bspwm/tree.c

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18 KiB
C
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#include <stdio.h>
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#include <stdlib.h>
#include <string.h>
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#include <math.h>
#include <xcb/xcb.h>
#include <xcb/xcb_event.h>
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#include "settings.h"
#include "helpers.h"
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#include "misc.h"
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#include "window.h"
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#include "types.h"
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#include "bspwm.h"
#include "ewmh.h"
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#include "tree.h"
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bool is_leaf(node_t *n)
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{
return (n != NULL && n->first_child == NULL && n->second_child == NULL);
}
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bool is_tiled(client_t *c)
{
if (c == NULL)
return false;
return (!c->floating && !c->transient && !c->fullscreen);
}
bool is_floating(client_t *c)
{
if (c == NULL)
return false;
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return (c->floating && !c->fullscreen);
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}
bool is_first_child(node_t *n)
{
return (n != NULL && n->parent != NULL && n->parent->first_child == n);
}
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bool is_second_child(node_t *n)
{
return (n != NULL && n->parent != NULL && n->parent->second_child == n);
}
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void change_split_ratio(node_t *n, value_change_t chg) {
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n->split_ratio = pow(n->split_ratio, (chg == CHANGE_INCREASE ? INC_EXP : DEC_EXP));
}
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node_t *first_extrema(node_t *n)
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{
if (n == NULL)
return NULL;
else if (n->first_child == NULL)
return n;
else
return first_extrema(n->first_child);
}
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node_t *second_extrema(node_t *n)
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{
if (n == NULL)
return NULL;
else if (n->second_child == NULL)
return n;
else
return second_extrema(n->second_child);
}
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node_t *next_leaf(node_t *n)
{
if (n == NULL)
return NULL;
node_t *p = n;
while (is_second_child(p))
p = p->parent;
if (p->parent == NULL)
return NULL;
return first_extrema(p->parent->second_child);
}
node_t *prev_leaf(node_t *n)
{
if (n == NULL)
return NULL;
node_t *p = n;
while (is_first_child(p))
p = p->parent;
if (p->parent == NULL)
return NULL;
return second_extrema(p->parent->first_child);
}
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node_t *find_fence(node_t *n, direction_t dir)
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{
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node_t *p;
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if (n == NULL)
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return NULL;
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p = n->parent;
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while (p != NULL) {
if ((dir == DIR_UP && p->split_type == TYPE_HORIZONTAL && p->rectangle.y < n->rectangle.y)
|| (dir == DIR_LEFT && p->split_type == TYPE_VERTICAL && p->rectangle.x < n->rectangle.x)
|| (dir == DIR_DOWN && p->split_type == TYPE_HORIZONTAL && (p->rectangle.y + p->rectangle.height) > (n->rectangle.y + n->rectangle.height))
|| (dir == DIR_RIGHT && p->split_type == TYPE_VERTICAL && (p->rectangle.x + p->rectangle.width) > (n->rectangle.x + n->rectangle.width)))
return p;
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p = p->parent;
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}
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return NULL;
}
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node_t *find_neighbor(node_t *n, direction_t dir)
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{
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node_t *fence = find_fence(n, dir);
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if (fence == NULL)
return NULL;
if (dir == DIR_UP || dir == DIR_LEFT)
return second_extrema(fence->first_child);
else if (dir == DIR_DOWN || dir == DIR_RIGHT)
return first_extrema(fence->second_child);
return NULL;
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}
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void move_fence(node_t *n, direction_t dir, fence_move_t mov)
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{
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node_t *fence = find_fence(n, dir);
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if (fence == NULL)
return;
if ((mov == MOVE_PUSH && (dir == DIR_RIGHT || dir == DIR_DOWN))
|| (mov == MOVE_PULL && (dir == DIR_LEFT || dir == DIR_UP)))
change_split_ratio(fence, CHANGE_INCREASE);
else
change_split_ratio(fence, CHANGE_DECREASE);
}
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void rotate_tree(node_t *n, rotate_t rot)
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{
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if (n == NULL || is_leaf(n))
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return;
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node_t *tmp;
if ((rot == ROTATE_CLOCKWISE && n->split_type == TYPE_HORIZONTAL)
|| (rot == ROTATE_COUNTER_CLOCKWISE && n->split_type == TYPE_VERTICAL)
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|| rot == ROTATE_FULL_CYCLE) {
tmp = n->first_child;
n->first_child = n->second_child;
n->second_child = tmp;
n->split_ratio = 1.0 - n->split_ratio;
}
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if (rot != ROTATE_FULL_CYCLE) {
if (n->split_type == TYPE_HORIZONTAL)
n->split_type = TYPE_VERTICAL;
else if (n->split_type == TYPE_VERTICAL)
n->split_type = TYPE_HORIZONTAL;
}
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rotate_tree(n->first_child, rot);
rotate_tree(n->second_child, rot);
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}
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void magnetise_tree(node_t *n, corner_t corner)
{
if (n == NULL || is_leaf(n))
return;
PUTS("magnetise tree");
switch (n->split_type) {
case TYPE_HORIZONTAL:
if (corner == TOP_LEFT || corner == TOP_RIGHT)
change_split_ratio(n, CHANGE_DECREASE);
else
change_split_ratio(n, CHANGE_INCREASE);
break;
case TYPE_VERTICAL:
if (corner == TOP_LEFT || corner == BOTTOM_LEFT)
change_split_ratio(n, CHANGE_DECREASE);
else
change_split_ratio(n, CHANGE_INCREASE);
break;
default:
break;
}
magnetise_tree(n->first_child, corner);
magnetise_tree(n->second_child, corner);
}
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void dump_tree(desktop_t *d, node_t *n, char *rsp, int depth)
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{
if (n == NULL)
return;
char line[MAXLEN];
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for (int i = 0; i < depth; i++)
strcat(rsp, " ");
if (is_leaf(n))
sprintf(line, "%s %X %s%s%s%s%s", n->client->class_name, n->client->window, (n->client->floating ? "f" : "-"), (n->client->transient ? "t" : "-"), (n->client->fullscreen ? "F" : "-"), (n->client->urgent ? "u" : "-"), (n->client->locked ? "l" : "-"));
else
sprintf(line, "%s %.2f", (n->split_type == TYPE_HORIZONTAL ? "H" : "V"), n->split_ratio);
strcat(rsp, line);
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if (n == d->focus)
strcat(rsp, " *\n");
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else
strcat(rsp, "\n");
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dump_tree(d, n->first_child, rsp, depth + 1);
dump_tree(d, n->second_child, rsp, depth + 1);
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}
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void refresh_current(void) {
if (desk->focus == NULL)
ewmh_update_active_window();
else
focus_node(desk, desk->focus, true);
}
void list_desktops(char *rsp)
{
desktop_t *d = desk_head;
while (d != NULL) {
strcat(rsp, d->name);
if (desk == d)
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strcat(rsp, " @\n");
else
strcat(rsp, "\n");
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dump_tree(d, d->root, rsp, 1);
d = d->next;
}
}
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void update_root_dimensions(void)
{
root_rect.x = left_padding + window_gap;
root_rect.y = top_padding + window_gap;
root_rect.width = screen_width - (left_padding + right_padding + window_gap);
root_rect.height = screen_height - (top_padding + bottom_padding + window_gap);
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}
void apply_layout(desktop_t *d, node_t *n, xcb_rectangle_t rect)
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{
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if (d == NULL || n == NULL)
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return;
n->rectangle = rect;
if (is_leaf(n)) {
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if (n->client->fullscreen)
return;
if (is_tiled(n->client) && (d->layout == LAYOUT_MONOCLE || is_leaf(d->root)))
n->client->border_width = 0;
else
n->client->border_width = border_width;
xcb_rectangle_t r;
if (is_tiled(n->client)) {
if (d->layout == LAYOUT_TILED)
r = rect;
else if (d->layout == LAYOUT_MONOCLE)
r = root_rect;
int bleed = window_gap + 2 * n->client->border_width;
r.width = (bleed < r.width ? r.width - bleed : 1);
r.height = (bleed < r.height ? r.height - bleed : 1);
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n->client->tiled_rectangle = r;
} else {
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r = n->client->floating_rectangle;
}
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window_move_resize(n->client->window, r.x, r.y, r.width, r.height);
window_border_width(n->client->window, n->client->border_width);
window_draw_border(n, n == d->focus);
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if (d->layout == LAYOUT_MONOCLE && n == d->focus)
window_raise(n->client->window);
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} else {
xcb_rectangle_t first_rect;
xcb_rectangle_t second_rect;
if (n->first_child->vacant || n->second_child->vacant) {
first_rect = second_rect = rect;
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} else {
unsigned int fence;
if (n->split_type == TYPE_VERTICAL) {
fence = rect.width * n->split_ratio;
first_rect = (xcb_rectangle_t) {rect.x, rect.y, fence, rect.height};
second_rect = (xcb_rectangle_t) {rect.x + fence, rect.y, rect.width - fence, rect.height};
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} else if (n->split_type == TYPE_HORIZONTAL) {
fence = rect.height * n->split_ratio;
first_rect = (xcb_rectangle_t) {rect.x, rect.y, rect.width, fence};
second_rect = (xcb_rectangle_t) {rect.x, rect.y + fence, rect.width, rect.height - fence};
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}
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}
apply_layout(d, n->first_child, first_rect);
apply_layout(d, n->second_child, second_rect);
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}
}
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void insert_node(desktop_t *d, node_t *n)
{
if (d == NULL || n == NULL)
return;
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PRINTF("insert node %X\n", n->client->window);
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node_t *focus = d->focus;
if (focus == NULL) {
d->root = n;
} else {
node_t *dad = make_node();
node_t *fopar = focus->parent;
n->parent = dad;
n->born_as = split_mode;
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switch (split_mode) {
case MODE_AUTOMATIC:
if (fopar == NULL) {
dad->first_child = n;
dad->second_child = focus;
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if (focus->rectangle.width > focus->rectangle.height)
dad->split_type = TYPE_VERTICAL;
else
dad->split_type = TYPE_HORIZONTAL;
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focus->parent = dad;
d->root = dad;
} else {
node_t *grandpa = fopar->parent;
dad->parent = grandpa;
if (grandpa != NULL) {
if (is_first_child(fopar))
grandpa->first_child = dad;
else
grandpa->second_child = dad;
} else {
d->root = dad;
}
dad->split_type = fopar->split_type;
dad->split_ratio = fopar->split_ratio;
fopar->parent = dad;
if (is_first_child(focus)) {
dad->first_child = n;
dad->second_child = fopar;
rotate_tree(fopar, ROTATE_CLOCKWISE);
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} else {
dad->first_child = fopar;
dad->second_child = n;
rotate_tree(fopar, ROTATE_COUNTER_CLOCKWISE);
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}
}
break;
case MODE_MANUAL:
if (fopar != NULL) {
if (is_first_child(focus))
fopar->first_child = dad;
else
fopar->second_child = dad;
}
dad->split_ratio = focus->split_ratio;
dad->parent = fopar;
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focus->parent = dad;
switch (split_dir) {
case DIR_LEFT:
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dad->split_type = TYPE_VERTICAL;
dad->first_child = n;
dad->second_child = focus;
break;
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case DIR_RIGHT:
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dad->split_type = TYPE_VERTICAL;
dad->first_child = focus;
dad->second_child = n;
break;
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case DIR_UP:
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dad->split_type = TYPE_HORIZONTAL;
dad->first_child = n;
dad->second_child = focus;
break;
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case DIR_DOWN:
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dad->split_type = TYPE_HORIZONTAL;
dad->first_child = focus;
dad->second_child = n;
break;
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}
if (d->root == focus)
d->root = dad;
split_mode = MODE_AUTOMATIC;
break;
}
if (focus->vacant)
update_vacant_state(fopar);
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}
}
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void focus_node(desktop_t *d, node_t *n, bool is_mapped)
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{
if (n == NULL)
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return;
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PRINTF("focus node %X\n", n->client->window);
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split_mode = MODE_AUTOMATIC;
n->client->urgent = false;
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if (is_mapped) {
if (d->focus != n) {
window_draw_border(d->focus, false);
window_draw_border(n, true);
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}
xcb_set_input_focus(dpy, XCB_INPUT_FOCUS_POINTER_ROOT, n->client->window, XCB_CURRENT_TIME);
}
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if (!is_tiled(n->client) || d->layout == LAYOUT_MONOCLE)
window_raise(n->client->window);
else if (is_tiled(n->client))
window_lower(n->client->window);
if (d->focus != n) {
d->last_focus = d->focus;
d->focus = n;
}
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ewmh_update_active_window();
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}
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void update_current(void)
{
if (desk->focus == NULL)
ewmh_update_active_window();
else
focus_node(desk, desk->focus, true);
}
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void unlink_node(desktop_t *d, node_t *n)
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{
if (d == NULL || n == NULL)
return;
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PRINTF("unlink node %X\n", n->client->window);
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node_t *p = n->parent;
if (p == NULL) {
d->root = NULL;
d->focus = NULL;
d->last_focus = NULL;
} else {
node_t *b;
node_t *g = p->parent;
bool n_first_child = is_first_child(n);
if (n_first_child) {
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b = p->second_child;
if (n->born_as == MODE_AUTOMATIC)
rotate_tree(b, ROTATE_COUNTER_CLOCKWISE);
} else {
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b = p->first_child;
if (n->born_as == MODE_AUTOMATIC)
rotate_tree(b, ROTATE_CLOCKWISE);
}
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b->parent = g;
if (g != NULL) {
if (is_first_child(p))
g->first_child = b;
else
g->second_child = b;
} else {
d->root = b;
}
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n->parent = NULL;
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free(p);
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if (n == d->last_focus) {
d->last_focus = NULL;
} else if (n == d->focus) {
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if (d->last_focus != NULL)
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d->focus = d->last_focus;
else
d->focus = (n_first_child ? first_extrema(b) : second_extrema(b));
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d->last_focus = NULL;
}
update_vacant_state(b->parent);
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}
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}
void remove_node(desktop_t *d, node_t *n)
{
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if (d == NULL || n == NULL)
return;
PRINTF("remove node %X\n", n->client->window);
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unlink_node(d, n);
free(n->client);
free(n);
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num_clients--;
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ewmh_update_client_list();
if (desk == d)
update_current();
}
void swap_nodes(node_t *n1, node_t *n2)
{
if (n1 == NULL || n2 == NULL || n1 == n2)
return;
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PUTS("swap nodes");
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/* (n1 and n2 are leaves) */
node_t *pn1 = n1->parent;
node_t *pn2 = n2->parent;
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bool n1_first_child = is_first_child(n1);
bool n2_first_child = is_first_child(n2);
if (pn1 != NULL) {
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if (n1_first_child)
pn1->first_child = n2;
else
pn1->second_child = n2;
}
if (pn2 != NULL) {
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if (n2_first_child)
pn2->first_child = n1;
else
pn2->second_child = n1;
}
n1->parent = pn2;
n2->parent = pn1;
}
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void transfer_node(desktop_t *ds, desktop_t *dd, node_t *n)
{
if (n == NULL || ds == NULL || dd == NULL || dd == ds)
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return;
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PRINTF("transfer node %X\n", n->client->window);
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unlink_node(ds, n);
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if (ds == desk) {
window_hide(n->client->window);
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}
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insert_node(dd, n);
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if (dd == desk) {
window_show(n->client->window);
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focus_node(dd, n, true);
} else {
focus_node(dd, n, false);
}
if (ds == desk || dd == desk)
update_current();
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}
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void select_desktop(desktop_t *d)
{
if (d == NULL || d == desk)
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return;
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PRINTF("select desktop %s\n", d->name);
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node_t *n = first_extrema(d->root);
while (n != NULL) {
window_show(n->client->window);
n = next_leaf(n);
}
n = first_extrema(desk->root);
while (n != NULL) {
window_hide(n->client->window);
n = next_leaf(n);
}
last_desk = desk;
desk = d;
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update_current();
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ewmh_update_current_desktop();
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}
void cycle_desktop(cycle_dir_t dir)
{
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if (dir == CYCLE_NEXT)
select_desktop((desk->next == NULL ? desk_head : desk->next));
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else if (dir == CYCLE_PREV)
select_desktop((desk->prev == NULL ? desk_tail : desk->prev));
}
void cycle_leaf(desktop_t *d, node_t *n, cycle_dir_t dir, skip_client_t skip)
{
if (n == NULL)
return;
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PUTS("cycle leaf");
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node_t *f = (dir == CYCLE_PREV ? prev_leaf(n) : next_leaf(n));
if (f == NULL)
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f = (dir == CYCLE_PREV ? second_extrema(d->root) : first_extrema(d->root));
while (f != n) {
bool tiled = is_tiled(f->client);
if (skip == SKIP_NONE || (skip == SKIP_TILED && !tiled) || (skip == SKIP_FLOATING && tiled)
|| (skip == SKIP_CLASS_DIFFER && strcmp(f->client->class_name, n->client->class_name) == 0)
|| (skip == SKIP_CLASS_EQUAL && strcmp(f->client->class_name, n->client->class_name) != 0)) {
focus_node(d, f, true);
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return;
}
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f = (dir == CYCLE_PREV ? prev_leaf(f) : next_leaf(f));
if (f == NULL)
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f = (dir == CYCLE_PREV ? second_extrema(d->root) : first_extrema(d->root));
}
}
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void update_vacant_state(node_t *n)
{
if (n == NULL)
return;
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PUTS("update vacant state");
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/* n is not a leaf */
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node_t *p = n;
while (p != NULL) {
p->vacant = (p->first_child->vacant && p->second_child->vacant);
p = p->parent;
}
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}
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desktop_t *find_desktop(char *name)
{
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desktop_t *d = desk_head;
while (d != NULL) {
if (strcmp(d->name, name) == 0)
return d;
d = d->next;
}
return NULL;
}
void add_desktop(char *name)
{
desktop_t *d = make_desktop(name);
desk_tail->next = d;
d->prev = desk_tail;
desk_tail = d;
num_desktops++;
ewmh_update_number_of_desktops();
ewmh_update_desktop_names();
}