bspwm/tree.c
2013-07-12 22:27:09 +02:00

1042 lines
28 KiB
C

#include <string.h>
#include <math.h>
#include <limits.h>
#include <float.h>
#include "settings.h"
#include "helpers.h"
#include "window.h"
#include "types.h"
#include "bspwm.h"
#include "ewmh.h"
#include "tree.h"
bool is_leaf(node_t *n)
{
return (n != NULL && n->first_child == NULL && n->second_child == NULL);
}
bool is_tiled(client_t *c)
{
if (c == NULL)
return false;
return (!c->floating && !c->fullscreen);
}
bool is_floating(client_t *c)
{
if (c == NULL)
return false;
return (c->floating && !c->fullscreen);
}
bool is_first_child(node_t *n)
{
return (n != NULL && n->parent != NULL && n->parent->first_child == n);
}
bool is_second_child(node_t *n)
{
return (n != NULL && n->parent != NULL && n->parent->second_child == n);
}
void change_split_ratio(node_t *n, value_change_t chg)
{
n->split_ratio = pow(n->split_ratio,
(chg == CHANGE_INCREASE ? (1 / GROWTH_FACTOR) : GROWTH_FACTOR));
}
void change_layout(monitor_t *m, desktop_t *d, layout_t l)
{
d->layout = l;
arrange(m, d);
if (d == mon->desk)
put_status();
}
void reset_mode(coordinates_t *loc)
{
if (loc->node != NULL) {
loc->node->split_mode = MODE_AUTOMATIC;
window_draw_border(loc->node, loc->desktop->focus == loc->node, mon == loc->monitor);
} else if (loc->desktop != NULL) {
for (node_t *a = first_extrema(loc->desktop->root); a != NULL; a = next_leaf(a, loc->desktop->root)) {
a->split_mode = MODE_AUTOMATIC;
window_draw_border(a, loc->desktop->focus == a, mon == loc->monitor);
}
}
}
node_t *first_extrema(node_t *n)
{
if (n == NULL)
return NULL;
else if (n->first_child == NULL)
return n;
else
return first_extrema(n->first_child);
}
node_t *second_extrema(node_t *n)
{
if (n == NULL)
return NULL;
else if (n->second_child == NULL)
return n;
else
return second_extrema(n->second_child);
}
node_t *next_leaf(node_t *n, node_t *r)
{
if (n == NULL)
return NULL;
node_t *p = n;
while (is_second_child(p) && p != r)
p = p->parent;
if (p == r)
return NULL;
return first_extrema(p->parent->second_child);
}
node_t *prev_leaf(node_t *n, node_t *r)
{
if (n == NULL)
return NULL;
node_t *p = n;
while (is_first_child(p) && p != r)
p = p->parent;
if (p == r)
return NULL;
return second_extrema(p->parent->first_child);
}
/* bool is_adjacent(node_t *a, node_t *r) */
/* { */
/* node_t *f = r->parent; */
/* node_t *p = a; */
/* bool first_child = is_first_child(r); */
/* while (p != r) { */
/* if (p->parent->split_type == f->split_type && is_first_child(p) == first_child) */
/* return false; */
/* p = p->parent; */
/* } */
/* return true; */
/* } */
/* Returns true if *b* is adjacent to *a* in the direction *dir* */
bool is_adjacent(node_t *a, node_t *b, direction_t dir)
{
switch (dir) {
case DIR_RIGHT:
return (a->rectangle.x + a->rectangle.width) == b->rectangle.x;
break;
case DIR_DOWN:
return (a->rectangle.y + a->rectangle.height) == b->rectangle.y;
break;
case DIR_LEFT:
return (b->rectangle.x + b->rectangle.width) == a->rectangle.x;
break;
case DIR_UP:
return (b->rectangle.y + b->rectangle.height) == a->rectangle.y;
break;
}
return false;
}
node_t *find_fence(node_t *n, direction_t dir)
{
node_t *p;
if (n == NULL)
return NULL;
p = n->parent;
while (p != NULL) {
if ((dir == DIR_UP && p->split_type == TYPE_HORIZONTAL && p->rectangle.y < n->rectangle.y)
|| (dir == DIR_LEFT && p->split_type == TYPE_VERTICAL && p->rectangle.x < n->rectangle.x)
|| (dir == DIR_DOWN && p->split_type == TYPE_HORIZONTAL && (p->rectangle.y + p->rectangle.height) > (n->rectangle.y + n->rectangle.height))
|| (dir == DIR_RIGHT && p->split_type == TYPE_VERTICAL && (p->rectangle.x + p->rectangle.width) > (n->rectangle.x + n->rectangle.width)))
return p;
p = p->parent;
}
return NULL;
}
node_t *nearest_neighbor(desktop_t *d, node_t *n, direction_t dir)
{
if (n == NULL || n->client->fullscreen
|| (d->layout == LAYOUT_MONOCLE && is_tiled(n->client)))
return NULL;
node_t *nearest = NULL;
if (history_aware_focus)
nearest = nearest_from_history(d->history, n, dir);
if (nearest == NULL) {
if (focus_by_distance) {
nearest = nearest_from_distance(d, n, dir);
} else {
nearest = nearest_from_tree(n, dir);
}
}
return nearest;
}
node_t *nearest_from_tree(node_t *n, direction_t dir)
{
if (n == NULL)
return NULL;
node_t *fence = find_fence(n, dir);
if (fence == NULL)
return NULL;
node_t *nearest = NULL;
if (dir == DIR_UP || dir == DIR_LEFT)
nearest = second_extrema(fence->first_child);
else if (dir == DIR_DOWN || dir == DIR_RIGHT)
nearest = first_extrema(fence->second_child);
return nearest;
}
node_t *nearest_from_history(focus_history_t *f, node_t *n, direction_t dir)
{
if (n == NULL || !is_tiled(n->client))
return NULL;
node_t *target = find_fence(n, dir);
if (target == NULL)
return NULL;
if (dir == DIR_UP || dir == DIR_LEFT)
target = target->first_child;
else if (dir == DIR_DOWN || dir == DIR_RIGHT)
target = target->second_child;
node_t *nearest = NULL;
int min_rank = INT_MAX;
for (node_t *a = first_extrema(target); a != NULL; a = next_leaf(a, target)) {
if (a->vacant || !is_adjacent(n, a, dir) || a == n)
continue;
int rank = history_rank(f, a);
if (rank >= 0 && rank < min_rank) {
nearest = a;
min_rank = rank;
}
}
return nearest;
}
node_t *nearest_from_distance(desktop_t *d, node_t *n, direction_t dir)
{
if (n == NULL)
return NULL;
node_t *target = NULL;
if (is_tiled(n->client)) {
target = find_fence(n, dir);
if (target == NULL)
return NULL;
if (dir == DIR_UP || dir == DIR_LEFT)
target = target->first_child;
else if (dir == DIR_DOWN || dir == DIR_RIGHT)
target = target->second_child;
} else {
target = d->root;
}
node_t *nearest = NULL;
direction_t dir2;
xcb_point_t pt;
xcb_point_t pt2;
get_side_handle(n->client, dir, &pt);
get_opposite(dir, &dir2);
double ds = DBL_MAX;
for (node_t *a = first_extrema(target); a != NULL; a = next_leaf(a, target)) {
if (is_tiled(a->client) != is_tiled(n->client)
|| (is_tiled(a->client) && !is_adjacent(n, a, dir))
|| a == n)
continue;
get_side_handle(a->client, dir2, &pt2);
double ds2 = distance(pt, pt2);
if (ds2 < ds) {
ds = ds2;
nearest = a;
}
}
return nearest;
}
void get_opposite(direction_t src, direction_t *dst)
{
switch (src) {
case DIR_RIGHT:
*dst = DIR_LEFT;
break;
case DIR_DOWN:
*dst = DIR_UP;
break;
case DIR_LEFT:
*dst = DIR_RIGHT;
break;
case DIR_UP:
*dst = DIR_DOWN;
break;
}
}
int tiled_area(node_t *n)
{
if (n == NULL)
return -1;
xcb_rectangle_t rect = n->client->tiled_rectangle;
return rect.width * rect.height;
}
node_t *find_biggest(desktop_t *d)
{
if (d == NULL)
return NULL;
node_t *r = NULL;
int r_area = tiled_area(r);
for (node_t *f = first_extrema(d->root); f != NULL; f = next_leaf(f, d->root)) {
if (!is_tiled(f->client))
continue;
int f_area = tiled_area(f);
if (r == NULL) {
r = f;
r_area = f_area;
} else if (f_area > r_area) {
r = f;
r_area = f_area;
}
}
return r;
}
void move_fence(node_t *n, direction_t dir, fence_move_t mov)
{
node_t *fence = find_fence(n, dir);
if (fence == NULL)
return;
if ((mov == MOVE_PUSH && (dir == DIR_RIGHT || dir == DIR_DOWN))
|| (mov == MOVE_PULL && (dir == DIR_LEFT || dir == DIR_UP)))
change_split_ratio(fence, CHANGE_INCREASE);
else
change_split_ratio(fence, CHANGE_DECREASE);
}
void rotate_tree(node_t *n, int rot)
{
if (n == NULL || is_leaf(n) || rot == 0)
return;
node_t *tmp;
if ((rot == 90 && n->split_type == TYPE_HORIZONTAL)
|| (rot == 270 && n->split_type == TYPE_VERTICAL)
|| rot == 180) {
tmp = n->first_child;
n->first_child = n->second_child;
n->second_child = tmp;
n->split_ratio = 1.0 - n->split_ratio;
}
if (rot != 180) {
if (n->split_type == TYPE_HORIZONTAL)
n->split_type = TYPE_VERTICAL;
else if (n->split_type == TYPE_VERTICAL)
n->split_type = TYPE_HORIZONTAL;
}
rotate_tree(n->first_child, rot);
rotate_tree(n->second_child, rot);
}
void rotate_brother(node_t *n)
{
if (n == NULL || n->parent == NULL)
return;
if (is_first_child(n))
rotate_tree(n->parent->second_child, n->birth_rotation);
else
rotate_tree(n->parent->first_child, n->birth_rotation);
}
void unrotate_tree(node_t *n, int rot)
{
if (rot == 0)
return;
rotate_tree(n, 360 - rot);
}
void unrotate_brother(node_t *n)
{
if (n == NULL || n->parent == NULL)
return;
if (is_first_child(n))
unrotate_tree(n->parent->second_child, n->birth_rotation);
else
unrotate_tree(n->parent->first_child, n->birth_rotation);
}
void flip_tree(node_t *n, flip_t flp)
{
if (n == NULL || is_leaf(n))
return;
node_t *tmp;
if ((flp == FLIP_HORIZONTAL && n->split_type == TYPE_HORIZONTAL)
|| (flp == FLIP_VERTICAL && n->split_type == TYPE_VERTICAL)) {
tmp = n->first_child;
n->first_child = n->second_child;
n->second_child = tmp;
n->split_ratio = 1.0 - n->split_ratio;
}
flip_tree(n->first_child, flp);
flip_tree(n->second_child, flp);
}
int balance_tree(node_t *n)
{
if (n == NULL || n->vacant) {
return 0;
} else if (is_leaf(n)) {
return 1;
} else {
int b1 = balance_tree(n->first_child);
int b2 = balance_tree(n->second_child);
int b = b1 + b2;
if (b1 > 0 && b2 > 0)
n->split_ratio = (double) b1 / b;
return b;
}
}
void arrange(monitor_t *m, desktop_t *d)
{
if (d->root == NULL)
return;
PRINTF("arrange %s%s%s\n", (num_monitors > 1 ? m->name : ""), (num_monitors > 1 ? " " : ""), d->name);
xcb_rectangle_t rect = m->rectangle;
int wg = (gapless_monocle && d->layout == LAYOUT_MONOCLE ? 0 : window_gap);
rect.x += m->left_padding + wg;
rect.y += m->top_padding + wg;
rect.width -= m->left_padding + m->right_padding + wg;
rect.height -= m->top_padding + m->bottom_padding + wg;
apply_layout(m, d, d->root, rect, rect);
}
void apply_layout(monitor_t *m, desktop_t *d, node_t *n, xcb_rectangle_t rect, xcb_rectangle_t root_rect)
{
if (n == NULL)
return;
n->rectangle = rect;
if (is_leaf(n)) {
if (is_floating(n->client) && n->client->border_width != border_width) {
int ds = 2 * (border_width - n->client->border_width);
n->client->floating_rectangle.width += ds;
n->client->floating_rectangle.height += ds;
}
if ((borderless_monocle && is_tiled(n->client) && d->layout == LAYOUT_MONOCLE) ||
n->client->fullscreen)
n->client->border_width = 0;
else
n->client->border_width = border_width;
xcb_rectangle_t r;
if (!n->client->fullscreen) {
if (!n->client->floating) {
/* tiled clients */
if (d->layout == LAYOUT_TILED)
r = rect;
else if (d->layout == LAYOUT_MONOCLE)
r = root_rect;
int wg = (gapless_monocle && d->layout == LAYOUT_MONOCLE ? 0 : window_gap);
int bleed = wg + 2 * n->client->border_width;
r.width = (bleed < r.width ? r.width - bleed : 1);
r.height = (bleed < r.height ? r.height - bleed : 1);
n->client->tiled_rectangle = r;
} else {
/* floating clients */
r = n->client->floating_rectangle;
}
} else {
/* fullscreen clients */
r = m->rectangle;
}
window_move_resize(n->client->window, r.x, r.y, r.width, r.height);
window_border_width(n->client->window, n->client->border_width);
window_draw_border(n, n == d->focus, m == mon);
} else {
xcb_rectangle_t first_rect;
xcb_rectangle_t second_rect;
if (n->first_child->vacant || n->second_child->vacant) {
first_rect = second_rect = rect;
} else {
unsigned int fence;
if (n->split_type == TYPE_VERTICAL) {
fence = rect.width * n->split_ratio;
first_rect = (xcb_rectangle_t) {rect.x, rect.y, fence, rect.height};
second_rect = (xcb_rectangle_t) {rect.x + fence, rect.y, rect.width - fence, rect.height};
} else if (n->split_type == TYPE_HORIZONTAL) {
fence = rect.height * n->split_ratio;
first_rect = (xcb_rectangle_t) {rect.x, rect.y, rect.width, fence};
second_rect = (xcb_rectangle_t) {rect.x, rect.y + fence, rect.width, rect.height - fence};
}
}
apply_layout(m, d, n->first_child, first_rect, root_rect);
apply_layout(m, d, n->second_child, second_rect, root_rect);
}
}
void insert_node(monitor_t *m, desktop_t *d, node_t *n, node_t *f)
{
if (d == NULL || n == NULL)
return;
PRINTF("insert node %X\n", n->client->window);
/* n: new leaf node */
/* c: new container node */
/* f: focus or insertion anchor */
/* p: parent of focus */
/* g: grand parent of focus */
if (f == NULL) {
d->root = n;
} else {
node_t *c = make_node();
node_t *p = f->parent;
n->parent = c;
c->birth_rotation = f->birth_rotation;
switch (f->split_mode) {
case MODE_AUTOMATIC:
if (p == NULL) {
c->first_child = n;
c->second_child = f;
if (m->rectangle.width > m->rectangle.height)
c->split_type = TYPE_VERTICAL;
else
c->split_type = TYPE_HORIZONTAL;
f->parent = c;
d->root = c;
} else {
node_t *g = p->parent;
c->parent = g;
if (g != NULL) {
if (is_first_child(p))
g->first_child = c;
else
g->second_child = c;
} else {
d->root = c;
}
c->split_type = p->split_type;
c->split_ratio = p->split_ratio;
p->parent = c;
int rot;
if (is_first_child(f)) {
c->first_child = n;
c->second_child = p;
rot = 90;
} else {
c->first_child = p;
c->second_child = n;
rot = 270;
}
if (!is_floating(n->client))
rotate_tree(p, rot);
n->birth_rotation = rot;
}
break;
case MODE_MANUAL:
if (p != NULL) {
if (is_first_child(f))
p->first_child = c;
else
p->second_child = c;
}
c->split_ratio = f->split_ratio;
c->parent = p;
f->parent = c;
f->birth_rotation = 0;
switch (f->split_dir) {
case DIR_LEFT:
c->split_type = TYPE_VERTICAL;
c->first_child = n;
c->second_child = f;
break;
case DIR_RIGHT:
c->split_type = TYPE_VERTICAL;
c->first_child = f;
c->second_child = n;
break;
case DIR_UP:
c->split_type = TYPE_HORIZONTAL;
c->first_child = n;
c->second_child = f;
break;
case DIR_DOWN:
c->split_type = TYPE_HORIZONTAL;
c->first_child = f;
c->second_child = n;
break;
}
if (d->root == f)
d->root = c;
f->split_mode = MODE_AUTOMATIC;
break;
}
if (f->vacant)
update_vacant_state(p);
}
put_status();
}
void pseudo_focus(desktop_t *d, node_t *n)
{
if (d->focus == n)
return;
d->focus = n;
history_add(d->history, n);
}
void focus_node(monitor_t *m, desktop_t *d, node_t *n)
{
if (n == NULL && d->root != NULL)
return;
if (mon->desk != d)
clear_input_focus();
if (mon != m) {
for (desktop_t *cd = mon->desk_head; cd != NULL; cd = cd->next)
window_draw_border(cd->focus, true, false);
for (desktop_t *cd = m->desk_head; cd != NULL; cd = cd->next)
if (cd != d)
window_draw_border(cd->focus, true, true);
if (d->focus == n)
window_draw_border(n, true, true);
}
if (d->focus != n) {
window_draw_border(d->focus, false, true);
window_draw_border(n, true, true);
}
select_desktop(m, d);
if (n == NULL) {
ewmh_update_active_window();
return;
}
PRINTF("focus node %X\n", n->client->window);
n->client->urgent = false;
pseudo_focus(d, n);
stack(d, n);
set_input_focus(n);
if (focus_follows_pointer) {
xcb_window_t win = XCB_NONE;
query_pointer(&win, NULL);
if (win != n->client->window)
enable_motion_recorder();
else
disable_motion_recorder();
}
ewmh_update_active_window();
}
void update_current(void)
{
focus_node(mon, mon->desk, mon->desk->focus);
}
void unlink_node(desktop_t *d, node_t *n)
{
if (d == NULL || n == NULL)
return;
PRINTF("unlink node %X\n", n->client->window);
node_t *p = n->parent;
if (p == NULL) {
d->root = NULL;
d->focus = NULL;
} else {
node_t *b;
node_t *g = p->parent;
if (is_first_child(n)) {
b = p->second_child;
if (!n->vacant)
unrotate_tree(b, n->birth_rotation);
} else {
b = p->first_child;
if (!n->vacant)
unrotate_tree(b, n->birth_rotation);
}
b->parent = g;
if (g != NULL) {
if (is_first_child(p))
g->first_child = b;
else
g->second_child = b;
} else {
d->root = b;
}
b->birth_rotation = p->birth_rotation;
n->parent = NULL;
free(p);
if (n == d->focus)
d->focus = history_get(d->history, 1);
update_vacant_state(b->parent);
}
history_remove(d->history, n);
put_status();
}
void remove_node(desktop_t *d, node_t *n)
{
if (n == NULL)
return;
PRINTF("remove node %X\n", n->client->window);
unlink_node(d, n);
free(n->client);
free(n);
num_clients--;
ewmh_update_client_list();
if (mon->desk == d)
update_current();
}
void destroy_tree(node_t *n)
{
if (n == NULL)
return;
node_t *first_tree = n->first_child;
node_t *second_tree = n->second_child;
if (n->client != NULL)
free(n->client);
free(n);
destroy_tree(first_tree);
destroy_tree(second_tree);
}
void swap_nodes(node_t *n1, node_t *n2, bool interpret)
{
if (n1 == NULL || n2 == NULL || n1 == n2)
return;
PUTS("swap nodes");
if (interpret && n2->split_mode == MODE_MANUAL) {
transplant_node(mon, mon->desk, n1, n2);
return;
}
/* (n1 and n2 are leaves) */
node_t *pn1 = n1->parent;
node_t *pn2 = n2->parent;
bool n1_first_child = is_first_child(n1);
bool n2_first_child = is_first_child(n2);
int br1 = n1->birth_rotation;
int br2 = n2->birth_rotation;
if (pn1 != NULL) {
if (n1_first_child)
pn1->first_child = n2;
else
pn1->second_child = n2;
}
if (pn2 != NULL) {
if (n2_first_child)
pn2->first_child = n1;
else
pn2->second_child = n1;
}
n1->parent = pn2;
n2->parent = pn1;
n1->birth_rotation = br2;
n2->birth_rotation = br1;
if (n1->vacant != n2->vacant) {
update_vacant_state(n1->parent);
update_vacant_state(n2->parent);
}
/* If we ever need to generalize: */
/* if (d1 != d2) { */
/* if (d1->root == n1) */
/* d1->root = n2; */
/* if (d1->focus == n1) */
/* d1->focus = n2; */
/* if (d1->last_focus == n1) */
/* d1->last_focus = n2; */
/* if (d2->root == n2) */
/* d2->root = n1; */
/* if (d2->focus == n2) */
/* d2->focus = n1; */
/* if (d2->last_focus == n2) */
/* d2->last_focus = n1; */
/* } */
}
void transfer_node(monitor_t *ms, desktop_t *ds, monitor_t *md, desktop_t *dd, node_t *n)
{
if (n == NULL || dd == ds)
return;
PRINTF("transfer node %X\n", n->client->window);
unlink_node(ds, n);
insert_node(md, dd, n, dd->focus);
ewmh_set_wm_desktop(n, dd);
if (ds == ms->desk && dd != md->desk) {
if (n == ds->focus)
clear_input_focus();
window_hide(n->client->window);
}
fit_monitor(md, n->client);
if (ds != ms->desk && dd == md->desk)
window_show(n->client->window);
pseudo_focus(dd, n);
if (md->desk == dd)
stack(dd, n);
arrange(ms, ds);
arrange(md, dd);
if (ds == ms->desk || dd == md->desk)
update_current();
}
void transplant_node(monitor_t *m, desktop_t *d, node_t *n1, node_t *n2)
{
unlink_node(d, n1);
insert_node(m, d, n1, n2);
pseudo_focus(d, n1);
}
void select_monitor(monitor_t *m)
{
if (mon == m)
return;
PRINTF("select monitor %s\n", m->name);
last_mon = mon;
mon = m;
if (pointer_follows_monitor)
center_pointer(m);
ewmh_update_current_desktop();
put_status();
}
monitor_t *nearest_monitor(monitor_t *m, direction_t dir)
{
int dmin = INT_MAX;
monitor_t *nearest = NULL;
xcb_rectangle_t rect = m->rectangle;
for (monitor_t *f = mon_head; f != NULL; f = f->next) {
if (f == m)
continue;
xcb_rectangle_t r = f->rectangle;
if ((dir == DIR_LEFT && r.x < rect.x) ||
(dir == DIR_RIGHT && r.x >= (rect.x + rect.width)) ||
(dir == DIR_UP && r.y < rect.y) ||
(dir == DIR_DOWN && r.y >= (rect.y + rect.height))) {
int d = abs((r.x + r.width / 2) - (rect.x + rect.width / 2)) +
abs((r.y + r.height / 2) - (rect.y + rect.height / 2));
if (d < dmin) {
dmin = d;
nearest = f;
}
}
}
return nearest;
}
void select_desktop(monitor_t *m, desktop_t *d)
{
select_monitor(m);
if (d == mon->desk)
return;
PRINTF("select desktop %s\n", d->name);
desktop_show(d);
desktop_hide(mon->desk);
mon->last_desk = mon->desk;
mon->desk = d;
ewmh_update_current_desktop();
put_status();
}
monitor_t *closest_monitor(monitor_t *m, cycle_dir_t dir, desktop_select_t sel)
{
monitor_t *f = (dir == CYCLE_PREV ? m->prev : m->next);
if (f == NULL)
f = (dir == CYCLE_PREV ? mon_tail : mon_head);
while (f != m) {
if (sel == DESKTOP_ALL
|| (sel == DESKTOP_FREE && f->desk->root == NULL)
|| (sel == DESKTOP_OCCUPIED && f->desk->root != NULL)) {
return f;
}
f = (dir == CYCLE_PREV ? m->prev : m->next);
if (f == NULL)
f = (dir == CYCLE_PREV ? mon_tail : mon_head);
}
return NULL;
}
desktop_t *closest_desktop(monitor_t *m, desktop_t *d, cycle_dir_t dir, desktop_select_t sel)
{
desktop_t *f = (dir == CYCLE_PREV ? d->prev : d->next);
if (f == NULL)
f = (dir == CYCLE_PREV ? m->desk_tail : m->desk_head);
while (f != d) {
if (sel == DESKTOP_ALL
|| (sel == DESKTOP_FREE && f->root == NULL)
|| (sel == DESKTOP_OCCUPIED && f->root != NULL)) {
return f;
}
f = (dir == CYCLE_PREV ? f->prev : f->next);
if (f == NULL)
f = (dir == CYCLE_PREV ? m->desk_tail : m->desk_head);
}
return NULL;
}
node_t *closest_node(desktop_t *d, node_t *n, cycle_dir_t dir, client_select_t sel)
{
if (n == NULL)
return NULL;
node_t *f = (dir == CYCLE_PREV ? prev_leaf(n, d->root) : next_leaf(n, d->root));
if (f == NULL)
f = (dir == CYCLE_PREV ? second_extrema(d->root) : first_extrema(d->root));
while (f != n) {
bool tiled = is_tiled(f->client);
if ((sel.type == CLIENT_TYPE_ALL
|| (tiled && sel.type == CLIENT_TYPE_TILED)
|| (!tiled && sel.type == CLIENT_TYPE_FLOATING)) &&
(sel.class == CLIENT_CLASS_ALL
|| (sel.class == CLIENT_CLASS_EQUAL
&& streq(f->client->class_name, n->client->class_name))
|| (sel.class == CLIENT_CLASS_DIFFER
&& !streq(f->client->class_name, n->client->class_name)))) {
return f;
}
f = (dir == CYCLE_PREV ? prev_leaf(f, d->root) : next_leaf(f, d->root));
if (f == NULL)
f = (dir == CYCLE_PREV ? second_extrema(d->root) : first_extrema(d->root));
}
return NULL;
}
void circulate_leaves(monitor_t *m, desktop_t *d, circulate_dir_t dir)
{
if (d == NULL || d->root == NULL || is_leaf(d->root))
return;
node_t *p = d->focus->parent;
bool focus_first_child = is_first_child(d->focus);
if (dir == CIRCULATE_FORWARD)
for (node_t *s = second_extrema(d->root), *f = prev_leaf(s, d->root); f != NULL; s = prev_leaf(f, d->root), f = prev_leaf(s, d->root))
swap_nodes(f, s, false);
else
for (node_t *f = first_extrema(d->root), *s = next_leaf(f, d->root); s != NULL; f = next_leaf(s, d->root), s = next_leaf(f, d->root))
swap_nodes(f, s, false);
if (focus_first_child)
focus_node(m, d, p->first_child);
else
focus_node(m, d, p->second_child);
}
void update_vacant_state(node_t *n)
{
if (n == NULL)
return;
PUTS("update vacant state");
/* n is not a leaf */
node_t *p = n;
while (p != NULL) {
p->vacant = (p->first_child->vacant && p->second_child->vacant);
p = p->parent;
}
}
void fit_monitor(monitor_t *m, client_t *c)
{
xcb_rectangle_t crect = c->floating_rectangle;
xcb_rectangle_t mrect = m->rectangle;
while (crect.x < mrect.x)
crect.x += mrect.width;
while (crect.x > (mrect.x + mrect.width - 1))
crect.x -= mrect.width;
while (crect.y < mrect.y)
crect.y += mrect.height;
while (crect.y > (mrect.y + mrect.height - 1))
crect.y -= mrect.height;
c->floating_rectangle = crect;
}