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https://github.com/vale981/openAV-Luppp
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Redo The Change
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a149c94423
commit
fd5cc9e44c
3 changed files with 10 additions and 7 deletions
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@ -110,6 +110,9 @@ void Looper::process(unsigned int nframes, Buffers* buffers)
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// handle state of clip, and do what needs doing:
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// record into buffer, play from buffer, etc
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if ( clips[clip]->recording() ) {
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if(clips[clip]->getBeatsToRecord() > 0 && clips[clip]->getBeats() >= clips[clip]->getBeatsToRecord() - 4)
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clips[clip]->queuePlay(true);
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if ( clips[clip]->recordSpaceAvailable() < LOOPER_SAMPLES_BEFORE_REQUEST &&
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!clips[clip]->newBufferInTransit() ) {
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EventLooperClipRequestBuffer e( track, clip, clips[clip]->audioBufferSize() + LOOPER_SAMPLES_UPDATE_SIZE);
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@ -49,7 +49,7 @@ void LooperClip::init()
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_queuePlay = false;
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_queueStop = false;
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_queueRecord= false;
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_wantedBeats= -1;
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_beatsToRecord= -1;
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setBeats(0);
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if ( _buffer ) {
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@ -114,7 +114,7 @@ void LooperClip::load( AudioBuffer* ab )
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}
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_buffer = ab;
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EventClipBeatsChanged e( track, scene, _wantedBeats, true );
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EventClipBeatsChanged e( track, scene, _beatsToRecord, true );
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writeToGuiRingbuffer( &e );
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_playhead = 0;
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@ -190,19 +190,19 @@ void LooperClip::setPlayHead(float ph)
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void LooperClip::setBarsToRecord(int bars)
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{
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if(!(_playing || _queuePlay || _queueStop || _loaded)) {
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_wantedBeats = bars * 4; // we set beats
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EventClipBeatsChanged e( track, scene, _wantedBeats, true);
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_beatsToRecord = bars * 4; // we set beats
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EventClipBeatsChanged e( track, scene, _beatsToRecord, true);
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writeToGuiRingbuffer(&e);
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}
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}
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int LooperClip::getBeatsToRecord()
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{
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return _wantedBeats;
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return _beatsToRecord;
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}
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int LooperClip::getBarsToRecord(){
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return _wantedBeats / 4;
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return _beatsToRecord / 4;
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}
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void LooperClip::record(int count, float* L, float* R)
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@ -145,7 +145,7 @@ private:
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float _playhead;
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float _recordhead;
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int _wantedBeats;
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int _beatsToRecord;
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AudioBuffer* _buffer;
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};
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