-Added .ogg files to Load sample filter

This commit is contained in:
Harry van Haaren 2013-12-10 22:33:10 +00:00
parent 7d350441cc
commit 6bfd6a86e1

View file

@ -263,7 +263,7 @@ void Gui::selectLoadSample( int track, int scene )
fnfc.title("Pick a file"); fnfc.title("Pick a file");
fnfc.type(Fl_Native_File_Chooser::BROWSE_FILE); fnfc.type(Fl_Native_File_Chooser::BROWSE_FILE);
fnfc.filter("Audio\t{*.aiff,*.wav,*.flac}"); fnfc.filter("Audio\t{*.aiff,*.wav,*.flac,*.ogg}");
std::string defLoadPath = gui->getDiskReader()->getLastLoadedSamplePath(); std::string defLoadPath = gui->getDiskReader()->getLastLoadedSamplePath();
fnfc.directory( defLoadPath.c_str() ); // default directory to use fnfc.directory( defLoadPath.c_str() ); // default directory to use