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https://github.com/vale981/bspwm
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56 lines
2 KiB
C
56 lines
2 KiB
C
#ifndef _WINDOW_H
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#define _WINDOW_H
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#include <stdarg.h>
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#include <xcb/xcb.h>
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#include <xcb/xcb_event.h>
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#include "types.h"
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void center(xcb_rectangle_t, xcb_rectangle_t *);
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bool contains(xcb_rectangle_t, xcb_rectangle_t);
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bool might_cover(desktop_t *, node_t *);
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bool locate_window(xcb_window_t, window_location_t *);
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bool locate_desktop(char *, desktop_location_t *);
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bool is_inside(monitor_t *, xcb_point_t);
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xcb_rectangle_t get_rectangle(client_t *);
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void get_side_handle(client_t *, direction_t, xcb_point_t *);
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monitor_t *monitor_from_point(xcb_point_t);
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monitor_t *underlying_monitor(client_t *);
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void manage_window(monitor_t *, desktop_t *, xcb_window_t);
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void adopt_orphans(void);
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void window_draw_border(node_t *, bool, bool);
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uint32_t get_border_color(client_t *, bool, bool);
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void update_floating_rectangle(client_t *);
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void query_pointer(xcb_window_t *, xcb_point_t *);
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void list_windows(char *);
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void window_close(node_t *);
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void window_kill(desktop_t *, node_t *);
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void toggle_fullscreen(desktop_t *, node_t *);
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void toggle_floating(desktop_t *, node_t *);
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void toggle_locked(monitor_t *, desktop_t *, node_t *);
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void set_urgency(monitor_t *, desktop_t *, node_t *, bool);
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void set_shadow(xcb_window_t, uint32_t);
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void enable_shadow(xcb_window_t);
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void disable_shadow(xcb_window_t);
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void window_border_width(xcb_window_t, uint32_t);
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void window_move(xcb_window_t, int16_t, int16_t);
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void window_resize(xcb_window_t, uint16_t, uint16_t);
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void window_move_resize(xcb_window_t, int16_t, int16_t, uint16_t, uint16_t);
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void window_focus(xcb_window_t);
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void window_raise(xcb_window_t);
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void stack_tiled(desktop_t *);
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void stack(desktop_t *, node_t *);
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void window_lower(xcb_window_t);
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void window_set_visibility(xcb_window_t, bool);
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void window_hide(xcb_window_t);
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void window_show(xcb_window_t);
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void toggle_visibility(void);
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void desktop_show(desktop_t *);
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void desktop_hide(desktop_t *);
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void enable_motion_recorder(void);
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void disable_motion_recorder(void);
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void update_motion_recorder(void);
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void clear_input_focus(void);
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void center_pointer(monitor_t *);
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#endif
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