* 4 space indentation for actor.py.
* 4 space indentation for worker.py.
* 4 space indentation for more files.
* 4 space indentation for some test files.
* Check indentation in Travis.
* 4 space indentation for some rl files.
* Fix failure test.
* Fix multi_node_test.
* 4 space indentation for more files.
* 4 space indentation for remaining files.
* Fixes.
* Test examples for pep8 compliance.
* Make rl_pong example pep8 compliant.
* Make policy gradient example pep8 compliant.
* Make lbfgs example pep8 compliant.
* Make hyperopt example pep8 compliant.
* Make a3c example pep8 compliant.
* Make evolution strategies example pep8 compliant.
* Make resnet example pep8 compliant.
* Fix.
* Direction substitution of @ray.remote -> @ray.task.
* Changes to make '@ray.task' work.
* Instantiate actors with Class.remote() instead of Class().
* Convert actor instantiation in tests and examples from Class() to Class.remote().
* Change actor method invocation from object.method() to object.method.remote().
* Update tests and examples to invoke actor methods with .remote().
* Fix bugs in jenkins tests.
* Fix example applications.
* Change @ray.task back to @ray.remote.
* Changes to make @ray.actor -> @ray.remote work.
* Direct substitution of @ray.actor -> @ray.remote.
* Fixes.
* Raise exception if @ray.actor decorator is used.
* Simplify ActorMethod class.
* Initial conversion
* Further changes
* fixes
* some changes
* Fixes
* Added data pipeline
* Added updates to cifar
* Currently borken need sep pr
* Added test for retriving variables from an optimizer
* Removed FlAG ref in environment variables
* Added comments to test
* Addressed comments
* Added updates
* Made further changes for tfutils
* Fixed finalized bug
* Removed ipython
* Added accuracy printing
* Temp commit
* added fixes
* changes
* Added writing to file
* Fixes for gpus
* Cleaned up code
* Temp commit
* Gpu support fully implemented
* Updated to use num_gpus for actors
* Finished testing gpus implementation
* Changed to be more in line with origin implementation
* Updated test to use actors
* Added support for cpu only systems
* Now works with no cpus
* Minor changes and some documentation.