mirror of
https://github.com/vale981/bspwm
synced 2025-03-05 09:51:38 -05:00

A receptacle is an unfocusable empty leaf node. Receptacles are used for building a tree without creating windows. Example: bspc node -i bspc node @/ -p east -i bspc node @/2 -p north -i bspc rule -a Abc:abc -o node=@/1 bspc rule -a Ijk:ijk -o node=@/2/1 bspc rule -a Xyz:xyz -o node=@/2/2 Fixes #259.
345 lines
6.8 KiB
C
345 lines
6.8 KiB
C
/* Copyright (c) 2012, Bastien Dejean
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef BSPWM_TYPES_H
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#define BSPWM_TYPES_H
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#include <stdbool.h>
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#include <xcb/xcb.h>
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#include <xcb/randr.h>
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#include <xcb/xcb_event.h>
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#include "helpers.h"
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#define MISSING_VALUE "N/A"
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#define MAX_WM_STATES 4
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typedef enum {
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TYPE_HORIZONTAL,
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TYPE_VERTICAL
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} split_type_t;
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typedef enum {
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MODE_AUTOMATIC,
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MODE_MANUAL
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} split_mode_t;
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typedef enum {
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STATE_TILED,
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STATE_PSEUDO_TILED,
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STATE_FLOATING,
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STATE_FULLSCREEN
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} client_state_t;
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typedef enum {
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LAYER_BELOW,
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LAYER_NORMAL,
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LAYER_ABOVE
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} stack_layer_t;
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typedef enum {
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OPTION_NONE,
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OPTION_TRUE,
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OPTION_FALSE
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} option_bool_t;
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typedef enum {
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ALTER_TOGGLE,
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ALTER_SET
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} alter_state_t;
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typedef enum {
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CYCLE_NEXT,
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CYCLE_PREV
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} cycle_dir_t;
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typedef enum {
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CIRCULATE_FORWARD,
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CIRCULATE_BACKWARD
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} circulate_dir_t;
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typedef enum {
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HISTORY_OLDER,
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HISTORY_NEWER
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} history_dir_t;
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typedef enum {
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DIR_NORTH,
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DIR_WEST,
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DIR_SOUTH,
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DIR_EAST
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} direction_t;
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typedef enum {
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CORNER_TOP_LEFT,
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CORNER_TOP_RIGHT,
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CORNER_BOTTOM_RIGHT,
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CORNER_BOTTOM_LEFT
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} corner_t;
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typedef enum {
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SIDE_LEFT,
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SIDE_TOP,
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SIDE_RIGHT,
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SIDE_BOTTOM
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} side_t;
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typedef enum {
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ACTION_NONE,
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ACTION_FOCUS,
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ACTION_MOVE,
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ACTION_RESIZE_SIDE,
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ACTION_RESIZE_CORNER
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} pointer_action_t;
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typedef enum {
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LAYOUT_TILED,
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LAYOUT_MONOCLE
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} layout_t;
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typedef enum {
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FLIP_HORIZONTAL,
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FLIP_VERTICAL
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} flip_t;
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typedef enum {
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FIRST_CHILD,
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SECOND_CHILD
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} child_polarity_t;
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typedef struct {
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option_bool_t automatic;
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option_bool_t focused;
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option_bool_t local;
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option_bool_t leaf;
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option_bool_t window;
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option_bool_t tiled;
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option_bool_t pseudo_tiled;
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option_bool_t floating;
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option_bool_t fullscreen;
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option_bool_t locked;
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option_bool_t sticky;
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option_bool_t private;
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option_bool_t urgent;
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option_bool_t same_class;
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option_bool_t below;
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option_bool_t normal;
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option_bool_t above;
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} node_select_t;
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typedef struct {
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option_bool_t occupied;
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option_bool_t focused;
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option_bool_t urgent;
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option_bool_t local;
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} desktop_select_t;
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typedef struct {
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option_bool_t occupied;
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option_bool_t focused;
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} monitor_select_t;
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typedef struct {
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char class_name[3 * SMALEN / 2];
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char instance_name[3 * SMALEN / 2];
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unsigned int border_width;
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bool urgent;
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bool visible;
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client_state_t state;
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client_state_t last_state;
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stack_layer_t layer;
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stack_layer_t last_layer;
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xcb_rectangle_t floating_rectangle;
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xcb_rectangle_t tiled_rectangle;
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bool icccm_focus;
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bool icccm_input;
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uint16_t min_width;
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uint16_t max_width;
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uint16_t min_height;
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uint16_t max_height;
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xcb_atom_t wm_state[MAX_WM_STATES];
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int wm_states_count;
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} client_t;
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typedef struct presel_t presel_t;
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struct presel_t {
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double split_ratio;
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direction_t split_dir;
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xcb_window_t feedback;
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};
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typedef struct node_t node_t;
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struct node_t {
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uint32_t id;
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split_type_t split_type;
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double split_ratio;
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int birth_rotation;
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presel_t *presel;
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xcb_rectangle_t rectangle;
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bool vacant;
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bool sticky;
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bool private;
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bool locked;
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node_t *first_child;
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node_t *second_child;
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node_t *parent;
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client_t *client;
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};
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typedef struct padding_t padding_t;
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struct padding_t {
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int top;
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int right;
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int bottom;
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int left;
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};
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typedef struct desktop_t desktop_t;
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struct desktop_t {
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char name[SMALEN];
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uint32_t id;
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layout_t layout;
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node_t *root;
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node_t *focus;
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desktop_t *prev;
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desktop_t *next;
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padding_t padding;
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int window_gap;
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unsigned int border_width;
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};
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typedef struct monitor_t monitor_t;
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struct monitor_t {
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char name[SMALEN];
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uint32_t id;
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xcb_randr_output_t randr_id;
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xcb_window_t root;
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bool wired;
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padding_t padding;
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unsigned int sticky_count;
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int window_gap;
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unsigned int border_width;
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xcb_rectangle_t rectangle;
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desktop_t *desk;
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desktop_t *desk_head;
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desktop_t *desk_tail;
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monitor_t *prev;
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monitor_t *next;
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};
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typedef struct {
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monitor_t *monitor;
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desktop_t *desktop;
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node_t *node;
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} coordinates_t;
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typedef struct history_t history_t;
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struct history_t {
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coordinates_t loc;
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bool latest;
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history_t *prev;
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history_t *next;
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};
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typedef struct stacking_list_t stacking_list_t;
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struct stacking_list_t {
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node_t *node;
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stacking_list_t *prev;
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stacking_list_t *next;
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};
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typedef struct subscriber_list_t subscriber_list_t;
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struct subscriber_list_t {
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int fd;
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FILE *stream;
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int field;
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subscriber_list_t *prev;
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subscriber_list_t *next;
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};
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typedef struct rule_t rule_t;
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struct rule_t {
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char class_name[MAXLEN];
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char instance_name[MAXLEN];
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char effect[MAXLEN];
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bool one_shot;
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rule_t *prev;
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rule_t *next;
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};
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typedef struct {
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char class_name[3 * SMALEN / 2];
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char instance_name[3 * SMALEN / 2];
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char monitor_desc[MAXLEN];
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char desktop_desc[MAXLEN];
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char node_desc[MAXLEN];
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char split_dir[SMALEN];
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double split_ratio;
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stack_layer_t *layer;
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client_state_t *state;
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uint16_t min_width;
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uint16_t max_width;
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uint16_t min_height;
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uint16_t max_height;
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bool locked;
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bool sticky;
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bool private;
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bool center;
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bool follow;
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bool manage;
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bool focus;
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bool border;
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} rule_consequence_t;
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typedef struct pending_rule_t pending_rule_t;
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struct pending_rule_t {
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int fd;
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xcb_window_t win;
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rule_consequence_t *csq;
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pending_rule_t *prev;
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pending_rule_t *next;
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};
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typedef struct {
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xcb_point_t position;
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pointer_action_t action;
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xcb_rectangle_t rectangle;
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node_t *vertical_fence;
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node_t *horizontal_fence;
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monitor_t *monitor;
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desktop_t *desktop;
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node_t *node;
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client_t *client;
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xcb_window_t window;
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bool is_tiled;
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double vertical_ratio;
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double horizontal_ratio;
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corner_t corner;
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side_t side;
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} pointer_state_t;
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typedef struct {
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node_t *fence;
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unsigned int distance;
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} fence_distance_t;
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#endif
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