#ifndef PHOTON_CLIENT_H #define PHOTON_CLIENT_H #include "common/task.h" #include "photon.h" typedef struct { /* File descriptor of the Unix domain socket that connects to photon. */ int conn; } photon_conn; /** * Connect to the local scheduler. * * @param photon_socket The name of the socket to use to connect to the local scheduler. * @return The connection information. */ photon_conn *photon_connect(const char *photon_socket); /** * Submit a task to the local scheduler. * * @param conn The connection information. * @param task The address of the task to submit. * @return Void. */ void photon_submit(photon_conn *conn, task_spec *task); /** * Get next task for this client. This will block until the scheduler assigns * a task to this worker. This allocates and returns a task, and so the task * must be freed by the caller. * * @todo When does this actually get freed? * * @param conn The connection information. * @return The address of the assigned task. */ task_spec *photon_get_task(photon_conn *conn); /** * Tell the local scheduler that the client has finished executing a task. * * @param conn The connection information. * @return Void. */ void photon_task_done(photon_conn *conn); /** * Disconnect from the local scheduler. * * @param conn The connection information. * @return Void. */ void photon_disconnect(photon_conn *conn); /** * Send a log message to the local scheduler. * * @param conn The connection information. * @return Void. */ void photon_log_message(photon_conn *conn); #endif