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https://github.com/vale981/openAV-Luppp
synced 2025-03-05 09:01:39 -05:00
Time observers get reset upon change of jack transport to rolling, fixed issue
with jack transport and bars (bars are 1 based), removed debug code
This commit is contained in:
parent
86b309b17f
commit
97ae7fbec5
2 changed files with 8 additions and 8 deletions
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@ -211,13 +211,6 @@ void LooperClip::record(int count, float* L, float* R)
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{
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{
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_buffer->getData().at( _recordhead ) = *L++;
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_buffer->getData().at( _recordhead ) = *L++;
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_recordhead++;
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_recordhead++;
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if(_recordhead>=90112)
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{
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char buffer [50];
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sprintf (buffer, "LooperClip t %i, s %i, recordhead %f\n",track, scene,_recordhead);
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EventGuiPrint e( buffer );
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//writeToGuiRingbuffer( &e );
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}
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}
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}
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else
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else
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{
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{
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@ -171,7 +171,14 @@ void TimeManager::setTransportState( TRANSPORT_STATE s )
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if(transportState == TRANSPORT_STOPPED)
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if(transportState == TRANSPORT_STOPPED)
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jack->transportRolling(false);
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jack->transportRolling(false);
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else
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else
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{
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jack->transportRolling(true);
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jack->transportRolling(true);
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barCounter = 0;
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beatCounter = 0;
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beatFrameCountdown = -1;
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for(int i=0;i<observers.size();i++)
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observers[i]->resetTimeState();
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}
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}
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}
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void TimeManager::process(Buffers* buffers)
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void TimeManager::process(Buffers* buffers)
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@ -264,7 +271,7 @@ void TimeManager::process(Buffers* buffers)
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{
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{
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buffers->transportPosition->valid = (jack_position_bits_t)(JackPositionBBT | JackTransportPosition);
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buffers->transportPosition->valid = (jack_position_bits_t)(JackPositionBBT | JackTransportPosition);
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buffers->transportPosition->bar = beatCounter / 4;
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buffers->transportPosition->bar = beatCounter / 4 + 1;// bars 1-based
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buffers->transportPosition->beat = (beatCounter % 4) + 1; // beats 1-4
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buffers->transportPosition->beat = (beatCounter % 4) + 1; // beats 1-4
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float part = float( fpb-beatFrameCountdown) / fpb;
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float part = float( fpb-beatFrameCountdown) / fpb;
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