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https://github.com/vale981/openAV-Luppp
synced 2025-03-04 16:51:37 -05:00
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6 changed files with 17 additions and 17 deletions
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@ -32,7 +32,7 @@ namespace Avtk
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{
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ClipSelector::ClipSelector( int _x, int _y, int _w, int _h,
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const char *_label, bool master ) :
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const char *_label, bool master ) :
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Fl_Button(_x, _y, _w, _h)
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{
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copy_label(_label);
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@ -97,7 +97,7 @@ class ClipSelector : public Fl_Button
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{
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public:
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ClipSelector( int _x, int _y, int _w, int _h,
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const char *_label, bool master = false);
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char *_label, bool master = false);
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int ID;
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@ -23,7 +23,7 @@
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#include <stdint.h>
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/*
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event.hxx
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event.hxx
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This file provides declarations for each type of event that the engine uses.
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*/
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@ -307,10 +307,10 @@ void handleDspEvents()
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break;
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/*{
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if ( availableRead >= sizeof(EventFxReverb) ) {
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EventFxReverb ev;
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jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventFxReverb) );
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// TODO implement reverb
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break; }
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EventFxReverb ev;
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jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventFxReverb) );
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// TODO implement reverb
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break; }
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}
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*/
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case Event::TRACK_VOLUME: {
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@ -72,9 +72,9 @@ LooperClip* Looper::getClip(int scene)
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void Looper::beat()
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{
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//TODO needed?
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//FIXME: Need to keep looperClips in sync when there exists no int N
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// such that playSpeed*N==1
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//TODO needed?
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//FIXME: Need to keep looperClips in sync when there exists no int N
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// such that playSpeed*N==1
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// for(int i=0;i<NSCENES;i++)
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// {
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// int iph=clips[i]->getPlayhead()+1.0;
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@ -113,7 +113,7 @@ void Looper::process(unsigned int nframes, Buffers* buffers)
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clips[clip]->queuePlay(true);
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if ( clips[clip]->recordSpaceAvailable() < LOOPER_SAMPLES_BEFORE_REQUEST &&
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!clips[clip]->newBufferInTransit() ) {
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!clips[clip]->newBufferInTransit() ) {
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EventLooperClipRequestBuffer e( track, clip, clips[clip]->audioBufferSize() + LOOPER_SAMPLES_UPDATE_SIZE);
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writeToGuiRingbuffer( &e );
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clips[clip]->newBufferInTransit(true);
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@ -114,7 +114,7 @@ void LooperClip::load( AudioBuffer* ab )
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}
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_buffer = ab;
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EventClipBeatsChanged e( track, scene, _beatsToRecord, true );
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EventClipBeatsChanged e( track, scene, _beatsToRecord, true );
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writeToGuiRingbuffer( &e );
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_playhead = 0;
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@ -155,7 +155,7 @@ void LooperClip::setRequestedBuffer( AudioBuffer* ab )
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void LooperClip::recieveSaveBuffer( AudioBuffer* saveBuffer )
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{
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if ( saveBuffer->getSize() >= _buffer->getDataL().at(0) ||
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saveBuffer->getSize() >= _buffer->getDataR().at(0) ) {
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saveBuffer->getSize() >= _buffer->getDataR().at(0) ) {
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// copy current contents into save buffer,
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// getData() contains L and R buffer, so twice the size is needed
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size_t framesBySize = _buffer->getAudioFrames();
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@ -198,11 +198,11 @@ void LooperClip::setBarsToRecord(int bars)
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int LooperClip::getBeatsToRecord()
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{
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return _beatsToRecord;
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return _beatsToRecord;
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}
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int LooperClip::getBarsToRecord(){
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return _beatsToRecord / 4;
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return _beatsToRecord / 4;
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}
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void LooperClip::record(int count, float* L, float* R)
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@ -440,8 +440,8 @@ void LooperClip::getSample(float playSpeed, float* L, float* R)
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{
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if ( _buffer && (_buffer->getSize() > 0)) {
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if ( _playhead >= _recordhead ||
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_playhead >= _buffer->getSize() ||
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_playhead < 0 ) {
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_playhead >= _buffer->getSize() ||
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_playhead < 0 ) {
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_playhead = 0;
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EventGuiPrint e( "LooperClip resetting _playhead" );
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