#ifndef _SETTINGS_H #define _SETTINGS_H #include #include #include #include #include #include "helpers.h" #define WM_NAME "bspwm" #define CONFIG_FILE ".bspwmrc" #define OUTER_BORDER_WIDTH 2 #define MAIN_BORDER_WIDTH 1 #define INNER_BORDER_WIDTH 2 #define SPLIT_RATIO 0.5 #define WINDOW_GAP 6 #define TOP_PADDING 0 #define BOTTOM_PADDING 0 #define LEFT_PADDING 0 #define RIGHT_PADDING 0 #define ADAPTIVE_WINDOW_GAP true #define ADAPTIVE_WINDOW_BORDER true #define NORMAL_BORDER_COLOR "#333333" #define ACTIVE_BORDER_COLOR "#DDDDDD" #define INNER_BORDER_COLOR "#111111" #define OUTER_BORDER_COLOR "#222222" #define PRESEL_BORDER_COLOR "#331122" #define LOCKED_BORDER_COLOR "#331122" char *normal_border_color; char *active_border_color; char *inner_border_color; char *outer_border_color; char *presel_border_color; char *locked_border_color; char *wm_name; uint32_t normal_border_color_pxl; uint32_t active_border_color_pxl; uint32_t inner_border_color_pxl; uint32_t outer_border_color_pxl; uint32_t presel_border_color_pxl; uint32_t locked_border_color_pxl; int inner_border_width; int main_border_width; int outer_border_width; int border_width; int window_gap; int top_padding; int bottom_padding; int left_padding; int right_padding; bool adaptive_window_border; bool adaptive_window_gap; void load_settings(void); void apply_settings(lua_State *); #endif