bspwm/types.h
2013-05-06 18:31:53 +02:00

262 lines
5 KiB
C

#ifndef _TYPES_H
#define _TYPES_H
#include <stdbool.h>
#include <xcb/xcb.h>
#include <xcb/xcb_event.h>
#include "helpers.h"
#define DEFAULT_DESK_NAME "Desktop"
#define DEFAULT_MON_NAME "Monitor"
#define MISSING_VALUE "N/A"
typedef enum {
TYPE_HORIZONTAL,
TYPE_VERTICAL
} split_type_t;
typedef enum {
MODE_AUTOMATIC,
MODE_MANUAL
} split_mode_t;
typedef enum {
LAYOUT_TILED,
LAYOUT_MONOCLE
} layout_t;
typedef enum {
MOVE_PULL,
MOVE_PUSH
} fence_move_t;
typedef enum {
CHANGE_INCREASE,
CHANGE_DECREASE
} value_change_t;
typedef enum {
LIST_OPTION_VERBOSE,
LIST_OPTION_QUIET
} list_option_t;
typedef enum {
SEND_OPTION_FOLLOW,
SEND_OPTION_DONT_FOLLOW
} send_option_t;
typedef enum {
CLIENT_SKIP_NONE,
CLIENT_SKIP_FLOATING,
CLIENT_SKIP_TILED,
CLIENT_SKIP_CLASS_EQUAL,
CLIENT_SKIP_CLASS_DIFFER
} skip_client_t;
typedef enum {
DESKTOP_SKIP_NONE,
DESKTOP_SKIP_FREE,
DESKTOP_SKIP_OCCUPIED
} skip_desktop_t;
typedef enum {
CYCLE_NEXT,
CYCLE_PREV
} cycle_dir_t;
typedef enum {
NEAREST_OLDER,
NEAREST_NEWER
} nearest_arg_t;
typedef enum {
SWAP_BIGGEST,
SWAP_SMALLEST
} swap_arg_t;
typedef enum {
CIRCULATE_FORWARD,
CIRCULATE_BACKWARD
} circulate_dir_t;
typedef enum {
ROTATE_CLOCKWISE,
ROTATE_COUNTER_CLOCKWISE,
ROTATE_FULL_CYCLE
} rotate_t;
typedef enum {
FLIP_HORIZONTAL,
FLIP_VERTICAL
} flip_t;
typedef enum {
DIR_LEFT,
DIR_RIGHT,
DIR_UP,
DIR_DOWN
} direction_t;
typedef enum {
CORNER_TOP_LEFT,
CORNER_TOP_RIGHT,
CORNER_BOTTOM_LEFT,
CORNER_BOTTOM_RIGHT
} corner_t;
typedef enum {
SIDE_LEFT,
SIDE_TOP,
SIDE_RIGHT,
SIDE_BOTTOM
} side_t;
typedef enum {
ACTION_NONE,
ACTION_FOCUS,
ACTION_MOVE,
ACTION_RESIZE_SIDE,
ACTION_RESIZE_CORNER
} pointer_action_t;
typedef struct {
xcb_window_t window;
unsigned int uid;
char class_name[MAXLEN];
split_mode_t born_as;
unsigned int border_width;
bool floating;
bool transient; /* transient window are always floating */
bool fullscreen;
bool locked; /* protects window from being closed */
bool urgent;
xcb_rectangle_t floating_rectangle;
xcb_rectangle_t tiled_rectangle;
} client_t;
typedef struct node_t node_t;
struct node_t {
split_type_t split_type;
double split_ratio;
xcb_rectangle_t rectangle;
bool vacant; /* vacant nodes only hold floating clients */
node_t *first_child;
node_t *second_child;
node_t *parent;
client_t *client; /* NULL except for leaves */
};
typedef struct node_list_t node_list_t;
struct node_list_t {
node_t *node;
bool latest;
node_list_t *prev;
node_list_t *next;
};
typedef struct {
node_list_t *head;
node_list_t *tail;
} focus_history_t;
typedef struct desktop_t desktop_t;
struct desktop_t {
char name[MAXLEN];
layout_t layout;
node_t *root;
node_t *focus;
focus_history_t *history;
desktop_t *prev;
desktop_t *next;
};
typedef struct monitor_t monitor_t;
struct monitor_t {
char name[MAXLEN];
xcb_rectangle_t rectangle;
int top_padding;
int right_padding;
int bottom_padding;
int left_padding;
desktop_t *desk;
desktop_t *last_desk;
desktop_t *desk_head;
desktop_t *desk_tail;
monitor_t *prev;
monitor_t *next;
};
typedef struct {
char name[MAXLEN];
} rule_cause_t;
typedef struct {
bool floating;
bool follow;
monitor_t *monitor;
desktop_t *desktop;
} rule_effect_t;
typedef struct rule_t rule_t;
struct rule_t {
unsigned int uid;
rule_cause_t cause;
rule_effect_t effect;
rule_t *prev;
rule_t *next;
};
typedef struct {
node_t *node;
desktop_t *desktop;
monitor_t *monitor;
} window_location_t;
typedef struct {
desktop_t *desktop;
monitor_t *monitor;
} desktop_location_t;
typedef struct {
xcb_point_t position;
pointer_action_t action;
xcb_rectangle_t rectangle;
node_t *vertical_fence;
node_t *horizontal_fence;
monitor_t *monitor;
desktop_t *desktop;
node_t *node;
client_t *client;
xcb_window_t window;
bool is_tiled;
double vertical_ratio;
double horizontal_ratio;
corner_t corner;
side_t side;
} pointer_state_t;
typedef struct {
node_t *fence;
unsigned int distance;
} fence_distance_t;
node_t *make_node(void);
monitor_t *make_monitor(xcb_rectangle_t *);
monitor_t *find_monitor(char *);
void add_monitor(xcb_rectangle_t *);
void remove_monitor(monitor_t *);
desktop_t *make_desktop(const char *);
void add_desktop(monitor_t *, char *);
void empty_desktop(desktop_t *);
void remove_desktop(monitor_t *, desktop_t *);
rule_t *make_rule(void);
pointer_state_t *make_pointer_state(void);
client_t *make_client(xcb_window_t);
focus_history_t *make_focus_history(void);
node_list_t *make_node_list(void);
void history_add(focus_history_t *, node_t *);
void history_remove(focus_history_t *, node_t *);
void empty_history(focus_history_t *);
node_t *history_get(focus_history_t *, int);
#endif