[Core] Remove unnecessary if judgment (#10971)

* Remove unnecessary if judgment

* format code style
This commit is contained in:
DK.Pino 2020-09-24 12:24:11 +08:00 committed by GitHub
parent 2a79571c29
commit 4fa6523e4e
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@ -1398,7 +1398,6 @@ void NodeManager::ProcessDisconnectClientMessage(
RAY_CHECK(!(is_worker && is_driver));
// If the client has any blocked tasks, mark them as unblocked. In
// particular, we are no longer waiting for their dependencies.
if (worker) {
if (is_worker && worker->IsDead()) {
// If the worker was killed by us because the driver exited,
// treat it as intentionally disconnected.
@ -1422,12 +1421,11 @@ void NodeManager::ProcessDisconnectClientMessage(
leased_workers_.erase(worker->WorkerId());
// Publish the worker failure.
auto worker_failure_data_ptr = gcs::CreateWorkerFailureData(
self_node_id_, worker->WorkerId(), worker->IpAddress(), worker->Port(),
time(nullptr), intentional_disconnect);
RAY_CHECK_OK(gcs_client_->Workers().AsyncReportWorkerFailure(worker_failure_data_ptr,
nullptr));
}
auto worker_failure_data_ptr =
gcs::CreateWorkerFailureData(self_node_id_, worker->WorkerId(), worker->IpAddress(),
worker->Port(), time(nullptr), intentional_disconnect);
RAY_CHECK_OK(
gcs_client_->Workers().AsyncReportWorkerFailure(worker_failure_data_ptr, nullptr));
if (is_worker) {
const ActorID &actor_id = worker->GetActorId();