/* Copyright (c) 2012, Bastien Dejean * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include "bspwm.h" #include "window.h" #include "stack.h" stacking_list_t *make_stack(node_t *n) { stacking_list_t *s = malloc(sizeof(stacking_list_t)); s->node = n; s->prev = s->next = NULL; return s; } void stack_insert_after(stacking_list_t *a, node_t *n) { stacking_list_t *s = make_stack(n); if (a == NULL) { stack_head = stack_tail = s; } else { if (a->node == n) { free(s); return; } remove_stack_node(n); stacking_list_t *b = a->next; if (b != NULL) b->prev = s; s->next = b; s->prev = a; a->next = s; if (stack_tail == a) stack_tail = s; } } void stack_insert_before(stacking_list_t *a, node_t *n) { stacking_list_t *s = make_stack(n); if (a == NULL) { stack_head = stack_tail = s; } else { if (a->node == n) { free(s); return; } remove_stack_node(n); stacking_list_t *b = a->prev; if (b != NULL) b->next = s; s->prev = b; s->next = a; a->prev = s; if (stack_head == a) stack_head = s; } } void remove_stack(stacking_list_t *s) { if (s == NULL) return; stacking_list_t *a = s->prev; stacking_list_t *b = s->next; if (a != NULL) a->next = b; if (b != NULL) b->prev = a; if (s == stack_head) stack_head = b; if (s == stack_tail) stack_tail = a; free(s); } void remove_stack_node(node_t *n) { for (stacking_list_t *s = stack_head; s != NULL; s = s->next) { if (s->node == n) { remove_stack(s); return; } } } int stack_level(client_t *c) { int layer_level = (c->layer == LAYER_NORMAL ? 1 : (c->layer == LAYER_BELOW ? 0 : 2)); int state_level = (IS_TILED(c) ? 0 : (IS_FLOATING(c) ? 2 : 1)); return 3 * layer_level + state_level; } int stack_cmp(client_t *c1, client_t *c2) { return stack_level(c1) - stack_level(c2); } stacking_list_t *limit_above(node_t *n) { stacking_list_t *s = stack_head; while (s != NULL && stack_cmp(n->client, s->node->client) >= 0) { s = s->next; } if (s == NULL) { s = stack_tail; } if (s->node == n) { s = s->prev; } return s; } stacking_list_t *limit_below(node_t *n) { stacking_list_t *s = stack_tail; while (s != NULL && stack_cmp(n->client, s->node->client) <= 0) { s = s->prev; } if (s == NULL) { s = stack_head; } if (s->node == n) { s = s->next; } return s; } void stack(node_t *n, bool focused) { if (IS_FLOATING(n->client) && !auto_raise) { return; } if (stack_head == NULL) { stack_insert_after(NULL, n); } else { stacking_list_t *s = (focused ? limit_above(n) : limit_below(n)); if (s == NULL) { return; } int i = stack_cmp(n->client, s->node->client); if (i < 0 || (i == 0 && !focused)) { stack_insert_before(s, n); window_below(n->client->window, s->node->client->window); } else { stack_insert_after(s, n); window_above(n->client->window, s->node->client->window); } } }