bspwm/types.h
2012-08-17 22:18:26 +02:00

77 lines
1.3 KiB
C

#ifndef _TYPES_H
#define _TYPES_H
typedef enum {
LAYOUT_TILED,
LAYOUT_MAX
} layout_t;
typedef enum {
LAYER_TILING,
LAYER_FLOATING
} layer_t;
typedef enum {
TYPE_HORIZONTAL,
TYPE_VERTICAL
} split_type_t;
typedef enum {
ROTATE_CLOCK_WISE,
ROTATE_COUNTER_CW,
ROTATE_FULL_CYCLE
} rotate_t;
typedef enum {
DIR_LEFT,
DIR_UP,
DIR_RIGHT,
DIR_DOWN
} direction_t;
typedef struct {
xcb_window_t win;
bool floating;
bool fullscreen;
bool urgent;
bool locked;
} Client;
typedef struct Node Node;
struct Node {
split_type_t split_type;
double split_ratio;
xcb_rectangle_t rectangle;
Node *first_child;
Node *second_child;
Node *parent;
Client *client; /* equals NULL except for leaves */
};
typedef struct NodeFocusHistory NodeFocusHistory;
struct NodeFocusHistory {
Node *node;
NodeFocusHistory *prev;
};
typedef struct {
Node *head;
Node *focus;
NodeFocusHistory *focus_history;
} Layer;
typedef Layer TilingLayer;
typedef Layer FloatingLayer;
typedef struct Desktop Desktop;
struct Desktop {
char *name;
Layer tiling_layer;
Layer floating_layer;
layer_t selected_layer;
layout_t tiling_layout;
Desktop *previous;
Desktop *next;
};
#endif