This PR introduces statically defining ConcurrencyGroup APIs in Java.
We introduce 2 APIs:
1. Introducing `@DefConcurrencyGroup` annotation for an actor class to define a concurrency group statically.
2. Introducing `@UseConcurrencyGroup` annotation for actor methods to define the concurrency group to be used in the method.
Examples are below:
```java
@DefConcurrencyGroup(name = "io", maxConcurrency = 2)
@DefConcurrencyGroup(name = "compute", maxConcurrency = 4)
private static class MyActor {
@UseConcurrencyGroup(name = "io")
public long f1() { }
@UseConcurrencyGroup(name = "io")
public long f2() { }
@UseConcurrencyGroup(name = "compute")
public long f3(int a, int b) { }
@UseConcurrencyGroup(name = "compute")
public long f4() { }
}
ActorHandle<> myActor = Ray.actor(MyActor::new).remote();
myActor.task(MyActor::f1).remote();
myActor.task(MyActor::f2).remote();
myActor.task(MyActor::f3).remote();
myActor.task(MyActor::f4).remote();
```
`MyActor` has 3 concurrency groups: `io` with 2 concurrency, `compute` with 4 concurrency and `default` with 1 concurrency.
f1 and f2 will be executed in `io`, f3 and f4 will be executed in `compute`.
We add a enum class ActorLifetime to indicate the lifetime of an actor. In this PR, we also add the necessary API to create an actor with specifying lifetime.
Currently, it has 2 values: detached and default.
Resubmit the PR https://github.com/ray-project/ray/pull/19936
I've figure out that the test case `//rllib:tests/test_gpus::test_gpus_in_local_mode` failed due to deadlock in local mode.
In local mode, if the user code submits another task during the executing of current task, the `CoreWorker::actor_task_mutex_` may cause deadlock.
The solution is quite simple, release the lock before executing task in local mode.
In the commit 7c2f61c76c:
1. Release the lock in local mode to fix the bug. @scv119
2. `test_local_mode_deadlock` added to cover the case. @rkooo567
3. Left a trivial change in `rllib/tests/test_gpus.py` to make the `RAY_CI_RLLIB_DIRECTLY_AFFECTED ` to take effect.
Why are these changes needed?
Add timeout(ms) param for Java ray.get. The API changes have been updated to doc ([Ray Core Walkthrough]->[Fetching Results]).
eg:
ObjectRef<Integer> objRef = Ray.put(1);
objRef.get(1000)
Ray.get(Ray.task(MyRayApp::slowFunction).remote(), 3000)
Related issue number
#20247
This PR removes global named actor and global PGs.
I believe these APIs are not used widely in OSS.
CPP part is not included in this PR.
@kfstorm @clay4444 @raulchen Please take a look if this change is reasonable.
IMPORTANT NOTE: This is a Java API change and will lead backward incompatibility in Java global named actor and global PG usage.
CPP part is not included in this PR.
INCLUDES:
Remove setGlobalName() and getGlobalActor() APIs.
Remove getGlobalPlacementGroup() and setGlobalPG
Add getActor(name, namespace) API
Add getPlacementGroup(name, namespace) API
Update doc pages.
* add placement group java get/get all interface
* add remove placement group api
* fix some issue like: Placement Group -> placement group
* extract dumplicate code to placement group utils
* specify running mode for placement group ut
* update checkGlobalStateAccessorPointerValid -> validateGlobalStateAccessorPointer
* use THROW_EXCEPTION_AND_RETURN_IF_NOT_OK
* update pg log print
* enhance create pg java api
* add state for PlacementGroup
* fix comment
* move default pg
* make default pg name private
* add bundle size and bundle resource size check when placement group create