bspwm/pointer.c
2016-02-12 22:49:06 +01:00

360 lines
11 KiB
C

/* Copyright (c) 2012, Bastien Dejean
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <stdbool.h>
#include "bspwm.h"
#include "query.h"
#include "settings.h"
#include "stack.h"
#include "tree.h"
#include "monitor.h"
#include "subscribe.h"
#include "window.h"
void grab_pointer(pointer_action_t pac)
{
xcb_window_t win = XCB_NONE;
xcb_point_t pos;
query_pointer(&win, &pos);
coordinates_t loc;
if (locate_window(win, &loc)) {
client_t *c = loc.node->client;
frozen_pointer->position = pos;
frozen_pointer->action = pac;
frozen_pointer->monitor = loc.monitor;
frozen_pointer->desktop = loc.desktop;
frozen_pointer->node = loc.node;
frozen_pointer->client = c;
frozen_pointer->window = loc.node->id;
frozen_pointer->horizontal_fence = NULL;
frozen_pointer->vertical_fence = NULL;
switch (pac) {
case ACTION_FOCUS:
if (loc.node != mon->desk->focus) {
bool backup = pointer_follows_monitor;
pointer_follows_monitor = false;
focus_node(loc.monitor, loc.desktop, loc.node);
pointer_follows_monitor = backup;
} else if (focus_follows_pointer) {
stack(loc.desktop, loc.node, true);
}
frozen_pointer->action = ACTION_NONE;
break;
case ACTION_MOVE:
case ACTION_RESIZE_SIDE:
case ACTION_RESIZE_CORNER:
if (IS_FLOATING(c)) {
frozen_pointer->rectangle = c->floating_rectangle;
frozen_pointer->is_tiled = false;
} else if (IS_TILED(c)) {
frozen_pointer->rectangle = c->tiled_rectangle;
frozen_pointer->is_tiled = (pac == ACTION_MOVE || c->state != STATE_PSEUDO_TILED);
} else {
frozen_pointer->action = ACTION_NONE;
return;
}
if (pac == ACTION_RESIZE_SIDE) {
float W = frozen_pointer->rectangle.width;
float H = frozen_pointer->rectangle.height;
float ratio = W / H;
float x = pos.x - frozen_pointer->rectangle.x;
float y = pos.y - frozen_pointer->rectangle.y;
float diag_a = ratio * y;
float diag_b = W - diag_a;
if (x < diag_a) {
if (x < diag_b) {
frozen_pointer->side = SIDE_LEFT;
} else {
frozen_pointer->side = SIDE_BOTTOM;
}
} else {
if (x < diag_b) {
frozen_pointer->side = SIDE_TOP;
} else {
frozen_pointer->side = SIDE_RIGHT;
}
}
} else if (pac == ACTION_RESIZE_CORNER) {
int16_t mid_x = frozen_pointer->rectangle.x + (frozen_pointer->rectangle.width / 2);
int16_t mid_y = frozen_pointer->rectangle.y + (frozen_pointer->rectangle.height / 2);
if (pos.x > mid_x) {
if (pos.y > mid_y) {
frozen_pointer->corner = CORNER_BOTTOM_RIGHT;
} else {
frozen_pointer->corner = CORNER_TOP_RIGHT;
}
} else {
if (pos.y > mid_y) {
frozen_pointer->corner = CORNER_BOTTOM_LEFT;
} else {
frozen_pointer->corner = CORNER_TOP_LEFT;
}
}
}
if (frozen_pointer->is_tiled) {
if (pac == ACTION_RESIZE_SIDE) {
switch (frozen_pointer->side) {
case SIDE_TOP:
frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_NORTH);
break;
case SIDE_RIGHT:
frozen_pointer->vertical_fence = find_fence(loc.node, DIR_EAST);
break;
case SIDE_BOTTOM:
frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_SOUTH);
break;
case SIDE_LEFT:
frozen_pointer->vertical_fence = find_fence(loc.node, DIR_WEST);
break;
}
} else if (pac == ACTION_RESIZE_CORNER) {
switch (frozen_pointer->corner) {
case CORNER_TOP_LEFT:
frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_NORTH);
frozen_pointer->vertical_fence = find_fence(loc.node, DIR_WEST);
break;
case CORNER_TOP_RIGHT:
frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_NORTH);
frozen_pointer->vertical_fence = find_fence(loc.node, DIR_EAST);
break;
case CORNER_BOTTOM_RIGHT:
frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_SOUTH);
frozen_pointer->vertical_fence = find_fence(loc.node, DIR_EAST);
break;
case CORNER_BOTTOM_LEFT:
frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_SOUTH);
frozen_pointer->vertical_fence = find_fence(loc.node, DIR_WEST);
break;
}
}
if (frozen_pointer->horizontal_fence != NULL) {
frozen_pointer->horizontal_ratio = frozen_pointer->horizontal_fence->split_ratio;
}
if (frozen_pointer->vertical_fence != NULL) {
frozen_pointer->vertical_ratio = frozen_pointer->vertical_fence->split_ratio;
}
}
break;
case ACTION_NONE:
break;
}
} else {
if (pac == ACTION_FOCUS) {
monitor_t *m = monitor_from_point(pos);
if (m != NULL && m != mon && (win == XCB_NONE || win == m->root)) {
focus_node(m, m->desk, m->desk->focus);
}
}
frozen_pointer->action = ACTION_NONE;
}
}
void track_pointer(int root_x, int root_y)
{
if (frozen_pointer->action == ACTION_NONE) {
return;
}
int delta_x, delta_y, x = 0, y = 0, w = 1, h = 1;
pointer_action_t pac = frozen_pointer->action;
monitor_t *m = frozen_pointer->monitor;
desktop_t *d = frozen_pointer->desktop;
node_t *n = frozen_pointer->node;
client_t *c = frozen_pointer->client;
xcb_window_t win = frozen_pointer->window;
xcb_rectangle_t rect = frozen_pointer->rectangle;
node_t *vertical_fence = frozen_pointer->vertical_fence;
node_t *horizontal_fence = frozen_pointer->horizontal_fence;
delta_x = root_x - frozen_pointer->position.x;
delta_y = root_y - frozen_pointer->position.y;
switch (pac) {
case ACTION_MOVE:
if (frozen_pointer->is_tiled) {
xcb_window_t pwin = XCB_NONE;
query_pointer(&pwin, NULL);
if (pwin == win) {
return;
}
coordinates_t loc;
bool is_managed = (pwin == XCB_NONE ? false : locate_window(pwin, &loc));
if (is_managed && !IS_FLOATING(loc.node->client) && loc.monitor == m) {
swap_nodes(m, d, n, m, d, loc.node);
} else {
if (is_managed && loc.monitor == m) {
return;
} else if (!is_managed) {
xcb_point_t pt = (xcb_point_t) {root_x, root_y};
monitor_t *pmon = monitor_from_point(pt);
if (pmon == NULL || pmon == m) {
return;
} else {
loc.monitor = pmon;
loc.desktop = pmon->desk;
}
}
bool focused = (n == mon->desk->focus);
transfer_node(m, d, n, loc.monitor, loc.desktop, loc.desktop->focus);
if (focused) {
focus_node(loc.monitor, loc.desktop, n);
}
frozen_pointer->monitor = loc.monitor;
frozen_pointer->desktop = loc.desktop;
}
} else {
x = rect.x + delta_x;
y = rect.y + delta_y;
window_move(win, x, y);
c->floating_rectangle.x = x;
c->floating_rectangle.y = y;
xcb_point_t pt = (xcb_point_t) {root_x, root_y};
monitor_t *pmon = monitor_from_point(pt);
if (pmon == NULL || pmon == m) {
return;
}
bool focused = (n == mon->desk->focus);
transfer_node(m, d, n, pmon, pmon->desk, pmon->desk->focus);
if (focused) {
focus_node(pmon, pmon->desk, n);
}
frozen_pointer->monitor = pmon;
frozen_pointer->desktop = pmon->desk;
}
break;
case ACTION_RESIZE_SIDE:
case ACTION_RESIZE_CORNER:
if (frozen_pointer->is_tiled) {
if (vertical_fence != NULL) {
double sr = frozen_pointer->vertical_ratio + (double) delta_x / vertical_fence->rectangle.width;
sr = MAX(0, sr);
sr = MIN(1, sr);
vertical_fence->split_ratio = sr;
}
if (horizontal_fence != NULL) {
double sr = frozen_pointer->horizontal_ratio + (double) delta_y / horizontal_fence->rectangle.height;
sr = MAX(0, sr);
sr = MIN(1, sr);
horizontal_fence->split_ratio = sr;
}
arrange(m, d);
} else {
if (pac == ACTION_RESIZE_SIDE) {
switch (frozen_pointer->side) {
case SIDE_TOP:
x = rect.x;
y = rect.y + delta_y;
w = rect.width;
h = rect.height - delta_y;
break;
case SIDE_RIGHT:
x = rect.x;
y = rect.y;
w = rect.width + delta_x;
h = rect.height;
break;
case SIDE_BOTTOM:
x = rect.x;
y = rect.y;
w = rect.width;
h = rect.height + delta_y;
break;
case SIDE_LEFT:
x = rect.x + delta_x;
y = rect.y;
w = rect.width - delta_x;
h = rect.height;
break;
}
} else if (pac == ACTION_RESIZE_CORNER) {
switch (frozen_pointer->corner) {
case CORNER_TOP_LEFT:
x = rect.x + delta_x;
y = rect.y + delta_y;
w = rect.width - delta_x;
h = rect.height - delta_y;
break;
case CORNER_TOP_RIGHT:
x = rect.x;
y = rect.y + delta_y;
w = rect.width + delta_x;
h = rect.height - delta_y;
break;
case CORNER_BOTTOM_LEFT:
x = rect.x + delta_x;
y = rect.y;
w = rect.width - delta_x;
h = rect.height + delta_y;
break;
case CORNER_BOTTOM_RIGHT:
x = rect.x;
y = rect.y;
w = rect.width + delta_x;
h = rect.height + delta_y;
break;
}
}
int oldw = w, oldh = h;
restrain_floating_size(c, &w, &h);
if (c->state == STATE_FLOATING) {
if (oldw == w) {
c->floating_rectangle.x = x;
c->floating_rectangle.width = w;
}
if (oldh == h) {
c->floating_rectangle.y = y;
c->floating_rectangle.height = h;
}
window_move_resize(win, c->floating_rectangle.x,
c->floating_rectangle.y,
c->floating_rectangle.width,
c->floating_rectangle.height);
} else {
c->floating_rectangle.width = w;
c->floating_rectangle.height = h;
arrange(m, d);
}
}
break;
case ACTION_FOCUS:
case ACTION_NONE:
break;
}
}
void ungrab_pointer(void)
{
if (frozen_pointer->action != ACTION_NONE) {
xcb_rectangle_t r = get_rectangle(frozen_pointer->desktop, frozen_pointer->node);
put_status(SBSC_MASK_NODE_GEOMETRY, "node_geometry %s %s 0x%X %ux%u+%i+%i\n", frozen_pointer->monitor->name, frozen_pointer->desktop->name, frozen_pointer->window, r.width, r.height, r.x, r.y);
}
frozen_pointer->action = ACTION_NONE;
}