( from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True ): return DMCEnv( "acrobot", "swingup", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, ) def walker_walk( from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True ): return DMCEnv( "walker", "walk", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, ) def hopper_hop( from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True ): return DMCEnv( "hopper", "hop", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, ) def hopper_stand( from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True ): return DMCEnv( "hopper", "stand", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, ) def cheetah_run( from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True ): return DMCEnv( "cheetah", "run", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, ) def walker_run( from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True ): return DMCEnv( "walker", "run", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, ) def pendulum_swingup( from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True ): return DMCEnv( "pendulum", "swingup", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, ) def cartpole_swingup( from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True ): return DMCEnv( "cartpole", "swingup", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, ) def humanoid_walk( from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True ): return DMCEnv( "humanoid", "walk", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, )