bspwm/luautils.c
2012-07-30 22:51:33 +02:00

53 lines
1.2 KiB
C

#include "utils.h"
#include "luautils.h"
int lua_evalexpr(lua_State* L, char* expr)
{
char buf[BUFSIZ];
sprintf(buf, "return %s", expr);
return luaL_dostring(L, buf);
}
char *lua_stringexpr(lua_State* L, char* expr, char* fallback)
{
char *result = fallback;
if (lua_evalexpr(L, expr) == 0) {
if (lua_isstring(L, -1))
result = (char *) lua_tostring(L, -1);
lua_pop(L, 1);
}
return result;
}
double lua_doubleexpr(lua_State* L, char* expr, double fallback)
{
double result = fallback;
if (lua_evalexpr(L, expr) == 0) {
if (lua_isnumber(L, -1))
result = (double) lua_tonumber(L, -1);
lua_pop(L, 1);
}
return result;
}
int lua_intexpr(lua_State* L, char* expr, int fallback)
{
int result = fallback;
if (lua_evalexpr(L, expr) == 0) {
if (lua_isnumber(L, -1))
result = (int) lua_tonumber(L, -1);
lua_pop(L, 1);
}
return result;
}
bool lua_boolexpr(lua_State* L, char* expr, bool fallback)
{
bool result = fallback;
if (lua_evalexpr(L, expr) == 0) {
if (lua_isboolean(L, -1))
result = (bool) lua_toboolean(L, -1);
lua_pop(L, 1);
}
return result;
}