#include #include #include #include #include #include #include "bspwm.h" #include "utils.h" void die(const char *errstr, ...) { va_list ap; va_start(ap, errstr); vfprintf(stderr, errstr, ap); va_end(ap); exit(EXIT_FAILURE); } uint32_t get_color(char *col) { xcb_colormap_t map = screen->default_colormap; uint32_t pxl = 0; if (col[0] == '#') { unsigned int red, green, blue; if (sscanf(col + 1, "%02x%02x%02x", &red, &green, &blue) == 3) { /* 2**16 - 1 == 0xffff and 0x101 * 0xij == 0xijij */ red *= 0x101; green *= 0x101; blue *= 0x101; xcb_alloc_color_reply_t *reply = xcb_alloc_color_reply(dpy, xcb_alloc_color(dpy, map, red, green, blue), NULL); if (reply != NULL) { pxl = reply->pixel; free(reply); } } } else { xcb_alloc_named_color_reply_t *reply = xcb_alloc_named_color_reply(dpy, xcb_alloc_named_color(dpy, map, strlen(col), col), NULL); if (reply != NULL) { pxl = reply->pixel; free(reply); } } return pxl; } void transfer_rectangle(xcb_rectangle_t rect, uint32_t *a) { a[0] = rect.x; a[1] = rect.y; a[2] = rect.width; a[3] = rect.height; }