bspwm/utils.c

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C
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#include <stdio.h>
#include <stdlib.h>
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#include <stdarg.h>
#include <string.h>
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#include <xcb/xcb.h>
#include <xcb/xcb_event.h>
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#include "bspwm.h"
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#include "utils.h"
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void die(const char *errstr, ...) {
va_list ap;
va_start(ap, errstr);
vfprintf(stderr, errstr, ap);
va_end(ap);
exit(EXIT_FAILURE);
}
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uint32_t get_color(char *col)
{
xcb_colormap_t map = screen->default_colormap;
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uint32_t pxl = 0;
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if (col[0] == '#') {
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unsigned int red, green, blue;
if (sscanf(col + 1, "%02x%02x%02x", &red, &green, &blue) == 3) {
/* 2**16 - 1 == 0xffff and 0x101 * 0xij == 0xijij */
red *= 0x101;
green *= 0x101;
blue *= 0x101;
xcb_alloc_color_reply_t *reply = xcb_alloc_color_reply(dpy, xcb_alloc_color(dpy, map, red, green, blue), NULL);
if (reply != NULL) {
pxl = reply->pixel;
free(reply);
}
}
} else {
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xcb_alloc_named_color_reply_t *reply = xcb_alloc_named_color_reply(dpy, xcb_alloc_named_color(dpy, map, strlen(col), col), NULL);
if (reply != NULL) {
pxl = reply->pixel;
free(reply);
}
}
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return pxl;
}
void transfer_rectangle(xcb_rectangle_t rect, uint32_t *a)
{
a[0] = rect.x;
a[1] = rect.y;
a[2] = rect.width;
a[3] = rect.height;
}