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https://github.com/vale981/ray
synced 2025-03-06 10:31:39 -05:00
This reverts commit 29aa336a4d
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This commit is contained in:
parent
3dbdd4eb46
commit
853d650e29
2 changed files with 32 additions and 10 deletions
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@ -390,7 +390,10 @@ def test_spill_stats(object_spilling_config, shutdown_only):
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@pytest.mark.skipif(
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platform.system() == "Windows", reason="Failing on Windows.")
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def test_spill_during_get(object_spilling_config, shutdown_only):
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@pytest.mark.asyncio
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@pytest.mark.parametrize("is_async", [False, True])
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async def test_spill_during_get(object_spilling_config, shutdown_only,
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is_async):
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object_spilling_config, _ = object_spilling_config
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address = ray.init(
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num_cpus=4,
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@ -404,20 +407,38 @@ def test_spill_during_get(object_spilling_config, shutdown_only):
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},
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)
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@ray.remote
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def f():
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return np.zeros(10 * 1024 * 1024)
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if is_async:
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@ray.remote
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class Actor:
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async def f(self):
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return np.zeros(10 * 1024 * 1024)
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else:
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@ray.remote
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def f():
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return np.zeros(10 * 1024 * 1024)
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if is_async:
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a = Actor.remote()
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ids = []
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for i in range(10):
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x = f.remote()
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if is_async:
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x = a.f.remote()
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else:
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x = f.remote()
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print(i, x)
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ids.append(x)
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# Concurrent gets, which require restoring from external storage, while
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# objects are being created.
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for x in ids:
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print(ray.get(x).shape)
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if is_async:
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obj = await x
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else:
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obj = ray.get(x)
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print(obj.shape)
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del obj
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assert_no_thrashing(address["redis_address"])
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@ -2862,10 +2862,11 @@ void CoreWorker::PlasmaCallback(SetResultCallback success,
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bool object_is_local = false;
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if (Contains(object_id, &object_is_local).ok() && object_is_local) {
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std::vector<std::shared_ptr<RayObject>> vec;
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RAY_CHECK_OK(Get(std::vector<ObjectID>{object_id}, 0, &vec));
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RAY_CHECK(vec.size() > 0)
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<< "Failed to get local object but Raylet notified object is local.";
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return success(vec.front(), object_id, py_future);
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if (Get(std::vector<ObjectID>{object_id}, 0, &vec).ok()) {
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RAY_CHECK(vec.size() > 0)
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<< "Failed to get local object but Raylet notified object is local.";
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return success(vec.front(), object_id, py_future);
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}
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}
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// Object is not available locally. We now add the callback to listener queue.
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