bspwm/luautils.c
2012-08-02 09:57:57 +02:00

67 lines
1.5 KiB
C

#define _BSD_SOURCE
#include <string.h>
#include "utils.h"
#include "luautils.h"
int eval_expr(lua_State *L, char *expr)
{
char buf[BUFSIZ];
sprintf(buf, "return %s", expr);
return luaL_dostring(L, buf);
}
int lua_hastable(lua_State *L, char *name)
{
int result = 0;
eval_expr(L, name);
result = lua_istable(L, -1);
lua_pop(L, 1);
return result;
}
char *string_expr(lua_State *L, char *expr, char* fallback)
{
char *result;
if (eval_expr(L, expr) == 0) {
if (lua_isstring(L, -1))
result = strdup(lua_tostring(L, -1));
else
result = strdup(fallback);
lua_pop(L, 1);
}
return result;
}
double double_expr(lua_State *L, char *expr, double fallback)
{
double result = fallback;
if (eval_expr(L, expr) == 0) {
if (lua_isnumber(L, -1))
result = (double) lua_tonumber(L, -1);
lua_pop(L, 1);
}
return result;
}
int int_expr(lua_State *L, char *expr, int fallback)
{
int result = fallback;
if (eval_expr(L, expr) == 0) {
if (lua_isnumber(L, -1))
result = (int) lua_tonumber(L, -1);
lua_pop(L, 1);
}
return result;
}
bool lua_boolexpr(lua_State *L, char *expr, bool fallback)
{
bool result = fallback;
if (eval_expr(L, expr) == 0) {
if (lua_isboolean(L, -1))
result = (bool) lua_toboolean(L, -1);
lua_pop(L, 1);
}
return result;
}