mirror of
https://github.com/vale981/bspwm
synced 2025-03-06 10:11:43 -05:00
1071 lines
28 KiB
C
1071 lines
28 KiB
C
#include <string.h>
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#include <math.h>
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#include <limits.h>
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#include <float.h>
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#include "settings.h"
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#include "helpers.h"
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#include "window.h"
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#include "types.h"
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#include "bspwm.h"
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#include "ewmh.h"
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#include "tree.h"
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bool is_leaf(node_t *n)
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{
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return (n != NULL && n->first_child == NULL && n->second_child == NULL);
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}
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bool is_tiled(client_t *c)
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{
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if (c == NULL)
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return false;
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return (!c->floating && !c->fullscreen);
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}
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bool is_floating(client_t *c)
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{
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if (c == NULL)
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return false;
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return (c->floating && !c->fullscreen);
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}
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bool is_first_child(node_t *n)
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{
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return (n != NULL && n->parent != NULL && n->parent->first_child == n);
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}
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bool is_second_child(node_t *n)
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{
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return (n != NULL && n->parent != NULL && n->parent->second_child == n);
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}
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/**
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* Check if the specified node matches the selection criteria.
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*
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* Arguments:
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* node_t *c - the active node
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* node_t *t - the node to test
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* client_sel_t sel - the selection criteria
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*
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* Returns true if the node matches.
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**/
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bool node_matches(node_t *c, node_t *t, client_select_t sel)
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{
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if (sel.type != CLIENT_TYPE_ALL &&
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is_tiled(t->client)
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? sel.type == CLIENT_TYPE_FLOATING
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: sel.type == CLIENT_TYPE_TILED
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) return false;
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if (sel.class != CLIENT_CLASS_ALL &&
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streq(c->client->class_name, t->client->class_name)
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? sel.class == CLIENT_CLASS_DIFFER
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: sel.class == CLIENT_CLASS_EQUAL
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) return false;
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if (sel.mode != CLIENT_MODE_ALL &&
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t->split_mode == MODE_MANUAL
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? sel.mode == CLIENT_MODE_AUTOMATIC
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: sel.mode == CLIENT_MODE_MANUAL)
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return false;
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if (sel.urgency != CLIENT_URGENCY_ALL &&
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t->client->urgent
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? sel.urgency == CLIENT_URGENCY_OFF
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: sel.urgency == CLIENT_URGENCY_ON
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) return false;
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return true;
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}
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bool desktop_matches(desktop_t *t, desktop_select_t sel) {
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if (sel.status != DESKTOP_STATUS_ALL &&
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t->root == NULL
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? sel.status == DESKTOP_STATUS_OCCUPIED
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: sel.status == DESKTOP_STATUS_FREE
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) return false;
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if (sel.urgency != DESKTOP_URGENCY_ALL &&
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is_urgent(t)
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? sel.urgency == DESKTOP_URGENCY_OFF
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: sel.urgency == DESKTOP_URGENCY_ON
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) return false;
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return true;
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}
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bool is_urgent(desktop_t *d)
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{
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for (node_t *n = first_extrema(d->root); n != NULL; n = next_leaf(n, d->root))
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if (n->client->urgent)
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return true;
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return false;
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}
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void change_split_ratio(node_t *n, value_change_t chg)
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{
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n->split_ratio = pow(n->split_ratio,
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(chg == CHANGE_INCREASE ? (1 / GROWTH_FACTOR) : GROWTH_FACTOR));
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}
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void change_layout(monitor_t *m, desktop_t *d, layout_t l)
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{
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d->layout = l;
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arrange(m, d);
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if (d == mon->desk)
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put_status();
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}
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void reset_mode(coordinates_t *loc)
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{
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if (loc->node != NULL) {
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loc->node->split_mode = MODE_AUTOMATIC;
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window_draw_border(loc->node, loc->desktop->focus == loc->node, mon == loc->monitor);
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} else if (loc->desktop != NULL) {
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for (node_t *a = first_extrema(loc->desktop->root); a != NULL; a = next_leaf(a, loc->desktop->root)) {
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a->split_mode = MODE_AUTOMATIC;
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window_draw_border(a, loc->desktop->focus == a, mon == loc->monitor);
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}
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}
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}
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node_t *brother_tree(node_t *n)
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{
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if (n == NULL || n->parent == NULL)
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return NULL;
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if (is_first_child(n))
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return n->parent->second_child;
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else
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return n->parent->first_child;
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}
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node_t *first_extrema(node_t *n)
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{
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if (n == NULL)
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return NULL;
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else if (n->first_child == NULL)
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return n;
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else
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return first_extrema(n->first_child);
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}
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node_t *second_extrema(node_t *n)
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{
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if (n == NULL)
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return NULL;
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else if (n->second_child == NULL)
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return n;
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else
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return second_extrema(n->second_child);
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}
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node_t *next_leaf(node_t *n, node_t *r)
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{
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if (n == NULL)
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return NULL;
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node_t *p = n;
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while (is_second_child(p) && p != r)
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p = p->parent;
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if (p == r)
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return NULL;
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return first_extrema(p->parent->second_child);
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}
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node_t *prev_leaf(node_t *n, node_t *r)
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{
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if (n == NULL)
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return NULL;
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node_t *p = n;
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while (is_first_child(p) && p != r)
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p = p->parent;
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if (p == r)
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return NULL;
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return second_extrema(p->parent->first_child);
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}
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/* bool is_adjacent(node_t *a, node_t *r) */
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/* { */
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/* node_t *f = r->parent; */
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/* node_t *p = a; */
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/* bool first_child = is_first_child(r); */
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/* while (p != r) { */
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/* if (p->parent->split_type == f->split_type && is_first_child(p) == first_child) */
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/* return false; */
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/* p = p->parent; */
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/* } */
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/* return true; */
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/* } */
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/* Returns true if *b* is adjacent to *a* in the direction *dir* */
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bool is_adjacent(node_t *a, node_t *b, direction_t dir)
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{
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switch (dir) {
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case DIR_RIGHT:
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return (a->rectangle.x + a->rectangle.width) == b->rectangle.x;
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break;
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case DIR_DOWN:
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return (a->rectangle.y + a->rectangle.height) == b->rectangle.y;
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break;
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case DIR_LEFT:
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return (b->rectangle.x + b->rectangle.width) == a->rectangle.x;
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break;
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case DIR_UP:
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return (b->rectangle.y + b->rectangle.height) == a->rectangle.y;
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break;
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}
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return false;
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}
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node_t *find_fence(node_t *n, direction_t dir)
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{
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node_t *p;
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if (n == NULL)
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return NULL;
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p = n->parent;
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while (p != NULL) {
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if ((dir == DIR_UP && p->split_type == TYPE_HORIZONTAL && p->rectangle.y < n->rectangle.y)
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|| (dir == DIR_LEFT && p->split_type == TYPE_VERTICAL && p->rectangle.x < n->rectangle.x)
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|| (dir == DIR_DOWN && p->split_type == TYPE_HORIZONTAL && (p->rectangle.y + p->rectangle.height) > (n->rectangle.y + n->rectangle.height))
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|| (dir == DIR_RIGHT && p->split_type == TYPE_VERTICAL && (p->rectangle.x + p->rectangle.width) > (n->rectangle.x + n->rectangle.width)))
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return p;
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p = p->parent;
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}
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return NULL;
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}
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node_t *nearest_neighbor(desktop_t *d, node_t *n, direction_t dir, client_select_t sel)
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{
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if (n == NULL || n->client->fullscreen
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|| (d->layout == LAYOUT_MONOCLE && is_tiled(n->client)))
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return NULL;
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node_t *nearest = NULL;
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if (history_aware_focus)
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nearest = nearest_from_history(d->history, n, dir, sel);
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if (nearest == NULL)
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nearest = nearest_from_distance(d, n, dir, sel);
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return nearest;
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}
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node_t *nearest_from_history(focus_history_t *f, node_t *n, direction_t dir, client_select_t sel)
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{
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if (n == NULL || !is_tiled(n->client))
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return NULL;
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node_t *target = find_fence(n, dir);
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if (target == NULL)
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return NULL;
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if (dir == DIR_UP || dir == DIR_LEFT)
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target = target->first_child;
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else if (dir == DIR_DOWN || dir == DIR_RIGHT)
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target = target->second_child;
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node_t *nearest = NULL;
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int min_rank = INT_MAX;
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for (node_t *a = first_extrema(target); a != NULL; a = next_leaf(a, target)) {
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if (a->vacant || !is_adjacent(n, a, dir) || a == n)
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continue;
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if (!node_matches(n, a, sel))
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continue;
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int rank = history_rank(f, a);
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if (rank >= 0 && rank < min_rank) {
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nearest = a;
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min_rank = rank;
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}
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}
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return nearest;
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}
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node_t *nearest_from_distance(desktop_t *d, node_t *n, direction_t dir, client_select_t sel)
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{
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if (n == NULL)
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return NULL;
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node_t *target = NULL;
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if (is_tiled(n->client)) {
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target = find_fence(n, dir);
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if (target == NULL)
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return NULL;
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if (dir == DIR_UP || dir == DIR_LEFT)
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target = target->first_child;
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else if (dir == DIR_DOWN || dir == DIR_RIGHT)
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target = target->second_child;
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} else {
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target = d->root;
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}
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node_t *nearest = NULL;
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direction_t dir2;
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xcb_point_t pt;
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xcb_point_t pt2;
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get_side_handle(n->client, dir, &pt);
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get_opposite(dir, &dir2);
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double ds = DBL_MAX;
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for (node_t *a = first_extrema(target); a != NULL; a = next_leaf(a, target)) {
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if (a == n) continue;
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if (!node_matches(n, a, sel)) continue;
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if (is_tiled(a->client) != is_tiled(n->client)) continue;
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if (is_tiled(a->client) && !is_adjacent(n, a, dir)) continue;
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get_side_handle(a->client, dir2, &pt2);
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double ds2 = distance(pt, pt2);
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if (ds2 < ds) {
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ds = ds2;
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nearest = a;
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}
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}
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return nearest;
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}
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void get_opposite(direction_t src, direction_t *dst)
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{
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switch (src) {
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case DIR_RIGHT:
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*dst = DIR_LEFT;
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break;
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case DIR_DOWN:
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*dst = DIR_UP;
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break;
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case DIR_LEFT:
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*dst = DIR_RIGHT;
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break;
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case DIR_UP:
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*dst = DIR_DOWN;
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break;
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}
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}
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int tiled_area(node_t *n)
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{
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if (n == NULL)
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return -1;
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xcb_rectangle_t rect = n->client->tiled_rectangle;
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return rect.width * rect.height;
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}
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node_t *find_biggest(desktop_t *d, node_t *c, client_select_t sel)
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{
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if (d == NULL)
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return NULL;
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node_t *r = NULL;
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int r_area = tiled_area(r);
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for (node_t *f = first_extrema(d->root); f != NULL; f = next_leaf(f, d->root)) {
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if (!is_tiled(f->client) || !node_matches(c, f, sel))
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continue;
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int f_area = tiled_area(f);
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if (r == NULL) {
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r = f;
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r_area = f_area;
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} else if (f_area > r_area) {
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r = f;
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r_area = f_area;
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}
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}
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return r;
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}
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void move_fence(node_t *n, direction_t dir, fence_move_t mov)
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{
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if (n == NULL)
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return;
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if ((mov == MOVE_PUSH && (dir == DIR_RIGHT || dir == DIR_DOWN))
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|| (mov == MOVE_PULL && (dir == DIR_LEFT || dir == DIR_UP)))
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change_split_ratio(n, CHANGE_INCREASE);
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else
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change_split_ratio(n, CHANGE_DECREASE);
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}
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void rotate_tree(node_t *n, int deg)
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{
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if (n == NULL || is_leaf(n) || deg == 0)
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return;
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node_t *tmp;
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if ((deg == 90 && n->split_type == TYPE_HORIZONTAL)
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|| (deg == 270 && n->split_type == TYPE_VERTICAL)
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|| deg == 180) {
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tmp = n->first_child;
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n->first_child = n->second_child;
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n->second_child = tmp;
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n->split_ratio = 1.0 - n->split_ratio;
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}
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if (deg != 180) {
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if (n->split_type == TYPE_HORIZONTAL)
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n->split_type = TYPE_VERTICAL;
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else if (n->split_type == TYPE_VERTICAL)
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n->split_type = TYPE_HORIZONTAL;
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}
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rotate_tree(n->first_child, deg);
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rotate_tree(n->second_child, deg);
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}
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void rotate_brother(node_t *n)
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{
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rotate_tree(brother_tree(n), n->birth_rotation);
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}
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void unrotate_tree(node_t *n, int rot)
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{
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if (rot == 0)
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return;
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rotate_tree(n, 360 - rot);
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}
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void unrotate_brother(node_t *n)
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{
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unrotate_tree(brother_tree(n), n->birth_rotation);
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}
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void flip_tree(node_t *n, flip_t flp)
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{
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if (n == NULL || is_leaf(n))
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return;
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node_t *tmp;
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if ((flp == FLIP_HORIZONTAL && n->split_type == TYPE_HORIZONTAL)
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|| (flp == FLIP_VERTICAL && n->split_type == TYPE_VERTICAL)) {
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tmp = n->first_child;
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n->first_child = n->second_child;
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n->second_child = tmp;
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n->split_ratio = 1.0 - n->split_ratio;
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}
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flip_tree(n->first_child, flp);
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flip_tree(n->second_child, flp);
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}
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int balance_tree(node_t *n)
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{
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if (n == NULL || n->vacant) {
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return 0;
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} else if (is_leaf(n)) {
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return 1;
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} else {
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int b1 = balance_tree(n->first_child);
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int b2 = balance_tree(n->second_child);
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int b = b1 + b2;
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if (b1 > 0 && b2 > 0)
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n->split_ratio = (double) b1 / b;
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return b;
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}
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}
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void arrange(monitor_t *m, desktop_t *d)
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{
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if (d->root == NULL)
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return;
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PRINTF("arrange %s%s%s\n", (num_monitors > 1 ? m->name : ""), (num_monitors > 1 ? " " : ""), d->name);
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xcb_rectangle_t rect = m->rectangle;
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int wg = (gapless_monocle && d->layout == LAYOUT_MONOCLE ? 0 : d->window_gap);
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rect.x += m->left_padding + wg;
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rect.y += m->top_padding + wg;
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rect.width -= m->left_padding + m->right_padding + wg;
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rect.height -= m->top_padding + m->bottom_padding + wg;
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apply_layout(m, d, d->root, rect, rect);
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}
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void apply_layout(monitor_t *m, desktop_t *d, node_t *n, xcb_rectangle_t rect, xcb_rectangle_t root_rect)
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{
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if (n == NULL)
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return;
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n->rectangle = rect;
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if (is_leaf(n)) {
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if (is_floating(n->client) && n->client->border_width != border_width) {
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int ds = 2 * (border_width - n->client->border_width);
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n->client->floating_rectangle.width += ds;
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n->client->floating_rectangle.height += ds;
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}
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if ((borderless_monocle && is_tiled(n->client) && d->layout == LAYOUT_MONOCLE) ||
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n->client->fullscreen)
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n->client->border_width = 0;
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else
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n->client->border_width = border_width;
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xcb_rectangle_t r;
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if (!n->client->fullscreen) {
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if (!n->client->floating) {
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/* tiled clients */
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if (d->layout == LAYOUT_TILED)
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r = rect;
|
|
else if (d->layout == LAYOUT_MONOCLE)
|
|
r = root_rect;
|
|
else
|
|
return;
|
|
int wg = (gapless_monocle && d->layout == LAYOUT_MONOCLE ? 0 : d->window_gap);
|
|
int bleed = wg + 2 * n->client->border_width;
|
|
r.width = (bleed < r.width ? r.width - bleed : 1);
|
|
r.height = (bleed < r.height ? r.height - bleed : 1);
|
|
n->client->tiled_rectangle = r;
|
|
} else {
|
|
/* floating clients */
|
|
r = n->client->floating_rectangle;
|
|
}
|
|
} else {
|
|
/* fullscreen clients */
|
|
r = m->rectangle;
|
|
}
|
|
|
|
window_move_resize(n->client->window, r.x, r.y, r.width, r.height);
|
|
window_border_width(n->client->window, n->client->border_width);
|
|
window_draw_border(n, n == d->focus, m == mon);
|
|
|
|
} else {
|
|
xcb_rectangle_t first_rect;
|
|
xcb_rectangle_t second_rect;
|
|
|
|
if (n->first_child->vacant || n->second_child->vacant) {
|
|
first_rect = second_rect = rect;
|
|
} else {
|
|
unsigned int fence;
|
|
if (n->split_type == TYPE_VERTICAL) {
|
|
fence = rect.width * n->split_ratio;
|
|
first_rect = (xcb_rectangle_t) {rect.x, rect.y, fence, rect.height};
|
|
second_rect = (xcb_rectangle_t) {rect.x + fence, rect.y, rect.width - fence, rect.height};
|
|
} else if (n->split_type == TYPE_HORIZONTAL) {
|
|
fence = rect.height * n->split_ratio;
|
|
first_rect = (xcb_rectangle_t) {rect.x, rect.y, rect.width, fence};
|
|
second_rect = (xcb_rectangle_t) {rect.x, rect.y + fence, rect.width, rect.height - fence};
|
|
}
|
|
}
|
|
|
|
apply_layout(m, d, n->first_child, first_rect, root_rect);
|
|
apply_layout(m, d, n->second_child, second_rect, root_rect);
|
|
}
|
|
}
|
|
|
|
void insert_node(monitor_t *m, desktop_t *d, node_t *n, node_t *f)
|
|
{
|
|
if (d == NULL || n == NULL)
|
|
return;
|
|
|
|
PRINTF("insert node %X\n", n->client->window);
|
|
|
|
/* n: new leaf node */
|
|
/* c: new container node */
|
|
/* f: focus or insertion anchor */
|
|
/* p: parent of focus */
|
|
/* g: grand parent of focus */
|
|
|
|
if (f == NULL) {
|
|
d->root = n;
|
|
} else {
|
|
node_t *c = make_node();
|
|
node_t *p = f->parent;
|
|
n->parent = c;
|
|
c->birth_rotation = f->birth_rotation;
|
|
switch (f->split_mode) {
|
|
case MODE_AUTOMATIC:
|
|
if (p == NULL) {
|
|
c->first_child = n;
|
|
c->second_child = f;
|
|
if (m->rectangle.width > m->rectangle.height)
|
|
c->split_type = TYPE_VERTICAL;
|
|
else
|
|
c->split_type = TYPE_HORIZONTAL;
|
|
f->parent = c;
|
|
d->root = c;
|
|
} else {
|
|
node_t *g = p->parent;
|
|
c->parent = g;
|
|
if (g != NULL) {
|
|
if (is_first_child(p))
|
|
g->first_child = c;
|
|
else
|
|
g->second_child = c;
|
|
} else {
|
|
d->root = c;
|
|
}
|
|
c->split_type = p->split_type;
|
|
c->split_ratio = p->split_ratio;
|
|
p->parent = c;
|
|
int rot;
|
|
if (is_first_child(f)) {
|
|
c->first_child = n;
|
|
c->second_child = p;
|
|
rot = 90;
|
|
} else {
|
|
c->first_child = p;
|
|
c->second_child = n;
|
|
rot = 270;
|
|
}
|
|
if (!is_floating(n->client))
|
|
rotate_tree(p, rot);
|
|
n->birth_rotation = rot;
|
|
}
|
|
break;
|
|
case MODE_MANUAL:
|
|
if (p != NULL) {
|
|
if (is_first_child(f))
|
|
p->first_child = c;
|
|
else
|
|
p->second_child = c;
|
|
}
|
|
c->split_ratio = f->split_ratio;
|
|
c->parent = p;
|
|
f->parent = c;
|
|
f->birth_rotation = 0;
|
|
switch (f->split_dir) {
|
|
case DIR_LEFT:
|
|
c->split_type = TYPE_VERTICAL;
|
|
c->first_child = n;
|
|
c->second_child = f;
|
|
break;
|
|
case DIR_RIGHT:
|
|
c->split_type = TYPE_VERTICAL;
|
|
c->first_child = f;
|
|
c->second_child = n;
|
|
break;
|
|
case DIR_UP:
|
|
c->split_type = TYPE_HORIZONTAL;
|
|
c->first_child = n;
|
|
c->second_child = f;
|
|
break;
|
|
case DIR_DOWN:
|
|
c->split_type = TYPE_HORIZONTAL;
|
|
c->first_child = f;
|
|
c->second_child = n;
|
|
break;
|
|
}
|
|
if (d->root == f)
|
|
d->root = c;
|
|
f->split_mode = MODE_AUTOMATIC;
|
|
break;
|
|
}
|
|
if (f->vacant)
|
|
update_vacant_state(p);
|
|
}
|
|
put_status();
|
|
}
|
|
|
|
void pseudo_focus(desktop_t *d, node_t *n)
|
|
{
|
|
if (d->focus == n)
|
|
return;
|
|
d->focus = n;
|
|
history_add(d->history, n);
|
|
}
|
|
|
|
void focus_node(monitor_t *m, desktop_t *d, node_t *n)
|
|
{
|
|
if (n == NULL && d->root != NULL)
|
|
return;
|
|
|
|
if (mon->desk != d)
|
|
clear_input_focus();
|
|
|
|
if (mon != m) {
|
|
for (desktop_t *cd = mon->desk_head; cd != NULL; cd = cd->next)
|
|
window_draw_border(cd->focus, true, false);
|
|
for (desktop_t *cd = m->desk_head; cd != NULL; cd = cd->next)
|
|
if (cd != d)
|
|
window_draw_border(cd->focus, true, true);
|
|
if (d->focus == n)
|
|
window_draw_border(n, true, true);
|
|
}
|
|
|
|
if (d->focus != n) {
|
|
window_draw_border(d->focus, false, true);
|
|
window_draw_border(n, true, true);
|
|
}
|
|
|
|
select_desktop(m, d);
|
|
|
|
if (n == NULL) {
|
|
ewmh_update_active_window();
|
|
return;
|
|
}
|
|
|
|
PRINTF("focus node %X\n", n->client->window);
|
|
|
|
n->client->urgent = false;
|
|
|
|
pseudo_focus(d, n);
|
|
stack(d, n);
|
|
|
|
set_input_focus(n);
|
|
|
|
if (focus_follows_pointer) {
|
|
xcb_window_t win = XCB_NONE;
|
|
query_pointer(&win, NULL);
|
|
if (win != n->client->window)
|
|
enable_motion_recorder();
|
|
else
|
|
disable_motion_recorder();
|
|
}
|
|
|
|
ewmh_update_active_window();
|
|
}
|
|
|
|
void update_current(void)
|
|
{
|
|
focus_node(mon, mon->desk, mon->desk->focus);
|
|
}
|
|
|
|
void unlink_node(desktop_t *d, node_t *n)
|
|
{
|
|
if (d == NULL || n == NULL)
|
|
return;
|
|
|
|
PRINTF("unlink node %X\n", n->client->window);
|
|
|
|
node_t *p = n->parent;
|
|
|
|
if (p == NULL) {
|
|
d->root = NULL;
|
|
d->focus = NULL;
|
|
} else {
|
|
node_t *b;
|
|
node_t *g = p->parent;
|
|
if (is_first_child(n)) {
|
|
b = p->second_child;
|
|
if (!n->vacant)
|
|
unrotate_tree(b, n->birth_rotation);
|
|
} else {
|
|
b = p->first_child;
|
|
if (!n->vacant)
|
|
unrotate_tree(b, n->birth_rotation);
|
|
}
|
|
b->parent = g;
|
|
if (g != NULL) {
|
|
if (is_first_child(p))
|
|
g->first_child = b;
|
|
else
|
|
g->second_child = b;
|
|
} else {
|
|
d->root = b;
|
|
}
|
|
|
|
b->birth_rotation = p->birth_rotation;
|
|
n->parent = NULL;
|
|
free(p);
|
|
|
|
if (n == d->focus)
|
|
d->focus = history_get(d->history, 1);
|
|
|
|
update_vacant_state(b->parent);
|
|
}
|
|
put_status();
|
|
}
|
|
|
|
void remove_node(desktop_t *d, node_t *n)
|
|
{
|
|
if (n == NULL)
|
|
return;
|
|
|
|
PRINTF("remove node %X\n", n->client->window);
|
|
|
|
unlink_node(d, n);
|
|
history_remove(d->history, n);
|
|
free(n->client);
|
|
free(n);
|
|
|
|
num_clients--;
|
|
ewmh_update_client_list();
|
|
|
|
if (mon->desk == d)
|
|
update_current();
|
|
}
|
|
|
|
void destroy_tree(node_t *n)
|
|
{
|
|
if (n == NULL)
|
|
return;
|
|
node_t *first_tree = n->first_child;
|
|
node_t *second_tree = n->second_child;
|
|
if (n->client != NULL)
|
|
free(n->client);
|
|
free(n);
|
|
destroy_tree(first_tree);
|
|
destroy_tree(second_tree);
|
|
}
|
|
|
|
void swap_nodes(node_t *n1, node_t *n2)
|
|
{
|
|
if (n1 == NULL || n2 == NULL || n1 == n2)
|
|
return;
|
|
|
|
PUTS("swap nodes");
|
|
|
|
/* (n1 and n2 are leaves) */
|
|
node_t *pn1 = n1->parent;
|
|
node_t *pn2 = n2->parent;
|
|
bool n1_first_child = is_first_child(n1);
|
|
bool n2_first_child = is_first_child(n2);
|
|
int br1 = n1->birth_rotation;
|
|
int br2 = n2->birth_rotation;
|
|
|
|
if (pn1 != NULL) {
|
|
if (n1_first_child)
|
|
pn1->first_child = n2;
|
|
else
|
|
pn1->second_child = n2;
|
|
}
|
|
|
|
if (pn2 != NULL) {
|
|
if (n2_first_child)
|
|
pn2->first_child = n1;
|
|
else
|
|
pn2->second_child = n1;
|
|
}
|
|
|
|
n1->parent = pn2;
|
|
n2->parent = pn1;
|
|
n1->birth_rotation = br2;
|
|
n2->birth_rotation = br1;
|
|
|
|
if (n1->vacant != n2->vacant) {
|
|
update_vacant_state(n1->parent);
|
|
update_vacant_state(n2->parent);
|
|
}
|
|
|
|
/* If we ever need to generalize: */
|
|
/* if (d1 != d2) { */
|
|
/* if (d1->root == n1) */
|
|
/* d1->root = n2; */
|
|
/* if (d1->focus == n1) */
|
|
/* d1->focus = n2; */
|
|
/* if (d1->last_focus == n1) */
|
|
/* d1->last_focus = n2; */
|
|
/* if (d2->root == n2) */
|
|
/* d2->root = n1; */
|
|
/* if (d2->focus == n2) */
|
|
/* d2->focus = n1; */
|
|
/* if (d2->last_focus == n2) */
|
|
/* d2->last_focus = n1; */
|
|
/* } */
|
|
}
|
|
|
|
void transfer_node(monitor_t *ms, desktop_t *ds, monitor_t *md, desktop_t *dd, node_t *n)
|
|
{
|
|
if (n == NULL || dd == ds)
|
|
return;
|
|
|
|
PRINTF("transfer node %X\n", n->client->window);
|
|
|
|
unlink_node(ds, n);
|
|
history_remove(ds->history, n);
|
|
insert_node(md, dd, n, dd->focus);
|
|
ewmh_set_wm_desktop(n, dd);
|
|
|
|
if (ds == ms->desk && dd != md->desk) {
|
|
if (n == ds->focus)
|
|
clear_input_focus();
|
|
window_hide(n->client->window);
|
|
}
|
|
|
|
fit_monitor(md, n->client);
|
|
|
|
if (ds != ms->desk && dd == md->desk)
|
|
window_show(n->client->window);
|
|
|
|
pseudo_focus(dd, n);
|
|
|
|
if (md->desk == dd)
|
|
stack(dd, n);
|
|
|
|
arrange(ms, ds);
|
|
arrange(md, dd);
|
|
|
|
if (ds == ms->desk || dd == md->desk)
|
|
update_current();
|
|
}
|
|
|
|
void transplant_node(monitor_t *m, desktop_t *d, node_t *n1, node_t *n2)
|
|
{
|
|
if (n1 == n2)
|
|
return;
|
|
bool was_focused = (d->focus == n1);
|
|
unlink_node(d, n1);
|
|
insert_node(m, d, n1, n2);
|
|
if (was_focused)
|
|
pseudo_focus(d, n1);
|
|
}
|
|
|
|
void select_monitor(monitor_t *m)
|
|
{
|
|
if (mon == m)
|
|
return;
|
|
|
|
PRINTF("select monitor %s\n", m->name);
|
|
|
|
last_mon = mon;
|
|
mon = m;
|
|
|
|
if (pointer_follows_monitor)
|
|
center_pointer(m);
|
|
|
|
ewmh_update_current_desktop();
|
|
put_status();
|
|
}
|
|
|
|
monitor_t *nearest_monitor(monitor_t *m, direction_t dir, desktop_select_t sel)
|
|
{
|
|
int dmin = INT_MAX;
|
|
monitor_t *nearest = NULL;
|
|
xcb_rectangle_t rect = m->rectangle;
|
|
for (monitor_t *f = mon_head; f != NULL; f = f->next) {
|
|
if (f == m)
|
|
continue;
|
|
if (!desktop_matches(f->desk, sel))
|
|
continue;
|
|
xcb_rectangle_t r = f->rectangle;
|
|
if ((dir == DIR_LEFT && r.x < rect.x) ||
|
|
(dir == DIR_RIGHT && r.x >= (rect.x + rect.width)) ||
|
|
(dir == DIR_UP && r.y < rect.y) ||
|
|
(dir == DIR_DOWN && r.y >= (rect.y + rect.height))) {
|
|
int d = abs((r.x + r.width / 2) - (rect.x + rect.width / 2)) +
|
|
abs((r.y + r.height / 2) - (rect.y + rect.height / 2));
|
|
if (d < dmin) {
|
|
dmin = d;
|
|
nearest = f;
|
|
}
|
|
}
|
|
}
|
|
return nearest;
|
|
}
|
|
|
|
void select_desktop(monitor_t *m, desktop_t *d)
|
|
{
|
|
select_monitor(m);
|
|
|
|
if (d == mon->desk)
|
|
return;
|
|
|
|
PRINTF("select desktop %s\n", d->name);
|
|
|
|
desktop_show(d);
|
|
desktop_hide(mon->desk);
|
|
|
|
mon->last_desk = mon->desk;
|
|
mon->desk = d;
|
|
|
|
ewmh_update_current_desktop();
|
|
put_status();
|
|
}
|
|
|
|
monitor_t *closest_monitor(monitor_t *m, cycle_dir_t dir, desktop_select_t sel)
|
|
{
|
|
monitor_t *f = (dir == CYCLE_PREV ? m->prev : m->next);
|
|
if (f == NULL)
|
|
f = (dir == CYCLE_PREV ? mon_tail : mon_head);
|
|
|
|
while (f != m) {
|
|
if (desktop_matches(f->desk, sel))
|
|
return f;
|
|
f = (dir == CYCLE_PREV ? m->prev : m->next);
|
|
if (f == NULL)
|
|
f = (dir == CYCLE_PREV ? mon_tail : mon_head);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
desktop_t *closest_desktop(monitor_t *m, desktop_t *d, cycle_dir_t dir, desktop_select_t sel)
|
|
{
|
|
desktop_t *f = (dir == CYCLE_PREV ? d->prev : d->next);
|
|
if (f == NULL)
|
|
f = (dir == CYCLE_PREV ? m->desk_tail : m->desk_head);
|
|
|
|
while (f != d) {
|
|
if (desktop_matches(f, sel))
|
|
return f;
|
|
f = (dir == CYCLE_PREV ? f->prev : f->next);
|
|
if (f == NULL)
|
|
f = (dir == CYCLE_PREV ? m->desk_tail : m->desk_head);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
node_t *closest_node(desktop_t *d, node_t *n, cycle_dir_t dir, client_select_t sel)
|
|
{
|
|
if (n == NULL)
|
|
return NULL;
|
|
|
|
node_t *f = (dir == CYCLE_PREV ? prev_leaf(n, d->root) : next_leaf(n, d->root));
|
|
if (f == NULL)
|
|
f = (dir == CYCLE_PREV ? second_extrema(d->root) : first_extrema(d->root));
|
|
|
|
while (f != n) {
|
|
if (node_matches(n, f, sel))
|
|
return f;
|
|
f = (dir == CYCLE_PREV ? prev_leaf(f, d->root) : next_leaf(f, d->root));
|
|
if (f == NULL)
|
|
f = (dir == CYCLE_PREV ? second_extrema(d->root) : first_extrema(d->root));
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void circulate_leaves(monitor_t *m, desktop_t *d, circulate_dir_t dir)
|
|
{
|
|
if (d == NULL || d->root == NULL || is_leaf(d->root))
|
|
return;
|
|
node_t *p = d->focus->parent;
|
|
bool focus_first_child = is_first_child(d->focus);
|
|
if (dir == CIRCULATE_FORWARD)
|
|
for (node_t *s = second_extrema(d->root), *f = prev_leaf(s, d->root); f != NULL; s = prev_leaf(f, d->root), f = prev_leaf(s, d->root))
|
|
swap_nodes(f, s);
|
|
else
|
|
for (node_t *f = first_extrema(d->root), *s = next_leaf(f, d->root); s != NULL; f = next_leaf(s, d->root), s = next_leaf(f, d->root))
|
|
swap_nodes(f, s);
|
|
if (focus_first_child)
|
|
focus_node(m, d, p->first_child);
|
|
else
|
|
focus_node(m, d, p->second_child);
|
|
}
|
|
|
|
void update_vacant_state(node_t *n)
|
|
{
|
|
if (n == NULL)
|
|
return;
|
|
|
|
PUTS("update vacant state");
|
|
|
|
/* n is not a leaf */
|
|
node_t *p = n;
|
|
|
|
while (p != NULL) {
|
|
p->vacant = (p->first_child->vacant && p->second_child->vacant);
|
|
p = p->parent;
|
|
}
|
|
}
|
|
|
|
void fit_monitor(monitor_t *m, client_t *c)
|
|
{
|
|
xcb_rectangle_t crect = c->floating_rectangle;
|
|
xcb_rectangle_t mrect = m->rectangle;
|
|
while (crect.x < mrect.x)
|
|
crect.x += mrect.width;
|
|
while (crect.x > (mrect.x + mrect.width - 1))
|
|
crect.x -= mrect.width;
|
|
while (crect.y < mrect.y)
|
|
crect.y += mrect.height;
|
|
while (crect.y > (mrect.y + mrect.height - 1))
|
|
crect.y -= mrect.height;
|
|
c->floating_rectangle = crect;
|
|
}
|