mirror of
https://github.com/vale981/bspwm
synced 2025-03-06 10:11:43 -05:00

The last desktop and monitor are now deduced from the history. The stacking order is now independent from the history of the focused nodes: this prevents hacks on both sides. All windows are now considered in the stacking algorithm: it prevents tiled windows from one monitor to appear above the floating windows of another monitor. Transfered windows are stacked below the windows of the same kind.
59 lines
2.2 KiB
C
59 lines
2.2 KiB
C
#ifndef _WINDOW_H
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#define _WINDOW_H
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#include <stdarg.h>
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#include <xcb/xcb.h>
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#include <xcb/xcb_event.h>
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#include <xcb/xcb_icccm.h>
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#include "types.h"
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pointer_state_t *make_pointer_state(void);
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void center(xcb_rectangle_t, xcb_rectangle_t *);
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bool contains(xcb_rectangle_t, xcb_rectangle_t);
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bool is_inside(monitor_t *, xcb_point_t);
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xcb_rectangle_t get_rectangle(client_t *);
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void get_side_handle(client_t *, direction_t, xcb_point_t *);
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monitor_t *monitor_from_point(xcb_point_t);
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monitor_t *underlying_monitor(client_t *);
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void manage_window(monitor_t *, desktop_t *, xcb_window_t);
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void adopt_orphans(void);
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void window_draw_border(node_t *, bool, bool);
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uint32_t get_border_color(client_t *, bool, bool);
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void update_floating_rectangle(client_t *);
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void query_pointer(xcb_window_t *, xcb_point_t *);
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void window_close(node_t *);
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void window_kill(desktop_t *, node_t *);
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void set_fullscreen(node_t *, bool);
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void set_floating(node_t *, bool);
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void set_locked(monitor_t *, desktop_t *, node_t *, bool);
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void set_urgency(monitor_t *, desktop_t *, node_t *, bool);
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void set_floating_atom(xcb_window_t, uint32_t);
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void enable_floating_atom(xcb_window_t);
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void disable_floating_atom(xcb_window_t);
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void window_border_width(xcb_window_t, uint32_t);
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void window_move(xcb_window_t, int16_t, int16_t);
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void window_resize(xcb_window_t, uint16_t, uint16_t);
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void window_move_resize(xcb_window_t, int16_t, int16_t, uint16_t, uint16_t);
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bool window_focus(xcb_window_t);
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void window_raise(xcb_window_t);
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void window_stack(xcb_window_t, xcb_window_t, uint32_t);
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void window_above(xcb_window_t, xcb_window_t);
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void window_below(xcb_window_t, xcb_window_t);
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void window_lower(xcb_window_t);
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void window_set_visibility(xcb_window_t, bool);
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void window_hide(xcb_window_t);
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void window_show(xcb_window_t);
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void toggle_visibility(void);
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void enable_motion_recorder(void);
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void disable_motion_recorder(void);
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void update_motion_recorder(void);
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void update_input_focus(void);
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void set_input_focus(node_t *);
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void clear_input_focus(void);
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void center_pointer(monitor_t *);
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void get_atom(char *, xcb_atom_t *);
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void set_atom(xcb_window_t, xcb_atom_t, uint32_t);
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bool has_proto(xcb_atom_t, xcb_icccm_get_wm_protocols_reply_t *);
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void send_client_message(xcb_window_t, xcb_atom_t property, xcb_atom_t);
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#endif
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