-Fixed session load resampling

This commit is contained in:
Harry van Haaren 2013-11-16 02:44:37 +00:00
parent d0e5951bfc
commit 7600c60f83
2 changed files with 2 additions and 2 deletions

View file

@ -118,7 +118,7 @@ int DiskReader::loadSample( int track, int scene, string path )
{
LUPPP_NOTE("%s%i%s%i", "Resampling from ", infile.samplerate(), " to ", gui->samplerate);
float resampleRatio = infile.samplerate() / float(gui->samplerate);
float resampleRatio = float(gui->samplerate) / infile.samplerate();
std::vector<float> resampled( infile.frames() * resampleRatio );
SRC_DATA data;

View file

@ -255,7 +255,7 @@ void LooperClip::bar()
if ( _queuePlay && _loaded )
{
LUPPP_NOTE("QPLay + loaded" );
//LUPPP_NOTE("QPLay + loaded" );
_playing = true;
s = GridLogic::STATE_PLAYING;
_recording = false;