mirror of
https://github.com/vale981/openAV-Luppp
synced 2025-03-05 09:01:39 -05:00
-Working on observer, timeManager and Looper sync. Bitwise flags in looper currently not working
This commit is contained in:
parent
42465a7b18
commit
de2ddc8657
7 changed files with 83 additions and 50 deletions
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@ -19,21 +19,21 @@ using namespace std;
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static void button_callback(Fl_Widget *w, void *data) {
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int track = *(int*)data;
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cout << "Button " << *(int*)data << w->label() << " clicked" << endl;
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cout << "Button " << *(int*)data << " " << w->label() << " clicked" << endl;
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if ( strcmp( w->label() , "Rec" ) == 0 )
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{
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EventLooperState e = EventLooperState(track,Looper::STATE_RECORDING);
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EventLooperState e = EventLooperState(track,Looper::STATE_RECORD_QUEUED);
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writeToDspRingbuffer( &e );
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}
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else if ( strcmp( w->label() , "Play" ) == 0 )
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{
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EventLooperState e = EventLooperState(track,Looper::STATE_PLAYING);
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EventLooperState e = EventLooperState(track,Looper::STATE_PLAY_QUEUED);
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writeToDspRingbuffer( &e );
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}
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else if ( strcmp( w->label() , "Stop" ) == 0 )
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{
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EventLooperState e = EventLooperState(track,Looper::STATE_STOPPED);
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EventLooperState e = EventLooperState(track,Looper::STATE_STOP_QUEUED);
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writeToDspRingbuffer( &e );
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}
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else
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@ -11,7 +11,7 @@ using namespace std;
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Gui::Gui()
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{
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window = new Fl_Double_Window(650,280);
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window = new Fl_Double_Window(600,280);
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window->color(FL_BLACK);
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window->label("Luppp 5");
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@ -74,7 +74,7 @@ int Jack::process (jack_nframes_t nframes)
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// pre-zero output buffers
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memset( buffers.audio[Buffers::MASTER_OUTPUT], 0, sizeof(float) * nframes );
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for(int i = 0; i < loopers.size(); i++)
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for(uint i = 0; i < loopers.size(); i++)
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loopers.at(i)->process( nframes, &buffers );
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/*
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@ -3,37 +3,23 @@
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#include "looper.hxx"
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#include "jack.hxx"
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extern Jack* jack;
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void Looper::setState(State s)
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{
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// before update, check if we recording, if so, print info
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/*
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if ( state == STATE_RECORDING )
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{
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int newBpm = lastWrittenSampleIndex / 44100;
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int newBpm = 120;// (lastWrittenSampleIndex / (44100/2) ) * 60;
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cout << "Looper " << track << " ending record: endPoint @ " << lastWrittenSampleIndex
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<< ". Bpm " << newBpm << " perhaps?" << endl;
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jack->getTimeManager()->setBpm( newBpm );
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}
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*/
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// quantize?!
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state = s;
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if ( state == STATE_PLAYING ) // setup PLAY
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{
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endPoint = lastWrittenSampleIndex;
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playPoint = 0;
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//cout << "State = PLAYING, endPoint = " << endPoint << endl;
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}
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else if ( state == STATE_RECORDING ) // setup REC
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{
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//cout << "State = RECORDING" << endl;
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playPoint = 0;
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endPoint = 0;
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lastWrittenSampleIndex = 0;
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}
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else if ( state == STATE_STOPPED ) //
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{
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//cout << "State = STOPPED" << endl;
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}
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state |= s;
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}
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@ -8,32 +8,68 @@
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#include "observer/observer.hxx"
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class Jack;
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extern Jack* jack;
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using namespace std;
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class Looper : public Observer // for notifications
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{
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public:
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enum State {
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STATE_PLAYING = 0,
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STATE_RECORDING,
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STATE_STOPPED,
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STATE_PLAYING = 0x01,
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STATE_PLAY_QUEUED = 0x02,
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STATE_RECORDING = 0x03,
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STATE_RECORD_QUEUED = 0x04,
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STATE_STOPPED = 0x05,
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STATE_STOP_QUEUED = 0x06,
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};
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Looper(int t) :
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track(t),
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state(STATE_STOPPED),
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state(0),
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endPoint (0),
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playPoint (0)
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playPoint (0),
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lastWrittenSampleIndex(0)
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{
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}
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void setFpb(int fpb)
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void bar()
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{
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cout << "Looper " << track << " got fpb of " << fpb << endl;
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cout << "Looper " << track << " got bar()" << flush;
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cout << endl;
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}
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void beat()
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{
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//cout << "Looper " << track << " got beat()" << flush;
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if ( state & STATE_PLAY_QUEUED )
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{
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state = 0;
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cout << " Q->Playing ";
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state = STATE_PLAYING;
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playPoint = 0;
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}
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if ( state & STATE_RECORD_QUEUED )
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{
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state = 0;
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cout << " Q->Recording ";
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state = STATE_RECORDING;
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playPoint = 0;
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endPoint = 0;
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lastWrittenSampleIndex = 0;
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}
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if ( state & STATE_PLAY_QUEUED )
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{
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state = 0;
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cout << " Q->Stopped ";
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state = STATE_STOPPED;
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}
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cout << endl;
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}
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void setFpb(int f)
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{
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fpb = f;
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//cout << "Looper " << track << " got fpb of " << fpb << endl;
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}
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void setState(State s);
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@ -43,8 +79,9 @@ class Looper : public Observer // for notifications
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float* in = buffers->audio[Buffers::MASTER_INPUT];
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float* out = buffers->audio[Buffers::MASTER_OUTPUT];
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if ( state == STATE_PLAYING )
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if ( state & STATE_PLAYING )
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{
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cout << "playing" << endl;
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for(int i = 0; i < nframes; i++)
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{
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if ( playPoint >= endPoint )
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@ -55,8 +92,9 @@ class Looper : public Observer // for notifications
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}
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}
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else if ( state == STATE_RECORDING )
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else if ( state & STATE_RECORDING )
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{
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cout << "recording" << endl;
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for(int i = 0; i < nframes; i++)
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{
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if ( lastWrittenSampleIndex < 44100 * 60 )
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@ -65,14 +103,13 @@ class Looper : public Observer // for notifications
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}
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}
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}
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// buffers pre-zeroed, so just do nothing
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else if ( state == STATE_STOPPED ){}
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}
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private:
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int track;
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State state;
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unsigned int state;
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int fpb;
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int endPoint, playPoint, lastWrittenSampleIndex;
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float sample[44100*60];
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@ -6,6 +6,10 @@ class Observer
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{
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public:
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virtual void setFpb(int fpb){};
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virtual void bar(){};
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virtual void beat(){};
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};
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#endif // LUPPP_OBSERVER_H
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@ -15,14 +15,18 @@ class TimeManager
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{
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public:
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TimeManager():
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oldBeat(0),
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bpm(120)
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bpm(120),
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oldBeat(0)
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{
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}
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void setBpm(int b)
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{
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bpm = b;
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for(uint i = 0; i < observers.size(); i++)
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{
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observers.at(i)->setFpb(bpm);
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}
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}
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void registerObserver(Observer* o)
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@ -32,7 +36,6 @@ class TimeManager
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void process(Buffers* buffers)
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{
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int framesPerBeat = (int) buffers->samplerate / (bpm / 60.0);
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// time signature?
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{
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if ( beat % (int)buffers->transportPosition->beats_per_bar == 0 )
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{
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bpm++;
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for(int i = 0; i < observers.size(); i++)
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{
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observers.at(i)->setFpb(bpm);
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}
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// inform observers of new bar
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for(uint i = 0; i < observers.size(); i++) { observers.at(i)->bar(); }
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buffers->transportPosition->bar++;
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}
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// inform observers of new beat
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for(uint i = 0; i < observers.size(); i++)
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{
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observers.at(i)->beat();
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}
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oldBeat = beat;
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}
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