mirror of
https://github.com/vale981/bspwm
synced 2025-03-06 10:11:43 -05:00

The last desktop and monitor are now deduced from the history. The stacking order is now independent from the history of the focused nodes: this prevents hacks on both sides. All windows are now considered in the stacking algorithm: it prevents tiled windows from one monitor to appear above the floating windows of another monitor. Transfered windows are stacked below the windows of the same kind.
183 lines
5.3 KiB
C
183 lines
5.3 KiB
C
#include <stdlib.h>
|
|
#include "bspwm.h"
|
|
#include "query.h"
|
|
|
|
history_t *make_history(monitor_t *m, desktop_t *d, node_t *n)
|
|
{
|
|
history_t *h = malloc(sizeof(history_t));
|
|
h->loc = (coordinates_t) {m, d, n};
|
|
h->prev = h->next = NULL;
|
|
h->latest = true;
|
|
return h;
|
|
}
|
|
|
|
void history_add(monitor_t *m, desktop_t *d, node_t *n)
|
|
{
|
|
history_t *h = make_history(m, d, n);
|
|
if (history_head == NULL) {
|
|
history_head = history_tail = h;
|
|
} else if ((n != NULL && history_tail->loc.node != n) || (n == NULL && d != history_tail->loc.desktop)) {
|
|
for (history_t *hh = history_tail; hh != NULL; hh = hh->prev)
|
|
if ((n != NULL && hh->loc.node == n) || (n == NULL && d == hh->loc.desktop))
|
|
hh->latest = false;
|
|
history_tail->next = h;
|
|
h->prev = history_tail;
|
|
history_tail = h;
|
|
} else {
|
|
free(h);
|
|
}
|
|
}
|
|
|
|
void history_transfer_node(monitor_t *m, desktop_t *d, node_t *n)
|
|
{
|
|
for (history_t *h = history_head; h != NULL; h = h->next)
|
|
if (h->loc.node == n) {
|
|
h->loc.monitor = m;
|
|
h->loc.desktop = d;
|
|
}
|
|
}
|
|
|
|
void history_transfer_desktop(monitor_t *m, desktop_t *d)
|
|
{
|
|
for (history_t *h = history_head; h != NULL; h = h->next)
|
|
if (h->loc.desktop == d)
|
|
h->loc.monitor = m;
|
|
}
|
|
|
|
void history_swap_nodes(monitor_t *m1, desktop_t *d1, node_t *n1, monitor_t *m2, desktop_t *d2, node_t *n2)
|
|
{
|
|
for (history_t *h = history_head; h != NULL; h = h->next)
|
|
if (h->loc.node == n1) {
|
|
h->loc.monitor = m2;
|
|
h->loc.desktop = d2;
|
|
} else if (h->loc.node == n2) {
|
|
h->loc.monitor = m1;
|
|
h->loc.desktop = d1;
|
|
}
|
|
}
|
|
|
|
void history_swap_desktops(monitor_t *m1, desktop_t *d1, monitor_t *m2, desktop_t *d2)
|
|
{
|
|
for (history_t *h = history_head; h != NULL; h = h->next)
|
|
if (h->loc.desktop == d1)
|
|
h->loc.monitor = m2;
|
|
else if (h->loc.desktop == d2)
|
|
h->loc.monitor = m1;
|
|
}
|
|
|
|
void history_remove(desktop_t *d, node_t *n)
|
|
{
|
|
/* removing from the newest to the oldest is required */
|
|
/* for maintaining the *latest* attribute */
|
|
history_t *b = history_tail;
|
|
while (b != NULL) {
|
|
if ((n != NULL && n == b->loc.node) || (n == NULL && d == b->loc.desktop)) {
|
|
history_t *a = b->next;
|
|
history_t *c = b->prev;
|
|
if (a != NULL) {
|
|
/* remove duplicate entries */
|
|
while (c != NULL && ((a->loc.node != NULL && a->loc.node == c->loc.node)
|
|
|| (a->loc.node == NULL && a->loc.desktop == c->loc.desktop))) {
|
|
history_t *d = c->prev;
|
|
if (history_head == c)
|
|
history_head = history_tail;
|
|
free(c);
|
|
c = d;
|
|
}
|
|
a->prev = c;
|
|
}
|
|
if (c != NULL)
|
|
c->next = a;
|
|
if (history_tail == b)
|
|
history_tail = c;
|
|
if (history_head == b)
|
|
history_head = a;
|
|
free(b);
|
|
b = c;
|
|
} else {
|
|
b = b->prev;
|
|
}
|
|
}
|
|
}
|
|
|
|
void empty_history(void)
|
|
{
|
|
history_t *h = history_head;
|
|
while (h != NULL) {
|
|
history_t *next = h->next;
|
|
free(h);
|
|
h = next;
|
|
}
|
|
history_head = history_tail = NULL;
|
|
}
|
|
|
|
node_t *history_get_node(desktop_t *d, node_t *n)
|
|
{
|
|
for (history_t *h = history_tail; h != NULL; h = h->prev)
|
|
if (h->latest && h->loc.node != NULL && h->loc.node != n && h->loc.desktop == d)
|
|
return h->loc.node;
|
|
return NULL;
|
|
}
|
|
|
|
desktop_t *history_get_desktop(monitor_t *m, desktop_t *d)
|
|
{
|
|
for (history_t *h = history_tail; h != NULL; h = h->prev)
|
|
if (h->latest && h->loc.desktop != d && h->loc.monitor == m)
|
|
return h->loc.desktop;
|
|
return NULL;
|
|
}
|
|
|
|
monitor_t *history_get_monitor(monitor_t *m)
|
|
{
|
|
for (history_t *h = history_tail; h != NULL; h = h->prev)
|
|
if (h->latest && h->loc.monitor != m)
|
|
return h->loc.monitor;
|
|
return NULL;
|
|
}
|
|
|
|
bool history_last_node(node_t *n, client_select_t sel, coordinates_t *loc)
|
|
{
|
|
for (history_t *h = history_tail; h != NULL; h = h->prev) {
|
|
if (!h->latest || h->loc.node == NULL || h->loc.node == n || !node_matches(n, h->loc.node, sel))
|
|
continue;
|
|
*loc = h->loc;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool history_last_desktop(desktop_t *d, desktop_select_t sel, coordinates_t *loc)
|
|
{
|
|
for (history_t *h = history_tail; h != NULL; h = h->prev) {
|
|
if (!h->latest || h->loc.desktop == d || !desktop_matches(h->loc.desktop, sel))
|
|
continue;
|
|
*loc = h->loc;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool history_last_monitor(monitor_t *m, desktop_select_t sel, coordinates_t *loc)
|
|
{
|
|
for (history_t *h = history_tail; h != NULL; h = h->prev) {
|
|
if (!h->latest || h->loc.monitor == m || !desktop_matches(h->loc.monitor->desk, sel))
|
|
continue;
|
|
*loc = h->loc;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
int history_rank(desktop_t *d, node_t *n)
|
|
{
|
|
int i = 0;
|
|
history_t *h = history_tail;
|
|
while (h != NULL && (!h->latest || h->loc.node != n || h->loc.desktop != d)) {
|
|
h = h->prev;
|
|
i++;
|
|
}
|
|
if (h == NULL)
|
|
return -1;
|
|
else
|
|
return i;
|
|
}
|